249 lines
7.7 KiB
Go
249 lines
7.7 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package consul
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import (
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"crypto/subtle"
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"fmt"
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"time"
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/agent/consul/auth"
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"github.com/hashicorp/consul/agent/consul/authmethod"
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"github.com/hashicorp/consul/agent/structs"
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)
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var serverACLCacheConfig *structs.ACLCachesConfig = &structs.ACLCachesConfig{
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// The server's ACL caching has a few underlying assumptions:
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//
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// 1 - All policies can be resolved locally. Hence we do not cache any
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// unparsed policies/roles as we have memdb for that.
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// 2 - While there could be many identities being used within a DC the
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// number of distinct policies and combined multi-policy authorizers
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// will be much less.
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// 3 - If you need more than 10k tokens cached then you should probably
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// enable token replication or be using DC local tokens. In both
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// cases resolving the tokens from memdb will avoid the cache
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// entirely
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//
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Identities: 10 * 1024,
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Policies: 0,
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ParsedPolicies: 512,
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Authorizers: 1024,
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Roles: 0,
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}
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func (s *Server) checkTokenUUID(id string) (bool, error) {
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state := s.fsm.State()
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// We won't check expiration times here. If we generate a UUID that matches
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// a token that hasn't been reaped yet, then we won't be able to insert the
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// new token due to a collision.
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if _, token, err := state.ACLTokenGetByAccessor(nil, id, nil); err != nil {
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return false, err
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} else if token != nil {
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return false, nil
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}
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if _, token, err := state.ACLTokenGetBySecret(nil, id, nil); err != nil {
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return false, err
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} else if token != nil {
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return false, nil
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}
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return !structs.ACLIDReserved(id), nil
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}
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func (s *Server) checkPolicyUUID(id string) (bool, error) {
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state := s.fsm.State()
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if _, policy, err := state.ACLPolicyGetByID(nil, id, nil); err != nil {
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return false, err
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} else if policy != nil {
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return false, nil
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}
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return !structs.ACLIDReserved(id), nil
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}
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func (s *Server) checkRoleUUID(id string) (bool, error) {
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state := s.fsm.State()
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if _, role, err := state.ACLRoleGetByID(nil, id, nil); err != nil {
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return false, err
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} else if role != nil {
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return false, nil
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}
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return !structs.ACLIDReserved(id), nil
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}
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func (s *Server) checkBindingRuleUUID(id string) (bool, error) {
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state := s.fsm.State()
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if _, rule, err := state.ACLBindingRuleGetByID(nil, id, nil); err != nil {
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return false, err
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} else if rule != nil {
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return false, nil
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}
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return !structs.ACLIDReserved(id), nil
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}
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func (s *Server) InPrimaryDatacenter() bool {
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return s.config.InPrimaryDatacenter()
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}
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func (s *Server) LocalTokensEnabled() bool {
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// in ACL datacenter so local tokens are always enabled
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if s.InPrimaryDatacenter() {
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return true
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}
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if !s.config.ACLTokenReplication || s.tokens.ReplicationToken() == "" {
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// token replication is off so local tokens are disabled
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return false
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}
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return true
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}
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type serverACLResolverBackend struct {
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// TODO: un-embed
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*Server
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}
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func (s *serverACLResolverBackend) IsServerManagementToken(token string) bool {
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mgmt, err := s.GetSystemMetadata(structs.ServerManagementTokenAccessorID)
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if err != nil {
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s.logger.Debug("failed to fetch server management token: %w", err)
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return false
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}
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if mgmt == "" {
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return false
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}
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return subtle.ConstantTimeCompare([]byte(mgmt), []byte(token)) == 1
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}
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func (s *serverACLResolverBackend) ACLDatacenter() string {
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// For resolution running on servers the only option is to contact the
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// configured ACL Datacenter
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if s.config.PrimaryDatacenter != "" {
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return s.config.PrimaryDatacenter
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}
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// This function only gets called if ACLs are enabled.
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// When no ACL DC is set then it is assumed that this DC
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// is the primary DC
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return s.config.Datacenter
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}
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// ResolveIdentityFromToken retrieves a token's full identity given its secretID.
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// TODO: why does some code call this directly instead of using ACLResolver.ResolveTokenToIdentity ?
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func (s *Server) ResolveIdentityFromToken(token string) (bool, structs.ACLIdentity, error) {
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// only allow remote RPC resolution when token replication is off and
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// when not in the ACL datacenter
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if !s.InPrimaryDatacenter() && !s.config.ACLTokenReplication {
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return false, nil, nil
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}
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index, aclToken, err := s.fsm.State().ACLTokenGetBySecret(nil, token, nil)
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if err != nil {
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return true, nil, err
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} else if aclToken != nil && !aclToken.IsExpired(time.Now()) {
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return true, aclToken, nil
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}
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if aclToken == nil && token == acl.AnonymousTokenSecret {
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// synthesize the anonymous token for early use, bootstrapping has not completed
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s.insertAnonymousToken()
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fallbackId := structs.ACLToken{
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AccessorID: acl.AnonymousTokenID,
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SecretID: acl.AnonymousTokenSecret,
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Description: "synthesized anonymous token",
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}
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return true, &fallbackId, nil
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}
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defaultErr := acl.ErrNotFound
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canBootstrap, _, _ := s.fsm.State().CanBootstrapACLToken()
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if canBootstrap {
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defaultErr = fmt.Errorf("ACL system must be bootstrapped before making any requests that require authorization: %w", defaultErr)
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}
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return s.InPrimaryDatacenter() || index > 0, nil, defaultErr
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}
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func (s *serverACLResolverBackend) ResolvePolicyFromID(policyID string) (bool, *structs.ACLPolicy, error) {
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index, policy, err := s.fsm.State().ACLPolicyGetByID(nil, policyID, nil)
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if err != nil {
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return true, nil, err
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} else if policy != nil {
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return true, policy, nil
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}
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// If the max index of the policies table is non-zero then we have acls, until then
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// we may need to allow remote resolution. This is particularly useful to allow updating
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// the replication token via the API in a non-primary dc.
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return s.InPrimaryDatacenter() || index > 0, policy, acl.ErrNotFound
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}
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func (s *serverACLResolverBackend) ResolveRoleFromID(roleID string) (bool, *structs.ACLRole, error) {
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index, role, err := s.fsm.State().ACLRoleGetByID(nil, roleID, nil)
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if err != nil {
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return true, nil, err
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} else if role != nil {
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return true, role, nil
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}
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// If the max index of the roles table is non-zero then we have acls, until then
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// we may need to allow remote resolution. This is particularly useful to allow updating
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// the replication token via the API in a non-primary dc.
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return s.InPrimaryDatacenter() || index > 0, role, acl.ErrNotFound
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}
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func (s *Server) filterACL(token string, subj interface{}) error {
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return filterACL(s.ACLResolver, token, subj)
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}
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func (s *Server) filterACLWithAuthorizer(authorizer acl.Authorizer, subj interface{}) {
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filterACLWithAuthorizer(s.ACLResolver.logger, authorizer, subj)
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}
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func (s *Server) aclLogin() *auth.Login {
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return auth.NewLogin(s.aclBinder(), s.aclTokenWriter())
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}
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func (s *Server) aclBinder() *auth.Binder {
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return auth.NewBinder(s.fsm.State(), s.config.Datacenter)
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}
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func (s *Server) aclTokenWriter() *auth.TokenWriter {
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return auth.NewTokenWriter(auth.TokenWriterConfig{
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RaftApply: s.raftApply,
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ACLCache: s.ACLResolver.cache,
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Store: s.fsm.State(),
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CheckUUID: s.checkTokenUUID,
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MaxExpirationTTL: s.config.ACLTokenMaxExpirationTTL,
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MinExpirationTTL: s.config.ACLTokenMinExpirationTTL,
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PrimaryDatacenter: s.config.PrimaryDatacenter,
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InPrimaryDatacenter: s.InPrimaryDatacenter(),
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LocalTokensEnabled: s.LocalTokensEnabled(),
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})
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}
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func (s *Server) loadAuthMethod(methodName string, entMeta *acl.EnterpriseMeta) (*structs.ACLAuthMethod, authmethod.Validator, error) {
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idx, method, err := s.fsm.State().ACLAuthMethodGetByName(nil, methodName, entMeta)
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if err != nil {
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return nil, nil, err
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} else if method == nil {
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return nil, nil, fmt.Errorf("%w: auth method %q not found", acl.ErrNotFound, methodName)
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}
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if err := s.enterpriseAuthMethodTypeValidation(method.Type); err != nil {
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return nil, nil, err
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}
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validator, err := s.loadAuthMethodValidator(idx, method)
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if err != nil {
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return nil, nil, err
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}
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return method, validator, nil
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}
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