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100 lines
3.7 KiB
Plaintext
100 lines
3.7 KiB
Plaintext
---
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layout: docs
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page_title: Network Coordinates
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description: A Decentralized Network Coordinate System, with several improvements based on several follow-on papers.
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---
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# Network Coordinates
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Consul uses a [network tomography](https://en.wikipedia.org/wiki/Network_tomography)
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system to compute network coordinates for nodes in the cluster. These coordinates
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allow the network round trip time to be estimated between any two nodes using a
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very simple calculation. This allows for many useful applications, such as finding
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the service node nearest a requesting node, or failing over to services in the next
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closest datacenter.
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All of this is provided through the use of the [Serf library](https://www.serf.io/).
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Serf's network tomography is based on ["Vivaldi: A Decentralized Network Coordinate System"](http://www.cs.ucsb.edu/~ravenben/classes/276/papers/vivaldi-sigcomm04.pdf),
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with some enhancements based on other research. There are more details about
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[Serf's network coordinates here](https://www.serf.io/docs/internals/coordinates.html).
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## Network Coordinates in Consul
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Network coordinates manifest in several ways inside Consul:
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- The [`consul rtt`](/commands/rtt) command can be used to query for the
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network round trip time between any two nodes.
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- The [Catalog endpoints](/api/catalog) and
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[Health endpoints](/api/health) can sort the results of queries based
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on the network round trip time from a given node using a "?near=" parameter.
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- [Prepared queries](/api/query) can automatically fail over services
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to other Consul datacenters based on network round trip times. See the
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[Geo Failover](https://learn.hashicorp.com/tutorials/consul/automate-geo-failover) for some examples.
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- The [Coordinate endpoint](/api/coordinate) exposes raw network
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coordinates for use in other applications.
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Consul uses Serf to manage two different gossip pools, one for the LAN with members
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of a given datacenter, and one for the WAN which is made up of just the Consul servers
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in all datacenters. It's important to note that **network coordinates are not compatible
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between these two pools**. LAN coordinates only make sense in calculations with other
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LAN coordinates, and WAN coordinates only make sense with other WAN coordinates.
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## Working with Coordinates
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Computing the estimated network round trip time between any two nodes is simple
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once you have their coordinates. Here's a sample coordinate, as returned from the
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[Coordinate endpoint](/api/coordinate).
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```
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"Coord": {
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"Adjustment": 0.1,
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"Error": 1.5,
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"Height": 0.02,
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"Vec": [0.34,0.68,0.003,0.01,0.05,0.1,0.34,0.06]
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}
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```
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All values are floating point numbers in units of seconds, except for the error
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term which isn't used for distance calculations.
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Here's a complete example in Go showing how to compute the distance between two
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coordinates:
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```
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import (
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"math"
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"time"
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"github.com/hashicorp/serf/coordinate"
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)
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func dist(a *coordinate.Coordinate, b *coordinate.Coordinate) time.Duration {
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// Coordinates will always have the same dimensionality, so this is
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// just a sanity check.
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if len(a.Vec) != len(b.Vec) {
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panic("dimensions aren't compatible")
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}
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// Calculate the Euclidean distance plus the heights.
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sumsq := 0.0
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for i := 0; i < len(a.Vec); i++ {
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diff := a.Vec[i] - b.Vec[i]
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sumsq += diff * diff
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}
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rtt := math.Sqrt(sumsq) + a.Height + b.Height
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// Apply the adjustment components, guarding against negatives.
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adjusted := rtt + a.Adjustment + b.Adjustment
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if adjusted > 0.0 {
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rtt = adjusted
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}
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// Go's times are natively nanoseconds, so we convert from seconds.
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const secondsToNanoseconds = 1.0e9
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return time.Duration(rtt * secondsToNanoseconds)
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}
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```
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