580 lines
19 KiB
Go
580 lines
19 KiB
Go
package acl
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import (
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"fmt"
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"strings"
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)
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type EnforcementDecision int
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const (
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// Deny returned from an Authorizer enforcement method indicates
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// that a corresponding rule was found and that access should be denied
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Deny EnforcementDecision = iota
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// Allow returned from an Authorizer enforcement method indicates
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// that a corresponding rule was found and that access should be allowed
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Allow
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// Default returned from an Authorizer enforcement method indicates
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// that a corresponding rule was not found and that whether access
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// should be granted or denied should be deferred to the default
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// access level
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Default
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)
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func (d EnforcementDecision) String() string {
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switch d {
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case Allow:
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return "Allow"
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case Deny:
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return "Deny"
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case Default:
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return "Default"
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default:
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return "Unknown"
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}
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}
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type Resource string
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const (
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ResourceACL Resource = "acl"
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ResourceAgent Resource = "agent"
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ResourceEvent Resource = "event"
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ResourceIntention Resource = "intention"
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ResourceKey Resource = "key"
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ResourceKeyring Resource = "keyring"
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ResourceNode Resource = "node"
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ResourceOperator Resource = "operator"
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ResourceMesh Resource = "mesh"
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ResourceQuery Resource = "query"
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ResourceService Resource = "service"
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ResourceSession Resource = "session"
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ResourcePeering Resource = "peering"
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)
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// Authorizer is the interface for policy enforcement.
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type Authorizer interface {
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// ACLRead checks for permission to list all the ACLs
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ACLRead(*AuthorizerContext) EnforcementDecision
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// ACLWrite checks for permission to manipulate ACLs
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ACLWrite(*AuthorizerContext) EnforcementDecision
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// AgentRead checks for permission to read from agent endpoints for a
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// given node.
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AgentRead(string, *AuthorizerContext) EnforcementDecision
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// AgentWrite checks for permission to make changes via agent endpoints
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// for a given node.
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AgentWrite(string, *AuthorizerContext) EnforcementDecision
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// EventRead determines if a specific event can be queried.
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EventRead(string, *AuthorizerContext) EnforcementDecision
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// EventWrite determines if a specific event may be fired.
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EventWrite(string, *AuthorizerContext) EnforcementDecision
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// IntentionDefaultAllow determines the default authorized behavior
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// when no intentions match a Connect request.
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IntentionDefaultAllow(*AuthorizerContext) EnforcementDecision
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// IntentionRead determines if a specific intention can be read.
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IntentionRead(string, *AuthorizerContext) EnforcementDecision
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// IntentionWrite determines if a specific intention can be
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// created, modified, or deleted.
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IntentionWrite(string, *AuthorizerContext) EnforcementDecision
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// KeyList checks for permission to list keys under a prefix
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KeyList(string, *AuthorizerContext) EnforcementDecision
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// KeyRead checks for permission to read a given key
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KeyRead(string, *AuthorizerContext) EnforcementDecision
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// KeyWrite checks for permission to write a given key
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KeyWrite(string, *AuthorizerContext) EnforcementDecision
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// KeyWritePrefix checks for permission to write to an
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// entire key prefix. This means there must be no sub-policies
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// that deny a write.
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KeyWritePrefix(string, *AuthorizerContext) EnforcementDecision
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// KeyringRead determines if the encryption keyring used in
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// the gossip layer can be read.
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KeyringRead(*AuthorizerContext) EnforcementDecision
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// KeyringWrite determines if the keyring can be manipulated
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KeyringWrite(*AuthorizerContext) EnforcementDecision
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// MeshRead determines if the read-only Consul mesh functions
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// can be used.
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MeshRead(*AuthorizerContext) EnforcementDecision
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// MeshWrite determines if the state-changing Consul mesh
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// functions can be used.
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MeshWrite(*AuthorizerContext) EnforcementDecision
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// PeeringRead determines if the read-only Consul peering functions
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// can be used.
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PeeringRead(*AuthorizerContext) EnforcementDecision
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// PeeringWrite determines if the stage-changing Consul peering
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// functions can be used.
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PeeringWrite(*AuthorizerContext) EnforcementDecision
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// NodeRead checks for permission to read (discover) a given node.
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NodeRead(string, *AuthorizerContext) EnforcementDecision
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// NodeReadAll checks for permission to read (discover) all nodes.
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NodeReadAll(*AuthorizerContext) EnforcementDecision
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// NodeWrite checks for permission to create or update (register) a
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// given node.
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NodeWrite(string, *AuthorizerContext) EnforcementDecision
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// OperatorRead determines if the read-only Consul operator functions
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// can be used.
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OperatorRead(*AuthorizerContext) EnforcementDecision
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// OperatorWrite determines if the state-changing Consul operator
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// functions can be used.
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OperatorWrite(*AuthorizerContext) EnforcementDecision
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// PreparedQueryRead determines if a specific prepared query can be read
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// to show its contents (this is not used for execution).
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PreparedQueryRead(string, *AuthorizerContext) EnforcementDecision
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// PreparedQueryWrite determines if a specific prepared query can be
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// created, modified, or deleted.
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PreparedQueryWrite(string, *AuthorizerContext) EnforcementDecision
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// ServiceRead checks for permission to read a given service
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ServiceRead(string, *AuthorizerContext) EnforcementDecision
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// ServiceReadAll checks for permission to read all services
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ServiceReadAll(*AuthorizerContext) EnforcementDecision
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// ServiceWrite checks for permission to create or update a given
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// service
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ServiceWrite(string, *AuthorizerContext) EnforcementDecision
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// ServiceWriteAny checks for write permission on any service
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ServiceWriteAny(*AuthorizerContext) EnforcementDecision
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// SessionRead checks for permission to read sessions for a given node.
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SessionRead(string, *AuthorizerContext) EnforcementDecision
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// SessionWrite checks for permission to create sessions for a given
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// node.
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SessionWrite(string, *AuthorizerContext) EnforcementDecision
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// Snapshot checks for permission to take and restore snapshots.
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Snapshot(*AuthorizerContext) EnforcementDecision
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// Embedded Interface for Consul Enterprise specific ACL enforcement
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enterpriseAuthorizer
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// ToAllowAuthorizer is needed until we can use ResolveResult in all the places this interface is used.
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ToAllowAuthorizer() AllowAuthorizer
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}
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// AllowAuthorizer is a wrapper to expose the *Allowed methods.
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// This and the ToAllowAuthorizer function exist to tide us over until the ResolveResult struct
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// is moved into acl.
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type AllowAuthorizer struct {
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Authorizer
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AccessorID string
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}
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// ACLReadAllowed checks for permission to list all the ACLs
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func (a AllowAuthorizer) ACLReadAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.ACLRead(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceACL, AccessRead)
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}
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return nil
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}
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// ACLWriteAllowed checks for permission to manipulate ACLs
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func (a AllowAuthorizer) ACLWriteAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.ACLWrite(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceACL, AccessWrite)
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}
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return nil
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}
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// AgentReadAllowed checks for permission to read from agent endpoints for a
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// given node.
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func (a AllowAuthorizer) AgentReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.AgentRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceAgent, AccessRead, name)
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}
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return nil
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}
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// AgentWriteAllowed checks for permission to make changes via agent endpoints
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// for a given node.
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func (a AllowAuthorizer) AgentWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.AgentWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceAgent, AccessWrite, name)
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}
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return nil
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}
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// EventReadAllowed determines if a specific event can be queried.
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func (a AllowAuthorizer) EventReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.EventRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceEvent, AccessRead, name)
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}
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return nil
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}
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// EventWriteAllowed determines if a specific event may be fired.
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func (a AllowAuthorizer) EventWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.EventWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceEvent, AccessWrite, name)
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}
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return nil
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}
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// IntentionDefaultAllowAllowed determines the default authorized behavior
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// when no intentions match a Connect request.
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func (a AllowAuthorizer) IntentionDefaultAllowAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.IntentionDefaultAllow(ctx) != Allow {
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// This is a bit nuanced, in that this isn't set by a rule, but inherited globally
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// TODO(acl-error-enhancements) revisit when we have full accessor info
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return PermissionDeniedError{Cause: "Denied by intention default"}
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}
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return nil
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}
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// IntentionReadAllowed determines if a specific intention can be read.
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func (a AllowAuthorizer) IntentionReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.IntentionRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceIntention, AccessRead, name)
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}
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return nil
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}
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// IntentionWriteAllowed determines if a specific intention can be
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// created, modified, or deleted.
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func (a AllowAuthorizer) IntentionWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.IntentionWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceIntention, AccessWrite, name)
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}
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return nil
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}
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// KeyListAllowed checks for permission to list keys under a prefix
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func (a AllowAuthorizer) KeyListAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.KeyList(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceKey, AccessList, name)
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}
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return nil
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}
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// KeyReadAllowed checks for permission to read a given key
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func (a AllowAuthorizer) KeyReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.KeyRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceKey, AccessRead, name)
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}
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return nil
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}
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// KeyWriteAllowed checks for permission to write a given key
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func (a AllowAuthorizer) KeyWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.KeyWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceKey, AccessWrite, name)
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}
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return nil
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}
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// KeyWritePrefixAllowed checks for permission to write to an
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// entire key prefix. This means there must be no sub-policies
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// that deny a write.
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func (a AllowAuthorizer) KeyWritePrefixAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.KeyWritePrefix(name, ctx) != Allow {
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// TODO(acl-error-enhancements) revisit this message; we may need to do some extra plumbing inside of KeyWritePrefix to
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// return properly detailed information.
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return PermissionDeniedByACL(a, ctx, ResourceKey, AccessWrite, name)
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}
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return nil
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}
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// KeyringReadAllowed determines if the encryption keyring used in
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// the gossip layer can be read.
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func (a AllowAuthorizer) KeyringReadAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.KeyringRead(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceKeyring, AccessRead)
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}
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return nil
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}
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// KeyringWriteAllowed determines if the keyring can be manipulated
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func (a AllowAuthorizer) KeyringWriteAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.KeyringWrite(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceKeyring, AccessWrite)
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}
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return nil
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}
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// MeshReadAllowed determines if the read-only Consul mesh functions
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// can be used.
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func (a AllowAuthorizer) MeshReadAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.MeshRead(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceMesh, AccessRead)
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}
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return nil
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}
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// MeshWriteAllowed determines if the state-changing Consul mesh
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// functions can be used.
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func (a AllowAuthorizer) MeshWriteAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.MeshWrite(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceMesh, AccessWrite)
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}
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return nil
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}
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// NodeReadAllowed checks for permission to read (discover) a given node.
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func (a AllowAuthorizer) NodeReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.NodeRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceNode, AccessRead, name)
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}
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return nil
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}
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// NodeReadAllAllowed checks for permission to read (discover) all nodes.
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func (a AllowAuthorizer) NodeReadAllAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.NodeReadAll(ctx) != Allow {
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// This is only used to gate certain UI functions right now (e.g metrics)
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return PermissionDeniedByACL(a, ctx, ResourceNode, AccessRead, "all nodes")
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}
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return nil
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}
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// NodeWriteAllowed checks for permission to create or update (register) a
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// given node.
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func (a AllowAuthorizer) NodeWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.NodeWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceNode, AccessWrite, name)
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}
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return nil
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}
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// OperatorReadAllowed determines if the read-only Consul operator functions
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// can be used.
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func (a AllowAuthorizer) OperatorReadAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.OperatorRead(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceOperator, AccessRead)
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}
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return nil
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}
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// OperatorWriteAllowed determines if the state-changing Consul operator
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// functions can be used.
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func (a AllowAuthorizer) OperatorWriteAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.OperatorWrite(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceOperator, AccessWrite)
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}
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return nil
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}
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// PreparedQueryReadAllowed determines if a specific prepared query can be read
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// to show its contents (this is not used for execution).
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func (a AllowAuthorizer) PreparedQueryReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.PreparedQueryRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceQuery, AccessRead, name)
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}
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return nil
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}
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// PreparedQueryWriteAllowed determines if a specific prepared query can be
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// created, modified, or deleted.
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func (a AllowAuthorizer) PreparedQueryWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.PreparedQueryWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceQuery, AccessWrite, name)
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}
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return nil
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}
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// ServiceReadAllowed checks for permission to read a given service
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func (a AllowAuthorizer) ServiceReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.ServiceRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceService, AccessRead, name)
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}
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return nil
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}
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// ServiceReadAllAllowed checks for permission to read all services
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func (a AllowAuthorizer) ServiceReadAllAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.ServiceReadAll(ctx) != Allow {
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// This is only used to gate certain UI functions right now (e.g metrics)
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return PermissionDeniedByACL(a, ctx, ResourceService, AccessRead, "all services") // read
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}
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return nil
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}
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// ServiceWriteAllowed checks for permission to create or update a given
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// service
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func (a AllowAuthorizer) ServiceWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.ServiceWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceService, AccessWrite, name)
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}
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return nil
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}
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// ServiceWriteAnyAllowed checks for write permission on any service
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func (a AllowAuthorizer) ServiceWriteAnyAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.ServiceWriteAny(ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceService, AccessWrite, "any service")
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}
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return nil
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}
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// SessionReadAllowed checks for permission to read sessions for a given node.
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func (a AllowAuthorizer) SessionReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.SessionRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceSession, AccessRead, name)
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}
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return nil
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}
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// SessionWriteAllowed checks for permission to create sessions for a given
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// node.
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func (a AllowAuthorizer) SessionWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.SessionWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceSession, AccessWrite, name)
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}
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return nil
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}
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// SnapshotAllowed checks for permission to take and restore snapshots.
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func (a AllowAuthorizer) SnapshotAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.Snapshot(ctx) != Allow {
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// Implementation of this currently just checks acl write
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceACL, AccessWrite)
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}
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return nil
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}
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func Enforce(authz Authorizer, rsc Resource, segment string, access string, ctx *AuthorizerContext) (EnforcementDecision, error) {
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lowerAccess := strings.ToLower(access)
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switch rsc {
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case ResourceACL:
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switch lowerAccess {
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case "read":
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return authz.ACLRead(ctx), nil
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case "write":
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return authz.ACLWrite(ctx), nil
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}
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case ResourceAgent:
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switch lowerAccess {
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case "read":
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return authz.AgentRead(segment, ctx), nil
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case "write":
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return authz.AgentWrite(segment, ctx), nil
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}
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case ResourceEvent:
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switch lowerAccess {
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case "read":
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return authz.EventRead(segment, ctx), nil
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case "write":
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return authz.EventWrite(segment, ctx), nil
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}
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case ResourceIntention:
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switch lowerAccess {
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case "read":
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return authz.IntentionRead(segment, ctx), nil
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case "write":
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return authz.IntentionWrite(segment, ctx), nil
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}
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case ResourceKey:
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switch lowerAccess {
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case "read":
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return authz.KeyRead(segment, ctx), nil
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case "list":
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return authz.KeyList(segment, ctx), nil
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case "write":
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return authz.KeyWrite(segment, ctx), nil
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case "write-prefix":
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return authz.KeyWritePrefix(segment, ctx), nil
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}
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case ResourceKeyring:
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switch lowerAccess {
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case "read":
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return authz.KeyringRead(ctx), nil
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case "write":
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return authz.KeyringWrite(ctx), nil
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}
|
|
case ResourceMesh:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.MeshRead(ctx), nil
|
|
case "write":
|
|
return authz.MeshWrite(ctx), nil
|
|
}
|
|
case ResourceNode:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.NodeRead(segment, ctx), nil
|
|
case "write":
|
|
return authz.NodeWrite(segment, ctx), nil
|
|
}
|
|
case ResourceOperator:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.OperatorRead(ctx), nil
|
|
case "write":
|
|
return authz.OperatorWrite(ctx), nil
|
|
}
|
|
case ResourceQuery:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.PreparedQueryRead(segment, ctx), nil
|
|
case "write":
|
|
return authz.PreparedQueryWrite(segment, ctx), nil
|
|
}
|
|
case ResourceService:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.ServiceRead(segment, ctx), nil
|
|
case "write":
|
|
return authz.ServiceWrite(segment, ctx), nil
|
|
}
|
|
case ResourceSession:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.SessionRead(segment, ctx), nil
|
|
case "write":
|
|
return authz.SessionWrite(segment, ctx), nil
|
|
}
|
|
case ResourcePeering:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.PeeringRead(ctx), nil
|
|
case "write":
|
|
return authz.PeeringWrite(ctx), nil
|
|
}
|
|
default:
|
|
if processed, decision, err := enforceEnterprise(authz, rsc, segment, lowerAccess, ctx); processed {
|
|
return decision, err
|
|
}
|
|
return Deny, fmt.Errorf("Invalid ACL resource requested: %q", rsc)
|
|
}
|
|
|
|
return Deny, fmt.Errorf("Invalid access level for %s resource: %s", rsc, access)
|
|
}
|
|
|
|
// NewAuthorizerFromRules is a convenience function to invoke NewPolicyFromSource followed by NewPolicyAuthorizer with
|
|
// the parse policy.
|
|
// TODO(ACL-Legacy-Compat): remove syntax arg after removing SyntaxLegacy
|
|
func NewAuthorizerFromRules(rules string, syntax SyntaxVersion, conf *Config, meta *EnterprisePolicyMeta) (Authorizer, error) {
|
|
policy, err := NewPolicyFromSource(rules, syntax, conf, meta)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return NewPolicyAuthorizer([]*Policy{policy}, conf)
|
|
}
|