open-consul/agent/consul/snapshot_endpoint_test.go
FFMMM 1f8fb17be7
Vendor in rpc mono repo for net/rpc fork, go-msgpack, msgpackrpc. (#12311)
This commit syncs ENT changes to the OSS repo.

Original commit details in ENT:

```
commit 569d25f7f4578981c3801e6e067295668210f748
Author: FFMMM <FFMMM@users.noreply.github.com>
Date:   Thu Feb 10 10:23:33 2022 -0800

    Vendor fork net rpc (#1538)

    * replace net/rpc w consul-net-rpc/net/rpc

    Signed-off-by: FFMMM <FFMMM@users.noreply.github.com>

    * replace msgpackrpc and go-msgpack with fork from mono repo

    Signed-off-by: FFMMM <FFMMM@users.noreply.github.com>

    * gofmt all files touched

    Signed-off-by: FFMMM <FFMMM@users.noreply.github.com>
```

Signed-off-by: FFMMM <FFMMM@users.noreply.github.com>
2022-02-14 09:45:45 -08:00

446 lines
12 KiB
Go

package consul
import (
"bytes"
"os"
"strings"
"testing"
"time"
msgpackrpc "github.com/hashicorp/consul-net-rpc/net-rpc-msgpackrpc"
autopilot "github.com/hashicorp/raft-autopilot"
"github.com/stretchr/testify/require"
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/api"
"github.com/hashicorp/consul/sdk/testutil/retry"
"github.com/hashicorp/consul/testrpc"
)
// verifySnapshot is a helper that does a snapshot and restore.
func verifySnapshot(t *testing.T, s *Server, dc, token string) {
codec := rpcClient(t, s)
defer codec.Close()
// Set a key to a before value.
{
args := structs.KVSRequest{
Datacenter: dc,
Op: api.KVSet,
DirEnt: structs.DirEntry{
Key: "test",
Value: []byte("hello"),
},
WriteRequest: structs.WriteRequest{
Token: token,
},
}
var out bool
if err := msgpackrpc.CallWithCodec(codec, "KVS.Apply", &args, &out); err != nil {
t.Fatalf("err: %v", err)
}
}
// Take a snapshot.
args := structs.SnapshotRequest{
Datacenter: dc,
Token: token,
Op: structs.SnapshotSave,
}
var reply structs.SnapshotResponse
snap, err := SnapshotRPC(s.connPool, s.config.Datacenter, s.config.NodeName, s.config.RPCAddr,
&args, bytes.NewReader([]byte("")), &reply)
if err != nil {
t.Fatalf("err: %v", err)
}
defer snap.Close()
// Read back the before value.
{
getR := structs.KeyRequest{
Datacenter: dc,
Key: "test",
QueryOptions: structs.QueryOptions{
Token: token,
},
}
var dirent structs.IndexedDirEntries
if err := msgpackrpc.CallWithCodec(codec, "KVS.Get", &getR, &dirent); err != nil {
t.Fatalf("err: %v", err)
}
if len(dirent.Entries) != 1 {
t.Fatalf("Bad: %v", dirent)
}
d := dirent.Entries[0]
if string(d.Value) != "hello" {
t.Fatalf("bad: %v", d)
}
}
// Set a key to an after value.
{
args := structs.KVSRequest{
Datacenter: dc,
Op: api.KVSet,
DirEnt: structs.DirEntry{
Key: "test",
Value: []byte("goodbye"),
},
WriteRequest: structs.WriteRequest{
Token: token,
},
}
var out bool
if err := msgpackrpc.CallWithCodec(codec, "KVS.Apply", &args, &out); err != nil {
t.Fatalf("err: %v", err)
}
}
// Read back the before value. We do this with a retry and stale mode so
// we can query the server we are working with, which might not be the
// leader.
retry.Run(t, func(r *retry.R) {
getR := structs.KeyRequest{
Datacenter: dc,
Key: "test",
QueryOptions: structs.QueryOptions{
Token: token,
AllowStale: true,
},
}
var dirent structs.IndexedDirEntries
if err := msgpackrpc.CallWithCodec(codec, "KVS.Get", &getR, &dirent); err != nil {
r.Fatalf("err: %v", err)
}
if len(dirent.Entries) != 1 {
r.Fatalf("Bad: %v", dirent)
}
d := dirent.Entries[0]
if string(d.Value) != "goodbye" {
r.Fatalf("bad: %v", d)
}
})
// Restore the snapshot.
args.Op = structs.SnapshotRestore
restore, err := SnapshotRPC(s.connPool, s.config.Datacenter, s.config.NodeName, s.config.RPCAddr,
&args, snap, &reply)
if err != nil {
t.Fatalf("err: %v", err)
}
defer restore.Close()
// Read back the before value post-snapshot. Similar rationale here; use
// stale to query the server we are working with.
retry.Run(t, func(r *retry.R) {
getR := structs.KeyRequest{
Datacenter: dc,
Key: "test",
QueryOptions: structs.QueryOptions{
Token: token,
AllowStale: true,
},
}
var dirent structs.IndexedDirEntries
if err := msgpackrpc.CallWithCodec(codec, "KVS.Get", &getR, &dirent); err != nil {
r.Fatalf("err: %v", err)
}
if len(dirent.Entries) != 1 {
r.Fatalf("Bad: %v", dirent)
}
d := dirent.Entries[0]
if string(d.Value) != "hello" {
r.Fatalf("bad: %v", d)
}
})
}
func TestSnapshot(t *testing.T) {
if testing.Short() {
t.Skip("too slow for testing.Short")
}
t.Parallel()
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
verifySnapshot(t, s1, "dc1", "")
// ensure autopilot is still running
// https://github.com/hashicorp/consul/issues/9626
apstatus, _ := s1.autopilot.IsRunning()
require.Equal(t, autopilot.Running, apstatus)
}
func TestSnapshot_LeaderState(t *testing.T) {
if testing.Short() {
t.Skip("too slow for testing.Short")
}
t.Parallel()
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForTestAgent(t, s1.RPC, "dc1")
codec := rpcClient(t, s1)
defer codec.Close()
// Make a before session.
var before string
{
args := structs.SessionRequest{
Datacenter: s1.config.Datacenter,
Op: structs.SessionCreate,
Session: structs.Session{
Node: s1.config.NodeName,
TTL: "60s",
},
}
if err := msgpackrpc.CallWithCodec(codec, "Session.Apply", &args, &before); err != nil {
t.Fatalf("err: %v", err)
}
}
// Take a snapshot.
args := structs.SnapshotRequest{
Datacenter: s1.config.Datacenter,
Op: structs.SnapshotSave,
}
var reply structs.SnapshotResponse
snap, err := SnapshotRPC(s1.connPool, s1.config.Datacenter, s1.config.NodeName, s1.config.RPCAddr,
&args, bytes.NewReader([]byte("")), &reply)
if err != nil {
t.Fatalf("err: %v", err)
}
defer snap.Close()
// Make an after session.
var after string
{
args := structs.SessionRequest{
Datacenter: s1.config.Datacenter,
Op: structs.SessionCreate,
Session: structs.Session{
Node: s1.config.NodeName,
TTL: "60s",
},
}
if err := msgpackrpc.CallWithCodec(codec, "Session.Apply", &args, &after); err != nil {
t.Fatalf("err: %v", err)
}
}
// Make sure the leader has timers setup.
if s1.sessionTimers.Get(before) == nil {
t.Fatalf("missing session timer")
}
if s1.sessionTimers.Get(after) == nil {
t.Fatalf("missing session timer")
}
// Restore the snapshot.
args.Op = structs.SnapshotRestore
restore, err := SnapshotRPC(s1.connPool, s1.config.Datacenter, s1.config.NodeName, s1.config.RPCAddr,
&args, snap, &reply)
if err != nil {
t.Fatalf("err: %v", err)
}
defer restore.Close()
// Make sure the before time is still there, and that the after timer
// got reverted. This proves we fully cycled the leader state.
if s1.sessionTimers.Get(before) == nil {
t.Fatalf("missing session timer")
}
if s1.sessionTimers.Get(after) != nil {
t.Fatalf("unexpected session timer")
}
}
func TestSnapshot_ACLDeny(t *testing.T) {
if testing.Short() {
t.Skip("too slow for testing.Short")
}
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.PrimaryDatacenter = "dc1"
c.ACLsEnabled = true
c.ACLInitialManagementToken = "root"
c.ACLResolverSettings.ACLDefaultPolicy = "deny"
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
codec := rpcClient(t, s1)
defer codec.Close()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Take a snapshot.
func() {
args := structs.SnapshotRequest{
Datacenter: "dc1",
Op: structs.SnapshotSave,
}
var reply structs.SnapshotResponse
_, err := SnapshotRPC(s1.connPool, s1.config.Datacenter, s1.config.NodeName, s1.config.RPCAddr,
&args, bytes.NewReader([]byte("")), &reply)
if !acl.IsErrPermissionDenied(err) {
t.Fatalf("err: %v", err)
}
}()
// Restore a snapshot.
func() {
args := structs.SnapshotRequest{
Datacenter: "dc1",
Op: structs.SnapshotRestore,
}
var reply structs.SnapshotResponse
_, err := SnapshotRPC(s1.connPool, s1.config.Datacenter, s1.config.NodeName, s1.config.RPCAddr,
&args, bytes.NewReader([]byte("")), &reply)
if !acl.IsErrPermissionDenied(err) {
t.Fatalf("err: %v", err)
}
}()
// With the token in place everything should go through.
verifySnapshot(t, s1, "dc1", "root")
}
func TestSnapshot_Forward_Leader(t *testing.T) {
if testing.Short() {
t.Skip("too slow for testing.Short")
}
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = true
c.SerfWANConfig = nil
// Effectively disable autopilot
// Changes in server config leads flakiness because snapshotting
// fails if there are config changes outstanding
c.AutopilotInterval = 50 * time.Second
// Since we are doing multiple restores to the same leader,
// the default short time for a reconcile can cause the
// reconcile to get aborted by our snapshot restore. By
// setting it much longer than the test, we avoid this case.
c.ReconcileInterval = 60 * time.Second
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
testrpc.WaitForTestAgent(t, s1.RPC, "dc1")
dir2, s2 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = false
c.SerfWANConfig = nil
c.AutopilotInterval = 50 * time.Second
})
defer os.RemoveAll(dir2)
defer s2.Shutdown()
// Try to join.
joinLAN(t, s2, s1)
testrpc.WaitForLeader(t, s2.RPC, "dc1")
// Run against the leader and the follower to ensure we forward. When
// we changed to Raft protocol version 3, since we only have two servers,
// the second one isn't a voter, so the snapshot API doesn't wait for
// that to replicate before returning success. We added some logic to
// verifySnapshot() to poll the server we are working with in stale mode
// in order to verify that the snapshot contents are there. Previously,
// with Raft protocol version 2, the snapshot API would wait until the
// follower got the information as well since it was required to meet
// the quorum (2/2 servers), so things were synchronized properly with
// no special logic.
verifySnapshot(t, s1, "dc1", "")
verifySnapshot(t, s2, "dc1", "")
}
func TestSnapshot_Forward_Datacenter(t *testing.T) {
if testing.Short() {
t.Skip("too slow for testing.Short")
}
t.Parallel()
dir1, s1 := testServerDC(t, "dc1")
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServerDC(t, "dc2")
defer os.RemoveAll(dir2)
defer s2.Shutdown()
testrpc.WaitForTestAgent(t, s1.RPC, "dc1")
testrpc.WaitForTestAgent(t, s2.RPC, "dc2")
// Try to WAN join.
joinWAN(t, s2, s1)
retry.Run(t, func(r *retry.R) {
if got, want := len(s1.WANMembers()), 2; got < want {
r.Fatalf("got %d WAN members want at least %d", got, want)
}
})
// Run a snapshot from each server locally and remotely to ensure we
// forward.
for _, s := range []*Server{s1, s2} {
verifySnapshot(t, s, "dc1", "")
verifySnapshot(t, s, "dc2", "")
}
}
func TestSnapshot_AllowStale(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = false
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
dir2, s2 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = false
})
defer os.RemoveAll(dir2)
defer s2.Shutdown()
// Run against the servers which aren't haven't been set up to establish
// a leader and make sure we get a no leader error.
for _, s := range []*Server{s1, s2} {
// Take a snapshot.
args := structs.SnapshotRequest{
Datacenter: s.config.Datacenter,
Op: structs.SnapshotSave,
}
var reply structs.SnapshotResponse
_, err := SnapshotRPC(s.connPool, s.config.Datacenter, s.config.NodeName, s.config.RPCAddr,
&args, bytes.NewReader([]byte("")), &reply)
if err == nil || !strings.Contains(err.Error(), structs.ErrNoLeader.Error()) {
t.Fatalf("err: %v", err)
}
}
// Run in stale mode and make sure we get an error from Raft (snapshot
// was attempted), and not a no leader error.
for _, s := range []*Server{s1, s2} {
// Take a snapshot.
args := structs.SnapshotRequest{
Datacenter: s.config.Datacenter,
AllowStale: true,
Op: structs.SnapshotSave,
}
var reply structs.SnapshotResponse
_, err := SnapshotRPC(s.connPool, s.config.Datacenter, s.config.NodeName, s.config.RPCAddr,
&args, bytes.NewReader([]byte("")), &reply)
if err == nil || !strings.Contains(err.Error(), "Raft error when taking snapshot") {
t.Fatalf("err: %v", err)
}
}
}