da604495a0
* move non-blocking notification mechanism into ae.Trigger * move Pause/Resume into separate type
24 lines
435 B
Go
24 lines
435 B
Go
package ae
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// Trigger implements a non-blocking event notifier. Events can be
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// triggered without blocking and notifications happen only when the
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// previous event was consumed.
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type Trigger struct {
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ch chan struct{}
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}
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func NewTrigger() *Trigger {
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return &Trigger{make(chan struct{}, 1)}
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}
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func (t Trigger) Trigger() {
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select {
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case t.ch <- struct{}{}:
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default:
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}
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}
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func (t Trigger) Notif() <-chan struct{} {
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return t.ch
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}
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