852 lines
21 KiB
Go
852 lines
21 KiB
Go
package consul
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import (
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"bytes"
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"fmt"
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"net"
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"os"
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"strings"
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"sync"
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"testing"
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"time"
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"github.com/hashicorp/go-hclog"
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msgpackrpc "github.com/hashicorp/net-rpc-msgpackrpc"
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"github.com/hashicorp/serf/serf"
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"github.com/stretchr/testify/require"
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"golang.org/x/time/rate"
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"github.com/hashicorp/consul/agent/grpc"
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"github.com/hashicorp/consul/agent/grpc/resolver"
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"github.com/hashicorp/consul/agent/pool"
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"github.com/hashicorp/consul/agent/router"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/agent/token"
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"github.com/hashicorp/consul/sdk/freeport"
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"github.com/hashicorp/consul/sdk/testutil"
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"github.com/hashicorp/consul/sdk/testutil/retry"
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"github.com/hashicorp/consul/testrpc"
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"github.com/hashicorp/consul/tlsutil"
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)
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func testClientConfig(t *testing.T) (string, *Config) {
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dir := testutil.TempDir(t, "consul")
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config := DefaultConfig()
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ports := freeport.GetN(t, 2)
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config.Datacenter = "dc1"
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config.DataDir = dir
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config.NodeName = uniqueNodeName(t.Name())
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config.RPCAddr = &net.TCPAddr{
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IP: []byte{127, 0, 0, 1},
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Port: ports[0],
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}
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config.SerfLANConfig.MemberlistConfig.BindAddr = "127.0.0.1"
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config.SerfLANConfig.MemberlistConfig.BindPort = ports[1]
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config.SerfLANConfig.MemberlistConfig.ProbeTimeout = 200 * time.Millisecond
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config.SerfLANConfig.MemberlistConfig.ProbeInterval = time.Second
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config.SerfLANConfig.MemberlistConfig.GossipInterval = 100 * time.Millisecond
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return dir, config
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}
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func testClient(t *testing.T) (string, *Client) {
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return testClientWithConfig(t, func(c *Config) {
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c.Datacenter = "dc1"
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c.NodeName = uniqueNodeName(t.Name())
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})
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}
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func testClientDC(t *testing.T, dc string) (string, *Client) {
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return testClientWithConfig(t, func(c *Config) {
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c.Datacenter = dc
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c.NodeName = uniqueNodeName(t.Name())
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})
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}
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func testClientWithConfigWithErr(t *testing.T, cb func(c *Config)) (string, *Client, error) {
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dir, config := testClientConfig(t)
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if cb != nil {
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cb(config)
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}
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// Apply config to copied fields because many tests only set the old
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//values.
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config.ACLResolverSettings.ACLsEnabled = config.ACLsEnabled
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config.ACLResolverSettings.NodeName = config.NodeName
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config.ACLResolverSettings.Datacenter = config.Datacenter
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config.ACLResolverSettings.EnterpriseMeta = *config.AgentEnterpriseMeta()
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client, err := NewClient(config, newDefaultDeps(t, config))
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return dir, client, err
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}
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func testClientWithConfig(t *testing.T, cb func(c *Config)) (string, *Client) {
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dir, client, err := testClientWithConfigWithErr(t, cb)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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return dir, client
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}
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func TestClient_StartStop(t *testing.T) {
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t.Parallel()
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dir, client := testClient(t)
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defer os.RemoveAll(dir)
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if err := client.Shutdown(); err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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func TestClient_JoinLAN(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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dir2, c1 := testClient(t)
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defer os.RemoveAll(dir2)
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defer c1.Shutdown()
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testrpc.WaitForLeader(t, s1.RPC, "dc1")
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// Try to join
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joinLAN(t, c1, s1)
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testrpc.WaitForTestAgent(t, c1.RPC, "dc1")
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retry.Run(t, func(r *retry.R) {
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if got, want := c1.router.GetLANManager().NumServers(), 1; got != want {
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r.Fatalf("got %d servers want %d", got, want)
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}
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if got, want := len(s1.LANMembersInAgentPartition()), 2; got != want {
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r.Fatalf("got %d server LAN members want %d", got, want)
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}
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if got, want := len(c1.LANMembersInAgentPartition()), 2; got != want {
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r.Fatalf("got %d client LAN members want %d", got, want)
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}
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})
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}
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func TestClient_LANReap(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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dir2, c1 := testClientWithConfig(t, func(c *Config) {
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c.Datacenter = "dc1"
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c.SerfFloodInterval = 100 * time.Millisecond
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c.SerfLANConfig.ReconnectTimeout = 250 * time.Millisecond
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c.SerfLANConfig.TombstoneTimeout = 250 * time.Millisecond
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c.SerfLANConfig.ReapInterval = 500 * time.Millisecond
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})
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defer os.RemoveAll(dir2)
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defer c1.Shutdown()
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// Try to join
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joinLAN(t, c1, s1)
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testrpc.WaitForLeader(t, c1.RPC, "dc1")
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retry.Run(t, func(r *retry.R) {
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require.Len(r, s1.LANMembersInAgentPartition(), 2)
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require.Len(r, c1.LANMembersInAgentPartition(), 2)
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})
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// Check the router has both
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retry.Run(t, func(r *retry.R) {
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server := c1.router.FindLANServer()
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require.NotNil(r, server)
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require.Equal(r, s1.config.NodeName, server.Name)
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})
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// shutdown the second dc
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s1.Shutdown()
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retry.Run(t, func(r *retry.R) {
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require.Len(r, c1.LANMembersInAgentPartition(), 1)
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server := c1.router.FindLANServer()
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require.Nil(t, server)
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})
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}
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func TestClient_JoinLAN_Invalid(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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dir2, c1 := testClientDC(t, "other")
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defer os.RemoveAll(dir2)
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defer c1.Shutdown()
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// Try to join
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if _, err := c1.JoinLAN([]string{joinAddrLAN(s1)}, nil); err == nil {
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t.Fatal("should error")
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}
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time.Sleep(50 * time.Millisecond)
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if len(s1.LANMembersInAgentPartition()) != 1 {
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t.Fatalf("should not join")
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}
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if len(c1.LANMembersInAgentPartition()) != 1 {
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t.Fatalf("should not join")
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}
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}
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func TestClient_JoinWAN_Invalid(t *testing.T) {
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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dir2, c1 := testClientDC(t, "dc2")
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defer os.RemoveAll(dir2)
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defer c1.Shutdown()
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// Try to join
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if _, err := c1.JoinLAN([]string{joinAddrWAN(s1)}, nil); err == nil {
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t.Fatal("should error")
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}
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time.Sleep(50 * time.Millisecond)
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if len(s1.WANMembers()) != 1 {
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t.Fatalf("should not join")
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}
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if len(c1.LANMembersInAgentPartition()) != 1 {
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t.Fatalf("should not join")
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}
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}
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func TestClient_RPC(t *testing.T) {
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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dir2, c1 := testClient(t)
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defer os.RemoveAll(dir2)
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defer c1.Shutdown()
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// Try an RPC
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var out struct{}
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if err := c1.RPC("Status.Ping", struct{}{}, &out); err != structs.ErrNoServers {
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t.Fatalf("err: %v", err)
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}
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// Try to join
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joinLAN(t, c1, s1)
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// Check the members
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if len(s1.LANMembersInAgentPartition()) != 2 {
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t.Fatalf("bad len")
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}
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if len(c1.LANMembersInAgentPartition()) != 2 {
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t.Fatalf("bad len")
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}
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// RPC should succeed
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retry.Run(t, func(r *retry.R) {
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if err := c1.RPC("Status.Ping", struct{}{}, &out); err != nil {
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r.Fatal("ping failed", err)
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}
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})
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}
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type leaderFailer struct {
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totalCalls int
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onceCalls int
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}
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func (l *leaderFailer) Always(args struct{}, reply *struct{}) error {
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l.totalCalls++
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return structs.ErrNoLeader
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}
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func (l *leaderFailer) Once(args struct{}, reply *struct{}) error {
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l.totalCalls++
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l.onceCalls++
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switch {
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case l.onceCalls == 1:
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return structs.ErrNoLeader
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default:
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return nil
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}
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}
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func TestClient_RPC_Retry(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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dir2, c1 := testClientWithConfig(t, func(c *Config) {
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c.Datacenter = "dc1"
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c.NodeName = uniqueNodeName(t.Name())
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c.RPCHoldTimeout = 2 * time.Second
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})
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defer os.RemoveAll(dir2)
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defer c1.Shutdown()
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joinLAN(t, c1, s1)
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retry.Run(t, func(r *retry.R) {
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var out struct{}
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if err := c1.RPC("Status.Ping", struct{}{}, &out); err != nil {
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r.Fatalf("err: %v", err)
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}
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})
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failer := &leaderFailer{}
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if err := s1.RegisterEndpoint("Fail", failer); err != nil {
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t.Fatalf("err: %v", err)
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}
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var out struct{}
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if err := c1.RPC("Fail.Always", struct{}{}, &out); !structs.IsErrNoLeader(err) {
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t.Fatalf("err: %v", err)
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}
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if got, want := failer.totalCalls, 2; got < want {
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t.Fatalf("got %d want >= %d", got, want)
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}
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if err := c1.RPC("Fail.Once", struct{}{}, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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if got, want := failer.onceCalls, 2; got < want {
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t.Fatalf("got %d want >= %d", got, want)
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}
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if got, want := failer.totalCalls, 4; got < want {
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t.Fatalf("got %d want >= %d", got, want)
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}
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}
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func TestClient_RPC_Pool(t *testing.T) {
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t.Parallel()
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dir1, s1 := testServer(t)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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dir2, c1 := testClient(t)
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defer os.RemoveAll(dir2)
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defer c1.Shutdown()
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// Try to join.
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joinLAN(t, c1, s1)
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// Wait for both agents to finish joining
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retry.Run(t, func(r *retry.R) {
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if got, want := len(s1.LANMembersInAgentPartition()), 2; got != want {
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r.Fatalf("got %d server LAN members want %d", got, want)
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}
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if got, want := len(c1.LANMembersInAgentPartition()), 2; got != want {
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r.Fatalf("got %d client LAN members want %d", got, want)
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}
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})
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// Blast out a bunch of RPC requests at the same time to try to get
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// contention opening new connections.
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var wg sync.WaitGroup
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for i := 0; i < 150; i++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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var out struct{}
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retry.Run(t, func(r *retry.R) {
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if err := c1.RPC("Status.Ping", struct{}{}, &out); err != nil {
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r.Fatal("ping failed", err)
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}
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})
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}()
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}
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wg.Wait()
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}
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func TestClient_RPC_ConsulServerPing(t *testing.T) {
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if testing.Short() {
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t.Skip("too slow for testing.Short")
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}
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t.Parallel()
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var servers []*Server
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const numServers = 5
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for n := 0; n < numServers; n++ {
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bootstrap := n == 0
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dir, s := testServerDCBootstrap(t, "dc1", bootstrap)
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defer os.RemoveAll(dir)
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defer s.Shutdown()
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servers = append(servers, s)
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}
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const numClients = 1
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clientDir, c := testClient(t)
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defer os.RemoveAll(clientDir)
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defer c.Shutdown()
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// Join all servers.
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for _, s := range servers {
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joinLAN(t, c, s)
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}
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for _, s := range servers {
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retry.Run(t, func(r *retry.R) { r.Check(wantPeers(s, numServers)) })
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}
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// Sleep to allow Serf to sync, shuffle, and let the shuffle complete
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c.router.GetLANManager().ResetRebalanceTimer()
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time.Sleep(time.Second)
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if len(c.LANMembersInAgentPartition()) != numServers+numClients {
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t.Errorf("bad len: %d", len(c.LANMembersInAgentPartition()))
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}
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for _, s := range servers {
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if len(s.LANMembersInAgentPartition()) != numServers+numClients {
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t.Errorf("bad len: %d", len(s.LANMembersInAgentPartition()))
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}
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}
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// Ping each server in the list
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var pingCount int
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for range servers {
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time.Sleep(200 * time.Millisecond)
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m, s := c.router.FindLANRoute()
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ok, err := c.connPool.Ping(s.Datacenter, s.ShortName, s.Addr)
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if !ok {
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t.Errorf("Unable to ping server %v: %s", s.String(), err)
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}
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pingCount++
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// Artificially fail the server in order to rotate the server
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// list
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m.NotifyFailedServer(s)
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}
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if pingCount != numServers {
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t.Errorf("bad len: %d/%d", pingCount, numServers)
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}
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}
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func TestClient_RPC_TLS(t *testing.T) {
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t.Parallel()
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_, conf1 := testServerConfig(t)
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conf1.TLSConfig.VerifyIncoming = true
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conf1.TLSConfig.VerifyOutgoing = true
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configureTLS(conf1)
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s1, err := newServer(t, conf1)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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defer s1.Shutdown()
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_, conf2 := testClientConfig(t)
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conf2.TLSConfig.VerifyOutgoing = true
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configureTLS(conf2)
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c1 := newClient(t, conf2)
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// Try an RPC
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var out struct{}
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if err := c1.RPC("Status.Ping", struct{}{}, &out); err != structs.ErrNoServers {
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t.Fatalf("err: %v", err)
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}
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// Try to join
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joinLAN(t, c1, s1)
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// Wait for joins to finish/RPC to succeed
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retry.Run(t, func(r *retry.R) {
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if got, want := len(s1.LANMembersInAgentPartition()), 2; got != want {
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r.Fatalf("got %d server LAN members want %d", got, want)
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}
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if got, want := len(c1.LANMembersInAgentPartition()), 2; got != want {
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r.Fatalf("got %d client LAN members want %d", got, want)
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}
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if err := c1.RPC("Status.Ping", struct{}{}, &out); err != nil {
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r.Fatal("ping failed", err)
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}
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})
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}
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func newClient(t *testing.T, config *Config) *Client {
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t.Helper()
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client, err := NewClient(config, newDefaultDeps(t, config))
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require.NoError(t, err, "failed to create client")
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t.Cleanup(func() {
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client.Shutdown()
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})
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return client
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}
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func newTestResolverConfig(t *testing.T, suffix string) resolver.Config {
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n := t.Name()
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s := strings.Replace(n, "/", "", -1)
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s = strings.Replace(s, "_", "", -1)
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return resolver.Config{Authority: strings.ToLower(s) + "-" + suffix}
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}
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func newDefaultDeps(t *testing.T, c *Config) Deps {
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t.Helper()
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logger := hclog.NewInterceptLogger(&hclog.LoggerOptions{
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Name: c.NodeName,
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Level: testutil.TestLogLevel,
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Output: testutil.NewLogBuffer(t),
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})
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tls, err := tlsutil.NewConfigurator(c.TLSConfig, logger)
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require.NoError(t, err, "failed to create tls configuration")
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|
|
builder := resolver.NewServerResolverBuilder(newTestResolverConfig(t, c.NodeName+"-"+c.Datacenter))
|
|
r := router.NewRouter(logger, c.Datacenter, fmt.Sprintf("%s.%s", c.NodeName, c.Datacenter), builder)
|
|
resolver.Register(builder)
|
|
|
|
connPool := &pool.ConnPool{
|
|
Server: false,
|
|
SrcAddr: c.RPCSrcAddr,
|
|
Logger: logger.StandardLogger(&hclog.StandardLoggerOptions{InferLevels: true}),
|
|
MaxTime: 2 * time.Minute,
|
|
MaxStreams: 4,
|
|
TLSConfigurator: tls,
|
|
Datacenter: c.Datacenter,
|
|
}
|
|
|
|
return Deps{
|
|
Logger: logger,
|
|
TLSConfigurator: tls,
|
|
Tokens: new(token.Store),
|
|
Router: r,
|
|
ConnPool: connPool,
|
|
GRPCConnPool: grpc.NewClientConnPool(grpc.ClientConnPoolConfig{
|
|
Servers: builder,
|
|
TLSWrapper: grpc.TLSWrapper(tls.OutgoingRPCWrapper()),
|
|
UseTLSForDC: tls.UseTLS,
|
|
DialingFromServer: true,
|
|
DialingFromDatacenter: c.Datacenter,
|
|
}),
|
|
LeaderForwarder: builder,
|
|
EnterpriseDeps: newDefaultDepsEnterprise(t, logger, c),
|
|
}
|
|
}
|
|
|
|
func TestClient_RPC_RateLimit(t *testing.T) {
|
|
if testing.Short() {
|
|
t.Skip("too slow for testing.Short")
|
|
}
|
|
|
|
t.Parallel()
|
|
_, conf1 := testServerConfig(t)
|
|
s1, err := newServer(t, conf1)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
defer s1.Shutdown()
|
|
testrpc.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
_, conf2 := testClientConfig(t)
|
|
conf2.RPCRateLimit = 2
|
|
conf2.RPCMaxBurst = 2
|
|
c1 := newClient(t, conf2)
|
|
|
|
joinLAN(t, c1, s1)
|
|
retry.Run(t, func(r *retry.R) {
|
|
var out struct{}
|
|
if err := c1.RPC("Status.Ping", struct{}{}, &out); err != structs.ErrRPCRateExceeded {
|
|
r.Fatalf("err: %v", err)
|
|
}
|
|
})
|
|
}
|
|
|
|
func TestClient_SnapshotRPC(t *testing.T) {
|
|
if testing.Short() {
|
|
t.Skip("too slow for testing.Short")
|
|
}
|
|
|
|
t.Parallel()
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
dir2, c1 := testClient(t)
|
|
defer os.RemoveAll(dir2)
|
|
defer c1.Shutdown()
|
|
|
|
// Wait for the leader
|
|
testrpc.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
// Try to join.
|
|
joinLAN(t, c1, s1)
|
|
testrpc.WaitForLeader(t, c1.RPC, "dc1")
|
|
|
|
// Wait until we've got a healthy server.
|
|
retry.Run(t, func(r *retry.R) {
|
|
if got, want := c1.router.GetLANManager().NumServers(), 1; got != want {
|
|
r.Fatalf("got %d servers want %d", got, want)
|
|
}
|
|
})
|
|
|
|
// Take a snapshot.
|
|
var snap bytes.Buffer
|
|
args := structs.SnapshotRequest{
|
|
Datacenter: "dc1",
|
|
Op: structs.SnapshotSave,
|
|
}
|
|
if err := c1.SnapshotRPC(&args, bytes.NewReader([]byte("")), &snap, nil); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Restore a snapshot.
|
|
args.Op = structs.SnapshotRestore
|
|
if err := c1.SnapshotRPC(&args, &snap, nil, nil); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
}
|
|
|
|
func TestClient_SnapshotRPC_RateLimit(t *testing.T) {
|
|
if testing.Short() {
|
|
t.Skip("too slow for testing.Short")
|
|
}
|
|
|
|
t.Parallel()
|
|
_, s1 := testServer(t)
|
|
defer s1.Shutdown()
|
|
testrpc.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
_, conf1 := testClientConfig(t)
|
|
conf1.RPCRateLimit = 2
|
|
conf1.RPCMaxBurst = 2
|
|
c1 := newClient(t, conf1)
|
|
|
|
joinLAN(t, c1, s1)
|
|
retry.Run(t, func(r *retry.R) {
|
|
if got, want := c1.router.GetLANManager().NumServers(), 1; got != want {
|
|
r.Fatalf("got %d servers want %d", got, want)
|
|
}
|
|
})
|
|
|
|
retry.Run(t, func(r *retry.R) {
|
|
var snap bytes.Buffer
|
|
args := structs.SnapshotRequest{
|
|
Datacenter: "dc1",
|
|
Op: structs.SnapshotSave,
|
|
}
|
|
if err := c1.SnapshotRPC(&args, bytes.NewReader([]byte("")), &snap, nil); err != structs.ErrRPCRateExceeded {
|
|
r.Fatalf("err: %v", err)
|
|
}
|
|
})
|
|
}
|
|
|
|
func TestClient_SnapshotRPC_TLS(t *testing.T) {
|
|
if testing.Short() {
|
|
t.Skip("too slow for testing.Short")
|
|
}
|
|
|
|
t.Parallel()
|
|
_, conf1 := testServerConfig(t)
|
|
conf1.TLSConfig.VerifyIncoming = true
|
|
conf1.TLSConfig.VerifyOutgoing = true
|
|
configureTLS(conf1)
|
|
s1, err := newServer(t, conf1)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
defer s1.Shutdown()
|
|
|
|
_, conf2 := testClientConfig(t)
|
|
conf2.TLSConfig.VerifyOutgoing = true
|
|
configureTLS(conf2)
|
|
c1 := newClient(t, conf2)
|
|
|
|
// Wait for the leader
|
|
testrpc.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
// Try to join.
|
|
joinLAN(t, c1, s1)
|
|
retry.Run(t, func(r *retry.R) {
|
|
if got, want := len(s1.LANMembersInAgentPartition()), 2; got != want {
|
|
r.Fatalf("got %d server members want %d", got, want)
|
|
}
|
|
if got, want := len(c1.LANMembersInAgentPartition()), 2; got != want {
|
|
r.Fatalf("got %d client members want %d", got, want)
|
|
}
|
|
|
|
// Wait until we've got a healthy server.
|
|
if got, want := c1.router.GetLANManager().NumServers(), 1; got != want {
|
|
r.Fatalf("got %d servers want %d", got, want)
|
|
}
|
|
})
|
|
|
|
// Take a snapshot.
|
|
var snap bytes.Buffer
|
|
args := structs.SnapshotRequest{
|
|
Datacenter: "dc1",
|
|
Op: structs.SnapshotSave,
|
|
}
|
|
if err := c1.SnapshotRPC(&args, bytes.NewReader([]byte("")), &snap, nil); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Restore a snapshot.
|
|
args.Op = structs.SnapshotRestore
|
|
if err := c1.SnapshotRPC(&args, &snap, nil, nil); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
}
|
|
|
|
func TestClientServer_UserEvent(t *testing.T) {
|
|
if testing.Short() {
|
|
t.Skip("too slow for testing.Short")
|
|
}
|
|
|
|
t.Parallel()
|
|
clientOut := make(chan serf.UserEvent, 2)
|
|
dir1, c1 := testClientWithConfig(t, func(conf *Config) {
|
|
conf.UserEventHandler = func(e serf.UserEvent) {
|
|
clientOut <- e
|
|
}
|
|
})
|
|
defer os.RemoveAll(dir1)
|
|
defer c1.Shutdown()
|
|
|
|
serverOut := make(chan serf.UserEvent, 2)
|
|
dir2, s1 := testServerWithConfig(t, func(conf *Config) {
|
|
conf.UserEventHandler = func(e serf.UserEvent) {
|
|
serverOut <- e
|
|
}
|
|
})
|
|
defer os.RemoveAll(dir2)
|
|
defer s1.Shutdown()
|
|
|
|
// Try to join
|
|
joinLAN(t, c1, s1)
|
|
|
|
// Wait for the leader
|
|
testrpc.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
// Check the members
|
|
retry.Run(t, func(r *retry.R) {
|
|
if got, want := len(s1.LANMembersInAgentPartition()), 2; got != want {
|
|
r.Fatalf("got %d server LAN members want %d", got, want)
|
|
}
|
|
if got, want := len(c1.LANMembersInAgentPartition()), 2; got != want {
|
|
r.Fatalf("got %d client LAN members want %d", got, want)
|
|
}
|
|
})
|
|
|
|
// Fire the user event
|
|
codec := rpcClient(t, s1)
|
|
event := structs.EventFireRequest{
|
|
Name: "foo",
|
|
Datacenter: "dc1",
|
|
Payload: []byte("baz"),
|
|
}
|
|
if err := msgpackrpc.CallWithCodec(codec, "Internal.EventFire", &event, nil); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Wait for all the events
|
|
var clientReceived, serverReceived bool
|
|
for i := 0; i < 2; i++ {
|
|
select {
|
|
case e := <-clientOut:
|
|
switch e.Name {
|
|
case "foo":
|
|
clientReceived = true
|
|
default:
|
|
t.Fatalf("Bad: %#v", e)
|
|
}
|
|
|
|
case e := <-serverOut:
|
|
switch e.Name {
|
|
case "foo":
|
|
serverReceived = true
|
|
default:
|
|
t.Fatalf("Bad: %#v", e)
|
|
}
|
|
|
|
case <-time.After(10 * time.Second):
|
|
t.Fatalf("timeout")
|
|
}
|
|
}
|
|
|
|
if !serverReceived || !clientReceived {
|
|
t.Fatalf("missing events")
|
|
}
|
|
}
|
|
|
|
func TestClient_ReloadConfig(t *testing.T) {
|
|
_, cfg := testClientConfig(t)
|
|
cfg.RPCRateLimit = rate.Limit(500)
|
|
cfg.RPCMaxBurst = 5000
|
|
deps := newDefaultDeps(t, &Config{NodeName: "node1", Datacenter: "dc1"})
|
|
c, err := NewClient(cfg, deps)
|
|
require.NoError(t, err)
|
|
|
|
limiter := c.rpcLimiter.Load().(*rate.Limiter)
|
|
require.Equal(t, rate.Limit(500), limiter.Limit())
|
|
require.Equal(t, 5000, limiter.Burst())
|
|
|
|
rc := ReloadableConfig{
|
|
RPCRateLimit: 1000,
|
|
RPCMaxBurst: 10000,
|
|
RPCMaxConnsPerClient: 0,
|
|
}
|
|
require.NoError(t, c.ReloadConfig(rc))
|
|
|
|
limiter = c.rpcLimiter.Load().(*rate.Limiter)
|
|
require.Equal(t, rate.Limit(1000), limiter.Limit())
|
|
require.Equal(t, 10000, limiter.Burst())
|
|
}
|
|
|
|
func TestClient_ShortReconnectTimeout(t *testing.T) {
|
|
if testing.Short() {
|
|
t.Skip("too slow for testing.Short")
|
|
}
|
|
|
|
cluster := newTestCluster(t, &testClusterConfig{
|
|
Datacenter: "dc1",
|
|
Servers: 1,
|
|
Clients: 2,
|
|
ServerConf: func(c *Config) {
|
|
c.SerfLANConfig.ReapInterval = 50 * time.Millisecond
|
|
},
|
|
ClientConf: func(c *Config) {
|
|
c.SerfLANConfig.ReapInterval = 50 * time.Millisecond
|
|
c.AdvertiseReconnectTimeout = 100 * time.Millisecond
|
|
},
|
|
})
|
|
|
|
// shutdown the client
|
|
cluster.Clients[1].Shutdown()
|
|
|
|
// Now wait for it to be reaped. We set the advertised reconnect
|
|
// timeout to 100ms so we are going to check every 50 ms and allow
|
|
// up to 10x the time in the case of slow CI.
|
|
require.Eventually(t,
|
|
func() bool {
|
|
return len(cluster.Servers[0].LANMembersInAgentPartition()) == 2 &&
|
|
len(cluster.Clients[0].LANMembersInAgentPartition()) == 2
|
|
|
|
},
|
|
time.Second,
|
|
50*time.Millisecond,
|
|
"The client node was not reaped within the alotted time")
|
|
}
|