open-consul/agent/structs/acl.go

1876 lines
50 KiB
Go

package structs
import (
"encoding/binary"
"encoding/json"
"errors"
"fmt"
"hash"
"hash/fnv"
"sort"
"strings"
"time"
"github.com/hashicorp/consul/lib/stringslice"
"golang.org/x/crypto/blake2b"
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/lib"
)
type ACLMode string
const (
// ACLModeDisabled indicates the ACL system is disabled
ACLModeDisabled ACLMode = "0"
// ACLModeEnabled indicates the ACL system is enabled
ACLModeEnabled ACLMode = "1"
)
type ACLTokenIDType string
const (
ACLTokenSecret ACLTokenIDType = "secret"
ACLTokenAccessor ACLTokenIDType = "accessor"
)
const (
// All policy ids with the first 120 bits set to all zeroes are
// reserved for builtin policies. Policy creation will ensure we
// dont accidentally create them when autogenerating uuids.
// This policy gives unlimited access to everything. Users
// may rename if desired but cannot delete or modify the rules.
ACLPolicyGlobalManagementID = "00000000-0000-0000-0000-000000000001"
ACLPolicyGlobalManagement = `
acl = "write"
agent_prefix "" {
policy = "write"
}
event_prefix "" {
policy = "write"
}
key_prefix "" {
policy = "write"
}
keyring = "write"
node_prefix "" {
policy = "write"
}
operator = "write"
mesh = "write"
peering = "write"
query_prefix "" {
policy = "write"
}
service_prefix "" {
policy = "write"
intentions = "write"
}
session_prefix "" {
policy = "write"
}` + EnterpriseACLPolicyGlobalManagement
ACLReservedPrefix = "00000000-0000-0000-0000-0000000000"
)
func ACLIDReserved(id string) bool {
return strings.HasPrefix(id, ACLReservedPrefix)
}
// ACLBootstrapNotAllowedErr is returned once we know that a bootstrap can no
// longer be done since the cluster was bootstrapped
var ACLBootstrapNotAllowedErr = errors.New("ACL bootstrap no longer allowed")
// ACLBootstrapInvalidResetIndexErr is returned when bootstrap is requested with a non-zero
// reset index but the index doesn't match the bootstrap index
var ACLBootstrapInvalidResetIndexErr = errors.New("Invalid ACL bootstrap reset index")
type ACLIdentity interface {
// ID returns the accessor ID, a string that can be used for logging and
// telemetry. It is not the secret ID used for authentication.
ID() string
SecretToken() string
PolicyIDs() []string
RoleIDs() []string
ServiceIdentityList() []*ACLServiceIdentity
NodeIdentityList() []*ACLNodeIdentity
IsExpired(asOf time.Time) bool
IsLocal() bool
EnterpriseMetadata() *acl.EnterpriseMeta
}
type ACLTokenPolicyLink struct {
ID string
Name string `hash:"ignore"`
}
type ACLTokenRoleLink struct {
ID string
Name string `hash:"ignore"`
}
// ACLServiceIdentity represents a high-level grant of all necessary privileges
// to assume the identity of the named Service in the Catalog and within
// Connect.
type ACLServiceIdentity struct {
ServiceName string
// Datacenters that the synthetic policy will be valid within.
// - No wildcards allowed
// - If empty then the synthetic policy is valid within all datacenters
//
// Only valid for global tokens. It is an error to specify this for local tokens.
Datacenters []string `json:",omitempty"`
}
func (s *ACLServiceIdentity) Clone() *ACLServiceIdentity {
s2 := *s
s2.Datacenters = stringslice.CloneStringSlice(s.Datacenters)
return &s2
}
func (s *ACLServiceIdentity) AddToHash(h hash.Hash) {
h.Write([]byte(s.ServiceName))
for _, dc := range s.Datacenters {
h.Write([]byte(dc))
}
}
func (s *ACLServiceIdentity) EstimateSize() int {
size := len(s.ServiceName)
for _, dc := range s.Datacenters {
size += len(dc)
}
return size
}
func (s *ACLServiceIdentity) SyntheticPolicy(entMeta *acl.EnterpriseMeta) *ACLPolicy {
// Given that we validate this string name before persisting, we do not
// have to escape it before doing the following interpolation.
rules := aclServiceIdentityRules(s.ServiceName, entMeta)
hasher := fnv.New128a()
hashID := fmt.Sprintf("%x", hasher.Sum([]byte(rules)))
policy := &ACLPolicy{}
policy.ID = hashID
policy.Name = fmt.Sprintf("synthetic-policy-%s", hashID)
sn := NewServiceName(s.ServiceName, entMeta)
policy.Description = fmt.Sprintf("synthetic policy for service identity %q", sn.String())
policy.Rules = rules
policy.Datacenters = s.Datacenters
policy.EnterpriseMeta.Merge(entMeta)
policy.SetHash(true)
return policy
}
type ACLServiceIdentities []*ACLServiceIdentity
// Deduplicate returns a new list of service identities without duplicates.
// Identities with the same ServiceName but different datacenters will be
// merged into a single identity with all datacenters.
func (ids ACLServiceIdentities) Deduplicate() ACLServiceIdentities {
unique := make(map[string]*ACLServiceIdentity)
for _, id := range ids {
entry, ok := unique[id.ServiceName]
if ok {
dcs := stringslice.CloneStringSlice(id.Datacenters)
sort.Strings(dcs)
entry.Datacenters = stringslice.MergeSorted(dcs, entry.Datacenters)
} else {
entry = id.Clone()
sort.Strings(entry.Datacenters)
unique[id.ServiceName] = entry
}
}
results := make(ACLServiceIdentities, 0, len(unique))
for _, id := range unique {
results = append(results, id)
}
return results
}
// ACLNodeIdentity represents a high-level grant of all privileges
// necessary to assume the identity of that node and manage it.
type ACLNodeIdentity struct {
// NodeName identities the Node that this identity authorizes access to
NodeName string
// Datacenter is required and specifies the datacenter of the node.
Datacenter string
}
func (s *ACLNodeIdentity) Clone() *ACLNodeIdentity {
s2 := *s
return &s2
}
func (s *ACLNodeIdentity) AddToHash(h hash.Hash) {
h.Write([]byte(s.NodeName))
h.Write([]byte(s.Datacenter))
}
func (s *ACLNodeIdentity) EstimateSize() int {
return len(s.NodeName) + len(s.Datacenter)
}
func (s *ACLNodeIdentity) SyntheticPolicy(entMeta *acl.EnterpriseMeta) *ACLPolicy {
// Given that we validate this string name before persisting, we do not
// have to escape it before doing the following interpolation.
rules := aclNodeIdentityRules(s.NodeName, entMeta)
hasher := fnv.New128a()
hashID := fmt.Sprintf("%x", hasher.Sum([]byte(rules)))
policy := &ACLPolicy{}
policy.ID = hashID
policy.Name = fmt.Sprintf("synthetic-policy-%s", hashID)
policy.Description = fmt.Sprintf("synthetic policy for node identity %q", s.NodeName)
policy.Rules = rules
policy.Datacenters = []string{s.Datacenter}
policy.EnterpriseMeta.Merge(entMeta)
policy.SetHash(true)
return policy
}
type ACLNodeIdentities []*ACLNodeIdentity
// Deduplicate returns a new list of node identities without duplicates.
func (ids ACLNodeIdentities) Deduplicate() ACLNodeIdentities {
type mapKey struct {
nodeName, datacenter string
}
seen := make(map[mapKey]struct{})
var results ACLNodeIdentities
for _, id := range ids {
key := mapKey{id.NodeName, id.Datacenter}
if _, ok := seen[key]; ok {
continue
}
results = append(results, id.Clone())
seen[key] = struct{}{}
}
return results
}
type ACLToken struct {
// This is the UUID used for tracking and management purposes
AccessorID string
// This is the UUID used as the api token by clients
SecretID string
// Human readable string to display for the token (Optional)
Description string
// List of policy links - nil/empty for legacy tokens or if service identities are in use.
// Note this is the list of IDs and not the names. Prior to token creation
// the list of policy names gets validated and the policy IDs get stored herein
Policies []ACLTokenPolicyLink `json:",omitempty"`
// List of role links. Note this is the list of IDs and not the names.
// Prior to token creation the list of role names gets validated and the
// role IDs get stored herein
Roles []ACLTokenRoleLink `json:",omitempty"`
// List of services to generate synthetic policies for.
ServiceIdentities ACLServiceIdentities `json:",omitempty"`
// The node identities that this token should be allowed to manage.
NodeIdentities ACLNodeIdentities `json:",omitempty"`
// Whether this token is DC local. This means that it will not be synced
// to the ACL datacenter and replicated to others.
Local bool
// AuthMethod is the name of the auth method used to create this token.
AuthMethod string `json:",omitempty"`
// ACLAuthMethodEnterpriseMeta is the EnterpriseMeta for the AuthMethod that this token was created from
ACLAuthMethodEnterpriseMeta
// ExpirationTime represents the point after which a token should be
// considered revoked and is eligible for destruction. The zero value
// represents NO expiration.
//
// This is a pointer value so that the zero value is omitted properly
// during json serialization. time.Time does not respect json omitempty
// directives unfortunately.
ExpirationTime *time.Time `json:",omitempty"`
// ExpirationTTL is a convenience field for helping set ExpirationTime to a
// value of CreateTime+ExpirationTTL. This can only be set during
// TokenCreate and is cleared and used to initialize the ExpirationTime
// field before being persisted to the state store or raft log.
//
// This is a string version of a time.Duration like "2m".
ExpirationTTL time.Duration `json:",omitempty"`
// The time when this token was created
CreateTime time.Time `json:",omitempty"`
// Hash of the contents of the token
//
// This is needed mainly for replication purposes. When replicating from
// one DC to another keeping the content Hash will allow us to avoid
// unnecessary calls to the authoritative DC
Hash []byte
// Embedded Enterprise Metadata
acl.EnterpriseMeta `mapstructure:",squash"`
// Embedded Raft Metadata
RaftIndex
}
func (t *ACLToken) UnmarshalJSON(data []byte) (err error) {
type Alias ACLToken
aux := &struct {
ExpirationTTL interface{}
Hash string
*Alias
}{
Alias: (*Alias)(t),
}
if err = lib.UnmarshalJSON(data, &aux); err != nil {
return err
}
if aux.ExpirationTTL != nil {
switch v := aux.ExpirationTTL.(type) {
case string:
if t.ExpirationTTL, err = time.ParseDuration(v); err != nil {
return err
}
case float64:
t.ExpirationTTL = time.Duration(v)
}
}
if aux.Hash != "" {
t.Hash = []byte(aux.Hash)
}
return nil
}
func (t *ACLToken) Clone() *ACLToken {
t2 := *t
t2.Policies = nil
t2.Roles = nil
t2.ServiceIdentities = nil
t2.NodeIdentities = nil
if len(t.Policies) > 0 {
t2.Policies = make([]ACLTokenPolicyLink, len(t.Policies))
copy(t2.Policies, t.Policies)
}
if len(t.Roles) > 0 {
t2.Roles = make([]ACLTokenRoleLink, len(t.Roles))
copy(t2.Roles, t.Roles)
}
if len(t.ServiceIdentities) > 0 {
t2.ServiceIdentities = make([]*ACLServiceIdentity, len(t.ServiceIdentities))
for i, s := range t.ServiceIdentities {
t2.ServiceIdentities[i] = s.Clone()
}
}
if len(t.NodeIdentities) > 0 {
t2.NodeIdentities = make([]*ACLNodeIdentity, len(t.NodeIdentities))
for i, n := range t.NodeIdentities {
t2.NodeIdentities[i] = n.Clone()
}
}
return &t2
}
func (t *ACLToken) ID() string {
return t.AccessorID
}
func (t *ACLToken) SecretToken() string {
return t.SecretID
}
func (t *ACLToken) PolicyIDs() []string {
if len(t.Policies) == 0 {
return nil
}
ids := make([]string, 0, len(t.Policies))
for _, link := range t.Policies {
ids = append(ids, link.ID)
}
return ids
}
func (t *ACLToken) RoleIDs() []string {
if len(t.Roles) == 0 {
return nil
}
ids := make([]string, 0, len(t.Roles))
for _, link := range t.Roles {
ids = append(ids, link.ID)
}
return ids
}
func (t *ACLToken) ServiceIdentityList() []*ACLServiceIdentity {
if len(t.ServiceIdentities) == 0 {
return nil
}
out := make([]*ACLServiceIdentity, 0, len(t.ServiceIdentities))
for _, s := range t.ServiceIdentities {
out = append(out, s.Clone())
}
return out
}
func (t *ACLToken) IsExpired(asOf time.Time) bool {
if asOf.IsZero() || !t.HasExpirationTime() {
return false
}
return t.ExpirationTime.Before(asOf)
}
func (t *ACLToken) IsLocal() bool {
return t.Local
}
func (t *ACLToken) HasExpirationTime() bool {
return t.ExpirationTime != nil && !t.ExpirationTime.IsZero()
}
func (t *ACLToken) EnterpriseMetadata() *acl.EnterpriseMeta {
return &t.EnterpriseMeta
}
func (t *ACLToken) SetHash(force bool) []byte {
if force || t.Hash == nil {
// Initialize a 256bit Blake2 hash (32 bytes)
hash, err := blake2b.New256(nil)
if err != nil {
panic(err)
}
// Any non-immutable "content" fields should be involved with the
// overall hash. The IDs are immutable which is why they aren't here.
// The raft indices are metadata similar to the hash which is why they
// aren't incorporated. CreateTime is similarly immutable
//
// The Hash is really only used for replication to determine if a token
// has changed and should be updated locally.
// Write all the user set fields
hash.Write([]byte(t.Description))
if t.Local {
hash.Write([]byte("local"))
} else {
hash.Write([]byte("global"))
}
for _, link := range t.Policies {
hash.Write([]byte(link.ID))
}
for _, link := range t.Roles {
hash.Write([]byte(link.ID))
}
for _, srvid := range t.ServiceIdentities {
srvid.AddToHash(hash)
}
for _, nodeID := range t.NodeIdentities {
nodeID.AddToHash(hash)
}
t.EnterpriseMeta.AddToHash(hash, false)
// Finalize the hash
hashVal := hash.Sum(nil)
// Set and return the hash
t.Hash = hashVal
}
return t.Hash
}
func (t *ACLToken) EstimateSize() int {
// 41 = 16 (RaftIndex) + 8 (Hash) + 8 (ExpirationTime) + 8 (CreateTime) + 1 (Local)
size := 41 + len(t.AccessorID) + len(t.SecretID) + len(t.Description) + len(t.AuthMethod)
for _, link := range t.Policies {
size += len(link.ID) + len(link.Name)
}
for _, link := range t.Roles {
size += len(link.ID) + len(link.Name)
}
for _, srvid := range t.ServiceIdentities {
size += srvid.EstimateSize()
}
for _, nodeID := range t.NodeIdentities {
size += nodeID.EstimateSize()
}
return size + t.EnterpriseMeta.EstimateSize()
}
// ACLTokens is a slice of ACLTokens.
type ACLTokens []*ACLToken
type ACLTokenListStub struct {
AccessorID string
SecretID string
Description string
Policies []ACLTokenPolicyLink `json:",omitempty"`
Roles []ACLTokenRoleLink `json:",omitempty"`
ServiceIdentities ACLServiceIdentities `json:",omitempty"`
NodeIdentities ACLNodeIdentities `json:",omitempty"`
Local bool
AuthMethod string `json:",omitempty"`
ExpirationTime *time.Time `json:",omitempty"`
CreateTime time.Time `json:",omitempty"`
Hash []byte
CreateIndex uint64
ModifyIndex uint64
acl.EnterpriseMeta
ACLAuthMethodEnterpriseMeta
}
type ACLTokenListStubs []*ACLTokenListStub
func (token *ACLToken) Stub() *ACLTokenListStub {
return &ACLTokenListStub{
AccessorID: token.AccessorID,
SecretID: token.SecretID,
Description: token.Description,
Policies: token.Policies,
Roles: token.Roles,
ServiceIdentities: token.ServiceIdentities,
NodeIdentities: token.NodeIdentities,
Local: token.Local,
AuthMethod: token.AuthMethod,
ExpirationTime: token.ExpirationTime,
CreateTime: token.CreateTime,
Hash: token.Hash,
CreateIndex: token.CreateIndex,
ModifyIndex: token.ModifyIndex,
EnterpriseMeta: token.EnterpriseMeta,
ACLAuthMethodEnterpriseMeta: token.ACLAuthMethodEnterpriseMeta,
}
}
func (tokens ACLTokens) Sort() {
sort.Slice(tokens, func(i, j int) bool {
return tokens[i].AccessorID < tokens[j].AccessorID
})
}
func (tokens ACLTokenListStubs) Sort() {
sort.Slice(tokens, func(i, j int) bool {
return tokens[i].AccessorID < tokens[j].AccessorID
})
}
type ACLPolicy struct {
// This is the internal UUID associated with the policy
ID string
// Unique name to reference the policy by.
// - Valid Characters: [a-zA-Z0-9-]
// - Valid Lengths: 1 - 128
Name string
// Human readable description (Optional)
Description string
// The rule set (using the updated rule syntax)
Rules string
// Datacenters that the policy is valid within.
// - No wildcards allowed
// - If empty then the policy is valid within all datacenters
Datacenters []string `json:",omitempty"`
// Hash of the contents of the policy
// This does not take into account the ID (which is immutable)
// nor the raft metadata.
//
// This is needed mainly for replication purposes. When replicating from
// one DC to another keeping the content Hash will allow us to avoid
// unnecessary calls to the authoritative DC
Hash []byte
// Embedded Enterprise ACL Metadata
acl.EnterpriseMeta `mapstructure:",squash"`
// Embedded Raft Metadata
RaftIndex `hash:"ignore"`
}
func (t *ACLPolicy) UnmarshalJSON(data []byte) error {
type Alias ACLPolicy
aux := &struct {
Hash string
*Alias
}{
Alias: (*Alias)(t),
}
if err := lib.UnmarshalJSON(data, &aux); err != nil {
return err
}
if aux.Hash != "" {
t.Hash = []byte(aux.Hash)
}
return nil
}
func (p *ACLPolicy) Clone() *ACLPolicy {
p2 := *p
p2.Datacenters = stringslice.CloneStringSlice(p.Datacenters)
return &p2
}
type ACLPolicyListStub struct {
ID string
Name string
Description string
Datacenters []string
Hash []byte
CreateIndex uint64
ModifyIndex uint64
acl.EnterpriseMeta
}
func (p *ACLPolicy) Stub() *ACLPolicyListStub {
return &ACLPolicyListStub{
ID: p.ID,
Name: p.Name,
Description: p.Description,
Datacenters: p.Datacenters,
Hash: p.Hash,
CreateIndex: p.CreateIndex,
ModifyIndex: p.ModifyIndex,
EnterpriseMeta: p.EnterpriseMeta,
}
}
type ACLPolicies []*ACLPolicy
type ACLPolicyListStubs []*ACLPolicyListStub
func (p *ACLPolicy) SetHash(force bool) []byte {
if force || p.Hash == nil {
// Initialize a 256bit Blake2 hash (32 bytes)
hash, err := blake2b.New256(nil)
if err != nil {
panic(err)
}
// Any non-immutable "content" fields should be involved with the
// overall hash. The ID is immutable which is why it isn't here. The
// raft indices are metadata similar to the hash which is why they
// aren't incorporated. CreateTime is similarly immutable
//
// The Hash is really only used for replication to determine if a policy
// has changed and should be updated locally.
// Write all the user set fields
hash.Write([]byte(p.Name))
hash.Write([]byte(p.Description))
hash.Write([]byte(p.Rules))
for _, dc := range p.Datacenters {
hash.Write([]byte(dc))
}
p.EnterpriseMeta.AddToHash(hash, false)
// Finalize the hash
hashVal := hash.Sum(nil)
// Set and return the hash
p.Hash = hashVal
}
return p.Hash
}
func (p *ACLPolicy) EstimateSize() int {
// This is just an estimate. There is other data structure overhead
// pointers etc that this does not account for.
// 64 = 36 (uuid) + 16 (RaftIndex) + 8 (Hash) + 4 (Syntax)
size := 64 + len(p.Name) + len(p.Description) + len(p.Rules)
for _, dc := range p.Datacenters {
size += len(dc)
}
return size + p.EnterpriseMeta.EstimateSize()
}
// HashKey returns a consistent hash for a set of policies.
func (policies ACLPolicies) HashKey() string {
cacheKeyHash, err := blake2b.New256(nil)
if err != nil {
panic(err)
}
for _, policy := range policies {
cacheKeyHash.Write([]byte(policy.ID))
// including the modify index prevents a policy set from being
// cached if one of the policies has changed
binary.Write(cacheKeyHash, binary.BigEndian, policy.ModifyIndex)
}
return fmt.Sprintf("%x", cacheKeyHash.Sum(nil))
}
func (policies ACLPolicies) Sort() {
sort.Slice(policies, func(i, j int) bool {
return policies[i].ID < policies[j].ID
})
}
func (policies ACLPolicyListStubs) Sort() {
sort.Slice(policies, func(i, j int) bool {
return policies[i].ID < policies[j].ID
})
}
func (policies ACLPolicies) resolveWithCache(cache *ACLCaches, entConf *acl.Config) ([]*acl.Policy, error) {
// Parse the policies
parsed := make([]*acl.Policy, 0, len(policies))
for _, policy := range policies {
policy.SetHash(false)
cacheKey := fmt.Sprintf("%x", policy.Hash)
cachedPolicy := cache.GetParsedPolicy(cacheKey)
if cachedPolicy != nil {
// policies are content hashed so no need to check the age
parsed = append(parsed, cachedPolicy.Policy)
continue
}
p, err := acl.NewPolicyFromSource(policy.Rules, entConf, policy.EnterprisePolicyMeta())
if err != nil {
return nil, fmt.Errorf("failed to parse %q: %v", policy.Name, err)
}
cache.PutParsedPolicy(cacheKey, p)
parsed = append(parsed, p)
}
return parsed, nil
}
func (policies ACLPolicies) Compile(cache *ACLCaches, entConf *acl.Config) (acl.Authorizer, error) {
// Determine the cache key
cacheKey := policies.HashKey()
entry := cache.GetAuthorizer(cacheKey)
if entry != nil {
// the hash key takes into account the policy contents. There is no reason to expire this cache or check its age.
return entry.Authorizer, nil
}
parsed, err := policies.resolveWithCache(cache, entConf)
if err != nil {
return nil, fmt.Errorf("failed to parse the ACL policies: %v", err)
}
// Create the ACL object
authorizer, err := acl.NewPolicyAuthorizer(parsed, entConf)
if err != nil {
return nil, fmt.Errorf("failed to construct ACL Authorizer: %v", err)
}
// Update the cache
cache.PutAuthorizer(cacheKey, authorizer)
return authorizer, nil
}
type ACLRoles []*ACLRole
// HashKey returns a consistent hash for a set of roles.
func (roles ACLRoles) HashKey() string {
cacheKeyHash, err := blake2b.New256(nil)
if err != nil {
panic(err)
}
for _, role := range roles {
cacheKeyHash.Write([]byte(role.ID))
// including the modify index prevents a role set from being
// cached if one of the roles has changed
binary.Write(cacheKeyHash, binary.BigEndian, role.ModifyIndex)
}
return fmt.Sprintf("%x", cacheKeyHash.Sum(nil))
}
func (roles ACLRoles) Sort() {
sort.Slice(roles, func(i, j int) bool {
return roles[i].ID < roles[j].ID
})
}
type ACLRolePolicyLink struct {
ID string
Name string `hash:"ignore"`
}
type ACLRole struct {
// ID is the internal UUID associated with the role
ID string
// Name is the unique name to reference the role by.
Name string
// Description is a human readable description (Optional)
Description string
// List of policy links.
// Note this is the list of IDs and not the names. Prior to role creation
// the list of policy names gets validated and the policy IDs get stored herein
Policies []ACLRolePolicyLink `json:",omitempty"`
// List of services to generate synthetic policies for.
ServiceIdentities ACLServiceIdentities `json:",omitempty"`
// List of nodes to generate synthetic policies for.
NodeIdentities ACLNodeIdentities `json:",omitempty"`
// Hash of the contents of the role
// This does not take into account the ID (which is immutable)
// nor the raft metadata.
//
// This is needed mainly for replication purposes. When replicating from
// one DC to another keeping the content Hash will allow us to avoid
// unnecessary calls to the authoritative DC
Hash []byte
// Embedded Enterprise ACL metadata
acl.EnterpriseMeta `mapstructure:",squash"`
// Embedded Raft Metadata
RaftIndex `hash:"ignore"`
}
func (t *ACLRole) UnmarshalJSON(data []byte) error {
type Alias ACLRole
aux := &struct {
Hash string
*Alias
}{
Alias: (*Alias)(t),
}
if err := lib.UnmarshalJSON(data, &aux); err != nil {
return err
}
if aux.Hash != "" {
t.Hash = []byte(aux.Hash)
}
return nil
}
func (r *ACLRole) Clone() *ACLRole {
r2 := *r
r2.Policies = nil
r2.ServiceIdentities = nil
r2.NodeIdentities = nil
if len(r.Policies) > 0 {
r2.Policies = make([]ACLRolePolicyLink, len(r.Policies))
copy(r2.Policies, r.Policies)
}
if len(r.ServiceIdentities) > 0 {
r2.ServiceIdentities = make([]*ACLServiceIdentity, len(r.ServiceIdentities))
for i, s := range r.ServiceIdentities {
r2.ServiceIdentities[i] = s.Clone()
}
}
if len(r.NodeIdentities) > 0 {
r2.NodeIdentities = make([]*ACLNodeIdentity, len(r.NodeIdentities))
for i, n := range r.NodeIdentities {
r2.NodeIdentities[i] = n.Clone()
}
}
return &r2
}
func (r *ACLRole) SetHash(force bool) []byte {
if force || r.Hash == nil {
// Initialize a 256bit Blake2 hash (32 bytes)
hash, err := blake2b.New256(nil)
if err != nil {
panic(err)
}
// Any non-immutable "content" fields should be involved with the
// overall hash. The ID is immutable which is why it isn't here. The
// raft indices are metadata similar to the hash which is why they
// aren't incorporated. CreateTime is similarly immutable
//
// The Hash is really only used for replication to determine if a role
// has changed and should be updated locally.
// Write all the user set fields
hash.Write([]byte(r.Name))
hash.Write([]byte(r.Description))
for _, link := range r.Policies {
hash.Write([]byte(link.ID))
}
for _, srvid := range r.ServiceIdentities {
srvid.AddToHash(hash)
}
for _, nodeID := range r.NodeIdentities {
nodeID.AddToHash(hash)
}
r.EnterpriseMeta.AddToHash(hash, false)
// Finalize the hash
hashVal := hash.Sum(nil)
// Set and return the hash
r.Hash = hashVal
}
return r.Hash
}
func (r *ACLRole) EstimateSize() int {
// This is just an estimate. There is other data structure overhead
// pointers etc that this does not account for.
// 60 = 36 (uuid) + 16 (RaftIndex) + 8 (Hash)
size := 60 + len(r.Name) + len(r.Description)
for _, link := range r.Policies {
size += len(link.ID) + len(link.Name)
}
for _, srvid := range r.ServiceIdentities {
size += srvid.EstimateSize()
}
for _, nodeID := range r.NodeIdentities {
size += nodeID.EstimateSize()
}
return size + r.EnterpriseMeta.EstimateSize()
}
const (
// BindingRuleBindTypeService is the binding rule bind type that
// assigns a Service Identity to the token that is created using the value
// of the computed BindName as the ServiceName like:
//
// &ACLToken{
// ...other fields...
// ServiceIdentities: []*ACLServiceIdentity{
// &ACLServiceIdentity{
// ServiceName: "<computed BindName>",
// },
// },
// }
BindingRuleBindTypeService = "service"
// BindingRuleBindTypeRole is the binding rule bind type that only allows
// the binding rule to function if a role with the given name (BindName)
// exists at login-time. If it does the token that is created is directly
// linked to that role like:
//
// &ACLToken{
// ...other fields...
// Roles: []ACLTokenRoleLink{
// { Name: "<computed BindName>" }
// }
// }
//
// If it does not exist at login-time the rule is ignored.
BindingRuleBindTypeRole = "role"
// BindingRuleBindTypeNode is the binding rule bind type that assigns
// a Node Identity to the token that is created using the value of
// the computed BindName as the NodeName like:
//
// &ACLToken{
// ...other fields...
// NodeIdentities: []*ACLNodeIdentity{
// &ACLNodeIdentity{
// NodeName: "<computed BindName>",
// Datacenter: "<local datacenter of the binding rule>"
// }
// }
// }
BindingRuleBindTypeNode = "node"
)
type ACLBindingRule struct {
// ID is the internal UUID associated with the binding rule
ID string
// Description is a human readable description (Optional)
Description string
// AuthMethod is the name of the auth method for which this rule applies.
AuthMethod string
// Selector is an expression that matches against verified identity
// attributes returned from the auth method during login.
Selector string
// BindType adjusts how this binding rule is applied at login time. The
// valid values are:
//
// - BindingRuleBindTypeService = "service"
// - BindingRuleBindTypeRole = "role"
BindType string
// BindName is the target of the binding. Can be lightly templated using
// HIL ${foo} syntax from available field names. How it is used depends
// upon the BindType.
BindName string
// Embedded Enterprise ACL metadata
acl.EnterpriseMeta `mapstructure:",squash"`
// Embedded Raft Metadata
RaftIndex `hash:"ignore"`
}
func (r *ACLBindingRule) Clone() *ACLBindingRule {
r2 := *r
return &r2
}
type ACLBindingRules []*ACLBindingRule
func (rules ACLBindingRules) Sort() {
sort.Slice(rules, func(i, j int) bool {
return rules[i].ID < rules[j].ID
})
}
// Note: this is a subset of ACLAuthMethod's fields
type ACLAuthMethodListStub struct {
Name string
Type string
DisplayName string `json:",omitempty"`
Description string `json:",omitempty"`
MaxTokenTTL time.Duration `json:",omitempty"`
TokenLocality string `json:",omitempty"`
CreateIndex uint64
ModifyIndex uint64
acl.EnterpriseMeta
}
func (p *ACLAuthMethod) Stub() *ACLAuthMethodListStub {
return &ACLAuthMethodListStub{
Name: p.Name,
Type: p.Type,
DisplayName: p.DisplayName,
Description: p.Description,
MaxTokenTTL: p.MaxTokenTTL,
TokenLocality: p.TokenLocality,
CreateIndex: p.CreateIndex,
ModifyIndex: p.ModifyIndex,
EnterpriseMeta: p.EnterpriseMeta,
}
}
// This is nearly identical to the ACLAuthMethod MarshalJSON
// Unmarshaling is not implemented because the API is read only
func (m *ACLAuthMethodListStub) MarshalJSON() ([]byte, error) {
type Alias ACLAuthMethodListStub
exported := &struct {
MaxTokenTTL string `json:",omitempty"`
*Alias
}{
MaxTokenTTL: m.MaxTokenTTL.String(),
Alias: (*Alias)(m),
}
if m.MaxTokenTTL == 0 {
exported.MaxTokenTTL = ""
}
data, err := json.Marshal(exported)
return data, err
}
type ACLAuthMethods []*ACLAuthMethod
type ACLAuthMethodListStubs []*ACLAuthMethodListStub
func (methods ACLAuthMethods) Sort() {
sort.Slice(methods, func(i, j int) bool {
return methods[i].Name < methods[j].Name
})
}
func (methods ACLAuthMethodListStubs) Sort() {
sort.Slice(methods, func(i, j int) bool {
return methods[i].Name < methods[j].Name
})
}
type ACLAuthMethod struct {
// Name is a unique identifier for this specific auth method.
//
// Immutable once set and only settable during create.
Name string
// Type is the type of the auth method this is.
//
// Immutable once set and only settable during create.
Type string
// DisplayName is an optional name to use instead of the Name field when
// displaying information about this auth method in any kind of user
// interface.
DisplayName string `json:",omitempty"`
// Description is just an optional bunch of explanatory text.
Description string `json:",omitempty"`
// MaxTokenTTL this is the maximum life of a token created by this method.
MaxTokenTTL time.Duration `json:",omitempty"`
// TokenLocality defines the kind of token that this auth method produces.
// This can be either 'local' or 'global'. If empty 'local' is assumed.
TokenLocality string `json:",omitempty"`
// Configuration is arbitrary configuration for the auth method. This
// should only contain primitive values and containers (such as lists and
// maps).
Config map[string]interface{}
// Embedded Enterprise ACL Meta
acl.EnterpriseMeta `mapstructure:",squash"`
ACLAuthMethodEnterpriseFields `mapstructure:",squash"`
// Embedded Raft Metadata
RaftIndex `hash:"ignore"`
}
func (m *ACLAuthMethod) MarshalJSON() ([]byte, error) {
type Alias ACLAuthMethod
exported := &struct {
MaxTokenTTL string `json:",omitempty"`
*Alias
}{
MaxTokenTTL: m.MaxTokenTTL.String(),
Alias: (*Alias)(m),
}
if m.MaxTokenTTL == 0 {
exported.MaxTokenTTL = ""
}
return json.Marshal(exported)
}
func (m *ACLAuthMethod) UnmarshalJSON(data []byte) (err error) {
type Alias ACLAuthMethod
aux := &struct {
MaxTokenTTL interface{}
*Alias
}{
Alias: (*Alias)(m),
}
if err = lib.UnmarshalJSON(data, &aux); err != nil {
return err
}
if aux.MaxTokenTTL != nil {
switch v := aux.MaxTokenTTL.(type) {
case string:
if m.MaxTokenTTL, err = time.ParseDuration(v); err != nil {
return err
}
case float64:
m.MaxTokenTTL = time.Duration(v)
}
}
return nil
}
type ACLReplicationType string
const (
ACLReplicatePolicies ACLReplicationType = "policies"
ACLReplicateRoles ACLReplicationType = "roles"
ACLReplicateTokens ACLReplicationType = "tokens"
)
func (t ACLReplicationType) SingularNoun() string {
switch t {
case ACLReplicatePolicies:
return "policy"
case ACLReplicateRoles:
return "role"
case ACLReplicateTokens:
return "token"
default:
return "<UNKNOWN>"
}
}
// ACLReplicationStatus provides information about the health of the ACL
// replication system.
type ACLReplicationStatus struct {
Enabled bool
Running bool
SourceDatacenter string
ReplicationType ACLReplicationType
ReplicatedIndex uint64
ReplicatedRoleIndex uint64
ReplicatedTokenIndex uint64
LastSuccess time.Time
LastError time.Time
LastErrorMessage string
}
// ACLTokenSetRequest is used for token creation and update operations
// at the RPC layer
type ACLTokenSetRequest struct {
ACLToken ACLToken // Token to manipulate - I really dislike this name but "Token" is taken in the WriteRequest
Create bool // Used to explicitly mark this request as a creation
Datacenter string // The datacenter to perform the request within
WriteRequest
}
func (r *ACLTokenSetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLTokenGetRequest is used for token read operations at the RPC layer
type ACLTokenGetRequest struct {
TokenID string // id used for the token lookup
TokenIDType ACLTokenIDType // The Type of ID used to lookup the token
Expanded bool
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLTokenGetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLTokenDeleteRequest is used for token deletion operations at the RPC layer
type ACLTokenDeleteRequest struct {
TokenID string // ID of the token to delete
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
WriteRequest
}
func (r *ACLTokenDeleteRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLTokenListRequest is used for token listing operations at the RPC layer
type ACLTokenListRequest struct {
IncludeLocal bool // Whether local tokens should be included
IncludeGlobal bool // Whether global tokens should be included
Policy string // Policy filter
Role string // Role filter
AuthMethod string // Auth Method filter
Datacenter string // The datacenter to perform the request within
ACLAuthMethodEnterpriseMeta
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLTokenListRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLTokenListResponse is used to return the secret data free stubs
// of the tokens
type ACLTokenListResponse struct {
Tokens ACLTokenListStubs
QueryMeta
}
// ACLTokenBatchGetRequest is used for reading multiple tokens, this is
// different from the the token list request in that only tokens with the
// the requested ids are returned
type ACLTokenBatchGetRequest struct {
AccessorIDs []string // List of accessor ids to fetch
Datacenter string // The datacenter to perform the request within
QueryOptions
}
func (r *ACLTokenBatchGetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLTokenBatchSetRequest is used only at the Raft layer
// for batching multiple token creation/update operations
//
// This is particularly useful during token replication and during
// automatic legacy token upgrades.
type ACLTokenBatchSetRequest struct {
Tokens ACLTokens
CAS bool
AllowMissingLinks bool
ProhibitUnprivileged bool
FromReplication bool
}
// ACLTokenBatchDeleteRequest is used only at the Raft layer
// for batching multiple token deletions.
//
// This is particularly useful during token replication when
// multiple tokens need to be removed from the local DCs state.
type ACLTokenBatchDeleteRequest struct {
TokenIDs []string // Tokens to delete
}
type ACLInitialTokenBootstrapRequest struct {
BootstrapSecret string
Datacenter string
QueryOptions
}
func (r *ACLInitialTokenBootstrapRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLTokenBootstrapRequest is used only at the Raft layer
// for ACL bootstrapping
//
// The RPC layer will use ACLInitialTokenBootstrapRequest to indicate
// that bootstrapping must be performed but the actual token
// and the resetIndex will be generated by that RPC endpoint
type ACLTokenBootstrapRequest struct {
Token ACLToken // Token to use for bootstrapping
ResetIndex uint64 // Reset index
}
// ACLTokenResponse returns a single Token + metadata
type ACLTokenResponse struct {
Token *ACLToken
Redacted bool // whether the token's secret was redacted
SourceDatacenter string
ExpandedTokenInfo
QueryMeta
}
type ExpandedTokenInfo struct {
ExpandedPolicies []*ACLPolicy
ExpandedRoles []*ACLRole
NamespaceDefaultPolicyIDs []string
NamespaceDefaultRoleIDs []string
AgentACLDefaultPolicy string
AgentACLDownPolicy string
ResolvedByAgent string
}
type ACLTokenExpanded struct {
*ACLToken
ExpandedTokenInfo
}
// ACLTokenBatchResponse returns multiple Tokens associated with the same metadata
type ACLTokenBatchResponse struct {
Tokens []*ACLToken
Redacted bool // whether the token secrets were redacted.
Removed bool // whether any tokens were completely removed
QueryMeta
}
// ACLPolicySetRequest is used at the RPC layer for creation and update requests
type ACLPolicySetRequest struct {
Policy ACLPolicy // The policy to upsert
Datacenter string // The datacenter to perform the request within
WriteRequest
}
func (r *ACLPolicySetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLPolicyDeleteRequest is used at the RPC layer deletion requests
type ACLPolicyDeleteRequest struct {
PolicyID string // The id of the policy to delete
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
WriteRequest
}
func (r *ACLPolicyDeleteRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLPolicyGetRequest is used at the RPC layer to perform policy read operations
type ACLPolicyGetRequest struct {
PolicyID string // id used for the policy lookup (one of PolicyID or PolicyName is allowed)
PolicyName string // name used for the policy lookup (one of PolicyID or PolicyName is allowed)
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLPolicyGetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLPolicyListRequest is used at the RPC layer to request a listing of policies
type ACLPolicyListRequest struct {
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLPolicyListRequest) RequestDatacenter() string {
return r.Datacenter
}
type ACLPolicyListResponse struct {
Policies ACLPolicyListStubs
QueryMeta
}
// ACLPolicyBatchGetRequest is used at the RPC layer to request a subset of
// the policies associated with the token used for retrieval
type ACLPolicyBatchGetRequest struct {
PolicyIDs []string // List of policy ids to fetch
Datacenter string // The datacenter to perform the request within
QueryOptions
}
func (r *ACLPolicyBatchGetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLPolicyResponse returns a single policy + metadata
type ACLPolicyResponse struct {
Policy *ACLPolicy
QueryMeta
}
type ACLPolicyBatchResponse struct {
Policies []*ACLPolicy
QueryMeta
}
// ACLPolicyBatchSetRequest is used at the Raft layer for batching
// multiple policy creations and updates
//
// This is particularly useful during replication
type ACLPolicyBatchSetRequest struct {
Policies ACLPolicies
}
// ACLPolicyBatchDeleteRequest is used at the Raft layer for batching
// multiple policy deletions
//
// This is particularly useful during replication
type ACLPolicyBatchDeleteRequest struct {
PolicyIDs []string
}
// ACLRoleSetRequest is used at the RPC layer for creation and update requests
type ACLRoleSetRequest struct {
Role ACLRole // The role to upsert
Datacenter string // The datacenter to perform the request within
WriteRequest
}
func (r *ACLRoleSetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLRoleDeleteRequest is used at the RPC layer deletion requests
type ACLRoleDeleteRequest struct {
RoleID string // id of the role to delete
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
WriteRequest
}
func (r *ACLRoleDeleteRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLRoleGetRequest is used at the RPC layer to perform role read operations
type ACLRoleGetRequest struct {
RoleID string // id used for the role lookup (one of RoleID or RoleName is allowed)
RoleName string // name used for the role lookup (one of RoleID or RoleName is allowed)
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLRoleGetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLRoleListRequest is used at the RPC layer to request a listing of roles
type ACLRoleListRequest struct {
Policy string // Policy filter
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLRoleListRequest) RequestDatacenter() string {
return r.Datacenter
}
type ACLRoleListResponse struct {
Roles ACLRoles
QueryMeta
}
// ACLRoleBatchGetRequest is used at the RPC layer to request a subset of
// the roles associated with the token used for retrieval
type ACLRoleBatchGetRequest struct {
RoleIDs []string // List of role ids to fetch
Datacenter string // The datacenter to perform the request within
QueryOptions
}
func (r *ACLRoleBatchGetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLRoleResponse returns a single role + metadata
type ACLRoleResponse struct {
Role *ACLRole
QueryMeta
}
type ACLRoleBatchResponse struct {
Roles []*ACLRole
QueryMeta
}
// ACLRoleBatchSetRequest is used at the Raft layer for batching
// multiple role creations and updates
//
// This is particularly useful during replication
type ACLRoleBatchSetRequest struct {
Roles ACLRoles
AllowMissingLinks bool
}
// ACLRoleBatchDeleteRequest is used at the Raft layer for batching
// multiple role deletions
//
// This is particularly useful during replication
type ACLRoleBatchDeleteRequest struct {
RoleIDs []string
}
// ACLBindingRuleSetRequest is used at the RPC layer for creation and update requests
type ACLBindingRuleSetRequest struct {
BindingRule ACLBindingRule // The rule to upsert
Datacenter string // The datacenter to perform the request within
WriteRequest
}
func (r *ACLBindingRuleSetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLBindingRuleDeleteRequest is used at the RPC layer deletion requests
type ACLBindingRuleDeleteRequest struct {
BindingRuleID string // id of the rule to delete
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
WriteRequest
}
func (r *ACLBindingRuleDeleteRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLBindingRuleGetRequest is used at the RPC layer to perform rule read operations
type ACLBindingRuleGetRequest struct {
BindingRuleID string // id used for the rule lookup
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLBindingRuleGetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLBindingRuleListRequest is used at the RPC layer to request a listing of rules
type ACLBindingRuleListRequest struct {
AuthMethod string // optional filter
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLBindingRuleListRequest) RequestDatacenter() string {
return r.Datacenter
}
type ACLBindingRuleListResponse struct {
BindingRules ACLBindingRules
QueryMeta
}
// ACLBindingRuleResponse returns a single binding + metadata
type ACLBindingRuleResponse struct {
BindingRule *ACLBindingRule
QueryMeta
}
// ACLBindingRuleBatchSetRequest is used at the Raft layer for batching
// multiple rule creations and updates
type ACLBindingRuleBatchSetRequest struct {
BindingRules ACLBindingRules
}
// ACLBindingRuleBatchDeleteRequest is used at the Raft layer for batching
// multiple rule deletions
type ACLBindingRuleBatchDeleteRequest struct {
BindingRuleIDs []string
}
// ACLAuthMethodSetRequest is used at the RPC layer for creation and update requests
type ACLAuthMethodSetRequest struct {
AuthMethod ACLAuthMethod // The auth method to upsert
Datacenter string // The datacenter to perform the request within
WriteRequest
}
func (r *ACLAuthMethodSetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLAuthMethodDeleteRequest is used at the RPC layer deletion requests
type ACLAuthMethodDeleteRequest struct {
AuthMethodName string // name of the auth method to delete
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
WriteRequest
}
func (r *ACLAuthMethodDeleteRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLAuthMethodGetRequest is used at the RPC layer to perform rule read operations
type ACLAuthMethodGetRequest struct {
AuthMethodName string // name used for the auth method lookup
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLAuthMethodGetRequest) RequestDatacenter() string {
return r.Datacenter
}
// ACLAuthMethodListRequest is used at the RPC layer to request a listing of auth methods
type ACLAuthMethodListRequest struct {
Datacenter string // The datacenter to perform the request within
acl.EnterpriseMeta
QueryOptions
}
func (r *ACLAuthMethodListRequest) RequestDatacenter() string {
return r.Datacenter
}
type ACLAuthMethodListResponse struct {
AuthMethods ACLAuthMethodListStubs
QueryMeta
}
// ACLAuthMethodResponse returns a single auth method + metadata
type ACLAuthMethodResponse struct {
AuthMethod *ACLAuthMethod
QueryMeta
}
// ACLAuthMethodBatchSetRequest is used at the Raft layer for batching
// multiple auth method creations and updates
type ACLAuthMethodBatchSetRequest struct {
AuthMethods ACLAuthMethods
}
// ACLAuthMethodBatchDeleteRequest is used at the Raft layer for batching
// multiple auth method deletions
type ACLAuthMethodBatchDeleteRequest struct {
AuthMethodNames []string
// While it may seem odd that AuthMethodNames is associated with a single
// EnterpriseMeta, it is okay as this struct is only ever used to
// delete a single entry. This is because AuthMethods unlike tokens, policies
// and roles are not replicated between datacenters and therefore never
// batch applied.
acl.EnterpriseMeta
}
type ACLLoginParams struct {
AuthMethod string
BearerToken string
Meta map[string]string `json:",omitempty"`
acl.EnterpriseMeta
}
type ACLLoginRequest struct {
Auth *ACLLoginParams
Datacenter string // The datacenter to perform the request within
WriteRequest
}
func (r *ACLLoginRequest) RequestDatacenter() string {
return r.Datacenter
}
type ACLLogoutRequest struct {
Datacenter string // The datacenter to perform the request within
WriteRequest
}
func (r *ACLLogoutRequest) RequestDatacenter() string {
return r.Datacenter
}
type RemoteACLAuthorizationRequest struct {
Datacenter string
Requests []ACLAuthorizationRequest
QueryOptions
}
type ACLAuthorizationRequest struct {
Resource acl.Resource
Segment string `json:",omitempty"`
Access string
acl.EnterpriseMeta
}
type ACLAuthorizationResponse struct {
ACLAuthorizationRequest
Allow bool
}
func (r *RemoteACLAuthorizationRequest) RequestDatacenter() string {
return r.Datacenter
}
func CreateACLAuthorizationResponses(authz acl.Authorizer, requests []ACLAuthorizationRequest) ([]ACLAuthorizationResponse, error) {
responses := make([]ACLAuthorizationResponse, len(requests))
var ctx acl.AuthorizerContext
for idx, req := range requests {
req.FillAuthzContext(&ctx)
decision, err := acl.Enforce(authz, req.Resource, req.Segment, req.Access, &ctx)
if err != nil {
return nil, err
}
responses[idx].ACLAuthorizationRequest = req
responses[idx].Allow = decision == acl.Allow
}
return responses, nil
}
type AgentRecoveryTokenIdentity struct {
agent string
secretID string
}
func NewAgentRecoveryTokenIdentity(agent string, secretID string) *AgentRecoveryTokenIdentity {
return &AgentRecoveryTokenIdentity{
agent: agent,
secretID: secretID,
}
}
func (id *AgentRecoveryTokenIdentity) ID() string {
return fmt.Sprintf("agent-recovery:%s", id.agent)
}
func (id *AgentRecoveryTokenIdentity) SecretToken() string {
return id.secretID
}
func (id *AgentRecoveryTokenIdentity) PolicyIDs() []string {
return nil
}
func (id *AgentRecoveryTokenIdentity) RoleIDs() []string {
return nil
}
func (id *AgentRecoveryTokenIdentity) ServiceIdentityList() []*ACLServiceIdentity {
return nil
}
func (id *AgentRecoveryTokenIdentity) NodeIdentityList() []*ACLNodeIdentity {
return nil
}
func (id *AgentRecoveryTokenIdentity) IsExpired(asOf time.Time) bool {
return false
}
func (id *AgentRecoveryTokenIdentity) IsLocal() bool {
return true
}
func (id *AgentRecoveryTokenIdentity) EnterpriseMetadata() *acl.EnterpriseMeta {
return nil
}
const ServerManagementTokenAccessorID = "server-management-token"
type ACLServerIdentity struct {
secretID string
}
func NewACLServerIdentity(secretID string) *ACLServerIdentity {
return &ACLServerIdentity{
secretID: secretID,
}
}
func (i *ACLServerIdentity) ID() string {
return ServerManagementTokenAccessorID
}
func (i *ACLServerIdentity) SecretToken() string {
return i.secretID
}
func (i *ACLServerIdentity) PolicyIDs() []string {
return nil
}
func (i *ACLServerIdentity) RoleIDs() []string {
return nil
}
func (i *ACLServerIdentity) ServiceIdentityList() []*ACLServiceIdentity {
return nil
}
func (i *ACLServerIdentity) NodeIdentityList() []*ACLNodeIdentity {
return nil
}
func (i *ACLServerIdentity) IsExpired(asOf time.Time) bool {
return false
}
func (i *ACLServerIdentity) IsLocal() bool {
return true
}
func (i *ACLServerIdentity) EnterpriseMetadata() *acl.EnterpriseMeta {
return acl.DefaultEnterpriseMeta()
}