315 lines
7 KiB
Go
315 lines
7 KiB
Go
package agent
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import (
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"fmt"
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"github.com/hashicorp/consul/consul"
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"github.com/hashicorp/consul/consul/structs"
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"io"
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"io/ioutil"
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"os"
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"sync/atomic"
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"testing"
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"time"
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)
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var offset uint64
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func nextConfig() *Config {
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idx := int(atomic.AddUint64(&offset, 1))
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conf := DefaultConfig()
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conf.AdvertiseAddr = "127.0.0.1"
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conf.Bootstrap = true
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conf.Datacenter = "dc1"
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conf.NodeName = fmt.Sprintf("Node %d", idx)
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conf.BindAddr = "127.0.0.1"
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conf.Ports.DNS = 18600 + idx
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conf.Ports.HTTP = 18500 + idx
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conf.Ports.RPC = 18400 + idx
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conf.Ports.SerfLan = 18200 + idx
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conf.Ports.SerfWan = 18300 + idx
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conf.Ports.Server = 18100 + idx
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conf.Server = true
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cons := consul.DefaultConfig()
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conf.ConsulConfig = cons
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cons.SerfLANConfig.MemberlistConfig.SuspicionMult = 3
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cons.SerfLANConfig.MemberlistConfig.ProbeTimeout = 100 * time.Millisecond
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cons.SerfLANConfig.MemberlistConfig.ProbeInterval = 100 * time.Millisecond
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cons.SerfLANConfig.MemberlistConfig.GossipInterval = 100 * time.Millisecond
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cons.SerfWANConfig.MemberlistConfig.SuspicionMult = 3
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cons.SerfWANConfig.MemberlistConfig.ProbeTimeout = 100 * time.Millisecond
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cons.SerfWANConfig.MemberlistConfig.ProbeInterval = 100 * time.Millisecond
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cons.SerfWANConfig.MemberlistConfig.GossipInterval = 100 * time.Millisecond
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cons.RaftConfig.HeartbeatTimeout = 40 * time.Millisecond
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cons.RaftConfig.ElectionTimeout = 40 * time.Millisecond
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return conf
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}
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func makeAgentLog(t *testing.T, conf *Config, l io.Writer) (string, *Agent) {
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dir, err := ioutil.TempDir("", "agent")
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if err != nil {
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t.Fatalf(fmt.Sprintf("err: %v", err))
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}
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conf.DataDir = dir
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agent, err := Create(conf, l)
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if err != nil {
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os.RemoveAll(dir)
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t.Fatalf(fmt.Sprintf("err: %v", err))
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}
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return dir, agent
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}
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func makeAgent(t *testing.T, conf *Config) (string, *Agent) {
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return makeAgentLog(t, conf, nil)
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}
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func TestAgentStartStop(t *testing.T) {
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dir, agent := makeAgent(t, nextConfig())
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defer os.RemoveAll(dir)
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defer agent.Shutdown()
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if err := agent.Leave(); err != nil {
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t.Fatalf("err: %v", err)
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}
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if err := agent.Shutdown(); err != nil {
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t.Fatalf("err: %v", err)
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}
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select {
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case <-agent.ShutdownCh():
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default:
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t.Fatalf("should be closed")
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}
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}
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func TestAgent_RPCPing(t *testing.T) {
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dir, agent := makeAgent(t, nextConfig())
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defer os.RemoveAll(dir)
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defer agent.Shutdown()
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var out struct{}
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if err := agent.RPC("Status.Ping", struct{}{}, &out); err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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func TestAgent_AddService(t *testing.T) {
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dir, agent := makeAgent(t, nextConfig())
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defer os.RemoveAll(dir)
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defer agent.Shutdown()
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srv := &structs.NodeService{
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ID: "redis",
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Service: "redis",
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Tags: []string{"foo"},
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Port: 8000,
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}
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chk := &CheckType{TTL: time.Minute}
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err := agent.AddService(srv, chk)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Ensure we have a state mapping
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if _, ok := agent.state.Services()["redis"]; !ok {
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t.Fatalf("missing redis service")
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}
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// Ensure we have a check mapping
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if _, ok := agent.state.Checks()["service:redis"]; !ok {
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t.Fatalf("missing redis check")
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}
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// Ensure a TTL is setup
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if _, ok := agent.checkTTLs["service:redis"]; !ok {
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t.Fatalf("missing redis check ttl")
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}
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}
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func TestAgent_RemoveService(t *testing.T) {
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dir, agent := makeAgent(t, nextConfig())
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defer os.RemoveAll(dir)
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defer agent.Shutdown()
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// Remove a service that doesn't exist
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if err := agent.RemoveService("redis"); err != nil {
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t.Fatalf("err: %v", err)
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}
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srv := &structs.NodeService{
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ID: "redis",
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Service: "redis",
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Port: 8000,
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}
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chk := &CheckType{TTL: time.Minute}
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if err := agent.AddService(srv, chk); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Remove the service
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if err := agent.RemoveService("redis"); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Ensure we have a state mapping
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if _, ok := agent.state.Services()["redis"]; ok {
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t.Fatalf("have redis service")
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}
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// Ensure we have a check mapping
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if _, ok := agent.state.Checks()["service:redis"]; ok {
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t.Fatalf("have redis check")
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}
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// Ensure a TTL is setup
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if _, ok := agent.checkTTLs["service:redis"]; ok {
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t.Fatalf("have redis check ttl")
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}
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}
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func TestAgent_AddCheck(t *testing.T) {
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dir, agent := makeAgent(t, nextConfig())
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defer os.RemoveAll(dir)
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defer agent.Shutdown()
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health := &structs.HealthCheck{
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Node: "foo",
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CheckID: "mem",
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Name: "memory util",
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Status: structs.HealthUnknown,
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}
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chk := &CheckType{
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Script: "exit 0",
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Interval: 15 * time.Second,
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}
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err := agent.AddCheck(health, chk)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Ensure we have a check mapping
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if _, ok := agent.state.Checks()["mem"]; !ok {
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t.Fatalf("missing mem check")
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}
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// Ensure a TTL is setup
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if _, ok := agent.checkMonitors["mem"]; !ok {
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t.Fatalf("missing mem monitor")
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}
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}
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func TestAgent_AddCheck_MinInterval(t *testing.T) {
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dir, agent := makeAgent(t, nextConfig())
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defer os.RemoveAll(dir)
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defer agent.Shutdown()
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health := &structs.HealthCheck{
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Node: "foo",
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CheckID: "mem",
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Name: "memory util",
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Status: structs.HealthUnknown,
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}
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chk := &CheckType{
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Script: "exit 0",
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Interval: time.Microsecond,
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}
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err := agent.AddCheck(health, chk)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Ensure we have a check mapping
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if _, ok := agent.state.Checks()["mem"]; !ok {
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t.Fatalf("missing mem check")
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}
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// Ensure a TTL is setup
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if mon, ok := agent.checkMonitors["mem"]; !ok {
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t.Fatalf("missing mem monitor")
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} else if mon.Interval != MinInterval {
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t.Fatalf("bad mem monitor interval")
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}
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}
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func TestAgent_RemoveCheck(t *testing.T) {
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dir, agent := makeAgent(t, nextConfig())
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defer os.RemoveAll(dir)
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defer agent.Shutdown()
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// Remove check that doesn't exist
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if err := agent.RemoveCheck("mem"); err != nil {
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t.Fatalf("err: %v", err)
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}
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health := &structs.HealthCheck{
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Node: "foo",
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CheckID: "mem",
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Name: "memory util",
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Status: structs.HealthUnknown,
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}
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chk := &CheckType{
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Script: "exit 0",
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Interval: 15 * time.Second,
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}
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err := agent.AddCheck(health, chk)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Remove check
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if err := agent.RemoveCheck("mem"); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Ensure we have a check mapping
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if _, ok := agent.state.Checks()["mem"]; ok {
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t.Fatalf("have mem check")
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}
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// Ensure a TTL is setup
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if _, ok := agent.checkMonitors["mem"]; ok {
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t.Fatalf("have mem monitor")
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}
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}
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func TestAgent_UpdateCheck(t *testing.T) {
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dir, agent := makeAgent(t, nextConfig())
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defer os.RemoveAll(dir)
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defer agent.Shutdown()
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health := &structs.HealthCheck{
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Node: "foo",
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CheckID: "mem",
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Name: "memory util",
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Status: structs.HealthUnknown,
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}
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chk := &CheckType{
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TTL: 15 * time.Second,
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}
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err := agent.AddCheck(health, chk)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Remove check
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if err := agent.UpdateCheck("mem", structs.HealthPassing, "foo"); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Ensure we have a check mapping
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status := agent.state.Checks()["mem"]
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if status.Status != structs.HealthPassing {
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t.Fatalf("bad: %v", status)
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}
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if status.Output != "foo" {
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t.Fatalf("bad: %v", status)
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}
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}
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