96e0d8fd0d
For many of the new RPCs that will be added in Consul servers for Agentless work, the ACL token will need to be authorized for service:write on any service in any namespace in any partition. The ACL package updates are to make ServiceWriteAny related helpers available on the different authorizers.
563 lines
19 KiB
Go
563 lines
19 KiB
Go
package acl
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import (
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"fmt"
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"strings"
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)
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type EnforcementDecision int
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const (
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// Deny returned from an Authorizer enforcement method indicates
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// that a corresponding rule was found and that access should be denied
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Deny EnforcementDecision = iota
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// Allow returned from an Authorizer enforcement method indicates
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// that a corresponding rule was found and that access should be allowed
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Allow
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// Default returned from an Authorizer enforcement method indicates
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// that a corresponding rule was not found and that whether access
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// should be granted or denied should be deferred to the default
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// access level
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Default
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)
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func (d EnforcementDecision) String() string {
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switch d {
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case Allow:
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return "Allow"
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case Deny:
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return "Deny"
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case Default:
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return "Default"
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default:
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return "Unknown"
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}
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}
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type Resource string
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const (
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ResourceACL Resource = "acl"
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ResourceAgent Resource = "agent"
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ResourceEvent Resource = "event"
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ResourceIntention Resource = "intention"
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ResourceKey Resource = "key"
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ResourceKeyring Resource = "keyring"
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ResourceNode Resource = "node"
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ResourceOperator Resource = "operator"
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ResourceMesh Resource = "mesh"
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ResourceQuery Resource = "query"
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ResourceService Resource = "service"
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ResourceSession Resource = "session"
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)
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// Authorizer is the interface for policy enforcement.
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type Authorizer interface {
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// ACLRead checks for permission to list all the ACLs
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ACLRead(*AuthorizerContext) EnforcementDecision
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// ACLWrite checks for permission to manipulate ACLs
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ACLWrite(*AuthorizerContext) EnforcementDecision
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// AgentRead checks for permission to read from agent endpoints for a
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// given node.
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AgentRead(string, *AuthorizerContext) EnforcementDecision
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// AgentWrite checks for permission to make changes via agent endpoints
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// for a given node.
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AgentWrite(string, *AuthorizerContext) EnforcementDecision
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// EventRead determines if a specific event can be queried.
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EventRead(string, *AuthorizerContext) EnforcementDecision
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// EventWrite determines if a specific event may be fired.
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EventWrite(string, *AuthorizerContext) EnforcementDecision
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// IntentionDefaultAllow determines the default authorized behavior
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// when no intentions match a Connect request.
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IntentionDefaultAllow(*AuthorizerContext) EnforcementDecision
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// IntentionRead determines if a specific intention can be read.
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IntentionRead(string, *AuthorizerContext) EnforcementDecision
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// IntentionWrite determines if a specific intention can be
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// created, modified, or deleted.
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IntentionWrite(string, *AuthorizerContext) EnforcementDecision
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// KeyList checks for permission to list keys under a prefix
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KeyList(string, *AuthorizerContext) EnforcementDecision
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// KeyRead checks for permission to read a given key
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KeyRead(string, *AuthorizerContext) EnforcementDecision
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// KeyWrite checks for permission to write a given key
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KeyWrite(string, *AuthorizerContext) EnforcementDecision
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// KeyWritePrefix checks for permission to write to an
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// entire key prefix. This means there must be no sub-policies
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// that deny a write.
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KeyWritePrefix(string, *AuthorizerContext) EnforcementDecision
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// KeyringRead determines if the encryption keyring used in
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// the gossip layer can be read.
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KeyringRead(*AuthorizerContext) EnforcementDecision
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// KeyringWrite determines if the keyring can be manipulated
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KeyringWrite(*AuthorizerContext) EnforcementDecision
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// MeshRead determines if the read-only Consul mesh functions
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// can be used.
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MeshRead(*AuthorizerContext) EnforcementDecision
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// MeshWrite determines if the state-changing Consul mesh
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// functions can be used.
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MeshWrite(*AuthorizerContext) EnforcementDecision
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// NodeRead checks for permission to read (discover) a given node.
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NodeRead(string, *AuthorizerContext) EnforcementDecision
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// NodeReadAll checks for permission to read (discover) all nodes.
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NodeReadAll(*AuthorizerContext) EnforcementDecision
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// NodeWrite checks for permission to create or update (register) a
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// given node.
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NodeWrite(string, *AuthorizerContext) EnforcementDecision
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// OperatorRead determines if the read-only Consul operator functions
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// can be used.
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OperatorRead(*AuthorizerContext) EnforcementDecision
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// OperatorWrite determines if the state-changing Consul operator
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// functions can be used.
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OperatorWrite(*AuthorizerContext) EnforcementDecision
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// PreparedQueryRead determines if a specific prepared query can be read
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// to show its contents (this is not used for execution).
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PreparedQueryRead(string, *AuthorizerContext) EnforcementDecision
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// PreparedQueryWrite determines if a specific prepared query can be
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// created, modified, or deleted.
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PreparedQueryWrite(string, *AuthorizerContext) EnforcementDecision
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// ServiceRead checks for permission to read a given service
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ServiceRead(string, *AuthorizerContext) EnforcementDecision
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// ServiceReadAll checks for permission to read all services
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ServiceReadAll(*AuthorizerContext) EnforcementDecision
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// ServiceWrite checks for permission to create or update a given
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// service
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ServiceWrite(string, *AuthorizerContext) EnforcementDecision
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// ServiceWriteAny checks for write permission on any service
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ServiceWriteAny(*AuthorizerContext) EnforcementDecision
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// SessionRead checks for permission to read sessions for a given node.
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SessionRead(string, *AuthorizerContext) EnforcementDecision
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// SessionWrite checks for permission to create sessions for a given
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// node.
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SessionWrite(string, *AuthorizerContext) EnforcementDecision
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// Snapshot checks for permission to take and restore snapshots.
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Snapshot(*AuthorizerContext) EnforcementDecision
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// Embedded Interface for Consul Enterprise specific ACL enforcement
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enterpriseAuthorizer
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// ToAllowAuthorizer is needed until we can use ResolveResult in all the places this interface is used.
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ToAllowAuthorizer() AllowAuthorizer
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}
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// AllowAuthorizer is a wrapper to expose the *Allowed methods.
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// This and the ToAllowAuthorizer function exist to tide us over until the ResolveResult struct
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// is moved into acl.
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type AllowAuthorizer struct {
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Authorizer
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AccessorID string
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}
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// ACLReadAllowed checks for permission to list all the ACLs
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func (a AllowAuthorizer) ACLReadAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.ACLRead(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceACL, AccessRead)
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}
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return nil
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}
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// ACLWriteAllowed checks for permission to manipulate ACLs
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func (a AllowAuthorizer) ACLWriteAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.ACLWrite(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceACL, AccessWrite)
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}
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return nil
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}
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// AgentReadAllowed checks for permission to read from agent endpoints for a
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// given node.
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func (a AllowAuthorizer) AgentReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.AgentRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceAgent, AccessRead, name)
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}
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return nil
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}
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// AgentWriteAllowed checks for permission to make changes via agent endpoints
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// for a given node.
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func (a AllowAuthorizer) AgentWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.AgentWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceAgent, AccessWrite, name)
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}
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return nil
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}
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// EventReadAllowed determines if a specific event can be queried.
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func (a AllowAuthorizer) EventReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.EventRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceEvent, AccessRead, name)
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}
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return nil
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}
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// EventWriteAllowed determines if a specific event may be fired.
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func (a AllowAuthorizer) EventWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.EventWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceEvent, AccessWrite, name)
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}
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return nil
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}
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// IntentionDefaultAllowAllowed determines the default authorized behavior
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// when no intentions match a Connect request.
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func (a AllowAuthorizer) IntentionDefaultAllowAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.IntentionDefaultAllow(ctx) != Allow {
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// This is a bit nuanced, in that this isn't set by a rule, but inherited globally
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// TODO(acl-error-enhancements) revisit when we have full accessor info
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return PermissionDeniedError{Cause: "Denied by intention default"}
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}
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return nil
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}
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// IntentionReadAllowed determines if a specific intention can be read.
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func (a AllowAuthorizer) IntentionReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.IntentionRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceIntention, AccessRead, name)
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}
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return nil
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}
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// IntentionWriteAllowed determines if a specific intention can be
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// created, modified, or deleted.
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func (a AllowAuthorizer) IntentionWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.IntentionWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceIntention, AccessWrite, name)
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}
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return nil
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}
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// KeyListAllowed checks for permission to list keys under a prefix
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func (a AllowAuthorizer) KeyListAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.KeyList(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceKey, AccessList, name)
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}
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return nil
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}
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// KeyReadAllowed checks for permission to read a given key
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func (a AllowAuthorizer) KeyReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.KeyRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceKey, AccessRead, name)
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}
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return nil
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}
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// KeyWriteAllowed checks for permission to write a given key
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func (a AllowAuthorizer) KeyWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.KeyWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceKey, AccessWrite, name)
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}
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return nil
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}
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// KeyWritePrefixAllowed checks for permission to write to an
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// entire key prefix. This means there must be no sub-policies
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// that deny a write.
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func (a AllowAuthorizer) KeyWritePrefixAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.KeyWritePrefix(name, ctx) != Allow {
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// TODO(acl-error-enhancements) revisit this message; we may need to do some extra plumbing inside of KeyWritePrefix to
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// return properly detailed information.
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return PermissionDeniedByACL(a, ctx, ResourceKey, AccessWrite, name)
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}
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return nil
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}
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// KeyringReadAllowed determines if the encryption keyring used in
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// the gossip layer can be read.
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func (a AllowAuthorizer) KeyringReadAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.KeyringRead(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceKeyring, AccessRead)
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}
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return nil
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}
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// KeyringWriteAllowed determines if the keyring can be manipulated
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func (a AllowAuthorizer) KeyringWriteAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.KeyringWrite(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceKeyring, AccessWrite)
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}
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return nil
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}
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// MeshReadAllowed determines if the read-only Consul mesh functions
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// can be used.
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func (a AllowAuthorizer) MeshReadAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.MeshRead(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceMesh, AccessRead)
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}
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return nil
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}
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// MeshWriteAllowed determines if the state-changing Consul mesh
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// functions can be used.
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func (a AllowAuthorizer) MeshWriteAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.MeshWrite(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceMesh, AccessWrite)
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}
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return nil
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}
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// NodeReadAllowed checks for permission to read (discover) a given node.
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func (a AllowAuthorizer) NodeReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.NodeRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceNode, AccessRead, name)
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}
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return nil
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}
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// NodeReadAllAllowed checks for permission to read (discover) all nodes.
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func (a AllowAuthorizer) NodeReadAllAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.NodeReadAll(ctx) != Allow {
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// This is only used to gate certain UI functions right now (e.g metrics)
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return PermissionDeniedByACL(a, ctx, ResourceNode, AccessRead, "all nodes")
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}
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return nil
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}
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// NodeWriteAllowed checks for permission to create or update (register) a
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// given node.
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func (a AllowAuthorizer) NodeWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.NodeWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceNode, AccessWrite, name)
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}
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return nil
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}
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// OperatorReadAllowed determines if the read-only Consul operator functions
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// can be used.
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func (a AllowAuthorizer) OperatorReadAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.OperatorRead(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceOperator, AccessRead)
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}
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return nil
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}
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// OperatorWriteAllowed determines if the state-changing Consul operator
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// functions can be used.
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func (a AllowAuthorizer) OperatorWriteAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.OperatorWrite(ctx) != Allow {
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceOperator, AccessWrite)
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}
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return nil
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}
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// PreparedQueryReadAllowed determines if a specific prepared query can be read
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// to show its contents (this is not used for execution).
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func (a AllowAuthorizer) PreparedQueryReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.PreparedQueryRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceQuery, AccessRead, name)
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}
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return nil
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}
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// PreparedQueryWriteAllowed determines if a specific prepared query can be
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// created, modified, or deleted.
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func (a AllowAuthorizer) PreparedQueryWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.PreparedQueryWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceQuery, AccessWrite, name)
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}
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return nil
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}
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// ServiceReadAllowed checks for permission to read a given service
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func (a AllowAuthorizer) ServiceReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.ServiceRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceService, AccessRead, name)
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}
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return nil
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}
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// ServiceReadAllAllowed checks for permission to read all services
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func (a AllowAuthorizer) ServiceReadAllAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.ServiceReadAll(ctx) != Allow {
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// This is only used to gate certain UI functions right now (e.g metrics)
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return PermissionDeniedByACL(a, ctx, ResourceService, AccessRead, "all services") // read
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}
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return nil
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}
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// ServiceWriteAllowed checks for permission to create or update a given
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// service
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func (a AllowAuthorizer) ServiceWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.ServiceWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceService, AccessWrite, name)
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}
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return nil
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}
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// ServiceWriteAnyAllowed checks for write permission on any service
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func (a AllowAuthorizer) ServiceWriteAnyAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.ServiceWriteAny(ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceService, AccessWrite, "any service")
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}
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return nil
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}
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// SessionReadAllowed checks for permission to read sessions for a given node.
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func (a AllowAuthorizer) SessionReadAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.SessionRead(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceSession, AccessRead, name)
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}
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return nil
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}
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// SessionWriteAllowed checks for permission to create sessions for a given
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// node.
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func (a AllowAuthorizer) SessionWriteAllowed(name string, ctx *AuthorizerContext) error {
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if a.Authorizer.SessionWrite(name, ctx) != Allow {
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return PermissionDeniedByACL(a, ctx, ResourceSession, AccessWrite, name)
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}
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return nil
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}
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// SnapshotAllowed checks for permission to take and restore snapshots.
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func (a AllowAuthorizer) SnapshotAllowed(ctx *AuthorizerContext) error {
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if a.Authorizer.Snapshot(ctx) != Allow {
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// Implementation of this currently just checks acl write
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return PermissionDeniedByACLUnnamed(a, ctx, ResourceACL, AccessWrite)
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}
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return nil
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}
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func Enforce(authz Authorizer, rsc Resource, segment string, access string, ctx *AuthorizerContext) (EnforcementDecision, error) {
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lowerAccess := strings.ToLower(access)
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switch rsc {
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case ResourceACL:
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switch lowerAccess {
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case "read":
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return authz.ACLRead(ctx), nil
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case "write":
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return authz.ACLWrite(ctx), nil
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}
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case ResourceAgent:
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switch lowerAccess {
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case "read":
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return authz.AgentRead(segment, ctx), nil
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case "write":
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return authz.AgentWrite(segment, ctx), nil
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}
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case ResourceEvent:
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switch lowerAccess {
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case "read":
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return authz.EventRead(segment, ctx), nil
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case "write":
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return authz.EventWrite(segment, ctx), nil
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}
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case ResourceIntention:
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switch lowerAccess {
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case "read":
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return authz.IntentionRead(segment, ctx), nil
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case "write":
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return authz.IntentionWrite(segment, ctx), nil
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}
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case ResourceKey:
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switch lowerAccess {
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case "read":
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return authz.KeyRead(segment, ctx), nil
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case "list":
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return authz.KeyList(segment, ctx), nil
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case "write":
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return authz.KeyWrite(segment, ctx), nil
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case "write-prefix":
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return authz.KeyWritePrefix(segment, ctx), nil
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}
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case ResourceKeyring:
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switch lowerAccess {
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case "read":
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return authz.KeyringRead(ctx), nil
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case "write":
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return authz.KeyringWrite(ctx), nil
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}
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case ResourceMesh:
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switch lowerAccess {
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case "read":
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return authz.MeshRead(ctx), nil
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case "write":
|
|
return authz.MeshWrite(ctx), nil
|
|
}
|
|
case ResourceNode:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.NodeRead(segment, ctx), nil
|
|
case "write":
|
|
return authz.NodeWrite(segment, ctx), nil
|
|
}
|
|
case ResourceOperator:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.OperatorRead(ctx), nil
|
|
case "write":
|
|
return authz.OperatorWrite(ctx), nil
|
|
}
|
|
case ResourceQuery:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.PreparedQueryRead(segment, ctx), nil
|
|
case "write":
|
|
return authz.PreparedQueryWrite(segment, ctx), nil
|
|
}
|
|
case ResourceService:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.ServiceRead(segment, ctx), nil
|
|
case "write":
|
|
return authz.ServiceWrite(segment, ctx), nil
|
|
}
|
|
case ResourceSession:
|
|
switch lowerAccess {
|
|
case "read":
|
|
return authz.SessionRead(segment, ctx), nil
|
|
case "write":
|
|
return authz.SessionWrite(segment, ctx), nil
|
|
}
|
|
default:
|
|
if processed, decision, err := enforceEnterprise(authz, rsc, segment, lowerAccess, ctx); processed {
|
|
return decision, err
|
|
}
|
|
return Deny, fmt.Errorf("Invalid ACL resource requested: %q", rsc)
|
|
}
|
|
|
|
return Deny, fmt.Errorf("Invalid access level for %s resource: %s", rsc, access)
|
|
}
|
|
|
|
// NewAuthorizerFromRules is a convenience function to invoke NewPolicyFromSource followed by NewPolicyAuthorizer with
|
|
// the parse policy.
|
|
func NewAuthorizerFromRules(rules string, syntax SyntaxVersion, conf *Config, meta *EnterprisePolicyMeta) (Authorizer, error) {
|
|
policy, err := NewPolicyFromSource(rules, syntax, conf, meta)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return NewPolicyAuthorizer([]*Policy{policy}, conf)
|
|
}
|