open-consul/command/agent/check.go
2014-08-21 14:28:16 -07:00

235 lines
5.5 KiB
Go

package agent
import (
"fmt"
"github.com/armon/circbuf"
"github.com/hashicorp/consul/consul/structs"
"log"
"os/exec"
"sync"
"syscall"
"time"
)
const (
// Do not allow for a interval below this value.
// Otherwise we risk fork bombing a system.
MinInterval = time.Second
// Limit the size of a check's output to the
// last CheckBufSize. Prevents an enormous buffer
// from being captured
CheckBufSize = 4 * 1024 // 4KB
)
// CheckType is used to create either the CheckMonitor
// or the CheckTTL. Only one of TTL or Script/Interval
// needs to be provided
type CheckType struct {
Script string
Interval time.Duration
TTL time.Duration
}
// Valid checks if the CheckType is valid
func (c *CheckType) Valid() bool {
return c.IsTTL() || c.IsMonitor()
}
// IsTTL checks if this is a TTL type
func (c *CheckType) IsTTL() bool {
return c.TTL != 0
}
// IsMonitor checks if this is a Monitor type
func (c *CheckType) IsMonitor() bool {
return c.Script != "" && c.Interval != 0
}
// CheckNotifier interface is used by the CheckMonitor
// to notify when a check has a status update. The update
// should take care to be idempotent.
type CheckNotifier interface {
UpdateCheck(checkID, status, output string)
}
// CheckMonitor is used to periodically invoke a script to
// determine the health of a given check. It is compatible with
// nagios plugins and expects the output in the same format.
type CheckMonitor struct {
Notify CheckNotifier
CheckID string
Script string
Interval time.Duration
Logger *log.Logger
stop bool
stopCh chan struct{}
stopLock sync.Mutex
}
// Start is used to start a check monitor.
// Monitor runs until stop is called
func (c *CheckMonitor) Start() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
c.stop = false
c.stopCh = make(chan struct{})
go c.run()
}
// Stop is used to stop a check monitor.
func (c *CheckMonitor) Stop() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if !c.stop {
c.stop = true
close(c.stopCh)
}
}
// run is invoked by a goroutine to run until Stop() is called
func (c *CheckMonitor) run() {
next := time.After(0)
for {
select {
case <-next:
c.check()
next = time.After(c.Interval)
case <-c.stopCh:
return
}
}
}
// check is invoked periodically to perform the script check
func (c *CheckMonitor) check() {
// Create the command
cmd, err := ExecScript(c.Script)
if err != nil {
c.Logger.Printf("[ERR] agent: failed to setup invoke '%s': %s", c.Script, err)
c.Notify.UpdateCheck(c.CheckID, structs.HealthUnknown, err.Error())
return
}
// Collect the output
output, _ := circbuf.NewBuffer(CheckBufSize)
cmd.Stdout = output
cmd.Stderr = output
// Start the check
if err := cmd.Start(); err != nil {
c.Logger.Printf("[ERR] agent: failed to invoke '%s': %s", c.Script, err)
c.Notify.UpdateCheck(c.CheckID, structs.HealthUnknown, err.Error())
return
}
// Wait for the check to complete
errCh := make(chan error, 2)
go func() {
errCh <- cmd.Wait()
}()
go func() {
time.Sleep(30 * time.Second)
errCh <- fmt.Errorf("Timed out running check '%s'", c.Script)
}()
err = <-errCh
// Get the output, add a message about truncation
outputStr := string(output.Bytes())
if output.TotalWritten() > output.Size() {
outputStr = fmt.Sprintf("Captured %d of %d bytes\n...\n%s",
output.Size(), output.TotalWritten(), outputStr)
}
c.Logger.Printf("[DEBUG] agent: check '%s' script '%s' output: %s",
c.CheckID, c.Script, outputStr)
// Check if the check passed
if err == nil {
c.Logger.Printf("[DEBUG] Check '%v' is passing", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, structs.HealthPassing, outputStr)
return
}
// If the exit code is 1, set check as warning
exitErr, ok := err.(*exec.ExitError)
if ok {
if status, ok := exitErr.Sys().(syscall.WaitStatus); ok {
code := status.ExitStatus()
if code == 1 {
c.Logger.Printf("[WARN] Check '%v' is now warning", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, structs.HealthWarning, outputStr)
return
}
}
}
// Set the health as critical
c.Logger.Printf("[WARN] Check '%v' is now critical", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, outputStr)
}
// CheckTTL is used to apply a TTL to check status,
// and enables clients to set the status of a check
// but upon the TTL expiring, the check status is
// automatically set to critical.
type CheckTTL struct {
Notify CheckNotifier
CheckID string
TTL time.Duration
Logger *log.Logger
timer *time.Timer
stop bool
stopCh chan struct{}
stopLock sync.Mutex
}
// Start is used to start a check ttl, runs until Stop()
func (c *CheckTTL) Start() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
c.stop = false
c.stopCh = make(chan struct{})
c.timer = time.NewTimer(c.TTL)
go c.run()
}
// Stop is used to stop a check ttl.
func (c *CheckTTL) Stop() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if !c.stop {
c.timer.Stop()
c.stop = true
close(c.stopCh)
}
}
// run is used to handle TTL expiration and to update the check status
func (c *CheckTTL) run() {
for {
select {
case <-c.timer.C:
c.Logger.Printf("[WARN] Check '%v' missed TTL, is now critical",
c.CheckID)
c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, "TTL expired")
case <-c.stopCh:
return
}
}
}
// SetStatus is used to update the status of the check,
// and to renew the TTL. If expired, TTL is restarted.
func (c *CheckTTL) SetStatus(status, output string) {
c.Logger.Printf("[DEBUG] Check '%v' status is now %v",
c.CheckID, status)
c.Notify.UpdateCheck(c.CheckID, status, output)
c.timer.Reset(c.TTL)
}