open-consul/agent/consul/coordinate_endpoint_test.go
Frank Schröder 44e6b8122d acl: consolidate error handling (#3401)
The error handling of the ACL code relies on the presence of certain
magic error messages. Since the error values are sent via RPC between
older and newer consul agents we cannot just replace the magic values
with typed errors and switch to type checks since this would break
compatibility with older clients.

Therefore, this patch moves all magic ACL error messages into the acl
package and provides default error values and helper functions which
determine the type of error.
2017-08-23 16:52:48 +02:00

515 lines
15 KiB
Go

package consul
import (
"fmt"
"math"
"math/rand"
"os"
"reflect"
"strings"
"testing"
"time"
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/testrpc"
"github.com/hashicorp/consul/testutil/retry"
"github.com/hashicorp/net-rpc-msgpackrpc"
"github.com/hashicorp/serf/coordinate"
)
// generateRandomCoordinate creates a random coordinate. This mucks with the
// underlying structure directly, so it's not really useful for any particular
// position in the network, but it's a good payload to send through to make
// sure things come out the other side or get stored correctly.
func generateRandomCoordinate() *coordinate.Coordinate {
config := coordinate.DefaultConfig()
coord := coordinate.NewCoordinate(config)
for i := range coord.Vec {
coord.Vec[i] = rand.NormFloat64()
}
coord.Error = rand.NormFloat64()
coord.Adjustment = rand.NormFloat64()
return coord
}
// verifyCoordinatesEqual will compare a and b and fail if they are not exactly
// equal (no floating point fuzz is considered since we are trying to make sure
// we are getting exactly the coordinates we expect, without math on them).
func verifyCoordinatesEqual(t *testing.T, a, b *coordinate.Coordinate) {
if !reflect.DeepEqual(a, b) {
t.Fatalf("coordinates are not equal: %v != %v", a, b)
}
}
func TestCoordinate_Update(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.CoordinateUpdatePeriod = 500 * time.Millisecond
c.CoordinateUpdateBatchSize = 5
c.CoordinateUpdateMaxBatches = 2
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
codec := rpcClient(t, s1)
defer codec.Close()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Register some nodes.
nodes := []string{"node1", "node2"}
for _, node := range nodes {
req := structs.RegisterRequest{
Datacenter: "dc1",
Node: node,
Address: "127.0.0.1",
}
var reply struct{}
if err := msgpackrpc.CallWithCodec(codec, "Catalog.Register", &req, &reply); err != nil {
t.Fatalf("err: %v", err)
}
}
// Send an update for the first node.
arg1 := structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "node1",
Coord: generateRandomCoordinate(),
}
var out struct{}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg1, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Send an update for the second node.
arg2 := structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "node2",
Coord: generateRandomCoordinate(),
}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Make sure the updates did not yet apply because the update period
// hasn't expired.
state := s1.fsm.State()
c, err := state.CoordinateGetRaw("node1")
if err != nil {
t.Fatalf("err: %v", err)
}
if c != nil {
t.Fatalf("should be nil because the update should be batched")
}
c, err = state.CoordinateGetRaw("node2")
if err != nil {
t.Fatalf("err: %v", err)
}
if c != nil {
t.Fatalf("should be nil because the update should be batched")
}
// Send another update for the second node. It should take precedence
// since there will be two updates in the same batch.
arg2.Coord = generateRandomCoordinate()
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Wait a while and the updates should get picked up.
time.Sleep(3 * s1.config.CoordinateUpdatePeriod)
c, err = state.CoordinateGetRaw("node1")
if err != nil {
t.Fatalf("err: %v", err)
}
if c == nil {
t.Fatalf("should return a coordinate but it's nil")
}
verifyCoordinatesEqual(t, c, arg1.Coord)
c, err = state.CoordinateGetRaw("node2")
if err != nil {
t.Fatalf("err: %v", err)
}
if c == nil {
t.Fatalf("should return a coordinate but it's nil")
}
verifyCoordinatesEqual(t, c, arg2.Coord)
// Register a bunch of additional nodes.
spamLen := s1.config.CoordinateUpdateBatchSize*s1.config.CoordinateUpdateMaxBatches + 1
for i := 0; i < spamLen; i++ {
req := structs.RegisterRequest{
Datacenter: "dc1",
Node: fmt.Sprintf("bogusnode%d", i),
Address: "127.0.0.1",
}
var reply struct{}
if err := msgpackrpc.CallWithCodec(codec, "Catalog.Register", &req, &reply); err != nil {
t.Fatalf("err: %v", err)
}
}
// Now spam some coordinate updates and make sure it starts throwing
// them away if they exceed the batch allowance. Note we have to make
// unique names since these are held in map by node name.
for i := 0; i < spamLen; i++ {
arg1.Node = fmt.Sprintf("bogusnode%d", i)
arg1.Coord = generateRandomCoordinate()
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg1, &out); err != nil {
t.Fatalf("err: %v", err)
}
}
// Wait a little while for the batch routine to run, then make sure
// exactly one of the updates got dropped (we won't know which one).
time.Sleep(3 * s1.config.CoordinateUpdatePeriod)
numDropped := 0
for i := 0; i < spamLen; i++ {
c, err = state.CoordinateGetRaw(fmt.Sprintf("bogusnode%d", i))
if err != nil {
t.Fatalf("err: %v", err)
}
if c == nil {
numDropped++
}
}
if numDropped != 1 {
t.Fatalf("wrong number of coordinates dropped, %d != 1", numDropped)
}
// Send a coordinate with a NaN to make sure that we don't absorb that
// into the database.
arg2.Coord.Vec[0] = math.NaN()
err = msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out)
if err == nil || !strings.Contains(err.Error(), "invalid coordinate") {
t.Fatalf("should have failed with an error, got %v", err)
}
// Finally, send a coordinate with the wrong dimensionality to make sure
// there are no panics, and that it gets rejected.
arg2.Coord.Vec = make([]float64, 2*len(arg2.Coord.Vec))
err = msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out)
if err == nil || !strings.Contains(err.Error(), "incompatible coordinate") {
t.Fatalf("should have failed with an error, got %v", err)
}
}
func TestCoordinate_Update_ACLDeny(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "deny"
c.ACLEnforceVersion8 = false
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
codec := rpcClient(t, s1)
defer codec.Close()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Register some nodes.
nodes := []string{"node1", "node2"}
for _, node := range nodes {
req := structs.RegisterRequest{
Datacenter: "dc1",
Node: node,
Address: "127.0.0.1",
}
var reply struct{}
if err := msgpackrpc.CallWithCodec(codec, "Catalog.Register", &req, &reply); err != nil {
t.Fatalf("err: %v", err)
}
}
// Send an update for the first node. This should go through since we
// don't have version 8 ACLs enforced yet.
req := structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "node1",
Coord: generateRandomCoordinate(),
}
var out struct{}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &req, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Now turn on version 8 enforcement and try again.
s1.config.ACLEnforceVersion8 = true
err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &req, &out)
if !acl.IsErrPermissionDenied(err) {
t.Fatalf("err: %v", err)
}
// Create an ACL that can write to the node.
arg := structs.ACLRequest{
Datacenter: "dc1",
Op: structs.ACLSet,
ACL: structs.ACL{
Name: "User token",
Type: structs.ACLTypeClient,
Rules: `
node "node1" {
policy = "write"
}
`,
},
WriteRequest: structs.WriteRequest{Token: "root"},
}
var id string
if err := msgpackrpc.CallWithCodec(codec, "ACL.Apply", &arg, &id); err != nil {
t.Fatalf("err: %v", err)
}
// With the token, it should now go through.
req.Token = id
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &req, &out); err != nil {
t.Fatalf("err: %v", err)
}
// But it should be blocked for the other node.
req.Node = "node2"
err = msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &req, &out)
if !acl.IsErrPermissionDenied(err) {
t.Fatalf("err: %v", err)
}
}
func TestCoordinate_ListDatacenters(t *testing.T) {
t.Parallel()
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
codec := rpcClient(t, s1)
defer codec.Close()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// It's super hard to force the Serfs into a known configuration of
// coordinates, so the best we can do is make sure our own DC shows
// up in the list with the proper coordinates. The guts of the algorithm
// are extensively tested in rtt_test.go using a mock database.
var out []structs.DatacenterMap
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListDatacenters", struct{}{}, &out); err != nil {
t.Fatalf("err: %v", err)
}
if len(out) != 1 ||
out[0].Datacenter != "dc1" ||
len(out[0].Coordinates) != 1 ||
out[0].Coordinates[0].Node != s1.config.NodeName {
t.Fatalf("bad: %v", out)
}
c, err := s1.serfWAN.GetCoordinate()
if err != nil {
t.Fatalf("bad: %v", err)
}
verifyCoordinatesEqual(t, c, out[0].Coordinates[0].Coord)
}
func TestCoordinate_ListNodes(t *testing.T) {
t.Parallel()
dir1, s1 := testServer(t)
defer os.RemoveAll(dir1)
defer s1.Shutdown()
codec := rpcClient(t, s1)
defer codec.Close()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Register some nodes.
nodes := []string{"foo", "bar", "baz"}
for _, node := range nodes {
req := structs.RegisterRequest{
Datacenter: "dc1",
Node: node,
Address: "127.0.0.1",
}
var reply struct{}
if err := msgpackrpc.CallWithCodec(codec, "Catalog.Register", &req, &reply); err != nil {
t.Fatalf("err: %v", err)
}
}
// Send coordinate updates for a few nodes.
arg1 := structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "foo",
Coord: generateRandomCoordinate(),
}
var out struct{}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg1, &out); err != nil {
t.Fatalf("err: %v", err)
}
arg2 := structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "bar",
Coord: generateRandomCoordinate(),
}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out); err != nil {
t.Fatalf("err: %v", err)
}
arg3 := structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "baz",
Coord: generateRandomCoordinate(),
}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg3, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Now query back for all the nodes.
retry.Run(t, func(r *retry.R) {
arg := structs.DCSpecificRequest{
Datacenter: "dc1",
}
resp := structs.IndexedCoordinates{}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListNodes", &arg, &resp); err != nil {
r.Fatalf("err: %v", err)
}
if len(resp.Coordinates) != 3 ||
resp.Coordinates[0].Node != "bar" ||
resp.Coordinates[1].Node != "baz" ||
resp.Coordinates[2].Node != "foo" {
r.Fatalf("bad: %v", resp.Coordinates)
}
verifyCoordinatesEqual(t, resp.Coordinates[0].Coord, arg2.Coord) // bar
verifyCoordinatesEqual(t, resp.Coordinates[1].Coord, arg3.Coord) // baz
verifyCoordinatesEqual(t, resp.Coordinates[2].Coord, arg1.Coord) // foo
})
}
func TestCoordinate_ListNodes_ACLFilter(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLMasterToken = "root"
c.ACLDefaultPolicy = "deny"
c.ACLEnforceVersion8 = false
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
codec := rpcClient(t, s1)
defer codec.Close()
testrpc.WaitForLeader(t, s1.RPC, "dc1")
// Register some nodes.
nodes := []string{"foo", "bar", "baz"}
for _, node := range nodes {
req := structs.RegisterRequest{
Datacenter: "dc1",
Node: node,
Address: "127.0.0.1",
WriteRequest: structs.WriteRequest{
Token: "root",
},
}
var reply struct{}
if err := msgpackrpc.CallWithCodec(codec, "Catalog.Register", &req, &reply); err != nil {
t.Fatalf("err: %v", err)
}
}
// Send coordinate updates for a few nodes.
arg1 := structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "foo",
Coord: generateRandomCoordinate(),
WriteRequest: structs.WriteRequest{
Token: "root",
},
}
var out struct{}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg1, &out); err != nil {
t.Fatalf("err: %v", err)
}
arg2 := structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "bar",
Coord: generateRandomCoordinate(),
WriteRequest: structs.WriteRequest{
Token: "root",
},
}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg2, &out); err != nil {
t.Fatalf("err: %v", err)
}
arg3 := structs.CoordinateUpdateRequest{
Datacenter: "dc1",
Node: "baz",
Coord: generateRandomCoordinate(),
WriteRequest: structs.WriteRequest{
Token: "root",
},
}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.Update", &arg3, &out); err != nil {
t.Fatalf("err: %v", err)
}
// Wait for all the coordinate updates to apply. Since we aren't
// enforcing version 8 ACLs, this should also allow us to read
// everything back without a token.
retry.Run(t, func(r *retry.R) {
arg := structs.DCSpecificRequest{
Datacenter: "dc1",
}
resp := structs.IndexedCoordinates{}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListNodes", &arg, &resp); err != nil {
r.Fatalf("err: %v", err)
}
if got, want := len(resp.Coordinates), 3; got != want {
r.Fatalf("got %d coordinates want %d", got, want)
}
})
// Now that we've waited for the batch processing to ingest the
// coordinates we can do the rest of the requests without the loop. We
// will start by turning on version 8 ACL support which should block
// everything.
s1.config.ACLEnforceVersion8 = true
arg := structs.DCSpecificRequest{
Datacenter: "dc1",
}
resp := structs.IndexedCoordinates{}
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListNodes", &arg, &resp); err != nil {
t.Fatalf("err: %v", err)
}
if len(resp.Coordinates) != 0 {
t.Fatalf("bad: %#v", resp.Coordinates)
}
// Create an ACL that can read one of the nodes.
var id string
{
req := structs.ACLRequest{
Datacenter: "dc1",
Op: structs.ACLSet,
ACL: structs.ACL{
Name: "User token",
Type: structs.ACLTypeClient,
Rules: `
node "foo" {
policy = "read"
}
`,
},
WriteRequest: structs.WriteRequest{Token: "root"},
}
if err := msgpackrpc.CallWithCodec(codec, "ACL.Apply", &req, &id); err != nil {
t.Fatalf("err: %v", err)
}
}
// With the token, it should now go through.
arg.Token = id
if err := msgpackrpc.CallWithCodec(codec, "Coordinate.ListNodes", &arg, &resp); err != nil {
t.Fatalf("err: %v", err)
}
if len(resp.Coordinates) != 1 || resp.Coordinates[0].Node != "foo" {
t.Fatalf("bad: %#v", resp.Coordinates)
}
}