open-consul/agent/ae/ae_test.go
Paul Banks 979e1c9c94 Add -sidecar-for and new /agent/service/:service_id endpoint (#4691)
- A new endpoint `/v1/agent/service/:service_id` which is a generic way to look up the service for a single instance. The primary value here is that it:
   - **supports hash-based blocking** and so;
   - **replaces `/agent/connect/proxy/:proxy_id`** as the mechanism the built-in proxy uses to read its config.
   - It's not proxy specific and so works for any service.
   - It has a temporary shim to call through to the existing endpoint to preserve current managed proxy config defaulting behaviour until that is removed entirely (tested).
 - The built-in proxy now uses the new endpoint exclusively for it's config
 - The built-in proxy now has a `-sidecar-for` flag that allows the service ID of the _target_ service to be specified, on the condition that there is exactly one "sidecar" proxy (that is one that has `Proxy.DestinationServiceID` set) for the service registered.
 - Several fixes for edge cases for SidecarService
 - A fix for `Alias` checks - when running locally they didn't update their state until some external thing updated the target. If the target service has no checks registered as below, then the alias never made it past critical.
2018-10-10 16:55:34 +01:00

401 lines
11 KiB
Go

package ae
import (
"errors"
"fmt"
"log"
"os"
"reflect"
"sync"
"testing"
"time"
"github.com/hashicorp/consul/lib"
"github.com/stretchr/testify/assert"
)
func TestAE_scaleFactor(t *testing.T) {
t.Parallel()
tests := []struct {
nodes int
scale int
}{
{100, 1},
{200, 2},
{1000, 4},
{10000, 8},
}
for _, tt := range tests {
t.Run(fmt.Sprintf("%d nodes", tt.nodes), func(t *testing.T) {
if got, want := scaleFactor(tt.nodes), tt.scale; got != want {
t.Fatalf("got scale factor %d want %d", got, want)
}
})
}
}
func TestAE_Pause_nestedPauseResume(t *testing.T) {
t.Parallel()
l := NewStateSyncer(nil, 0, nil, nil)
if l.Paused() != false {
t.Fatal("syncer should be unPaused after init")
}
l.Pause()
if l.Paused() != true {
t.Fatal("syncer should be Paused after first call to Pause()")
}
l.Pause()
if l.Paused() != true {
t.Fatal("syncer should STILL be Paused after second call to Pause()")
}
gotR := l.Resume()
if l.Paused() != true {
t.Fatal("syncer should STILL be Paused after FIRST call to Resume()")
}
assert.False(t, gotR)
gotR = l.Resume()
if l.Paused() != false {
t.Fatal("syncer should NOT be Paused after SECOND call to Resume()")
}
assert.True(t, gotR)
defer func() {
err := recover()
if err == nil {
t.Fatal("unbalanced Resume() should panic")
}
}()
l.Resume()
}
func TestAE_Pause_ResumeTriggersSyncChanges(t *testing.T) {
l := NewStateSyncer(nil, 0, nil, nil)
l.Pause()
l.Resume()
select {
case <-l.SyncChanges.Notif():
// expected
case <-l.SyncFull.Notif():
t.Fatal("resume triggered SyncFull instead of SyncChanges")
default:
t.Fatal("resume did not trigger SyncFull")
}
}
func TestAE_staggerDependsOnClusterSize(t *testing.T) {
libRandomStagger = func(d time.Duration) time.Duration { return d }
defer func() { libRandomStagger = lib.RandomStagger }()
l := testSyncer()
if got, want := l.staggerFn(10*time.Millisecond), 10*time.Millisecond; got != want {
t.Fatalf("got %v want %v", got, want)
}
l.ClusterSize = func() int { return 256 }
if got, want := l.staggerFn(10*time.Millisecond), 20*time.Millisecond; got != want {
t.Fatalf("got %v want %v", got, want)
}
}
func TestAE_Run_SyncFullBeforeChanges(t *testing.T) {
shutdownCh := make(chan struct{})
state := &mock{
syncChanges: func() error {
close(shutdownCh)
return nil
},
}
// indicate that we have partial changes before starting Run
l := testSyncer()
l.State = state
l.ShutdownCh = shutdownCh
l.SyncChanges.Trigger()
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
l.Run()
}()
wg.Wait()
if got, want := state.seq, []string{"full", "changes"}; !reflect.DeepEqual(got, want) {
t.Fatalf("got call sequence %v want %v", got, want)
}
}
func TestAE_Run_Quit(t *testing.T) {
t.Run("Run panics without ClusterSize", func(t *testing.T) {
defer func() {
err := recover()
if err == nil {
t.Fatal("Run should panic")
}
}()
l := testSyncer()
l.ClusterSize = nil
l.Run()
})
t.Run("runFSM quits", func(t *testing.T) {
// start timer which explodes if runFSM does not quit
tm := time.AfterFunc(time.Second, func() { panic("timeout") })
l := testSyncer()
l.runFSM(fullSyncState, func(fsmState) fsmState { return doneState })
// should just quit
tm.Stop()
})
}
func TestAE_FSM(t *testing.T) {
t.Run("fullSyncState", func(t *testing.T) {
t.Run("Paused -> retryFullSyncState", func(t *testing.T) {
l := testSyncer()
l.Pause()
fs := l.nextFSMState(fullSyncState)
if got, want := fs, retryFullSyncState; got != want {
t.Fatalf("got state %v want %v", got, want)
}
})
t.Run("SyncFull() error -> retryFullSyncState", func(t *testing.T) {
l := testSyncer()
l.State = &mock{syncFull: func() error { return errors.New("boom") }}
fs := l.nextFSMState(fullSyncState)
if got, want := fs, retryFullSyncState; got != want {
t.Fatalf("got state %v want %v", got, want)
}
})
t.Run("SyncFull() OK -> partialSyncState", func(t *testing.T) {
l := testSyncer()
l.State = &mock{}
fs := l.nextFSMState(fullSyncState)
if got, want := fs, partialSyncState; got != want {
t.Fatalf("got state %v want %v", got, want)
}
})
})
t.Run("retryFullSyncState", func(t *testing.T) {
// helper for testing state transitions from retrySyncFullState
test := func(ev event, to fsmState) {
l := testSyncer()
l.retrySyncFullEvent = func() event { return ev }
fs := l.nextFSMState(retryFullSyncState)
if got, want := fs, to; got != want {
t.Fatalf("got state %v want %v", got, want)
}
}
t.Run("shutdownEvent -> doneState", func(t *testing.T) {
test(shutdownEvent, doneState)
})
t.Run("syncFullNotifEvent -> fullSyncState", func(t *testing.T) {
test(syncFullNotifEvent, fullSyncState)
})
t.Run("syncFullTimerEvent -> fullSyncState", func(t *testing.T) {
test(syncFullTimerEvent, fullSyncState)
})
t.Run("invalid event -> panic ", func(t *testing.T) {
defer func() {
err := recover()
if err == nil {
t.Fatal("invalid event should panic")
}
}()
test(event("invalid"), fsmState(""))
})
})
t.Run("partialSyncState", func(t *testing.T) {
// helper for testing state transitions from partialSyncState
test := func(ev event, to fsmState) {
l := testSyncer()
l.syncChangesEvent = func() event { return ev }
fs := l.nextFSMState(partialSyncState)
if got, want := fs, to; got != want {
t.Fatalf("got state %v want %v", got, want)
}
}
t.Run("shutdownEvent -> doneState", func(t *testing.T) {
test(shutdownEvent, doneState)
})
t.Run("syncFullNotifEvent -> fullSyncState", func(t *testing.T) {
test(syncFullNotifEvent, fullSyncState)
})
t.Run("syncFullTimerEvent -> fullSyncState", func(t *testing.T) {
test(syncFullTimerEvent, fullSyncState)
})
t.Run("syncChangesEvent+Paused -> partialSyncState", func(t *testing.T) {
l := testSyncer()
l.Pause()
l.syncChangesEvent = func() event { return syncChangesNotifEvent }
fs := l.nextFSMState(partialSyncState)
if got, want := fs, partialSyncState; got != want {
t.Fatalf("got state %v want %v", got, want)
}
})
t.Run("syncChangesEvent+SyncChanges() error -> partialSyncState", func(t *testing.T) {
l := testSyncer()
l.State = &mock{syncChanges: func() error { return errors.New("boom") }}
l.syncChangesEvent = func() event { return syncChangesNotifEvent }
fs := l.nextFSMState(partialSyncState)
if got, want := fs, partialSyncState; got != want {
t.Fatalf("got state %v want %v", got, want)
}
})
t.Run("syncChangesEvent+SyncChanges() OK -> partialSyncState", func(t *testing.T) {
l := testSyncer()
l.State = &mock{}
l.syncChangesEvent = func() event { return syncChangesNotifEvent }
fs := l.nextFSMState(partialSyncState)
if got, want := fs, partialSyncState; got != want {
t.Fatalf("got state %v want %v", got, want)
}
})
t.Run("invalid event -> panic ", func(t *testing.T) {
defer func() {
err := recover()
if err == nil {
t.Fatal("invalid event should panic")
}
}()
test(event("invalid"), fsmState(""))
})
})
t.Run("invalid state -> panic ", func(t *testing.T) {
defer func() {
err := recover()
if err == nil {
t.Fatal("invalid state should panic")
}
}()
l := testSyncer()
l.nextFSMState(fsmState("invalid"))
})
}
func TestAE_RetrySyncFullEvent(t *testing.T) {
t.Run("trigger shutdownEvent", func(t *testing.T) {
l := testSyncer()
l.ShutdownCh = make(chan struct{})
evch := make(chan event)
go func() { evch <- l.retrySyncFullEvent() }()
close(l.ShutdownCh)
if got, want := <-evch, shutdownEvent; got != want {
t.Fatalf("got event %q want %q", got, want)
}
})
t.Run("trigger shutdownEvent during FullNotif", func(t *testing.T) {
l := testSyncer()
l.ShutdownCh = make(chan struct{})
evch := make(chan event)
go func() { evch <- l.retrySyncFullEvent() }()
l.SyncFull.Trigger()
time.Sleep(100 * time.Millisecond)
close(l.ShutdownCh)
if got, want := <-evch, shutdownEvent; got != want {
t.Fatalf("got event %q want %q", got, want)
}
})
t.Run("trigger syncFullNotifEvent", func(t *testing.T) {
l := testSyncer()
l.serverUpInterval = 10 * time.Millisecond
evch := make(chan event)
go func() { evch <- l.retrySyncFullEvent() }()
l.SyncFull.Trigger()
if got, want := <-evch, syncFullNotifEvent; got != want {
t.Fatalf("got event %q want %q", got, want)
}
})
t.Run("trigger syncFullTimerEvent", func(t *testing.T) {
l := testSyncer()
l.retryFailInterval = 10 * time.Millisecond
evch := make(chan event)
go func() { evch <- l.retrySyncFullEvent() }()
if got, want := <-evch, syncFullTimerEvent; got != want {
t.Fatalf("got event %q want %q", got, want)
}
})
}
func TestAE_SyncChangesEvent(t *testing.T) {
t.Run("trigger shutdownEvent", func(t *testing.T) {
l := testSyncer()
l.ShutdownCh = make(chan struct{})
evch := make(chan event)
go func() { evch <- l.syncChangesEvent() }()
close(l.ShutdownCh)
if got, want := <-evch, shutdownEvent; got != want {
t.Fatalf("got event %q want %q", got, want)
}
})
t.Run("trigger shutdownEvent during FullNotif", func(t *testing.T) {
l := testSyncer()
l.ShutdownCh = make(chan struct{})
evch := make(chan event)
go func() { evch <- l.syncChangesEvent() }()
l.SyncFull.Trigger()
time.Sleep(100 * time.Millisecond)
close(l.ShutdownCh)
if got, want := <-evch, shutdownEvent; got != want {
t.Fatalf("got event %q want %q", got, want)
}
})
t.Run("trigger syncFullNotifEvent", func(t *testing.T) {
l := testSyncer()
l.serverUpInterval = 10 * time.Millisecond
evch := make(chan event)
go func() { evch <- l.syncChangesEvent() }()
l.SyncFull.Trigger()
if got, want := <-evch, syncFullNotifEvent; got != want {
t.Fatalf("got event %q want %q", got, want)
}
})
t.Run("trigger syncFullTimerEvent", func(t *testing.T) {
l := testSyncer()
l.Interval = 10 * time.Millisecond
evch := make(chan event)
go func() { evch <- l.syncChangesEvent() }()
if got, want := <-evch, syncFullTimerEvent; got != want {
t.Fatalf("got event %q want %q", got, want)
}
})
t.Run("trigger syncChangesNotifEvent", func(t *testing.T) {
l := testSyncer()
evch := make(chan event)
go func() { evch <- l.syncChangesEvent() }()
l.SyncChanges.Trigger()
if got, want := <-evch, syncChangesNotifEvent; got != want {
t.Fatalf("got event %q want %q", got, want)
}
})
}
type mock struct {
seq []string
syncFull, syncChanges func() error
}
func (m *mock) SyncFull() error {
m.seq = append(m.seq, "full")
if m.syncFull != nil {
return m.syncFull()
}
return nil
}
func (m *mock) SyncChanges() error {
m.seq = append(m.seq, "changes")
if m.syncChanges != nil {
return m.syncChanges()
}
return nil
}
func testSyncer() *StateSyncer {
logger := log.New(os.Stderr, "", 0)
l := NewStateSyncer(nil, time.Second, nil, logger)
l.stagger = func(d time.Duration) time.Duration { return d }
l.ClusterSize = func() int { return 1 }
return l
}