333ff22e9a
Embrace the future and use Go 1.6's vendor support via Godep. Go 1.5 users should `export GO15VENDOREXPERIMENT=1`
123 lines
2.8 KiB
Go
123 lines
2.8 KiB
Go
package msgpackrpc
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import (
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"bufio"
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"io"
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"net/rpc"
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"sync"
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"github.com/hashicorp/go-msgpack/codec"
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)
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var (
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// msgpackHandle is shared handle for decoding
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msgpackHandle = &codec.MsgpackHandle{}
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)
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// MsgpackCodec implements the rpc.ClientCodec and rpc.ServerCodec
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// using the msgpack encoding
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type MsgpackCodec struct {
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closed bool
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conn io.ReadWriteCloser
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bufR *bufio.Reader
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bufW *bufio.Writer
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enc *codec.Encoder
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dec *codec.Decoder
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writeLock sync.Mutex
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}
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// NewCodec returns a MsgpackCodec that can be used as either a Client or Server
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// rpc Codec using a default handle. It also provides controls for enabling and
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// disabling buffering for both reads and writes.
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func NewCodec(bufReads, bufWrites bool, conn io.ReadWriteCloser) *MsgpackCodec {
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return NewCodecFromHandle(bufReads, bufWrites, conn, msgpackHandle)
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}
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// NewCodecFromHandle returns a MsgpackCodec that can be used as either a Client
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// or Server rpc Codec using the passed handle. It also provides controls for
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// enabling and disabling buffering for both reads and writes.
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func NewCodecFromHandle(bufReads, bufWrites bool, conn io.ReadWriteCloser,
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h *codec.MsgpackHandle) *MsgpackCodec {
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cc := &MsgpackCodec{
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conn: conn,
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}
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if bufReads {
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cc.bufR = bufio.NewReader(conn)
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cc.dec = codec.NewDecoder(cc.bufR, h)
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} else {
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cc.dec = codec.NewDecoder(cc.conn, h)
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}
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if bufWrites {
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cc.bufW = bufio.NewWriter(conn)
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cc.enc = codec.NewEncoder(cc.bufW, h)
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} else {
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cc.enc = codec.NewEncoder(cc.conn, h)
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}
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return cc
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}
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func (cc *MsgpackCodec) ReadRequestHeader(r *rpc.Request) error {
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return cc.read(r)
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}
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func (cc *MsgpackCodec) ReadRequestBody(out interface{}) error {
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return cc.read(out)
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}
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func (cc *MsgpackCodec) WriteResponse(r *rpc.Response, body interface{}) error {
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cc.writeLock.Lock()
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defer cc.writeLock.Unlock()
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return cc.write(r, body)
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}
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func (cc *MsgpackCodec) ReadResponseHeader(r *rpc.Response) error {
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return cc.read(r)
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}
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func (cc *MsgpackCodec) ReadResponseBody(out interface{}) error {
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return cc.read(out)
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}
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func (cc *MsgpackCodec) WriteRequest(r *rpc.Request, body interface{}) error {
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cc.writeLock.Lock()
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defer cc.writeLock.Unlock()
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return cc.write(r, body)
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}
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func (cc *MsgpackCodec) Close() error {
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if cc.closed {
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return nil
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}
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cc.closed = true
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return cc.conn.Close()
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}
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func (cc *MsgpackCodec) write(obj1, obj2 interface{}) (err error) {
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if cc.closed {
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return io.EOF
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}
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if err = cc.enc.Encode(obj1); err != nil {
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return
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}
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if err = cc.enc.Encode(obj2); err != nil {
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return
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}
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if cc.bufW != nil {
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return cc.bufW.Flush()
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}
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return
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}
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func (cc *MsgpackCodec) read(obj interface{}) (err error) {
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if cc.closed {
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return io.EOF
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}
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// If nil is passed in, we should still attempt to read content to nowhere.
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if obj == nil {
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var obj2 interface{}
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return cc.dec.Decode(&obj2)
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}
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return cc.dec.Decode(obj)
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}
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