7a5c8dc1eb
* copyright headers for agent folder * Ignore test data files * fix proto files and remove headers in agent/uiserver folder * ignore deep-copy files * copyright headers for agent folder * Copyright headers for command folder * fix merge conflicts
314 lines
7.1 KiB
Go
314 lines
7.1 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package flags
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import (
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"fmt"
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"os"
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"path/filepath"
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"reflect"
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"sort"
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"strconv"
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"time"
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"github.com/mitchellh/mapstructure"
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)
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// TODO (slackpad) - Trying out a different pattern here for config handling.
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// These classes support the flag.Value interface but work in a manner where
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// we can tell if they have been set. This lets us work with an all-pointer
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// config structure and merge it in a clean-ish way. If this ends up being a
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// good pattern we should pull this out into a reusable library.
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// ConfigDecodeHook should be passed to mapstructure in order to decode into
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// the *Value objects here.
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var ConfigDecodeHook = mapstructure.ComposeDecodeHookFunc(
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BoolToBoolValueFunc(),
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StringToDurationValueFunc(),
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StringToStringValueFunc(),
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Float64ToUintValueFunc(),
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)
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// BoolValue provides a flag value that's aware if it has been set.
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type BoolValue struct {
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v *bool
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}
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// IsBoolFlag is an optional method of the flag.Value
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// interface which marks this value as boolean when
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// the return value is true. See flag.Value for details.
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func (b *BoolValue) IsBoolFlag() bool {
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return true
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}
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// Merge will overlay this value if it has been set.
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func (b *BoolValue) Merge(onto *bool) {
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if b.v != nil {
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*onto = *(b.v)
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}
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}
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// Set implements the flag.Value interface.
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func (b *BoolValue) Set(v string) error {
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if b.v == nil {
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b.v = new(bool)
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}
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var err error
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*(b.v), err = strconv.ParseBool(v)
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return err
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}
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// String implements the flag.Value interface.
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func (b *BoolValue) String() string {
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var current bool
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if b.v != nil {
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current = *(b.v)
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}
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return fmt.Sprintf("%v", current)
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}
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// BoolToBoolValueFunc is a mapstructure hook that looks for an incoming bool
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// mapped to a BoolValue and does the translation.
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func BoolToBoolValueFunc() mapstructure.DecodeHookFunc {
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return func(
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f reflect.Type,
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t reflect.Type,
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data interface{}) (interface{}, error) {
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if f.Kind() != reflect.Bool {
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return data, nil
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}
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val := BoolValue{}
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if t != reflect.TypeOf(val) {
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return data, nil
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}
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val.v = new(bool)
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*(val.v) = data.(bool)
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return val, nil
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}
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}
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// DurationValue provides a flag value that's aware if it has been set.
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type DurationValue struct {
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v *time.Duration
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}
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// Merge will overlay this value if it has been set.
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func (d *DurationValue) Merge(onto *time.Duration) {
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if d.v != nil {
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*onto = *(d.v)
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}
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}
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// Set implements the flag.Value interface.
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func (d *DurationValue) Set(v string) error {
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if d.v == nil {
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d.v = new(time.Duration)
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}
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var err error
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*(d.v), err = time.ParseDuration(v)
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return err
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}
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// String implements the flag.Value interface.
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func (d *DurationValue) String() string {
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var current time.Duration
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if d.v != nil {
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current = *(d.v)
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}
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return current.String()
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}
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// StringToDurationValueFunc is a mapstructure hook that looks for an incoming
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// string mapped to a DurationValue and does the translation.
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func StringToDurationValueFunc() mapstructure.DecodeHookFunc {
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return func(
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f reflect.Type,
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t reflect.Type,
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data interface{}) (interface{}, error) {
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if f.Kind() != reflect.String {
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return data, nil
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}
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val := DurationValue{}
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if t != reflect.TypeOf(val) {
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return data, nil
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}
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if err := val.Set(data.(string)); err != nil {
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return nil, err
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}
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return val, nil
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}
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}
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// StringValue provides a flag value that's aware if it has been set.
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type StringValue struct {
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v *string
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}
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// Merge will overlay this value if it has been set.
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func (s *StringValue) Merge(onto *string) {
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if s.v != nil {
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*onto = *(s.v)
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}
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}
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// Set implements the flag.Value interface.
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func (s *StringValue) Set(v string) error {
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if s.v == nil {
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s.v = new(string)
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}
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*(s.v) = v
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return nil
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}
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// String implements the flag.Value interface.
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func (s *StringValue) String() string {
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var current string
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if s.v != nil {
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current = *(s.v)
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}
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return current
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}
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// StringToStringValueFunc is a mapstructure hook that looks for an incoming
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// string mapped to a StringValue and does the translation.
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func StringToStringValueFunc() mapstructure.DecodeHookFunc {
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return func(
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f reflect.Type,
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t reflect.Type,
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data interface{}) (interface{}, error) {
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if f.Kind() != reflect.String {
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return data, nil
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}
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val := StringValue{}
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if t != reflect.TypeOf(val) {
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return data, nil
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}
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val.v = new(string)
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*(val.v) = data.(string)
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return val, nil
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}
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}
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// UintValue provides a flag value that's aware if it has been set.
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type UintValue struct {
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v *uint
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}
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// Merge will overlay this value if it has been set.
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func (u *UintValue) Merge(onto *uint) {
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if u.v != nil {
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*onto = *(u.v)
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}
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}
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// Set implements the flag.Value interface.
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func (u *UintValue) Set(v string) error {
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if u.v == nil {
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u.v = new(uint)
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}
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parsed, err := strconv.ParseUint(v, 0, 64)
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*(u.v) = (uint)(parsed)
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return err
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}
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// String implements the flag.Value interface.
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func (u *UintValue) String() string {
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var current uint
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if u.v != nil {
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current = *(u.v)
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}
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return fmt.Sprintf("%v", current)
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}
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// Float64ToUintValueFunc is a mapstructure hook that looks for an incoming
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// float64 mapped to a UintValue and does the translation.
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func Float64ToUintValueFunc() mapstructure.DecodeHookFunc {
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return func(
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f reflect.Type,
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t reflect.Type,
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data interface{}) (interface{}, error) {
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if f.Kind() != reflect.Float64 {
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return data, nil
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}
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val := UintValue{}
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if t != reflect.TypeOf(val) {
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return data, nil
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}
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fv := data.(float64)
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if fv < 0 {
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return nil, fmt.Errorf("value cannot be negative")
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}
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// The standard guarantees at least this, and this is fine for
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// values we expect to use in configs vs. being fancy with the
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// machine's size for uint.
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if fv > (1<<32 - 1) {
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return nil, fmt.Errorf("value is too large")
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}
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val.v = new(uint)
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*(val.v) = (uint)(fv)
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return val, nil
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}
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}
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// VisitFn is a callback that gets a chance to visit each file found during a
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// traversal with visit().
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type VisitFn func(path string) error
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// Visit will call the visitor function on the path if it's a file, or for each
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// file in the path if it's a directory. Directories will not be recursed into,
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// and files in the directory will be visited in alphabetical order.
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func Visit(path string, visitor VisitFn) error {
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f, err := os.Open(path)
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if err != nil {
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return fmt.Errorf("error reading %q: %v", path, err)
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}
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defer f.Close()
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fi, err := f.Stat()
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if err != nil {
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return fmt.Errorf("error checking %q: %v", path, err)
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}
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if !fi.IsDir() {
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if err := visitor(path); err != nil {
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return fmt.Errorf("error in %q: %v", path, err)
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}
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return nil
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}
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contents, err := f.Readdir(-1)
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if err != nil {
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return fmt.Errorf("error listing %q: %v", path, err)
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}
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sort.Sort(dirEnts(contents))
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for _, fi := range contents {
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if fi.IsDir() {
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continue
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}
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fullPath := filepath.Join(path, fi.Name())
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if err := visitor(fullPath); err != nil {
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return fmt.Errorf("error in %q: %v", fullPath, err)
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}
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}
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return nil
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}
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// dirEnts applies sort.Interface to directory entries for sorting by name.
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type dirEnts []os.FileInfo
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func (d dirEnts) Len() int { return len(d) }
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func (d dirEnts) Less(i, j int) bool { return d[i].Name() < d[j].Name() }
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func (d dirEnts) Swap(i, j int) { d[i], d[j] = d[j], d[i] }
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