dd0e8eec14
* copyright headers for agent folder * Ignore test data files * fix proto files and remove headers in agent/uiserver folder * ignore deep-copy files
259 lines
4.3 KiB
Go
259 lines
4.3 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package wanfed
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import (
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"fmt"
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"net"
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"sync"
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"time"
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)
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// connPool pools idle negotiated ALPN_WANGossipPacket flavored connections to
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// remote servers. Idle connections only remain pooled for up to maxTime after
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// they were last acquired.
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type connPool struct {
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// maxTime is the maximum time to keep a connection open.
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maxTime time.Duration
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// mu protects pool and shutdown
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mu sync.Mutex
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pool map[string][]*conn
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shutdown bool
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shutdownCh chan struct{}
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reapWg sync.WaitGroup
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}
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func newConnPool(maxTime time.Duration) (*connPool, error) {
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if maxTime == 0 {
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return nil, fmt.Errorf("wanfed: conn pool needs a max time configured")
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}
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p := &connPool{
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maxTime: maxTime,
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pool: make(map[string][]*conn),
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shutdownCh: make(chan struct{}),
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}
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p.reapWg.Add(1)
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go p.reap()
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return p, nil
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}
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func (p *connPool) Close() error {
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p.mu.Lock()
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defer p.mu.Unlock()
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if p.shutdown {
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return nil
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}
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for _, conns := range p.pool {
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for _, conn := range conns {
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conn.Close()
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}
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}
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p.pool = nil
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p.shutdown = true
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close(p.shutdownCh)
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p.reapWg.Wait()
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return nil
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}
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// AcquireOrDial either removes an idle connection from the pool or
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// estabilishes a new one using the provided dialer function.
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func (p *connPool) AcquireOrDial(key string, dialer func() (net.Conn, error)) (*conn, error) {
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c, err := p.maybeAcquire(key)
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if err != nil {
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return nil, err
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}
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if c != nil {
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c.markForUse()
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return c, nil
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}
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nc, err := dialer()
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if err != nil {
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return nil, err
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}
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c = &conn{
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key: key,
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pool: p,
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Conn: nc,
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}
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c.markForUse()
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return c, nil
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}
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var errPoolClosed = fmt.Errorf("wanfed: connection pool is closed")
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// maybeAcquire removes an idle connection from the pool if possible otherwise
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// returns nil indicating there were no idle connections ready. It is the
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// caller's responsibility to open a new connection if that is desired.
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func (p *connPool) maybeAcquire(key string) (*conn, error) {
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p.mu.Lock()
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defer p.mu.Unlock()
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if p.shutdown {
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return nil, errPoolClosed
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}
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conns, ok := p.pool[key]
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if !ok {
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return nil, nil
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}
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switch len(conns) {
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case 0:
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delete(p.pool, key) // stray cleanup
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return nil, nil
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case 1:
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c := conns[0]
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delete(p.pool, key)
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return c, nil
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default:
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sz := len(conns)
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remaining, last := conns[0:sz-1], conns[sz-1]
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p.pool[key] = remaining
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return last, nil
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}
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}
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// returnConn puts the connection back into the idle pool for reuse.
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func (p *connPool) returnConn(c *conn) error {
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p.mu.Lock()
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defer p.mu.Unlock()
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if p.shutdown {
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return c.Conn.Close() // actual shutdown
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}
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p.pool[c.key] = append(p.pool[c.key], c)
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return nil
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}
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// reap periodically scans the idle pool for connections that have not been
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// used recently and closes them.
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func (p *connPool) reap() {
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defer p.reapWg.Done()
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for {
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select {
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case <-p.shutdownCh:
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return
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case <-time.After(time.Second):
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}
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p.reapOnce()
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}
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}
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func (p *connPool) reapOnce() {
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p.mu.Lock()
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defer p.mu.Unlock()
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if p.shutdown {
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return
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}
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now := time.Now()
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var removedKeys []string
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for key, conns := range p.pool {
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if len(conns) == 0 {
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removedKeys = append(removedKeys, key) // cleanup
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continue
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}
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var retain []*conn
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for _, c := range conns {
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// Skip recently used connections
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if now.Sub(c.lastUsed) < p.maxTime {
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retain = append(retain, c)
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} else {
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c.Conn.Close()
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}
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}
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if len(retain) == len(conns) {
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continue // no change
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} else if len(retain) == 0 {
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removedKeys = append(removedKeys, key)
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continue
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}
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p.pool[key] = retain
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}
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for _, key := range removedKeys {
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delete(p.pool, key)
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}
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}
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type conn struct {
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key string
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mu sync.Mutex
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lastUsed time.Time
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failed bool
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closed bool
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pool *connPool
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net.Conn
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}
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func (c *conn) ReturnOrClose() error {
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c.mu.Lock()
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closed := c.closed
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failed := c.failed
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if failed {
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c.closed = true
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}
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c.mu.Unlock()
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if closed {
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return nil
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}
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if failed {
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return c.Conn.Close()
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}
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return c.pool.returnConn(c)
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}
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func (c *conn) Close() error {
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c.mu.Lock()
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closed := c.closed
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c.closed = true
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c.mu.Unlock()
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if closed {
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return nil
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}
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return c.Conn.Close()
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}
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func (c *conn) markForUse() {
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c.mu.Lock()
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c.lastUsed = time.Now()
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c.failed = false
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c.mu.Unlock()
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}
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func (c *conn) MarkFailed() {
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c.mu.Lock()
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c.failed = true
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c.mu.Unlock()
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}
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