open-consul/consul/rtt_test.go
Frank Schroeder 9f8f258d4d Remove duplicate constants
This patch removes duplicate internal copies of constants in the structs
package which are also defined in the api package. The api.KVOp type
with all its values for the TXN endpoint and the api.HealthXXX constants
are now used throughout the codebase.

This resulted in some circular dependencies in the testutil package
which have been resolved by copying code and constants and moving the
WaitForLeader function into a separate testrpc package.
2017-04-20 09:54:49 -07:00

380 lines
12 KiB
Go

package consul
import (
"fmt"
"net/rpc"
"os"
"strings"
"testing"
"time"
"github.com/hashicorp/consul/consul/structs"
"github.com/hashicorp/consul/lib"
"github.com/hashicorp/consul/testrpc"
"github.com/hashicorp/net-rpc-msgpackrpc"
)
// verifyNodeSort makes sure the order of the nodes in the slice is the same as
// the expected order, expressed as a comma-separated string.
func verifyNodeSort(t *testing.T, nodes structs.Nodes, expected string) {
vec := make([]string, len(nodes))
for i, node := range nodes {
vec[i] = node.Node
}
actual := strings.Join(vec, ",")
if actual != expected {
t.Fatalf("bad sort: %s != %s", actual, expected)
}
}
// verifyServiceNodeSort makes sure the order of the nodes in the slice is the
// same as the expected order, expressed as a comma-separated string.
func verifyServiceNodeSort(t *testing.T, nodes structs.ServiceNodes, expected string) {
vec := make([]string, len(nodes))
for i, node := range nodes {
vec[i] = node.Node
}
actual := strings.Join(vec, ",")
if actual != expected {
t.Fatalf("bad sort: %s != %s", actual, expected)
}
}
// verifyHealthCheckSort makes sure the order of the nodes in the slice is the
// same as the expected order, expressed as a comma-separated string.
func verifyHealthCheckSort(t *testing.T, checks structs.HealthChecks, expected string) {
vec := make([]string, len(checks))
for i, check := range checks {
vec[i] = check.Node
}
actual := strings.Join(vec, ",")
if actual != expected {
t.Fatalf("bad sort: %s != %s", actual, expected)
}
}
// verifyCheckServiceNodeSort makes sure the order of the nodes in the slice is
// the same as the expected order, expressed as a comma-separated string.
func verifyCheckServiceNodeSort(t *testing.T, nodes structs.CheckServiceNodes, expected string) {
vec := make([]string, len(nodes))
for i, node := range nodes {
vec[i] = node.Node.Node
}
actual := strings.Join(vec, ",")
if actual != expected {
t.Fatalf("bad sort: %s != %s", actual, expected)
}
}
// seedCoordinates uses the client to set up a set of nodes with a specific
// set of distances from the origin. We also include the server so that we
// can wait for the coordinates to get committed to the Raft log.
//
// Here's the layout of the nodes:
//
// node3 node2 node5 node4 node1
// | | | | | | | | | | |
// 0 1 2 3 4 5 6 7 8 9 10 (ms)
//
func seedCoordinates(t *testing.T, codec rpc.ClientCodec, server *Server) {
// Register some nodes.
for i := 0; i < 5; i++ {
req := structs.RegisterRequest{
Datacenter: "dc1",
Node: fmt.Sprintf("node%d", i+1),
Address: "127.0.0.1",
}
var reply struct{}
if err := msgpackrpc.CallWithCodec(codec, "Catalog.Register", &req, &reply); err != nil {
t.Fatalf("err: %v", err)
}
}
// Seed the fixed setup of the nodes.
updates := []structs.CoordinateUpdateRequest{
structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "node1",
Coord: lib.GenerateCoordinate(10 * time.Millisecond),
},
structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "node2",
Coord: lib.GenerateCoordinate(2 * time.Millisecond),
},
structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "node3",
Coord: lib.GenerateCoordinate(1 * time.Millisecond),
},
structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "node4",
Coord: lib.GenerateCoordinate(8 * time.Millisecond),
},
structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "node5",
Coord: lib.GenerateCoordinate(3 * time.Millisecond),
},
}
// Apply the updates and wait a while for the batch to get committed to
// the Raft log.
for _, update := range updates {
var out struct{}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &update, &out); err != nil {
t.Fatalf("err: %v", err)
}
}
time.Sleep(2 * server.config.CoordinateUpdatePeriod)
}
func TestRTT_sortNodesByDistanceFrom(t *testing.T) {
dir, server := testServer(t)
defer os.RemoveAll(dir)
defer server.Shutdown()
codec := rpcClient(t, server)
defer codec.Close()
testrpc.WaitForLeader(t, server.RPC, "dc1")
seedCoordinates(t, codec, server)
nodes := structs.Nodes{
&structs.Node{Node: "apple"},
&structs.Node{Node: "node1"},
&structs.Node{Node: "node2"},
&structs.Node{Node: "node3"},
&structs.Node{Node: "node4"},
&structs.Node{Node: "node5"},
}
// The zero value for the source should not trigger any sorting.
var source structs.QuerySource
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyNodeSort(t, nodes, "apple,node1,node2,node3,node4,node5")
// Same for a source in some other DC.
source.Node = "node1"
source.Datacenter = "dc2"
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyNodeSort(t, nodes, "apple,node1,node2,node3,node4,node5")
// Same for a source node in our DC that we have no coordinate for.
source.Node = "apple"
source.Datacenter = "dc1"
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyNodeSort(t, nodes, "apple,node1,node2,node3,node4,node5")
// Now sort relative to node1, note that apple doesn't have any seeded
// coordinate info so it should end up at the end, despite its lexical
// hegemony.
source.Node = "node1"
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyNodeSort(t, nodes, "node1,node4,node5,node2,node3,apple")
}
func TestRTT_sortNodesByDistanceFrom_Nodes(t *testing.T) {
dir, server := testServer(t)
defer os.RemoveAll(dir)
defer server.Shutdown()
codec := rpcClient(t, server)
defer codec.Close()
testrpc.WaitForLeader(t, server.RPC, "dc1")
seedCoordinates(t, codec, server)
nodes := structs.Nodes{
&structs.Node{Node: "apple"},
&structs.Node{Node: "node1"},
&structs.Node{Node: "node2"},
&structs.Node{Node: "node3"},
&structs.Node{Node: "node4"},
&structs.Node{Node: "node5"},
}
// Now sort relative to node1, note that apple doesn't have any
// seeded coordinate info so it should end up at the end, despite
// its lexical hegemony.
var source structs.QuerySource
source.Node = "node1"
source.Datacenter = "dc1"
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyNodeSort(t, nodes, "node1,node4,node5,node2,node3,apple")
// Try another sort from node2. Note that node5 and node3 are the
// same distance away so the stable sort should preserve the order
// they were in from the previous sort.
source.Node = "node2"
source.Datacenter = "dc1"
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyNodeSort(t, nodes, "node2,node5,node3,node4,node1,apple")
// Let's exercise the stable sort explicitly to make sure we didn't
// just get lucky.
nodes[1], nodes[2] = nodes[2], nodes[1]
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyNodeSort(t, nodes, "node2,node3,node5,node4,node1,apple")
}
func TestRTT_sortNodesByDistanceFrom_ServiceNodes(t *testing.T) {
dir, server := testServer(t)
defer os.RemoveAll(dir)
defer server.Shutdown()
codec := rpcClient(t, server)
defer codec.Close()
testrpc.WaitForLeader(t, server.RPC, "dc1")
seedCoordinates(t, codec, server)
nodes := structs.ServiceNodes{
&structs.ServiceNode{Node: "apple"},
&structs.ServiceNode{Node: "node1"},
&structs.ServiceNode{Node: "node2"},
&structs.ServiceNode{Node: "node3"},
&structs.ServiceNode{Node: "node4"},
&structs.ServiceNode{Node: "node5"},
}
// Now sort relative to node1, note that apple doesn't have any
// seeded coordinate info so it should end up at the end, despite
// its lexical hegemony.
var source structs.QuerySource
source.Node = "node1"
source.Datacenter = "dc1"
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyServiceNodeSort(t, nodes, "node1,node4,node5,node2,node3,apple")
// Try another sort from node2. Note that node5 and node3 are the
// same distance away so the stable sort should preserve the order
// they were in from the previous sort.
source.Node = "node2"
source.Datacenter = "dc1"
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyServiceNodeSort(t, nodes, "node2,node5,node3,node4,node1,apple")
// Let's exercise the stable sort explicitly to make sure we didn't
// just get lucky.
nodes[1], nodes[2] = nodes[2], nodes[1]
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyServiceNodeSort(t, nodes, "node2,node3,node5,node4,node1,apple")
}
func TestRTT_sortNodesByDistanceFrom_HealthChecks(t *testing.T) {
dir, server := testServer(t)
defer os.RemoveAll(dir)
defer server.Shutdown()
codec := rpcClient(t, server)
defer codec.Close()
testrpc.WaitForLeader(t, server.RPC, "dc1")
seedCoordinates(t, codec, server)
checks := structs.HealthChecks{
&structs.HealthCheck{Node: "apple"},
&structs.HealthCheck{Node: "node1"},
&structs.HealthCheck{Node: "node2"},
&structs.HealthCheck{Node: "node3"},
&structs.HealthCheck{Node: "node4"},
&structs.HealthCheck{Node: "node5"},
}
// Now sort relative to node1, note that apple doesn't have any
// seeded coordinate info so it should end up at the end, despite
// its lexical hegemony.
var source structs.QuerySource
source.Node = "node1"
source.Datacenter = "dc1"
if err := server.sortNodesByDistanceFrom(source, checks); err != nil {
t.Fatalf("err: %v", err)
}
verifyHealthCheckSort(t, checks, "node1,node4,node5,node2,node3,apple")
// Try another sort from node2. Note that node5 and node3 are the
// same distance away so the stable sort should preserve the order
// they were in from the previous sort.
source.Node = "node2"
source.Datacenter = "dc1"
if err := server.sortNodesByDistanceFrom(source, checks); err != nil {
t.Fatalf("err: %v", err)
}
verifyHealthCheckSort(t, checks, "node2,node5,node3,node4,node1,apple")
// Let's exercise the stable sort explicitly to make sure we didn't
// just get lucky.
checks[1], checks[2] = checks[2], checks[1]
if err := server.sortNodesByDistanceFrom(source, checks); err != nil {
t.Fatalf("err: %v", err)
}
verifyHealthCheckSort(t, checks, "node2,node3,node5,node4,node1,apple")
}
func TestRTT_sortNodesByDistanceFrom_CheckServiceNodes(t *testing.T) {
dir, server := testServer(t)
defer os.RemoveAll(dir)
defer server.Shutdown()
codec := rpcClient(t, server)
defer codec.Close()
testrpc.WaitForLeader(t, server.RPC, "dc1")
seedCoordinates(t, codec, server)
nodes := structs.CheckServiceNodes{
structs.CheckServiceNode{Node: &structs.Node{Node: "apple"}},
structs.CheckServiceNode{Node: &structs.Node{Node: "node1"}},
structs.CheckServiceNode{Node: &structs.Node{Node: "node2"}},
structs.CheckServiceNode{Node: &structs.Node{Node: "node3"}},
structs.CheckServiceNode{Node: &structs.Node{Node: "node4"}},
structs.CheckServiceNode{Node: &structs.Node{Node: "node5"}},
}
// Now sort relative to node1, note that apple doesn't have any
// seeded coordinate info so it should end up at the end, despite
// its lexical hegemony.
var source structs.QuerySource
source.Node = "node1"
source.Datacenter = "dc1"
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyCheckServiceNodeSort(t, nodes, "node1,node4,node5,node2,node3,apple")
// Try another sort from node2. Note that node5 and node3 are the
// same distance away so the stable sort should preserve the order
// they were in from the previous sort.
source.Node = "node2"
source.Datacenter = "dc1"
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyCheckServiceNodeSort(t, nodes, "node2,node5,node3,node4,node1,apple")
// Let's exercise the stable sort explicitly to make sure we didn't
// just get lucky.
nodes[1], nodes[2] = nodes[2], nodes[1]
if err := server.sortNodesByDistanceFrom(source, nodes); err != nil {
t.Fatalf("err: %v", err)
}
verifyCheckServiceNodeSort(t, nodes, "node2,node3,node5,node4,node1,apple")
}