open-consul/agent/consul/fsm/snapshot_oss.go
freddygv b089472a12 Pass explicit signal with op for secrets write
Previously the updates to the peering secrets UUID table relied on
inferring what action triggered the update based on a reconciliation
against the existing secrets.

Instead we now explicitly require the operation to be given so that the
inference isn't necessary. This makes the UUID table logic easier to
reason about and fixes some related bugs.

There is also an update so that the peering secrets get handled on
snapshots/restores.
2022-08-03 17:25:12 -05:00

942 lines
24 KiB
Go

package fsm
import (
"github.com/hashicorp/consul-net-rpc/go-msgpack/codec"
"github.com/hashicorp/raft"
"github.com/hashicorp/consul/agent/consul/state"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/proto/pbpeering"
)
func init() {
registerPersister(persistOSS)
registerRestorer(structs.RegisterRequestType, restoreRegistration)
registerRestorer(structs.KVSRequestType, restoreKV)
registerRestorer(structs.TombstoneRequestType, restoreTombstone)
registerRestorer(structs.SessionRequestType, restoreSession)
registerRestorer(structs.DeprecatedACLRequestType, restoreACL) // TODO(ACL-Legacy-Compat) - remove in phase 2
registerRestorer(structs.ACLBootstrapRequestType, restoreACLBootstrap)
registerRestorer(structs.CoordinateBatchUpdateType, restoreCoordinates)
registerRestorer(structs.PreparedQueryRequestType, restorePreparedQuery)
registerRestorer(structs.AutopilotRequestType, restoreAutopilot)
registerRestorer(structs.IntentionRequestType, restoreLegacyIntention)
registerRestorer(structs.ConnectCARequestType, restoreConnectCA)
registerRestorer(structs.ConnectCAProviderStateType, restoreConnectCAProviderState)
registerRestorer(structs.ConnectCAConfigType, restoreConnectCAConfig)
registerRestorer(structs.IndexRequestType, restoreIndex)
registerRestorer(structs.ACLTokenSetRequestType, restoreToken)
registerRestorer(structs.ACLPolicySetRequestType, restorePolicy)
registerRestorer(structs.ConfigEntryRequestType, restoreConfigEntry)
registerRestorer(structs.ACLRoleSetRequestType, restoreRole)
registerRestorer(structs.ACLBindingRuleSetRequestType, restoreBindingRule)
registerRestorer(structs.ACLAuthMethodSetRequestType, restoreAuthMethod)
registerRestorer(structs.FederationStateRequestType, restoreFederationState)
registerRestorer(structs.SystemMetadataRequestType, restoreSystemMetadata)
registerRestorer(structs.ServiceVirtualIPRequestType, restoreServiceVirtualIP)
registerRestorer(structs.FreeVirtualIPRequestType, restoreFreeVirtualIP)
registerRestorer(structs.PeeringWriteType, restorePeering)
registerRestorer(structs.PeeringTrustBundleWriteType, restorePeeringTrustBundle)
registerRestorer(structs.PeeringSecretsWriteType, restorePeeringSecrets)
}
func persistOSS(s *snapshot, sink raft.SnapshotSink, encoder *codec.Encoder) error {
if err := s.persistVirtualIPs(sink, encoder); err != nil {
return err
}
if err := s.persistNodes(sink, encoder); err != nil {
return err
}
if err := s.persistSessions(sink, encoder); err != nil {
return err
}
if err := s.persistACLs(sink, encoder); err != nil {
return err
}
if err := s.persistKVs(sink, encoder); err != nil {
return err
}
if err := s.persistTombstones(sink, encoder); err != nil {
return err
}
if err := s.persistPreparedQueries(sink, encoder); err != nil {
return err
}
if err := s.persistAutopilot(sink, encoder); err != nil {
return err
}
if err := s.persistLegacyIntentions(sink, encoder); err != nil {
return err
}
if err := s.persistConnectCA(sink, encoder); err != nil {
return err
}
if err := s.persistConnectCAProviderState(sink, encoder); err != nil {
return err
}
if err := s.persistConnectCAConfig(sink, encoder); err != nil {
return err
}
if err := s.persistConfigEntries(sink, encoder); err != nil {
return err
}
if err := s.persistFederationStates(sink, encoder); err != nil {
return err
}
if err := s.persistSystemMetadata(sink, encoder); err != nil {
return err
}
if err := s.persistIndex(sink, encoder); err != nil {
return err
}
if err := s.persistPeerings(sink, encoder); err != nil {
return err
}
if err := s.persistPeeringTrustBundles(sink, encoder); err != nil {
return err
}
if err := s.persistPeeringSecrets(sink, encoder); err != nil {
return err
}
return nil
}
func (s *snapshot) persistNodes(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
// Get all the nodes
nodes, err := s.state.Nodes()
if err != nil {
return err
}
// Register each node
for node := nodes.Next(); node != nil; node = nodes.Next() {
n := node.(*structs.Node)
nodeEntMeta := n.GetEnterpriseMeta()
req := n.ToRegisterRequest()
// Register the node itself
if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
return err
}
if err := encoder.Encode(&req); err != nil {
return err
}
// Register each service this node has
services, err := s.state.Services(n.Node, nodeEntMeta, n.PeerName)
if err != nil {
return err
}
for service := services.Next(); service != nil; service = services.Next() {
if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
return err
}
req.Service = service.(*structs.ServiceNode).ToNodeService()
if err := encoder.Encode(&req); err != nil {
return err
}
}
// Register each check this node has
req.Service = nil
checks, err := s.state.Checks(n.Node, nodeEntMeta, n.PeerName)
if err != nil {
return err
}
for check := checks.Next(); check != nil; check = checks.Next() {
if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
return err
}
req.Check = check.(*structs.HealthCheck)
if err := encoder.Encode(&req); err != nil {
return err
}
}
}
// Save the coordinates separately since they are not part of the
// register request interface. To avoid copying them out, we turn
// them into batches with a single coordinate each.
coords, err := s.state.Coordinates()
if err != nil {
return err
}
for coord := coords.Next(); coord != nil; coord = coords.Next() {
if _, err := sink.Write([]byte{byte(structs.CoordinateBatchUpdateType)}); err != nil {
return err
}
updates := structs.Coordinates{coord.(*structs.Coordinate)}
if err := encoder.Encode(&updates); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistSessions(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
sessions, err := s.state.Sessions()
if err != nil {
return err
}
for session := sessions.Next(); session != nil; session = sessions.Next() {
if _, err := sink.Write([]byte{byte(structs.SessionRequestType)}); err != nil {
return err
}
if err := encoder.Encode(session.(*structs.Session)); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistACLs(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
tokens, err := s.state.ACLTokens()
if err != nil {
return err
}
// Don't check expiration times. Wait for explicit deletions.
for token := tokens.Next(); token != nil; token = tokens.Next() {
if _, err := sink.Write([]byte{byte(structs.ACLTokenSetRequestType)}); err != nil {
return err
}
if err := encoder.Encode(token.(*structs.ACLToken)); err != nil {
return err
}
}
policies, err := s.state.ACLPolicies()
if err != nil {
return err
}
for policy := policies.Next(); policy != nil; policy = policies.Next() {
if _, err := sink.Write([]byte{byte(structs.ACLPolicySetRequestType)}); err != nil {
return err
}
if err := encoder.Encode(policy.(*structs.ACLPolicy)); err != nil {
return err
}
}
roles, err := s.state.ACLRoles()
if err != nil {
return err
}
for role := roles.Next(); role != nil; role = roles.Next() {
if _, err := sink.Write([]byte{byte(structs.ACLRoleSetRequestType)}); err != nil {
return err
}
if err := encoder.Encode(role.(*structs.ACLRole)); err != nil {
return err
}
}
rules, err := s.state.ACLBindingRules()
if err != nil {
return err
}
for rule := rules.Next(); rule != nil; rule = rules.Next() {
if _, err := sink.Write([]byte{byte(structs.ACLBindingRuleSetRequestType)}); err != nil {
return err
}
if err := encoder.Encode(rule.(*structs.ACLBindingRule)); err != nil {
return err
}
}
methods, err := s.state.ACLAuthMethods()
if err != nil {
return err
}
for method := methods.Next(); method != nil; method = methods.Next() {
if _, err := sink.Write([]byte{byte(structs.ACLAuthMethodSetRequestType)}); err != nil {
return err
}
if err := encoder.Encode(method.(*structs.ACLAuthMethod)); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistKVs(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
entries, err := s.state.KVs()
if err != nil {
return err
}
for entry := entries.Next(); entry != nil; entry = entries.Next() {
if _, err := sink.Write([]byte{byte(structs.KVSRequestType)}); err != nil {
return err
}
if err := encoder.Encode(entry.(*structs.DirEntry)); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistTombstones(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
stones, err := s.state.Tombstones()
if err != nil {
return err
}
for stone := stones.Next(); stone != nil; stone = stones.Next() {
if _, err := sink.Write([]byte{byte(structs.TombstoneRequestType)}); err != nil {
return err
}
// For historical reasons, these are serialized in the snapshots
// as KV entries. We want to keep the snapshot format compatible
// with pre-0.6 versions for now.
s := stone.(*state.Tombstone)
fake := &structs.DirEntry{
Key: s.Key,
RaftIndex: structs.RaftIndex{
ModifyIndex: s.Index,
},
}
if err := encoder.Encode(fake); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistPreparedQueries(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
queries, err := s.state.PreparedQueries()
if err != nil {
return err
}
for _, query := range queries {
if _, err := sink.Write([]byte{byte(structs.PreparedQueryRequestType)}); err != nil {
return err
}
if err := encoder.Encode(query); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistAutopilot(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
config, err := s.state.Autopilot()
if err != nil {
return err
}
// Make sure we don't write a nil config out to a snapshot.
if config == nil {
return nil
}
if _, err := sink.Write([]byte{byte(structs.AutopilotRequestType)}); err != nil {
return err
}
if err := encoder.Encode(config); err != nil {
return err
}
return nil
}
func (s *snapshot) persistConnectCA(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
roots, err := s.state.CARoots()
if err != nil {
return err
}
for _, r := range roots {
if _, err := sink.Write([]byte{byte(structs.ConnectCARequestType)}); err != nil {
return err
}
if err := encoder.Encode(r); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistConnectCAConfig(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
config, err := s.state.CAConfig()
if err != nil {
return err
}
// Make sure we don't write a nil config out to a snapshot.
if config == nil {
return nil
}
if _, err := sink.Write([]byte{byte(structs.ConnectCAConfigType)}); err != nil {
return err
}
if err := encoder.Encode(config); err != nil {
return err
}
return nil
}
func (s *snapshot) persistConnectCAProviderState(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
state, err := s.state.CAProviderState()
if err != nil {
return err
}
for _, r := range state {
if _, err := sink.Write([]byte{byte(structs.ConnectCAProviderStateType)}); err != nil {
return err
}
if err := encoder.Encode(r); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistLegacyIntentions(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
//nolint:staticcheck
ixns, err := s.state.LegacyIntentions()
if err != nil {
return err
}
for _, ixn := range ixns {
if _, err := sink.Write([]byte{byte(structs.IntentionRequestType)}); err != nil {
return err
}
if err := encoder.Encode(ixn); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistConfigEntries(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
entries, err := s.state.ConfigEntries()
if err != nil {
return err
}
for _, entry := range entries {
if _, err := sink.Write([]byte{byte(structs.ConfigEntryRequestType)}); err != nil {
return err
}
// Encode the entry request without an operation since we don't need it for restoring.
// The request is used for its custom decoding/encoding logic around the ConfigEntry
// interface.
req := &structs.ConfigEntryRequest{
Entry: entry,
}
if err := encoder.Encode(req); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistFederationStates(sink raft.SnapshotSink, encoder *codec.Encoder) error {
fedStates, err := s.state.FederationStates()
if err != nil {
return err
}
for _, fedState := range fedStates {
if _, err := sink.Write([]byte{byte(structs.FederationStateRequestType)}); err != nil {
return err
}
// Encode the entry request without an operation since we don't need it for restoring.
// The request is used for its custom decoding/encoding logic around the ConfigEntry
// interface.
req := &structs.FederationStateRequest{
Op: structs.FederationStateUpsert,
State: fedState,
}
if err := encoder.Encode(req); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistSystemMetadata(sink raft.SnapshotSink, encoder *codec.Encoder) error {
entries, err := s.state.SystemMetadataEntries()
if err != nil {
return err
}
for _, entry := range entries {
if _, err := sink.Write([]byte{byte(structs.SystemMetadataRequestType)}); err != nil {
return err
}
if err := encoder.Encode(entry); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistIndex(sink raft.SnapshotSink, encoder *codec.Encoder) error {
// Get all the indexes
iter, err := s.state.Indexes()
if err != nil {
return err
}
for raw := iter.Next(); raw != nil; raw = iter.Next() {
// Prepare the request struct
idx := raw.(*state.IndexEntry)
// Write out a node registration
sink.Write([]byte{byte(structs.IndexRequestType)})
if err := encoder.Encode(idx); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistVirtualIPs(sink raft.SnapshotSink, encoder *codec.Encoder) error {
serviceVIPs, err := s.state.ServiceVirtualIPs()
if err != nil {
return err
}
for entry := serviceVIPs.Next(); entry != nil; entry = serviceVIPs.Next() {
if _, err := sink.Write([]byte{byte(structs.ServiceVirtualIPRequestType)}); err != nil {
return err
}
if err := encoder.Encode(entry.(state.ServiceVirtualIP)); err != nil {
return err
}
}
freeVIPs, err := s.state.FreeVirtualIPs()
if err != nil {
return err
}
for entry := freeVIPs.Next(); entry != nil; entry = freeVIPs.Next() {
if _, err := sink.Write([]byte{byte(structs.FreeVirtualIPRequestType)}); err != nil {
return err
}
if err := encoder.Encode(entry.(state.FreeVirtualIP)); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistPeerings(sink raft.SnapshotSink, encoder *codec.Encoder) error {
peerings, err := s.state.Peerings()
if err != nil {
return err
}
for entry := peerings.Next(); entry != nil; entry = peerings.Next() {
if _, err := sink.Write([]byte{byte(structs.PeeringWriteType)}); err != nil {
return err
}
if err := encoder.Encode(entry.(*pbpeering.Peering)); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistPeeringTrustBundles(sink raft.SnapshotSink, encoder *codec.Encoder) error {
ptbs, err := s.state.PeeringTrustBundles()
if err != nil {
return err
}
for entry := ptbs.Next(); entry != nil; entry = ptbs.Next() {
if _, err := sink.Write([]byte{byte(structs.PeeringTrustBundleWriteType)}); err != nil {
return err
}
if err := encoder.Encode(entry.(*pbpeering.PeeringTrustBundle)); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistPeeringSecrets(sink raft.SnapshotSink, encoder *codec.Encoder) error {
secrets, err := s.state.PeeringSecrets()
if err != nil {
return err
}
for entry := secrets.Next(); entry != nil; entry = secrets.Next() {
if _, err := sink.Write([]byte{byte(structs.PeeringSecretsWriteType)}); err != nil {
return err
}
if err := encoder.Encode(entry.(*pbpeering.PeeringSecrets)); err != nil {
return err
}
}
return nil
}
func restoreRegistration(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.RegisterRequest
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.Registration(header.LastIndex, &req); err != nil {
return err
}
return nil
}
func restoreKV(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.DirEntry
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.KVS(&req); err != nil {
return err
}
return nil
}
func restoreTombstone(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.DirEntry
if err := decoder.Decode(&req); err != nil {
return err
}
// For historical reasons, these are serialized in the
// snapshots as KV entries. We want to keep the snapshot
// format compatible with pre-0.6 versions for now.
stone := &state.Tombstone{
Key: req.Key,
Index: req.ModifyIndex,
}
if err := restore.Tombstone(stone); err != nil {
return err
}
return nil
}
func restoreSession(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.Session
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.Session(&req); err != nil {
return err
}
return nil
}
// TODO(ACL-Legacy-Compat) - remove in phase 2
func restoreACL(_ *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req LegacyACL
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.ACLToken(req.Convert()); err != nil {
return err
}
return nil
}
// TODO(ACL-Legacy-Compat) - remove in phase 2
type LegacyACL struct {
ID string
Name string
Type string
Rules string
structs.RaftIndex
}
// TODO(ACL-Legacy-Compat): remove in phase 2, used by snapshot restore
func (a LegacyACL) Convert() *structs.ACLToken {
correctedRules := structs.SanitizeLegacyACLTokenRules(a.Rules)
if correctedRules != "" {
a.Rules = correctedRules
}
token := &structs.ACLToken{
AccessorID: "",
SecretID: a.ID,
Description: a.Name,
Policies: nil,
ServiceIdentities: nil,
NodeIdentities: nil,
Type: a.Type,
Rules: a.Rules,
Local: false,
RaftIndex: a.RaftIndex,
}
token.SetHash(true)
return token
}
// TODO(ACL-Legacy-Compat) - remove in phase 2
func restoreACLBootstrap(_ *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
type ACLBootstrap struct {
// AllowBootstrap will only be true if no existing management tokens
// have been found.
AllowBootstrap bool
structs.RaftIndex
}
var req ACLBootstrap
if err := decoder.Decode(&req); err != nil {
return err
}
// With V2 ACLs whether bootstrapping has been performed is stored in the index table like nomad
// so this "restores" into that index table.
return restore.IndexRestore(&state.IndexEntry{Key: "acl-token-bootstrap", Value: req.ModifyIndex})
}
func restoreCoordinates(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.Coordinates
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.Coordinates(header.LastIndex, req); err != nil {
return err
}
return nil
}
func restorePreparedQuery(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.PreparedQuery
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.PreparedQuery(&req); err != nil {
return err
}
return nil
}
func restoreAutopilot(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.AutopilotConfig
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.Autopilot(&req); err != nil {
return err
}
return nil
}
func restoreLegacyIntention(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.Intention
if err := decoder.Decode(&req); err != nil {
return err
}
//nolint:staticcheck
if err := restore.LegacyIntention(&req); err != nil {
return err
}
return nil
}
func restoreConnectCA(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.CARoot
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.CARoot(&req); err != nil {
return err
}
return nil
}
func restoreConnectCAProviderState(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.CAConsulProviderState
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.CAProviderState(&req); err != nil {
return err
}
return nil
}
func restoreConnectCAConfig(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.CAConfiguration
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.CAConfig(&req); err != nil {
return err
}
return nil
}
func restoreIndex(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req state.IndexEntry
if err := decoder.Decode(&req); err != nil {
return err
}
return restore.IndexRestore(&req)
}
func restoreToken(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.ACLToken
if err := decoder.Decode(&req); err != nil {
return err
}
// DEPRECATED (ACL-Legacy-Compat)
if req.Rules != "" {
// When we restore a snapshot we may have to correct old HCL in legacy
// tokens to prevent the in-memory representation from using an older
// syntax.
structs.SanitizeLegacyACLToken(&req)
}
// only set if unset - mitigates a bug where converted legacy tokens could end up without a hash
req.SetHash(false)
return restore.ACLToken(&req)
}
func restorePolicy(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.ACLPolicy
if err := decoder.Decode(&req); err != nil {
return err
}
return restore.ACLPolicy(&req)
}
func restoreConfigEntry(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.ConfigEntryRequest
if err := decoder.Decode(&req); err != nil {
return err
}
return restore.ConfigEntry(req.Entry)
}
func restoreRole(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.ACLRole
if err := decoder.Decode(&req); err != nil {
return err
}
return restore.ACLRole(&req)
}
func restoreBindingRule(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.ACLBindingRule
if err := decoder.Decode(&req); err != nil {
return err
}
return restore.ACLBindingRule(&req)
}
func restoreAuthMethod(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.ACLAuthMethod
if err := decoder.Decode(&req); err != nil {
return err
}
return restore.ACLAuthMethod(&req)
}
func restoreFederationState(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.FederationStateRequest
if err := decoder.Decode(&req); err != nil {
return err
}
return restore.FederationState(req.State)
}
func restoreSystemMetadata(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.SystemMetadataEntry
if err := decoder.Decode(&req); err != nil {
return err
}
return restore.SystemMetadataEntry(&req)
}
func restoreServiceVirtualIP(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req state.ServiceVirtualIP
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.ServiceVirtualIP(req); err != nil {
return err
}
return nil
}
func restoreFreeVirtualIP(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req state.FreeVirtualIP
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.FreeVirtualIP(req); err != nil {
return err
}
return nil
}
func restorePeering(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req pbpeering.Peering
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.Peering(&req); err != nil {
return err
}
return nil
}
func restorePeeringTrustBundle(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req pbpeering.PeeringTrustBundle
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.PeeringTrustBundle(&req); err != nil {
return err
}
return nil
}
func restorePeeringSecrets(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req pbpeering.PeeringSecrets
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.PeeringSecrets(&req); err != nil {
return err
}
return nil
}