08f9cd1678
* Add a ReplaceType dep mapper and move them into their own file * Implement the service endpoints controller * Implement a Catalog Controllers Integration Test
569 lines
11 KiB
Go
569 lines
11 KiB
Go
package radix
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import (
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"sort"
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"strings"
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)
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// WalkFn is used when walking the tree. Takes a
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// key and value, returning if iteration should
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// be terminated.
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type WalkFn[T any] func(s string, v T) bool
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// leafNode is used to represent a value
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type leafNode[T any] struct {
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key string
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val T
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}
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// edge is used to represent an edge node
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type edge[T any] struct {
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label byte
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node *node[T]
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}
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type node[T any] struct {
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// leaf is used to store possible leaf
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leaf *leafNode[T]
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// prefix is the common prefix we ignore
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prefix string
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// Edges should be stored in-order for iteration.
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// We avoid a fully materialized slice to save memory,
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// since in most cases we expect to be sparse
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edges edges[T]
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}
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func (n *node[T]) isLeaf() bool {
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return n.leaf != nil
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}
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func (n *node[T]) addEdge(e edge[T]) {
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num := len(n.edges)
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idx := sort.Search(num, func(i int) bool {
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return n.edges[i].label >= e.label
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})
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n.edges = append(n.edges, edge[T]{})
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copy(n.edges[idx+1:], n.edges[idx:])
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n.edges[idx] = e
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}
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func (n *node[T]) updateEdge(label byte, node *node[T]) {
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num := len(n.edges)
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idx := sort.Search(num, func(i int) bool {
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return n.edges[i].label >= label
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})
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if idx < num && n.edges[idx].label == label {
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n.edges[idx].node = node
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return
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}
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panic("replacing missing edge")
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}
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func (n *node[T]) getEdge(label byte) *node[T] {
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num := len(n.edges)
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idx := sort.Search(num, func(i int) bool {
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return n.edges[i].label >= label
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})
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if idx < num && n.edges[idx].label == label {
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return n.edges[idx].node
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}
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return nil
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}
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func (n *node[T]) delEdge(label byte) {
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num := len(n.edges)
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idx := sort.Search(num, func(i int) bool {
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return n.edges[i].label >= label
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})
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if idx < num && n.edges[idx].label == label {
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copy(n.edges[idx:], n.edges[idx+1:])
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n.edges[len(n.edges)-1] = edge[T]{}
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n.edges = n.edges[:len(n.edges)-1]
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}
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}
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type edges[T any] []edge[T]
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func (e edges[T]) Len() int {
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return len(e)
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}
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func (e edges[T]) Less(i, j int) bool {
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return e[i].label < e[j].label
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}
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func (e edges[T]) Swap(i, j int) {
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e[i], e[j] = e[j], e[i]
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}
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func (e edges[T]) Sort() {
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sort.Sort(e)
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}
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// Tree implements a radix tree. This can be treated as a
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// Dictionary abstract data type. The main advantage over
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// a standard hash map is prefix-based lookups and
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// ordered iteration,
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type Tree[T any] struct {
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root *node[T]
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size int
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}
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// New returns an empty Tree
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func New[T any]() *Tree[T] {
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return NewFromMap[T](nil)
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}
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// NewFromMap returns a new tree containing the keys
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// from an existing map
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func NewFromMap[T any](m map[string]T) *Tree[T] {
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t := &Tree[T]{root: &node[T]{}}
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for k, v := range m {
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t.Insert(k, v)
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}
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return t
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}
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// Len is used to return the number of elements in the tree
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func (t *Tree[T]) Len() int {
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return t.size
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}
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// longestPrefix finds the length of the shared prefix
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// of two strings
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func longestPrefix(k1, k2 string) int {
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max := len(k1)
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if l := len(k2); l < max {
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max = l
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}
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var i int
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for i = 0; i < max; i++ {
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if k1[i] != k2[i] {
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break
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}
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}
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return i
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}
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// Insert is used to add a newentry or update
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// an existing entry. Returns true if an existing record is updated.
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func (t *Tree[T]) Insert(s string, v T) (T, bool) {
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var zeroVal T
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var parent *node[T]
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n := t.root
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search := s
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for {
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// Handle key exhaution
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if len(search) == 0 {
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if n.isLeaf() {
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old := n.leaf.val
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n.leaf.val = v
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return old, true
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}
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n.leaf = &leafNode[T]{
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key: s,
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val: v,
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}
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t.size++
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return zeroVal, false
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}
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// Look for the edge
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parent = n
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n = n.getEdge(search[0])
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// No edge, create one
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if n == nil {
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e := edge[T]{
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label: search[0],
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node: &node[T]{
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leaf: &leafNode[T]{
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key: s,
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val: v,
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},
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prefix: search,
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},
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}
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parent.addEdge(e)
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t.size++
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return zeroVal, false
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}
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// Determine longest prefix of the search key on match
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commonPrefix := longestPrefix(search, n.prefix)
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if commonPrefix == len(n.prefix) {
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search = search[commonPrefix:]
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continue
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}
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// Split the node
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t.size++
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child := &node[T]{
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prefix: search[:commonPrefix],
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}
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parent.updateEdge(search[0], child)
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// Restore the existing node
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child.addEdge(edge[T]{
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label: n.prefix[commonPrefix],
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node: n,
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})
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n.prefix = n.prefix[commonPrefix:]
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// Create a new leaf node
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leaf := &leafNode[T]{
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key: s,
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val: v,
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}
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// If the new key is a subset, add to this node
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search = search[commonPrefix:]
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if len(search) == 0 {
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child.leaf = leaf
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return zeroVal, false
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}
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// Create a new edge for the node
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child.addEdge(edge[T]{
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label: search[0],
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node: &node[T]{
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leaf: leaf,
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prefix: search,
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},
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})
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return zeroVal, false
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}
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}
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// Delete is used to delete a key, returning the previous
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// value and if it was deleted
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func (t *Tree[T]) Delete(s string) (T, bool) {
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var zeroVal T
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var parent *node[T]
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var label byte
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n := t.root
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search := s
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for {
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// Check for key exhaution
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if len(search) == 0 {
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if !n.isLeaf() {
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break
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}
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goto DELETE
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}
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// Look for an edge
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parent = n
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label = search[0]
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n = n.getEdge(label)
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if n == nil {
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break
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}
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// Consume the search prefix
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if strings.HasPrefix(search, n.prefix) {
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search = search[len(n.prefix):]
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} else {
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break
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}
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}
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return zeroVal, false
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DELETE:
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// Delete the leaf
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leaf := n.leaf
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n.leaf = nil
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t.size--
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// Check if we should delete this node from the parent
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if parent != nil && len(n.edges) == 0 {
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parent.delEdge(label)
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}
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// Check if we should merge this node
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if n != t.root && len(n.edges) == 1 {
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n.mergeChild()
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}
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// Check if we should merge the parent's other child
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if parent != nil && parent != t.root && len(parent.edges) == 1 && !parent.isLeaf() {
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parent.mergeChild()
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}
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return leaf.val, true
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}
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// DeletePrefix is used to delete the subtree under a prefix
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// Returns how many nodes were deleted
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// Use this to delete large subtrees efficiently
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func (t *Tree[T]) DeletePrefix(s string) int {
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return t.deletePrefix(nil, t.root, s)
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}
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// delete does a recursive deletion
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func (t *Tree[T]) deletePrefix(parent, n *node[T], prefix string) int {
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// Check for key exhaustion
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if len(prefix) == 0 {
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// Remove the leaf node
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subTreeSize := 0
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//recursively walk from all edges of the node to be deleted
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recursiveWalk(n, func(s string, v T) bool {
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subTreeSize++
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return false
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})
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if n.isLeaf() {
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n.leaf = nil
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}
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n.edges = nil // deletes the entire subtree
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// Check if we should merge the parent's other child
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if parent != nil && parent != t.root && len(parent.edges) == 1 && !parent.isLeaf() {
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parent.mergeChild()
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}
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t.size -= subTreeSize
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return subTreeSize
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}
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// Look for an edge
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label := prefix[0]
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child := n.getEdge(label)
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if child == nil || (!strings.HasPrefix(child.prefix, prefix) && !strings.HasPrefix(prefix, child.prefix)) {
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return 0
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}
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// Consume the search prefix
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if len(child.prefix) > len(prefix) {
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prefix = prefix[len(prefix):]
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} else {
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prefix = prefix[len(child.prefix):]
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}
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return t.deletePrefix(n, child, prefix)
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}
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func (n *node[T]) mergeChild() {
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e := n.edges[0]
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child := e.node
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n.prefix = n.prefix + child.prefix
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n.leaf = child.leaf
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n.edges = child.edges
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}
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// Get is used to lookup a specific key, returning
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// the value and if it was found
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func (t *Tree[T]) Get(s string) (T, bool) {
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var zeroVal T
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n := t.root
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search := s
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for {
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// Check for key exhaution
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if len(search) == 0 {
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if n.isLeaf() {
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return n.leaf.val, true
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}
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break
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}
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// Look for an edge
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n = n.getEdge(search[0])
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if n == nil {
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break
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}
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// Consume the search prefix
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if strings.HasPrefix(search, n.prefix) {
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search = search[len(n.prefix):]
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} else {
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break
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}
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}
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return zeroVal, false
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}
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// LongestPrefix is like Get, but instead of an
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// exact match, it will return the longest prefix match.
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func (t *Tree[T]) LongestPrefix(s string) (string, T, bool) {
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var zeroVal T
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var last *leafNode[T]
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n := t.root
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search := s
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for {
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// Look for a leaf node
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if n.isLeaf() {
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last = n.leaf
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}
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// Check for key exhaution
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if len(search) == 0 {
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break
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}
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// Look for an edge
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n = n.getEdge(search[0])
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if n == nil {
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break
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}
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// Consume the search prefix
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if strings.HasPrefix(search, n.prefix) {
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search = search[len(n.prefix):]
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} else {
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break
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}
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}
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if last != nil {
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return last.key, last.val, true
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}
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return "", zeroVal, false
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}
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// Minimum is used to return the minimum value in the tree
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func (t *Tree[T]) Minimum() (string, T, bool) {
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var zeroVal T
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n := t.root
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for {
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if n.isLeaf() {
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return n.leaf.key, n.leaf.val, true
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}
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if len(n.edges) > 0 {
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n = n.edges[0].node
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} else {
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break
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}
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}
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return "", zeroVal, false
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}
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// Maximum is used to return the maximum value in the tree
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func (t *Tree[T]) Maximum() (string, T, bool) {
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var zeroVal T
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n := t.root
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for {
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if num := len(n.edges); num > 0 {
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n = n.edges[num-1].node
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continue
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}
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if n.isLeaf() {
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return n.leaf.key, n.leaf.val, true
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}
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break
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}
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return "", zeroVal, false
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}
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// Walk is used to walk the tree
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func (t *Tree[T]) Walk(fn WalkFn[T]) {
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recursiveWalk(t.root, fn)
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}
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// WalkPrefix is used to walk the tree under a prefix
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func (t *Tree[T]) WalkPrefix(prefix string, fn WalkFn[T]) {
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n := t.root
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search := prefix
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for {
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// Check for key exhaustion
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if len(search) == 0 {
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recursiveWalk(n, fn)
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return
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}
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// Look for an edge
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n = n.getEdge(search[0])
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if n == nil {
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return
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}
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// Consume the search prefix
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if strings.HasPrefix(search, n.prefix) {
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search = search[len(n.prefix):]
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continue
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}
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if strings.HasPrefix(n.prefix, search) {
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// Child may be under our search prefix
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recursiveWalk(n, fn)
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}
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return
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}
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}
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|
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// WalkPath is used to walk the tree, but only visiting nodes
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// from the root down to a given leaf. Where WalkPrefix walks
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// all the entries *under* the given prefix, this walks the
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// entries *above* the given prefix.
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func (t *Tree[T]) WalkPath(path string, fn WalkFn[T]) {
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n := t.root
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search := path
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for {
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// Visit the leaf values if any
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if n.leaf != nil && fn(n.leaf.key, n.leaf.val) {
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return
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}
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|
|
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// Check for key exhaution
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if len(search) == 0 {
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return
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}
|
|
|
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// Look for an edge
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n = n.getEdge(search[0])
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if n == nil {
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return
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}
|
|
|
|
// Consume the search prefix
|
|
if strings.HasPrefix(search, n.prefix) {
|
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search = search[len(n.prefix):]
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} else {
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break
|
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}
|
|
}
|
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}
|
|
|
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// recursiveWalk is used to do a pre-order walk of a node
|
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// recursively. Returns true if the walk should be aborted
|
|
func recursiveWalk[T any](n *node[T], fn WalkFn[T]) bool {
|
|
// Visit the leaf values if any
|
|
if n.leaf != nil && fn(n.leaf.key, n.leaf.val) {
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return true
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}
|
|
|
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// Recurse on the children
|
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i := 0
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k := len(n.edges) // keeps track of number of edges in previous iteration
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for i < k {
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e := n.edges[i]
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if recursiveWalk(e.node, fn) {
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return true
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}
|
|
// It is a possibility that the WalkFn modified the node we are
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|
// iterating on. If there are no more edges, mergeChild happened,
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|
// so the last edge became the current node n, on which we'll
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|
// iterate one last time.
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|
if len(n.edges) == 0 {
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return recursiveWalk(n, fn)
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|
}
|
|
// If there are now less edges than in the previous iteration,
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|
// then do not increment the loop index, since the current index
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|
// points to a new edge. Otherwise, get to the next index.
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if len(n.edges) >= k {
|
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i++
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}
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k = len(n.edges)
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}
|
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return false
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}
|
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|
|
// ToMap is used to walk the tree and convert it into a map
|
|
func (t *Tree[T]) ToMap() map[string]T {
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out := make(map[string]T, t.size)
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t.Walk(func(k string, v T) bool {
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out[k] = v
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return false
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})
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return out
|
|
}
|