1c55429a38
Given a list of HealthChecks, this determines the "best" status for the collective group. This is useful for nodes and services, which may have multiple checks associated with them.
1648 lines
46 KiB
Go
1648 lines
46 KiB
Go
package agent
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import (
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"encoding/json"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"net"
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"os"
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"path/filepath"
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"reflect"
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"regexp"
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"strconv"
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"sync"
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"time"
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"github.com/hashicorp/consul/consul"
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"github.com/hashicorp/consul/consul/state"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/consul/logger"
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"github.com/hashicorp/consul/types"
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"github.com/hashicorp/go-uuid"
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"github.com/hashicorp/serf/coordinate"
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"github.com/hashicorp/serf/serf"
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)
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const (
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// Path to save agent service definitions
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servicesDir = "services"
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// Path to save local agent checks
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checksDir = "checks"
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checkStateDir = "checks/state"
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// Default reasons for node/service maintenance mode
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defaultNodeMaintReason = "Maintenance mode is enabled for this node, " +
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"but no reason was provided. This is a default message."
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defaultServiceMaintReason = "Maintenance mode is enabled for this " +
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"service, but no reason was provided. This is a default message."
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)
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var (
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// dnsNameRe checks if a name or tag is dns-compatible.
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dnsNameRe = regexp.MustCompile(`^[a-zA-Z0-9\-]+$`)
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)
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/*
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The agent is the long running process that is run on every machine.
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It exposes an RPC interface that is used by the CLI to control the
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agent. The agent runs the query interfaces like HTTP, DNS, and RPC.
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However, it can run in either a client, or server mode. In server
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mode, it runs a full Consul server. In client-only mode, it only forwards
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requests to other Consul servers.
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*/
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type Agent struct {
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config *Config
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// Used for writing our logs
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logger *log.Logger
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// Output sink for logs
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logOutput io.Writer
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// Used for streaming logs to
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logWriter *logger.LogWriter
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// We have one of a client or a server, depending
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// on our configuration
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server *consul.Server
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client *consul.Client
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// state stores a local representation of the node,
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// services and checks. Used for anti-entropy.
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state localState
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// checkReapAfter maps the check ID to a timeout after which we should
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// reap its associated service
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checkReapAfter map[types.CheckID]time.Duration
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// checkMonitors maps the check ID to an associated monitor
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checkMonitors map[types.CheckID]*CheckMonitor
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// checkHTTPs maps the check ID to an associated HTTP check
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checkHTTPs map[types.CheckID]*CheckHTTP
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// checkTCPs maps the check ID to an associated TCP check
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checkTCPs map[types.CheckID]*CheckTCP
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// checkTTLs maps the check ID to an associated check TTL
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checkTTLs map[types.CheckID]*CheckTTL
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// checkDockers maps the check ID to an associated Docker Exec based check
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checkDockers map[types.CheckID]*CheckDocker
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// checkLock protects updates to the check* maps
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checkLock sync.Mutex
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// eventCh is used to receive user events
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eventCh chan serf.UserEvent
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// eventBuf stores the most recent events in a ring buffer
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// using eventIndex as the next index to insert into. This
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// is guarded by eventLock. When an insert happens, the
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// eventNotify group is notified.
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eventBuf []*UserEvent
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eventIndex int
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eventLock sync.RWMutex
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eventNotify state.NotifyGroup
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shutdown bool
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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// endpoints lets you override RPC endpoints for testing. Not all
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// agent methods use this, so use with care and never override
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// outside of a unit test.
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endpoints map[string]string
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}
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// Create is used to create a new Agent. Returns
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// the agent or potentially an error.
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func Create(config *Config, logOutput io.Writer, logWriter *logger.LogWriter) (*Agent, error) {
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// Ensure we have a log sink
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if logOutput == nil {
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logOutput = os.Stderr
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}
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// Validate the config
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if config.Datacenter == "" {
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return nil, fmt.Errorf("Must configure a Datacenter")
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}
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if config.DataDir == "" && !config.DevMode {
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return nil, fmt.Errorf("Must configure a DataDir")
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}
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// Try to get an advertise address
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if config.AdvertiseAddr != "" {
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if ip := net.ParseIP(config.AdvertiseAddr); ip == nil {
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return nil, fmt.Errorf("Failed to parse advertise address: %v", config.AdvertiseAddr)
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}
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} else if config.BindAddr != "0.0.0.0" && config.BindAddr != "" && config.BindAddr != "[::]" {
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config.AdvertiseAddr = config.BindAddr
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} else {
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var err error
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var ip net.IP
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if config.BindAddr == "[::]" {
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ip, err = consul.GetPublicIPv6()
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} else {
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ip, err = consul.GetPrivateIP()
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}
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if err != nil {
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return nil, fmt.Errorf("Failed to get advertise address: %v", err)
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}
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config.AdvertiseAddr = ip.String()
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}
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// Try to get an advertise address for the wan
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if config.AdvertiseAddrWan != "" {
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if ip := net.ParseIP(config.AdvertiseAddrWan); ip == nil {
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return nil, fmt.Errorf("Failed to parse advertise address for wan: %v", config.AdvertiseAddrWan)
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}
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} else {
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config.AdvertiseAddrWan = config.AdvertiseAddr
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}
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// Create the default set of tagged addresses.
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config.TaggedAddresses = map[string]string{
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"lan": config.AdvertiseAddr,
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"wan": config.AdvertiseAddrWan,
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}
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agent := &Agent{
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config: config,
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logger: log.New(logOutput, "", log.LstdFlags),
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logOutput: logOutput,
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logWriter: logWriter,
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checkReapAfter: make(map[types.CheckID]time.Duration),
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checkMonitors: make(map[types.CheckID]*CheckMonitor),
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checkTTLs: make(map[types.CheckID]*CheckTTL),
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checkHTTPs: make(map[types.CheckID]*CheckHTTP),
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checkTCPs: make(map[types.CheckID]*CheckTCP),
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checkDockers: make(map[types.CheckID]*CheckDocker),
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eventCh: make(chan serf.UserEvent, 1024),
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eventBuf: make([]*UserEvent, 256),
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shutdownCh: make(chan struct{}),
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endpoints: make(map[string]string),
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}
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// Initialize the local state.
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agent.state.Init(config, agent.logger)
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// Setup either the client or the server.
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var err error
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if config.Server {
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err = agent.setupServer()
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agent.state.SetIface(agent.server)
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// Automatically register the "consul" service on server nodes
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consulService := structs.NodeService{
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Service: consul.ConsulServiceName,
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ID: consul.ConsulServiceID,
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Port: agent.config.Ports.Server,
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Tags: []string{},
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}
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agent.state.AddService(&consulService, "")
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} else {
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err = agent.setupClient()
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agent.state.SetIface(agent.client)
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}
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if err != nil {
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return nil, err
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}
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// Load checks/services.
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if err := agent.loadServices(config); err != nil {
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return nil, err
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}
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if err := agent.loadChecks(config); err != nil {
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return nil, err
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}
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// Start watching for critical services to deregister, based on their
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// checks.
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go agent.reapServices()
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// Start handling events.
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go agent.handleEvents()
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// Start sending network coordinate to the server.
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if !config.DisableCoordinates {
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go agent.sendCoordinate()
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}
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// Write out the PID file if necessary.
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err = agent.storePid()
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if err != nil {
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return nil, err
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}
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return agent, nil
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}
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// consulConfig is used to return a consul configuration
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func (a *Agent) consulConfig() *consul.Config {
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// Start with the provided config or default config
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var base *consul.Config
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if a.config.ConsulConfig != nil {
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base = a.config.ConsulConfig
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} else {
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base = consul.DefaultConfig()
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}
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// Apply dev mode
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base.DevMode = a.config.DevMode
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// Apply performance factors
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if a.config.Performance.RaftMultiplier > 0 {
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base.ScaleRaft(a.config.Performance.RaftMultiplier)
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}
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// Override with our config
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if a.config.Datacenter != "" {
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base.Datacenter = a.config.Datacenter
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}
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if a.config.DataDir != "" {
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base.DataDir = a.config.DataDir
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}
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if a.config.NodeName != "" {
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base.NodeName = a.config.NodeName
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}
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if a.config.Ports.SerfLan != 0 {
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base.SerfLANConfig.MemberlistConfig.BindPort = a.config.Ports.SerfLan
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base.SerfLANConfig.MemberlistConfig.AdvertisePort = a.config.Ports.SerfLan
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}
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if a.config.Ports.SerfWan != 0 {
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base.SerfWANConfig.MemberlistConfig.BindPort = a.config.Ports.SerfWan
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base.SerfWANConfig.MemberlistConfig.AdvertisePort = a.config.Ports.SerfWan
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}
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if a.config.BindAddr != "" {
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bindAddr := &net.TCPAddr{
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IP: net.ParseIP(a.config.BindAddr),
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Port: a.config.Ports.Server,
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}
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base.RPCAddr = bindAddr
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// Set the Serf configs using the old default behavior, we may
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// override these in the code right below.
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base.SerfLANConfig.MemberlistConfig.BindAddr = a.config.BindAddr
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base.SerfWANConfig.MemberlistConfig.BindAddr = a.config.BindAddr
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}
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if a.config.SerfLanBindAddr != "" {
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base.SerfLANConfig.MemberlistConfig.BindAddr = a.config.SerfLanBindAddr
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}
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if a.config.SerfWanBindAddr != "" {
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base.SerfWANConfig.MemberlistConfig.BindAddr = a.config.SerfWanBindAddr
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}
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if a.config.AdvertiseAddr != "" {
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base.SerfLANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddr
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if a.config.AdvertiseAddrWan != "" {
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base.SerfWANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddrWan
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} else {
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base.SerfWANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddr
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}
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base.RPCAdvertise = &net.TCPAddr{
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IP: net.ParseIP(a.config.AdvertiseAddr),
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Port: a.config.Ports.Server,
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}
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}
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if a.config.AdvertiseAddrs.SerfLan != nil {
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base.SerfLANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddrs.SerfLan.IP.String()
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base.SerfLANConfig.MemberlistConfig.AdvertisePort = a.config.AdvertiseAddrs.SerfLan.Port
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}
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if a.config.AdvertiseAddrs.SerfWan != nil {
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base.SerfWANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddrs.SerfWan.IP.String()
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base.SerfWANConfig.MemberlistConfig.AdvertisePort = a.config.AdvertiseAddrs.SerfWan.Port
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}
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if a.config.ReconnectTimeoutLan != 0 {
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base.SerfLANConfig.ReconnectTimeout = a.config.ReconnectTimeoutLan
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}
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if a.config.ReconnectTimeoutWan != 0 {
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base.SerfWANConfig.ReconnectTimeout = a.config.ReconnectTimeoutWan
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}
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if a.config.AdvertiseAddrs.RPC != nil {
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base.RPCAdvertise = a.config.AdvertiseAddrs.RPC
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}
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if a.config.Bootstrap {
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base.Bootstrap = true
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}
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if a.config.RejoinAfterLeave {
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base.RejoinAfterLeave = true
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}
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if a.config.BootstrapExpect != 0 {
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base.BootstrapExpect = a.config.BootstrapExpect
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}
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if a.config.Protocol > 0 {
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base.ProtocolVersion = uint8(a.config.Protocol)
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}
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if a.config.ACLToken != "" {
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base.ACLToken = a.config.ACLToken
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}
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if a.config.ACLMasterToken != "" {
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base.ACLMasterToken = a.config.ACLMasterToken
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}
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if a.config.ACLDatacenter != "" {
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base.ACLDatacenter = a.config.ACLDatacenter
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}
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if a.config.ACLTTLRaw != "" {
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base.ACLTTL = a.config.ACLTTL
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}
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if a.config.ACLDefaultPolicy != "" {
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base.ACLDefaultPolicy = a.config.ACLDefaultPolicy
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}
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if a.config.ACLDownPolicy != "" {
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base.ACLDownPolicy = a.config.ACLDownPolicy
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}
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if a.config.ACLReplicationToken != "" {
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base.ACLReplicationToken = a.config.ACLReplicationToken
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}
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if a.config.SessionTTLMinRaw != "" {
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|
base.SessionTTLMin = a.config.SessionTTLMin
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}
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|
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// Format the build string
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revision := a.config.Revision
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if len(revision) > 8 {
|
|
revision = revision[:8]
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}
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base.Build = fmt.Sprintf("%s%s:%s",
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a.config.Version, a.config.VersionPrerelease, revision)
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|
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// Copy the TLS configuration
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base.VerifyIncoming = a.config.VerifyIncoming
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base.VerifyOutgoing = a.config.VerifyOutgoing
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base.VerifyServerHostname = a.config.VerifyServerHostname
|
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base.CAFile = a.config.CAFile
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base.CertFile = a.config.CertFile
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base.KeyFile = a.config.KeyFile
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base.ServerName = a.config.ServerName
|
|
base.Domain = a.config.Domain
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|
|
// Setup the ServerUp callback
|
|
base.ServerUp = a.state.ConsulServerUp
|
|
|
|
// Setup the user event callback
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base.UserEventHandler = func(e serf.UserEvent) {
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select {
|
|
case a.eventCh <- e:
|
|
case <-a.shutdownCh:
|
|
}
|
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}
|
|
|
|
// Setup the loggers
|
|
base.LogOutput = a.logOutput
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return base
|
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}
|
|
|
|
// setupServer is used to initialize the Consul server
|
|
func (a *Agent) setupServer() error {
|
|
config := a.consulConfig()
|
|
|
|
if err := a.setupKeyrings(config); err != nil {
|
|
return fmt.Errorf("Failed to configure keyring: %v", err)
|
|
}
|
|
|
|
server, err := consul.NewServer(config)
|
|
if err != nil {
|
|
return fmt.Errorf("Failed to start Consul server: %v", err)
|
|
}
|
|
a.server = server
|
|
return nil
|
|
}
|
|
|
|
// setupClient is used to initialize the Consul client
|
|
func (a *Agent) setupClient() error {
|
|
config := a.consulConfig()
|
|
|
|
if err := a.setupKeyrings(config); err != nil {
|
|
return fmt.Errorf("Failed to configure keyring: %v", err)
|
|
}
|
|
|
|
client, err := consul.NewClient(config)
|
|
if err != nil {
|
|
return fmt.Errorf("Failed to start Consul client: %v", err)
|
|
}
|
|
a.client = client
|
|
return nil
|
|
}
|
|
|
|
// setupKeyrings is used to initialize and load keyrings during agent startup
|
|
func (a *Agent) setupKeyrings(config *consul.Config) error {
|
|
fileLAN := filepath.Join(a.config.DataDir, serfLANKeyring)
|
|
fileWAN := filepath.Join(a.config.DataDir, serfWANKeyring)
|
|
|
|
if a.config.EncryptKey == "" {
|
|
goto LOAD
|
|
}
|
|
if _, err := os.Stat(fileLAN); err != nil {
|
|
if err := initKeyring(fileLAN, a.config.EncryptKey); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
if a.config.Server {
|
|
if _, err := os.Stat(fileWAN); err != nil {
|
|
if err := initKeyring(fileWAN, a.config.EncryptKey); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
LOAD:
|
|
if _, err := os.Stat(fileLAN); err == nil {
|
|
config.SerfLANConfig.KeyringFile = fileLAN
|
|
}
|
|
if err := loadKeyringFile(config.SerfLANConfig); err != nil {
|
|
return err
|
|
}
|
|
if a.config.Server {
|
|
if _, err := os.Stat(fileWAN); err == nil {
|
|
config.SerfWANConfig.KeyringFile = fileWAN
|
|
}
|
|
if err := loadKeyringFile(config.SerfWANConfig); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Success!
|
|
return nil
|
|
}
|
|
|
|
// RPC is used to make an RPC call to the Consul servers
|
|
// This allows the agent to implement the Consul.Interface
|
|
func (a *Agent) RPC(method string, args interface{}, reply interface{}) error {
|
|
if a.server != nil {
|
|
return a.server.RPC(method, args, reply)
|
|
}
|
|
return a.client.RPC(method, args, reply)
|
|
}
|
|
|
|
// SnapshotRPC performs the requested snapshot RPC against the Consul server in
|
|
// a streaming manner. The contents of in will be read and passed along as the
|
|
// payload, and the response message will determine the error status, and any
|
|
// return payload will be written to out.
|
|
func (a *Agent) SnapshotRPC(args *structs.SnapshotRequest, in io.Reader, out io.Writer,
|
|
replyFn consul.SnapshotReplyFn) error {
|
|
|
|
if a.server != nil {
|
|
return a.server.SnapshotRPC(args, in, out, replyFn)
|
|
}
|
|
return a.client.SnapshotRPC(args, in, out, replyFn)
|
|
}
|
|
|
|
// Leave is used to prepare the agent for a graceful shutdown
|
|
func (a *Agent) Leave() error {
|
|
if a.server != nil {
|
|
return a.server.Leave()
|
|
} else {
|
|
return a.client.Leave()
|
|
}
|
|
}
|
|
|
|
// Shutdown is used to hard stop the agent. Should be
|
|
// preceded by a call to Leave to do it gracefully.
|
|
func (a *Agent) Shutdown() error {
|
|
a.shutdownLock.Lock()
|
|
defer a.shutdownLock.Unlock()
|
|
|
|
if a.shutdown {
|
|
return nil
|
|
}
|
|
|
|
// Stop all the checks
|
|
a.checkLock.Lock()
|
|
defer a.checkLock.Unlock()
|
|
for _, chk := range a.checkMonitors {
|
|
chk.Stop()
|
|
}
|
|
for _, chk := range a.checkTTLs {
|
|
chk.Stop()
|
|
}
|
|
|
|
for _, chk := range a.checkHTTPs {
|
|
chk.Stop()
|
|
}
|
|
|
|
for _, chk := range a.checkTCPs {
|
|
chk.Stop()
|
|
}
|
|
|
|
a.logger.Println("[INFO] agent: requesting shutdown")
|
|
var err error
|
|
if a.server != nil {
|
|
err = a.server.Shutdown()
|
|
} else {
|
|
err = a.client.Shutdown()
|
|
}
|
|
|
|
pidErr := a.deletePid()
|
|
if pidErr != nil {
|
|
a.logger.Println("[WARN] agent: could not delete pid file ", pidErr)
|
|
}
|
|
|
|
a.logger.Println("[INFO] agent: shutdown complete")
|
|
a.shutdown = true
|
|
close(a.shutdownCh)
|
|
return err
|
|
}
|
|
|
|
// ShutdownCh is used to return a channel that can be
|
|
// selected to wait for the agent to perform a shutdown.
|
|
func (a *Agent) ShutdownCh() <-chan struct{} {
|
|
return a.shutdownCh
|
|
}
|
|
|
|
// JoinLAN is used to have the agent join a LAN cluster
|
|
func (a *Agent) JoinLAN(addrs []string) (n int, err error) {
|
|
a.logger.Printf("[INFO] agent: (LAN) joining: %v", addrs)
|
|
if a.server != nil {
|
|
n, err = a.server.JoinLAN(addrs)
|
|
} else {
|
|
n, err = a.client.JoinLAN(addrs)
|
|
}
|
|
a.logger.Printf("[INFO] agent: (LAN) joined: %d Err: %v", n, err)
|
|
return
|
|
}
|
|
|
|
// JoinWAN is used to have the agent join a WAN cluster
|
|
func (a *Agent) JoinWAN(addrs []string) (n int, err error) {
|
|
a.logger.Printf("[INFO] agent: (WAN) joining: %v", addrs)
|
|
if a.server != nil {
|
|
n, err = a.server.JoinWAN(addrs)
|
|
} else {
|
|
err = fmt.Errorf("Must be a server to join WAN cluster")
|
|
}
|
|
a.logger.Printf("[INFO] agent: (WAN) joined: %d Err: %v", n, err)
|
|
return
|
|
}
|
|
|
|
// ForceLeave is used to remove a failed node from the cluster
|
|
func (a *Agent) ForceLeave(node string) (err error) {
|
|
a.logger.Printf("[INFO] Force leaving node: %v", node)
|
|
if a.server != nil {
|
|
err = a.server.RemoveFailedNode(node)
|
|
} else {
|
|
err = a.client.RemoveFailedNode(node)
|
|
}
|
|
if err != nil {
|
|
a.logger.Printf("[WARN] Failed to remove node: %v", err)
|
|
}
|
|
return err
|
|
}
|
|
|
|
// LocalMember is used to return the local node
|
|
func (a *Agent) LocalMember() serf.Member {
|
|
if a.server != nil {
|
|
return a.server.LocalMember()
|
|
} else {
|
|
return a.client.LocalMember()
|
|
}
|
|
}
|
|
|
|
// LANMembers is used to retrieve the LAN members
|
|
func (a *Agent) LANMembers() []serf.Member {
|
|
if a.server != nil {
|
|
return a.server.LANMembers()
|
|
} else {
|
|
return a.client.LANMembers()
|
|
}
|
|
}
|
|
|
|
// WANMembers is used to retrieve the WAN members
|
|
func (a *Agent) WANMembers() []serf.Member {
|
|
if a.server != nil {
|
|
return a.server.WANMembers()
|
|
} else {
|
|
return nil
|
|
}
|
|
}
|
|
|
|
// StartSync is called once Services and Checks are registered.
|
|
// This is called to prevent a race between clients and the anti-entropy routines
|
|
func (a *Agent) StartSync() {
|
|
// Start the anti entropy routine
|
|
go a.state.antiEntropy(a.shutdownCh)
|
|
}
|
|
|
|
// PauseSync is used to pause anti-entropy while bulk changes are make
|
|
func (a *Agent) PauseSync() {
|
|
a.state.Pause()
|
|
}
|
|
|
|
// ResumeSync is used to unpause anti-entropy after bulk changes are make
|
|
func (a *Agent) ResumeSync() {
|
|
a.state.Resume()
|
|
}
|
|
|
|
// Returns the coordinate of this node in the local pool (assumes coordinates
|
|
// are enabled, so check that before calling).
|
|
func (a *Agent) GetCoordinate() (*coordinate.Coordinate, error) {
|
|
if a.config.Server {
|
|
return a.server.GetLANCoordinate()
|
|
} else {
|
|
return a.client.GetCoordinate()
|
|
}
|
|
}
|
|
|
|
// sendCoordinate is a long-running loop that periodically sends our coordinate
|
|
// to the server. Closing the agent's shutdownChannel will cause this to exit.
|
|
func (a *Agent) sendCoordinate() {
|
|
for {
|
|
rate := a.config.SyncCoordinateRateTarget
|
|
min := a.config.SyncCoordinateIntervalMin
|
|
intv := lib.RateScaledInterval(rate, min, len(a.LANMembers()))
|
|
intv = intv + lib.RandomStagger(intv)
|
|
|
|
select {
|
|
case <-time.After(intv):
|
|
members := a.LANMembers()
|
|
grok, err := consul.CanServersUnderstandProtocol(members, 3)
|
|
if err != nil {
|
|
a.logger.Printf("[ERR] agent: failed to check servers: %s", err)
|
|
continue
|
|
}
|
|
if !grok {
|
|
a.logger.Printf("[DEBUG] agent: skipping coordinate updates until servers are upgraded")
|
|
continue
|
|
}
|
|
|
|
c, err := a.GetCoordinate()
|
|
if err != nil {
|
|
a.logger.Printf("[ERR] agent: failed to get coordinate: %s", err)
|
|
continue
|
|
}
|
|
|
|
// TODO - Consider adding a distance check so we don't send
|
|
// an update if the position hasn't changed by more than a
|
|
// threshold.
|
|
req := structs.CoordinateUpdateRequest{
|
|
Datacenter: a.config.Datacenter,
|
|
Node: a.config.NodeName,
|
|
Coord: c,
|
|
WriteRequest: structs.WriteRequest{Token: a.config.ACLToken},
|
|
}
|
|
var reply struct{}
|
|
if err := a.RPC("Coordinate.Update", &req, &reply); err != nil {
|
|
a.logger.Printf("[ERR] agent: coordinate update error: %s", err)
|
|
continue
|
|
}
|
|
case <-a.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// reapServicesInternal does a single pass, looking for services to reap.
|
|
func (a *Agent) reapServicesInternal() {
|
|
reaped := make(map[string]struct{})
|
|
for checkID, check := range a.state.CriticalChecks() {
|
|
// There's nothing to do if there's no service.
|
|
if check.Check.ServiceID == "" {
|
|
continue
|
|
}
|
|
|
|
// There might be multiple checks for one service, so
|
|
// we don't need to reap multiple times.
|
|
serviceID := check.Check.ServiceID
|
|
if _, ok := reaped[serviceID]; ok {
|
|
continue
|
|
}
|
|
|
|
// See if there's a timeout.
|
|
a.checkLock.Lock()
|
|
timeout, ok := a.checkReapAfter[checkID]
|
|
a.checkLock.Unlock()
|
|
|
|
// Reap, if necessary. We keep track of which service
|
|
// this is so that we won't try to remove it again.
|
|
if ok && check.CriticalFor > timeout {
|
|
reaped[serviceID] = struct{}{}
|
|
a.RemoveService(serviceID, true)
|
|
a.logger.Printf("[INFO] agent: Check %q for service %q has been critical for too long; deregistered service",
|
|
checkID, serviceID)
|
|
}
|
|
}
|
|
}
|
|
|
|
// reapServices is a long running goroutine that looks for checks that have been
|
|
// critical too long and dregisters their associated services.
|
|
func (a *Agent) reapServices() {
|
|
for {
|
|
select {
|
|
case <-time.After(a.config.CheckReapInterval):
|
|
a.reapServicesInternal()
|
|
|
|
case <-a.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// persistService saves a service definition to a JSON file in the data dir
|
|
func (a *Agent) persistService(service *structs.NodeService) error {
|
|
svcPath := filepath.Join(a.config.DataDir, servicesDir, stringHash(service.ID))
|
|
|
|
wrapped := persistedService{
|
|
Token: a.state.ServiceToken(service.ID),
|
|
Service: service,
|
|
}
|
|
encoded, err := json.Marshal(wrapped)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return writeFileAtomic(svcPath, encoded)
|
|
}
|
|
|
|
// purgeService removes a persisted service definition file from the data dir
|
|
func (a *Agent) purgeService(serviceID string) error {
|
|
svcPath := filepath.Join(a.config.DataDir, servicesDir, stringHash(serviceID))
|
|
if _, err := os.Stat(svcPath); err == nil {
|
|
return os.Remove(svcPath)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// persistCheck saves a check definition to the local agent's state directory
|
|
func (a *Agent) persistCheck(check *structs.HealthCheck, chkType *CheckType) error {
|
|
checkPath := filepath.Join(a.config.DataDir, checksDir, checkIDHash(check.CheckID))
|
|
|
|
// Create the persisted check
|
|
wrapped := persistedCheck{
|
|
Check: check,
|
|
ChkType: chkType,
|
|
Token: a.state.CheckToken(check.CheckID),
|
|
}
|
|
|
|
encoded, err := json.Marshal(wrapped)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return writeFileAtomic(checkPath, encoded)
|
|
}
|
|
|
|
// purgeCheck removes a persisted check definition file from the data dir
|
|
func (a *Agent) purgeCheck(checkID types.CheckID) error {
|
|
checkPath := filepath.Join(a.config.DataDir, checksDir, checkIDHash(checkID))
|
|
if _, err := os.Stat(checkPath); err == nil {
|
|
return os.Remove(checkPath)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// writeFileAtomic writes the given contents to a temporary file in the same
|
|
// directory, does an fsync and then renames the file to its real path
|
|
func writeFileAtomic(path string, contents []byte) error {
|
|
uuid, err := uuid.GenerateUUID()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
tempPath := fmt.Sprintf("%s-%s.tmp", path, uuid)
|
|
|
|
if err := os.MkdirAll(filepath.Dir(path), 0700); err != nil {
|
|
return err
|
|
}
|
|
fh, err := os.OpenFile(tempPath, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0600)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if _, err := fh.Write(contents); err != nil {
|
|
return err
|
|
}
|
|
if err := fh.Sync(); err != nil {
|
|
return err
|
|
}
|
|
if err := fh.Close(); err != nil {
|
|
return err
|
|
}
|
|
return os.Rename(tempPath, path)
|
|
}
|
|
|
|
// AddService is used to add a service entry.
|
|
// This entry is persistent and the agent will make a best effort to
|
|
// ensure it is registered
|
|
func (a *Agent) AddService(service *structs.NodeService, chkTypes CheckTypes, persist bool, token string) error {
|
|
if service.Service == "" {
|
|
return fmt.Errorf("Service name missing")
|
|
}
|
|
if service.ID == "" && service.Service != "" {
|
|
service.ID = service.Service
|
|
}
|
|
for _, check := range chkTypes {
|
|
if !check.Valid() {
|
|
return fmt.Errorf("Check type is not valid")
|
|
}
|
|
}
|
|
|
|
// Warn if the service name is incompatible with DNS
|
|
if !dnsNameRe.MatchString(service.Service) {
|
|
a.logger.Printf("[WARN] Service name %q will not be discoverable "+
|
|
"via DNS due to invalid characters. Valid characters include "+
|
|
"all alpha-numerics and dashes.", service.Service)
|
|
}
|
|
|
|
// Warn if any tags are incompatible with DNS
|
|
for _, tag := range service.Tags {
|
|
if !dnsNameRe.MatchString(tag) {
|
|
a.logger.Printf("[DEBUG] Service tag %q will not be discoverable "+
|
|
"via DNS due to invalid characters. Valid characters include "+
|
|
"all alpha-numerics and dashes.", tag)
|
|
}
|
|
}
|
|
|
|
// Pause the service syncs during modification
|
|
a.PauseSync()
|
|
defer a.ResumeSync()
|
|
|
|
// Take a snapshot of the current state of checks (if any), and
|
|
// restore them before resuming anti-entropy.
|
|
snap := a.snapshotCheckState()
|
|
defer a.restoreCheckState(snap)
|
|
|
|
// Add the service
|
|
a.state.AddService(service, token)
|
|
|
|
// Persist the service to a file
|
|
if persist && !a.config.DevMode {
|
|
if err := a.persistService(service); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Create an associated health check
|
|
for i, chkType := range chkTypes {
|
|
checkID := fmt.Sprintf("service:%s", service.ID)
|
|
if len(chkTypes) > 1 {
|
|
checkID += fmt.Sprintf(":%d", i+1)
|
|
}
|
|
check := &structs.HealthCheck{
|
|
Node: a.config.NodeName,
|
|
CheckID: types.CheckID(checkID),
|
|
Name: fmt.Sprintf("Service '%s' check", service.Service),
|
|
Status: structs.HealthCritical,
|
|
Notes: chkType.Notes,
|
|
ServiceID: service.ID,
|
|
ServiceName: service.Service,
|
|
}
|
|
if chkType.Status != "" {
|
|
check.Status = chkType.Status
|
|
}
|
|
if err := a.AddCheck(check, chkType, persist, token); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemoveService is used to remove a service entry.
|
|
// The agent will make a best effort to ensure it is deregistered
|
|
func (a *Agent) RemoveService(serviceID string, persist bool) error {
|
|
// Protect "consul" service from deletion by a user
|
|
if a.server != nil && serviceID == consul.ConsulServiceID {
|
|
return fmt.Errorf(
|
|
"Deregistering the %s service is not allowed",
|
|
consul.ConsulServiceID)
|
|
}
|
|
|
|
// Validate ServiceID
|
|
if serviceID == "" {
|
|
return fmt.Errorf("ServiceID missing")
|
|
}
|
|
|
|
// Remove service immediately
|
|
err := a.state.RemoveService(serviceID)
|
|
|
|
// TODO: Return the error instead of just logging here in Consul 0.8
|
|
// For now, keep the current idempotent behavior on deleting a nonexistent service
|
|
if err != nil {
|
|
a.logger.Printf("[WARN] agent: Failed to deregister service %q: %s", serviceID, err)
|
|
return nil
|
|
}
|
|
|
|
// Remove the service from the data dir
|
|
if persist {
|
|
if err := a.purgeService(serviceID); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Deregister any associated health checks
|
|
for checkID, health := range a.state.Checks() {
|
|
if health.ServiceID != serviceID {
|
|
continue
|
|
}
|
|
if err := a.RemoveCheck(checkID, persist); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
log.Printf("[DEBUG] agent: removed service %q", serviceID)
|
|
return nil
|
|
}
|
|
|
|
// AddCheck is used to add a health check to the agent.
|
|
// This entry is persistent and the agent will make a best effort to
|
|
// ensure it is registered. The Check may include a CheckType which
|
|
// is used to automatically update the check status
|
|
func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *CheckType, persist bool, token string) error {
|
|
if check.CheckID == "" {
|
|
return fmt.Errorf("CheckID missing")
|
|
}
|
|
if chkType != nil && !chkType.Valid() {
|
|
return fmt.Errorf("Check type is not valid")
|
|
}
|
|
|
|
if check.ServiceID != "" {
|
|
svc, ok := a.state.Services()[check.ServiceID]
|
|
if !ok {
|
|
return fmt.Errorf("ServiceID %q does not exist", check.ServiceID)
|
|
}
|
|
check.ServiceName = svc.Service
|
|
}
|
|
|
|
a.checkLock.Lock()
|
|
defer a.checkLock.Unlock()
|
|
|
|
// Check if already registered
|
|
if chkType != nil {
|
|
if chkType.IsTTL() {
|
|
if existing, ok := a.checkTTLs[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
|
|
ttl := &CheckTTL{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
TTL: chkType.TTL,
|
|
Logger: a.logger,
|
|
}
|
|
|
|
// Restore persisted state, if any
|
|
if err := a.loadCheckState(check); err != nil {
|
|
a.logger.Printf("[WARN] agent: failed restoring state for check %q: %s",
|
|
check.CheckID, err)
|
|
}
|
|
|
|
ttl.Start()
|
|
a.checkTTLs[check.CheckID] = ttl
|
|
|
|
} else if chkType.IsHTTP() {
|
|
if existing, ok := a.checkHTTPs[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
if chkType.Interval < MinInterval {
|
|
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
|
|
check.CheckID, MinInterval))
|
|
chkType.Interval = MinInterval
|
|
}
|
|
|
|
http := &CheckHTTP{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
HTTP: chkType.HTTP,
|
|
Interval: chkType.Interval,
|
|
Timeout: chkType.Timeout,
|
|
Logger: a.logger,
|
|
TLSSkipVerify: chkType.TLSSkipVerify,
|
|
}
|
|
http.Start()
|
|
a.checkHTTPs[check.CheckID] = http
|
|
|
|
} else if chkType.IsTCP() {
|
|
if existing, ok := a.checkTCPs[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
if chkType.Interval < MinInterval {
|
|
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
|
|
check.CheckID, MinInterval))
|
|
chkType.Interval = MinInterval
|
|
}
|
|
|
|
tcp := &CheckTCP{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
TCP: chkType.TCP,
|
|
Interval: chkType.Interval,
|
|
Timeout: chkType.Timeout,
|
|
Logger: a.logger,
|
|
}
|
|
tcp.Start()
|
|
a.checkTCPs[check.CheckID] = tcp
|
|
|
|
} else if chkType.IsDocker() {
|
|
if existing, ok := a.checkDockers[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
if chkType.Interval < MinInterval {
|
|
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
|
|
check.CheckID, MinInterval))
|
|
chkType.Interval = MinInterval
|
|
}
|
|
|
|
dockerCheck := &CheckDocker{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
DockerContainerID: chkType.DockerContainerID,
|
|
Shell: chkType.Shell,
|
|
Script: chkType.Script,
|
|
Interval: chkType.Interval,
|
|
Logger: a.logger,
|
|
}
|
|
if err := dockerCheck.Init(); err != nil {
|
|
return err
|
|
}
|
|
dockerCheck.Start()
|
|
a.checkDockers[check.CheckID] = dockerCheck
|
|
} else if chkType.IsMonitor() {
|
|
if existing, ok := a.checkMonitors[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
if chkType.Interval < MinInterval {
|
|
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
|
|
check.CheckID, MinInterval))
|
|
chkType.Interval = MinInterval
|
|
}
|
|
|
|
monitor := &CheckMonitor{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
Script: chkType.Script,
|
|
Interval: chkType.Interval,
|
|
Timeout: chkType.Timeout,
|
|
Logger: a.logger,
|
|
}
|
|
monitor.Start()
|
|
a.checkMonitors[check.CheckID] = monitor
|
|
} else {
|
|
return fmt.Errorf("Check type is not valid")
|
|
}
|
|
|
|
if chkType.DeregisterCriticalServiceAfter > 0 {
|
|
timeout := chkType.DeregisterCriticalServiceAfter
|
|
if timeout < a.config.CheckDeregisterIntervalMin {
|
|
timeout = a.config.CheckDeregisterIntervalMin
|
|
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has deregister interval below minimum of %v",
|
|
check.CheckID, a.config.CheckDeregisterIntervalMin))
|
|
}
|
|
a.checkReapAfter[check.CheckID] = timeout
|
|
} else {
|
|
delete(a.checkReapAfter, check.CheckID)
|
|
}
|
|
}
|
|
|
|
// Add to the local state for anti-entropy
|
|
a.state.AddCheck(check, token)
|
|
|
|
// Persist the check
|
|
if persist && !a.config.DevMode {
|
|
return a.persistCheck(check, chkType)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// RemoveCheck is used to remove a health check.
|
|
// The agent will make a best effort to ensure it is deregistered
|
|
func (a *Agent) RemoveCheck(checkID types.CheckID, persist bool) error {
|
|
// Validate CheckID
|
|
if checkID == "" {
|
|
return fmt.Errorf("CheckID missing")
|
|
}
|
|
|
|
// Add to the local state for anti-entropy
|
|
a.state.RemoveCheck(checkID)
|
|
|
|
a.checkLock.Lock()
|
|
defer a.checkLock.Unlock()
|
|
|
|
// Stop any monitors
|
|
delete(a.checkReapAfter, checkID)
|
|
if check, ok := a.checkMonitors[checkID]; ok {
|
|
check.Stop()
|
|
delete(a.checkMonitors, checkID)
|
|
}
|
|
if check, ok := a.checkHTTPs[checkID]; ok {
|
|
check.Stop()
|
|
delete(a.checkHTTPs, checkID)
|
|
}
|
|
if check, ok := a.checkTCPs[checkID]; ok {
|
|
check.Stop()
|
|
delete(a.checkTCPs, checkID)
|
|
}
|
|
if check, ok := a.checkTTLs[checkID]; ok {
|
|
check.Stop()
|
|
delete(a.checkTTLs, checkID)
|
|
}
|
|
if persist {
|
|
if err := a.purgeCheck(checkID); err != nil {
|
|
return err
|
|
}
|
|
if err := a.purgeCheckState(checkID); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
log.Printf("[DEBUG] agent: removed check %q", checkID)
|
|
return nil
|
|
}
|
|
|
|
// updateTTLCheck is used to update the status of a TTL check via the Agent API.
|
|
func (a *Agent) updateTTLCheck(checkID types.CheckID, status, output string) error {
|
|
a.checkLock.Lock()
|
|
defer a.checkLock.Unlock()
|
|
|
|
// Grab the TTL check.
|
|
check, ok := a.checkTTLs[checkID]
|
|
if !ok {
|
|
return fmt.Errorf("CheckID %q does not have associated TTL", checkID)
|
|
}
|
|
|
|
// Set the status through CheckTTL to reset the TTL.
|
|
check.SetStatus(status, output)
|
|
|
|
// We don't write any files in dev mode so bail here.
|
|
if a.config.DevMode {
|
|
return nil
|
|
}
|
|
|
|
// Persist the state so the TTL check can come up in a good state after
|
|
// an agent restart, especially with long TTL values.
|
|
if err := a.persistCheckState(check, status, output); err != nil {
|
|
return fmt.Errorf("failed persisting state for check %q: %s", checkID, err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// persistCheckState is used to record the check status into the data dir.
|
|
// This allows the state to be restored on a later agent start. Currently
|
|
// only useful for TTL based checks.
|
|
func (a *Agent) persistCheckState(check *CheckTTL, status, output string) error {
|
|
// Create the persisted state
|
|
state := persistedCheckState{
|
|
CheckID: check.CheckID,
|
|
Status: status,
|
|
Output: output,
|
|
Expires: time.Now().Add(check.TTL).Unix(),
|
|
}
|
|
|
|
// Encode the state
|
|
buf, err := json.Marshal(state)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Create the state dir if it doesn't exist
|
|
dir := filepath.Join(a.config.DataDir, checkStateDir)
|
|
if err := os.MkdirAll(dir, 0700); err != nil {
|
|
return fmt.Errorf("failed creating check state dir %q: %s", dir, err)
|
|
}
|
|
|
|
// Write the state to the file
|
|
file := filepath.Join(dir, checkIDHash(check.CheckID))
|
|
|
|
// Create temp file in same dir, to make more likely atomic
|
|
tempFile := file + ".tmp"
|
|
|
|
// persistCheckState is called frequently, so don't use writeFileAtomic to avoid calling fsync here
|
|
if err := ioutil.WriteFile(tempFile, buf, 0600); err != nil {
|
|
return fmt.Errorf("failed writing temp file %q: %s", tempFile, err)
|
|
}
|
|
if err := os.Rename(tempFile, file); err != nil {
|
|
return fmt.Errorf("failed to rename temp file from %q to %q: %s", tempFile, file, err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// loadCheckState is used to restore the persisted state of a check.
|
|
func (a *Agent) loadCheckState(check *structs.HealthCheck) error {
|
|
// Try to read the persisted state for this check
|
|
file := filepath.Join(a.config.DataDir, checkStateDir, checkIDHash(check.CheckID))
|
|
buf, err := ioutil.ReadFile(file)
|
|
if err != nil {
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
}
|
|
return fmt.Errorf("failed reading file %q: %s", file, err)
|
|
}
|
|
|
|
// Decode the state data
|
|
var p persistedCheckState
|
|
if err := json.Unmarshal(buf, &p); err != nil {
|
|
a.logger.Printf("[ERROR] agent: failed decoding check state: %s", err)
|
|
return a.purgeCheckState(check.CheckID)
|
|
}
|
|
|
|
// Check if the state has expired
|
|
if time.Now().Unix() >= p.Expires {
|
|
a.logger.Printf("[DEBUG] agent: check state expired for %q, not restoring", check.CheckID)
|
|
return a.purgeCheckState(check.CheckID)
|
|
}
|
|
|
|
// Restore the fields from the state
|
|
check.Output = p.Output
|
|
check.Status = p.Status
|
|
return nil
|
|
}
|
|
|
|
// purgeCheckState is used to purge the state of a check from the data dir
|
|
func (a *Agent) purgeCheckState(checkID types.CheckID) error {
|
|
file := filepath.Join(a.config.DataDir, checkStateDir, checkIDHash(checkID))
|
|
err := os.Remove(file)
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
}
|
|
return err
|
|
}
|
|
|
|
// Stats is used to get various debugging state from the sub-systems
|
|
func (a *Agent) Stats() map[string]map[string]string {
|
|
toString := func(v uint64) string {
|
|
return strconv.FormatUint(v, 10)
|
|
}
|
|
var stats map[string]map[string]string
|
|
if a.server != nil {
|
|
stats = a.server.Stats()
|
|
} else {
|
|
stats = a.client.Stats()
|
|
}
|
|
stats["agent"] = map[string]string{
|
|
"check_monitors": toString(uint64(len(a.checkMonitors))),
|
|
"check_ttls": toString(uint64(len(a.checkTTLs))),
|
|
"checks": toString(uint64(len(a.state.checks))),
|
|
"services": toString(uint64(len(a.state.services))),
|
|
}
|
|
|
|
revision := a.config.Revision
|
|
if len(revision) > 8 {
|
|
revision = revision[:8]
|
|
}
|
|
stats["build"] = map[string]string{
|
|
"revision": revision,
|
|
"version": a.config.Version,
|
|
"prerelease": a.config.VersionPrerelease,
|
|
}
|
|
return stats
|
|
}
|
|
|
|
// storePid is used to write out our PID to a file if necessary
|
|
func (a *Agent) storePid() error {
|
|
// Quit fast if no pidfile
|
|
pidPath := a.config.PidFile
|
|
if pidPath == "" {
|
|
return nil
|
|
}
|
|
|
|
// Open the PID file
|
|
pidFile, err := os.OpenFile(pidPath, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0666)
|
|
if err != nil {
|
|
return fmt.Errorf("Could not open pid file: %v", err)
|
|
}
|
|
defer pidFile.Close()
|
|
|
|
// Write out the PID
|
|
pid := os.Getpid()
|
|
_, err = pidFile.WriteString(fmt.Sprintf("%d", pid))
|
|
if err != nil {
|
|
return fmt.Errorf("Could not write to pid file: %s", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// deletePid is used to delete our PID on exit
|
|
func (a *Agent) deletePid() error {
|
|
// Quit fast if no pidfile
|
|
pidPath := a.config.PidFile
|
|
if pidPath == "" {
|
|
return nil
|
|
}
|
|
|
|
stat, err := os.Stat(pidPath)
|
|
if err != nil {
|
|
return fmt.Errorf("Could not remove pid file: %s", err)
|
|
}
|
|
|
|
if stat.IsDir() {
|
|
return fmt.Errorf("Specified pid file path is directory")
|
|
}
|
|
|
|
err = os.Remove(pidPath)
|
|
if err != nil {
|
|
return fmt.Errorf("Could not remove pid file: %s", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// loadServices will load service definitions from configuration and persisted
|
|
// definitions on disk, and load them into the local agent.
|
|
func (a *Agent) loadServices(conf *Config) error {
|
|
// Register the services from config
|
|
for _, service := range conf.Services {
|
|
ns := service.NodeService()
|
|
chkTypes := service.CheckTypes()
|
|
if err := a.AddService(ns, chkTypes, false, service.Token); err != nil {
|
|
return fmt.Errorf("Failed to register service '%s': %v", service.ID, err)
|
|
}
|
|
}
|
|
|
|
// Load any persisted services
|
|
svcDir := filepath.Join(a.config.DataDir, servicesDir)
|
|
files, err := ioutil.ReadDir(svcDir)
|
|
if err != nil {
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
}
|
|
return fmt.Errorf("Failed reading services dir %q: %s", svcDir, err)
|
|
}
|
|
for _, fi := range files {
|
|
// Skip all dirs
|
|
if fi.IsDir() {
|
|
continue
|
|
}
|
|
|
|
// Open the file for reading
|
|
file := filepath.Join(svcDir, fi.Name())
|
|
fh, err := os.Open(file)
|
|
if err != nil {
|
|
return fmt.Errorf("failed opening service file %q: %s", file, err)
|
|
}
|
|
|
|
// Read the contents into a buffer
|
|
buf, err := ioutil.ReadAll(fh)
|
|
fh.Close()
|
|
if err != nil {
|
|
return fmt.Errorf("failed reading service file %q: %s", file, err)
|
|
}
|
|
|
|
// Try decoding the service definition
|
|
var p persistedService
|
|
if err := json.Unmarshal(buf, &p); err != nil {
|
|
// Backwards-compatibility for pre-0.5.1 persisted services
|
|
if err := json.Unmarshal(buf, &p.Service); err != nil {
|
|
return fmt.Errorf("failed decoding service file %q: %s", file, err)
|
|
}
|
|
}
|
|
serviceID := p.Service.ID
|
|
|
|
if _, ok := a.state.services[serviceID]; ok {
|
|
// Purge previously persisted service. This allows config to be
|
|
// preferred over services persisted from the API.
|
|
a.logger.Printf("[DEBUG] agent: service %q exists, not restoring from %q",
|
|
serviceID, file)
|
|
if err := a.purgeService(serviceID); err != nil {
|
|
return fmt.Errorf("failed purging service %q: %s", serviceID, err)
|
|
}
|
|
} else {
|
|
a.logger.Printf("[DEBUG] agent: restored service definition %q from %q",
|
|
serviceID, file)
|
|
if err := a.AddService(p.Service, nil, false, p.Token); err != nil {
|
|
return fmt.Errorf("failed adding service %q: %s", serviceID, err)
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// unloadServices will deregister all services other than the 'consul' service
|
|
// known to the local agent.
|
|
func (a *Agent) unloadServices() error {
|
|
for _, service := range a.state.Services() {
|
|
if service.ID == consul.ConsulServiceID {
|
|
continue
|
|
}
|
|
if err := a.RemoveService(service.ID, false); err != nil {
|
|
return fmt.Errorf("Failed deregistering service '%s': %v", service.ID, err)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// loadChecks loads check definitions and/or persisted check definitions from
|
|
// disk and re-registers them with the local agent.
|
|
func (a *Agent) loadChecks(conf *Config) error {
|
|
// Register the checks from config
|
|
for _, check := range conf.Checks {
|
|
health := check.HealthCheck(conf.NodeName)
|
|
chkType := &check.CheckType
|
|
if err := a.AddCheck(health, chkType, false, check.Token); err != nil {
|
|
return fmt.Errorf("Failed to register check '%s': %v %v", check.Name, err, check)
|
|
}
|
|
}
|
|
|
|
// Load any persisted checks
|
|
checkDir := filepath.Join(a.config.DataDir, checksDir)
|
|
files, err := ioutil.ReadDir(checkDir)
|
|
if err != nil {
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
}
|
|
return fmt.Errorf("Failed reading checks dir %q: %s", checkDir, err)
|
|
}
|
|
for _, fi := range files {
|
|
// Ignore dirs - we only care about the check definition files
|
|
if fi.IsDir() {
|
|
continue
|
|
}
|
|
|
|
// Open the file for reading
|
|
file := filepath.Join(checkDir, fi.Name())
|
|
fh, err := os.Open(file)
|
|
if err != nil {
|
|
return fmt.Errorf("Failed opening check file %q: %s", file, err)
|
|
}
|
|
|
|
// Read the contents into a buffer
|
|
buf, err := ioutil.ReadAll(fh)
|
|
fh.Close()
|
|
if err != nil {
|
|
return fmt.Errorf("failed reading check file %q: %s", file, err)
|
|
}
|
|
|
|
// Decode the check
|
|
var p persistedCheck
|
|
if err := json.Unmarshal(buf, &p); err != nil {
|
|
return fmt.Errorf("Failed decoding check file %q: %s", file, err)
|
|
}
|
|
checkID := p.Check.CheckID
|
|
|
|
if _, ok := a.state.checks[checkID]; ok {
|
|
// Purge previously persisted check. This allows config to be
|
|
// preferred over persisted checks from the API.
|
|
a.logger.Printf("[DEBUG] agent: check %q exists, not restoring from %q",
|
|
checkID, file)
|
|
if err := a.purgeCheck(checkID); err != nil {
|
|
return fmt.Errorf("Failed purging check %q: %s", checkID, err)
|
|
}
|
|
} else {
|
|
// Default check to critical to avoid placing potentially unhealthy
|
|
// services into the active pool
|
|
p.Check.Status = structs.HealthCritical
|
|
|
|
if err := a.AddCheck(p.Check, p.ChkType, false, p.Token); err != nil {
|
|
// Purge the check if it is unable to be restored.
|
|
a.logger.Printf("[WARN] agent: Failed to restore check %q: %s",
|
|
checkID, err)
|
|
if err := a.purgeCheck(checkID); err != nil {
|
|
return fmt.Errorf("Failed purging check %q: %s", checkID, err)
|
|
}
|
|
}
|
|
a.logger.Printf("[DEBUG] agent: restored health check %q from %q",
|
|
p.Check.CheckID, file)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// unloadChecks will deregister all checks known to the local agent.
|
|
func (a *Agent) unloadChecks() error {
|
|
for _, check := range a.state.Checks() {
|
|
if err := a.RemoveCheck(check.CheckID, false); err != nil {
|
|
return fmt.Errorf("Failed deregistering check '%s': %s", check.CheckID, err)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// snapshotCheckState is used to snapshot the current state of the health
|
|
// checks. This is done before we reload our checks, so that we can properly
|
|
// restore into the same state.
|
|
func (a *Agent) snapshotCheckState() map[types.CheckID]*structs.HealthCheck {
|
|
return a.state.Checks()
|
|
}
|
|
|
|
// restoreCheckState is used to reset the health state based on a snapshot.
|
|
// This is done after we finish the reload to avoid any unnecessary flaps
|
|
// in health state and potential session invalidations.
|
|
func (a *Agent) restoreCheckState(snap map[types.CheckID]*structs.HealthCheck) {
|
|
for id, check := range snap {
|
|
a.state.UpdateCheck(id, check.Status, check.Output)
|
|
}
|
|
}
|
|
|
|
// serviceMaintCheckID returns the ID of a given service's maintenance check
|
|
func serviceMaintCheckID(serviceID string) types.CheckID {
|
|
return types.CheckID(structs.ServiceMaintPrefix + serviceID)
|
|
}
|
|
|
|
// EnableServiceMaintenance will register a false health check against the given
|
|
// service ID with critical status. This will exclude the service from queries.
|
|
func (a *Agent) EnableServiceMaintenance(serviceID, reason, token string) error {
|
|
service, ok := a.state.Services()[serviceID]
|
|
if !ok {
|
|
return fmt.Errorf("No service registered with ID %q", serviceID)
|
|
}
|
|
|
|
// Check if maintenance mode is not already enabled
|
|
checkID := serviceMaintCheckID(serviceID)
|
|
if _, ok := a.state.Checks()[checkID]; ok {
|
|
return nil
|
|
}
|
|
|
|
// Use default notes if no reason provided
|
|
if reason == "" {
|
|
reason = defaultServiceMaintReason
|
|
}
|
|
|
|
// Create and register the critical health check
|
|
check := &structs.HealthCheck{
|
|
Node: a.config.NodeName,
|
|
CheckID: checkID,
|
|
Name: "Service Maintenance Mode",
|
|
Notes: reason,
|
|
ServiceID: service.ID,
|
|
ServiceName: service.Service,
|
|
Status: structs.HealthCritical,
|
|
}
|
|
a.AddCheck(check, nil, true, token)
|
|
a.logger.Printf("[INFO] agent: Service %q entered maintenance mode", serviceID)
|
|
|
|
return nil
|
|
}
|
|
|
|
// DisableServiceMaintenance will deregister the fake maintenance mode check
|
|
// if the service has been marked as in maintenance.
|
|
func (a *Agent) DisableServiceMaintenance(serviceID string) error {
|
|
if _, ok := a.state.Services()[serviceID]; !ok {
|
|
return fmt.Errorf("No service registered with ID %q", serviceID)
|
|
}
|
|
|
|
// Check if maintenance mode is enabled
|
|
checkID := serviceMaintCheckID(serviceID)
|
|
if _, ok := a.state.Checks()[checkID]; !ok {
|
|
return nil
|
|
}
|
|
|
|
// Deregister the maintenance check
|
|
a.RemoveCheck(checkID, true)
|
|
a.logger.Printf("[INFO] agent: Service %q left maintenance mode", serviceID)
|
|
|
|
return nil
|
|
}
|
|
|
|
// EnableNodeMaintenance places a node into maintenance mode.
|
|
func (a *Agent) EnableNodeMaintenance(reason, token string) {
|
|
// Ensure node maintenance is not already enabled
|
|
if _, ok := a.state.Checks()[structs.NodeMaint]; ok {
|
|
return
|
|
}
|
|
|
|
// Use a default notes value
|
|
if reason == "" {
|
|
reason = defaultNodeMaintReason
|
|
}
|
|
|
|
// Create and register the node maintenance check
|
|
check := &structs.HealthCheck{
|
|
Node: a.config.NodeName,
|
|
CheckID: structs.NodeMaint,
|
|
Name: "Node Maintenance Mode",
|
|
Notes: reason,
|
|
Status: structs.HealthCritical,
|
|
}
|
|
a.AddCheck(check, nil, true, token)
|
|
a.logger.Printf("[INFO] agent: Node entered maintenance mode")
|
|
}
|
|
|
|
// DisableNodeMaintenance removes a node from maintenance mode
|
|
func (a *Agent) DisableNodeMaintenance() {
|
|
if _, ok := a.state.Checks()[structs.NodeMaint]; !ok {
|
|
return
|
|
}
|
|
a.RemoveCheck(structs.NodeMaint, true)
|
|
a.logger.Printf("[INFO] agent: Node left maintenance mode")
|
|
}
|
|
|
|
// InjectEndpoint overrides the given endpoint with a substitute one. Note
|
|
// that not all agent methods use this mechanism, and that is should only
|
|
// be used for testing.
|
|
func (a *Agent) InjectEndpoint(endpoint string, handler interface{}) error {
|
|
if a.server == nil {
|
|
return fmt.Errorf("agent must be a server")
|
|
}
|
|
|
|
if err := a.server.InjectEndpoint(handler); err != nil {
|
|
return err
|
|
}
|
|
name := reflect.Indirect(reflect.ValueOf(handler)).Type().Name()
|
|
a.endpoints[endpoint] = name
|
|
|
|
a.logger.Printf("[WARN] agent: endpoint injected; this should only be used for testing")
|
|
return nil
|
|
}
|
|
|
|
// getEndpoint returns the endpoint name to use for the given endpoint,
|
|
// which may be overridden.
|
|
func (a *Agent) getEndpoint(endpoint string) string {
|
|
if override, ok := a.endpoints[endpoint]; ok {
|
|
return override
|
|
}
|
|
return endpoint
|
|
}
|