dd0e8eec14
* copyright headers for agent folder * Ignore test data files * fix proto files and remove headers in agent/uiserver folder * ignore deep-copy files
229 lines
6.1 KiB
Go
229 lines
6.1 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package state
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import (
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"fmt"
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"strings"
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"github.com/hashicorp/go-memdb"
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/lib"
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)
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const tableCoordinates = "coordinates"
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func indexFromCoordinate(c *structs.Coordinate) ([]byte, error) {
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if c.Node == "" {
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return nil, errMissingValueForIndex
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}
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var b indexBuilder
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b.String(strings.ToLower(c.Node))
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b.String(strings.ToLower(c.Segment))
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return b.Bytes(), nil
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}
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func indexNodeFromCoordinate(c *structs.Coordinate) ([]byte, error) {
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if c.Node == "" {
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return nil, errMissingValueForIndex
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}
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var b indexBuilder
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b.String(strings.ToLower(c.Node))
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return b.Bytes(), nil
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}
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func indexFromCoordinateQuery(q CoordinateQuery) ([]byte, error) {
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if q.Node == "" {
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return nil, errMissingValueForIndex
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}
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var b indexBuilder
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b.String(strings.ToLower(q.Node))
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b.String(strings.ToLower(q.Segment))
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return b.Bytes(), nil
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}
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type CoordinateQuery struct {
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Node string
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Segment string
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Partition string
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}
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func (c CoordinateQuery) PartitionOrDefault() string {
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return acl.PartitionOrDefault(c.Partition)
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}
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// coordinatesTableSchema returns a new table schema used for storing
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// network coordinates.
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func coordinatesTableSchema() *memdb.TableSchema {
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return &memdb.TableSchema{
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Name: tableCoordinates,
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Indexes: map[string]*memdb.IndexSchema{
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indexID: {
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Name: indexID,
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AllowMissing: false,
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Unique: true,
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Indexer: indexerSingleWithPrefix[CoordinateQuery, *structs.Coordinate, any]{
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readIndex: indexFromCoordinateQuery,
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writeIndex: indexFromCoordinate,
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prefixIndex: prefixIndexFromQueryNoNamespace,
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},
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},
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indexNode: {
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Name: indexNode,
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AllowMissing: false,
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Unique: false,
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Indexer: indexerSingle[Query, *structs.Coordinate]{
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readIndex: indexFromQuery,
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writeIndex: indexNodeFromCoordinate,
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},
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},
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},
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}
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}
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// Coordinates is used to pull all the coordinates from the snapshot.
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func (s *Snapshot) Coordinates() (memdb.ResultIterator, error) {
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iter, err := s.tx.Get(tableCoordinates, indexID)
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if err != nil {
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return nil, err
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}
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return iter, nil
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}
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// Coordinates is used when restoring from a snapshot. For general inserts, use
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// CoordinateBatchUpdate. We do less vetting of the updates here because they
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// already got checked on the way in during a batch update.
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func (s *Restore) Coordinates(idx uint64, updates structs.Coordinates) error {
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for _, update := range updates {
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// Skip any bad data that may have gotten into the database from
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// a bad client in the past.
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if !update.Coord.IsValid() {
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continue
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}
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if err := ensureCoordinateTxn(s.tx, idx, update); err != nil {
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return fmt.Errorf("failed restoring coordinate: %s", err)
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}
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}
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return nil
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}
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// Coordinate returns a map of coordinates for the given node, indexed by
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// network segment.
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func (s *Store) Coordinate(ws memdb.WatchSet, node string, entMeta *acl.EnterpriseMeta) (uint64, lib.CoordinateSet, error) {
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tx := s.db.Txn(false)
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defer tx.Abort()
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// TODO: accept non-pointer value
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if entMeta == nil {
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entMeta = structs.NodeEnterpriseMetaInDefaultPartition()
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}
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tableIdx := coordinatesMaxIndex(tx, entMeta)
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iter, err := tx.Get(tableCoordinates, indexNode, Query{
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Value: node,
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EnterpriseMeta: *entMeta,
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})
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if err != nil {
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return 0, nil, fmt.Errorf("failed coordinate lookup: %s", err)
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}
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ws.Add(iter.WatchCh())
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results := make(lib.CoordinateSet)
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for raw := iter.Next(); raw != nil; raw = iter.Next() {
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coord := raw.(*structs.Coordinate)
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results[coord.Segment] = coord.Coord
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}
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return tableIdx, results, nil
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}
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// Coordinates queries for all nodes with coordinates.
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func (s *Store) Coordinates(ws memdb.WatchSet, entMeta *acl.EnterpriseMeta) (uint64, structs.Coordinates, error) {
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tx := s.db.Txn(false)
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defer tx.Abort()
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// TODO: accept non-pointer value
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if entMeta == nil {
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entMeta = structs.NodeEnterpriseMetaInDefaultPartition()
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}
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// Get the table index.
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idx := coordinatesMaxIndex(tx, entMeta)
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// Pull all the coordinates.
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iter, err := tx.Get(tableCoordinates, indexID+"_prefix", entMeta)
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if err != nil {
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return 0, nil, fmt.Errorf("failed coordinate lookup: %s", err)
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}
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ws.Add(iter.WatchCh())
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var results structs.Coordinates
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for coord := iter.Next(); coord != nil; coord = iter.Next() {
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results = append(results, coord.(*structs.Coordinate))
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}
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return idx, results, nil
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}
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// CoordinateBatchUpdate processes a batch of coordinate updates and applies
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// them in a single transaction.
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func (s *Store) CoordinateBatchUpdate(idx uint64, updates structs.Coordinates) error {
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tx := s.db.WriteTxn(idx)
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defer tx.Abort()
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// Upsert the coordinates.
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for _, update := range updates {
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// Skip any bad data that may have gotten into the database from
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// a bad client in the past.
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if !update.Coord.IsValid() {
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continue
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}
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entMeta := update.GetEnterpriseMeta()
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// Since the cleanup of coordinates is tied to deletion of
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// nodes, we silently drop any updates for nodes that we don't
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// know about. This might be possible during normal operation
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// if we happen to get a coordinate update for a node that
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// hasn't been able to add itself to the catalog yet. Since we
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// don't carefully sequence this, and since it will fix itself
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// on the next coordinate update from that node, we don't return
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// an error or log anything.
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node, err := tx.First(tableNodes, indexID, Query{
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Value: update.Node,
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EnterpriseMeta: *entMeta,
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})
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if err != nil {
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return fmt.Errorf("failed node lookup: %s", err)
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}
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if node == nil {
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continue
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}
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if err := ensureCoordinateTxn(tx, idx, update); err != nil {
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return fmt.Errorf("failed inserting coordinate: %s", err)
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}
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}
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return tx.Commit()
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}
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func deleteCoordinateTxn(tx WriteTxn, idx uint64, coord *structs.Coordinate) error {
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if err := tx.Delete(tableCoordinates, coord); err != nil {
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return fmt.Errorf("failed deleting coordinate: %s", err)
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}
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if err := updateCoordinatesIndexes(tx, idx, coord.GetEnterpriseMeta()); err != nil {
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return fmt.Errorf("failed updating coordinate index: %s", err)
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}
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return nil
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}
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