246 lines
5.4 KiB
Go
246 lines
5.4 KiB
Go
package raft
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import (
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"sync"
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"time"
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)
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// Future is used to represent an action that may occur in the future.
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type Future interface {
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// Error blocks until the future arrives and then
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// returns the error status of the future.
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// This may be called any number of times - all
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// calls will return the same value.
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// Note that it is not OK to call this method
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// twice concurrently on the same Future instance.
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Error() error
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}
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// IndexFuture is used for future actions that can result in a raft log entry
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// being created.
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type IndexFuture interface {
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Future
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// Index holds the index of the newly applied log entry.
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// This must not be called until after the Error method has returned.
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Index() uint64
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}
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// ApplyFuture is used for Apply and can return the FSM response.
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type ApplyFuture interface {
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IndexFuture
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// Response returns the FSM response as returned
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// by the FSM.Apply method. This must not be called
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// until after the Error method has returned.
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Response() interface{}
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}
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// ConfigurationFuture is used for GetConfiguration and can return the
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// latest configuration in use by Raft.
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type ConfigurationFuture interface {
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IndexFuture
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// Configuration contains the latest configuration. This must
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// not be called until after the Error method has returned.
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Configuration() Configuration
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}
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// errorFuture is used to return a static error.
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type errorFuture struct {
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err error
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}
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func (e errorFuture) Error() error {
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return e.err
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}
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func (e errorFuture) Response() interface{} {
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return nil
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}
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func (e errorFuture) Index() uint64 {
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return 0
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}
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// deferError can be embedded to allow a future
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// to provide an error in the future.
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type deferError struct {
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err error
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errCh chan error
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responded bool
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}
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func (d *deferError) init() {
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d.errCh = make(chan error, 1)
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}
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func (d *deferError) Error() error {
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if d.err != nil {
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// Note that when we've received a nil error, this
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// won't trigger, but the channel is closed after
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// send so we'll still return nil below.
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return d.err
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}
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if d.errCh == nil {
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panic("waiting for response on nil channel")
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}
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d.err = <-d.errCh
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return d.err
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}
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func (d *deferError) respond(err error) {
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if d.errCh == nil {
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return
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}
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if d.responded {
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return
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}
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d.errCh <- err
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close(d.errCh)
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d.responded = true
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}
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// There are several types of requests that cause a configuration entry to
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// be appended to the log. These are encoded here for leaderLoop() to process.
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// This is internal to a single server.
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type configurationChangeFuture struct {
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logFuture
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req configurationChangeRequest
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}
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// bootstrapFuture is used to attempt a live bootstrap of the cluster. See the
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// Raft object's BootstrapCluster member function for more details.
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type bootstrapFuture struct {
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deferError
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// configuration is the proposed bootstrap configuration to apply.
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configuration Configuration
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}
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// logFuture is used to apply a log entry and waits until
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// the log is considered committed.
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type logFuture struct {
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deferError
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log Log
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response interface{}
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dispatch time.Time
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}
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func (l *logFuture) Response() interface{} {
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return l.response
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}
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func (l *logFuture) Index() uint64 {
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return l.log.Index
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}
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type shutdownFuture struct {
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raft *Raft
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}
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func (s *shutdownFuture) Error() error {
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if s.raft == nil {
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return nil
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}
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s.raft.waitShutdown()
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if closeable, ok := s.raft.trans.(WithClose); ok {
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closeable.Close()
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}
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return nil
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}
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// snapshotFuture is used for waiting on a snapshot to complete.
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type snapshotFuture struct {
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deferError
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}
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// reqSnapshotFuture is used for requesting a snapshot start.
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// It is only used internally.
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type reqSnapshotFuture struct {
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deferError
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// snapshot details provided by the FSM runner before responding
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index uint64
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term uint64
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snapshot FSMSnapshot
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}
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// restoreFuture is used for requesting an FSM to perform a
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// snapshot restore. Used internally only.
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type restoreFuture struct {
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deferError
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ID string
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}
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// verifyFuture is used to verify the current node is still
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// the leader. This is to prevent a stale read.
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type verifyFuture struct {
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deferError
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notifyCh chan *verifyFuture
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quorumSize int
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votes int
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voteLock sync.Mutex
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}
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// configurationsFuture is used to retrieve the current configurations. This is
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// used to allow safe access to this information outside of the main thread.
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type configurationsFuture struct {
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deferError
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configurations configurations
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}
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// Configuration returns the latest configuration in use by Raft.
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func (c *configurationsFuture) Configuration() Configuration {
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return c.configurations.latest
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}
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// Index returns the index of the latest configuration in use by Raft.
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func (c *configurationsFuture) Index() uint64 {
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return c.configurations.latestIndex
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}
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// vote is used to respond to a verifyFuture.
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// This may block when responding on the notifyCh.
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func (v *verifyFuture) vote(leader bool) {
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v.voteLock.Lock()
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defer v.voteLock.Unlock()
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// Guard against having notified already
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if v.notifyCh == nil {
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return
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}
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if leader {
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v.votes++
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if v.votes >= v.quorumSize {
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v.notifyCh <- v
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v.notifyCh = nil
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}
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} else {
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v.notifyCh <- v
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v.notifyCh = nil
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}
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}
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// appendFuture is used for waiting on a pipelined append
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// entries RPC.
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type appendFuture struct {
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deferError
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start time.Time
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args *AppendEntriesRequest
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resp *AppendEntriesResponse
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}
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func (a *appendFuture) Start() time.Time {
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return a.start
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}
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func (a *appendFuture) Request() *AppendEntriesRequest {
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return a.args
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}
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func (a *appendFuture) Response() *AppendEntriesResponse {
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return a.resp
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}
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