333ff22e9a
Embrace the future and use Go 1.6's vendor support via Godep. Go 1.5 users should `export GO15VENDOREXPERIMENT=1`
374 lines
8 KiB
Go
374 lines
8 KiB
Go
// Package idn implements encoding from and to punycode as speficied by RFC 3492.
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package idn
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import (
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"bytes"
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"strings"
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"unicode"
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"unicode/utf8"
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"github.com/miekg/dns"
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)
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// Implementation idea from RFC itself and from from IDNA::Punycode created by
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// Tatsuhiko Miyagawa <miyagawa@bulknews.net> and released under Perl Artistic
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// License in 2002.
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const (
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_MIN rune = 1
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_MAX rune = 26
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_SKEW rune = 38
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_BASE rune = 36
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_BIAS rune = 72
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_N rune = 128
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_DAMP rune = 700
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_DELIMITER = '-'
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_PREFIX = "xn--"
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)
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// ToPunycode converts unicode domain names to DNS-appropriate punycode names.
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// This function will return an empty string result for domain names with
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// invalid unicode strings. This function expects domain names in lowercase.
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func ToPunycode(s string) string {
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// Early check to see if encoding is needed.
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// This will prevent making heap allocations when not needed.
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if !needToPunycode(s) {
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return s
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}
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tokens := dns.SplitDomainName(s)
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switch {
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case s == "":
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return ""
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case tokens == nil: // s == .
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return "."
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case s[len(s)-1] == '.':
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tokens = append(tokens, "")
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}
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for i := range tokens {
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t := encode([]byte(tokens[i]))
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if t == nil {
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return ""
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}
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tokens[i] = string(t)
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}
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return strings.Join(tokens, ".")
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}
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// FromPunycode returns unicode domain name from provided punycode string.
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// This function expects punycode strings in lowercase.
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func FromPunycode(s string) string {
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// Early check to see if decoding is needed.
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// This will prevent making heap allocations when not needed.
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if !needFromPunycode(s) {
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return s
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}
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tokens := dns.SplitDomainName(s)
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switch {
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case s == "":
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return ""
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case tokens == nil: // s == .
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return "."
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case s[len(s)-1] == '.':
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tokens = append(tokens, "")
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}
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for i := range tokens {
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tokens[i] = string(decode([]byte(tokens[i])))
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}
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return strings.Join(tokens, ".")
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}
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// digitval converts single byte into meaningful value that's used to calculate decoded unicode character.
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const errdigit = 0xffff
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func digitval(code rune) rune {
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switch {
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case code >= 'A' && code <= 'Z':
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return code - 'A'
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case code >= 'a' && code <= 'z':
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return code - 'a'
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case code >= '0' && code <= '9':
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return code - '0' + 26
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}
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return errdigit
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}
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// lettercode finds BASE36 byte (a-z0-9) based on calculated number.
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func lettercode(digit rune) rune {
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switch {
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case digit >= 0 && digit <= 25:
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return digit + 'a'
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case digit >= 26 && digit <= 36:
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return digit - 26 + '0'
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}
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panic("dns: not reached")
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}
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// adapt calculates next bias to be used for next iteration delta.
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func adapt(delta rune, numpoints int, firsttime bool) rune {
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if firsttime {
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delta /= _DAMP
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} else {
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delta /= 2
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}
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var k rune
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for delta = delta + delta/rune(numpoints); delta > (_BASE-_MIN)*_MAX/2; k += _BASE {
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delta /= _BASE - _MIN
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}
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return k + ((_BASE-_MIN+1)*delta)/(delta+_SKEW)
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}
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// next finds minimal rune (one with lowest codepoint value) that should be equal or above boundary.
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func next(b []rune, boundary rune) rune {
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if len(b) == 0 {
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panic("dns: invalid set of runes to determine next one")
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}
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m := b[0]
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for _, x := range b[1:] {
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if x >= boundary && (m < boundary || x < m) {
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m = x
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}
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}
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return m
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}
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// preprune converts unicode rune to lower case. At this time it's not
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// supporting all things described in RFCs.
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func preprune(r rune) rune {
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if unicode.IsUpper(r) {
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r = unicode.ToLower(r)
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}
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return r
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}
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// tfunc is a function that helps calculate each character weight.
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func tfunc(k, bias rune) rune {
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switch {
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case k <= bias:
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return _MIN
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case k >= bias+_MAX:
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return _MAX
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}
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return k - bias
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}
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// needToPunycode returns true for strings that require punycode encoding
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// (contain unicode characters).
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func needToPunycode(s string) bool {
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// This function is very similar to bytes.Runes. We don't use bytes.Runes
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// because it makes a heap allocation that's not needed here.
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for i := 0; len(s) > 0; i++ {
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r, l := utf8.DecodeRuneInString(s)
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if r > 0x7f {
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return true
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}
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s = s[l:]
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}
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return false
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}
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// needFromPunycode returns true for strings that require punycode decoding.
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func needFromPunycode(s string) bool {
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if s == "." {
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return false
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}
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off := 0
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end := false
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pl := len(_PREFIX)
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sl := len(s)
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// If s starts with _PREFIX.
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if sl > pl && s[off:off+pl] == _PREFIX {
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return true
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}
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for {
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// Find the part after the next ".".
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off, end = dns.NextLabel(s, off)
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if end {
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return false
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}
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// If this parts starts with _PREFIX.
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if sl-off > pl && s[off:off+pl] == _PREFIX {
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return true
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}
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}
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}
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// encode transforms Unicode input bytes (that represent DNS label) into
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// punycode bytestream. This function would return nil if there's an invalid
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// character in the label.
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func encode(input []byte) []byte {
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n, bias := _N, _BIAS
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b := bytes.Runes(input)
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for i := range b {
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if !isValidRune(b[i]) {
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return nil
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}
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b[i] = preprune(b[i])
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}
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basic := make([]byte, 0, len(b))
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for _, ltr := range b {
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if ltr <= 0x7f {
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basic = append(basic, byte(ltr))
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}
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}
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basiclen := len(basic)
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fulllen := len(b)
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if basiclen == fulllen {
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return basic
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}
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var out bytes.Buffer
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out.WriteString(_PREFIX)
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if basiclen > 0 {
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out.Write(basic)
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out.WriteByte(_DELIMITER)
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}
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var (
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ltr, nextltr rune
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delta, q rune // delta calculation (see rfc)
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t, k, cp rune // weight and codepoint calculation
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)
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s := &bytes.Buffer{}
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for h := basiclen; h < fulllen; n, delta = n+1, delta+1 {
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nextltr = next(b, n)
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s.Truncate(0)
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s.WriteRune(nextltr)
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delta, n = delta+(nextltr-n)*rune(h+1), nextltr
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for _, ltr = range b {
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if ltr < n {
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delta++
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}
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if ltr == n {
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q = delta
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for k = _BASE; ; k += _BASE {
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t = tfunc(k, bias)
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if q < t {
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break
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}
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cp = t + ((q - t) % (_BASE - t))
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out.WriteRune(lettercode(cp))
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q = (q - t) / (_BASE - t)
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}
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out.WriteRune(lettercode(q))
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bias = adapt(delta, h+1, h == basiclen)
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h, delta = h+1, 0
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}
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}
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}
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return out.Bytes()
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}
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// decode transforms punycode input bytes (that represent DNS label) into Unicode bytestream.
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func decode(b []byte) []byte {
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src := b // b would move and we need to keep it
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n, bias := _N, _BIAS
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if !bytes.HasPrefix(b, []byte(_PREFIX)) {
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return b
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}
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out := make([]rune, 0, len(b))
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b = b[len(_PREFIX):]
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for pos := len(b) - 1; pos >= 0; pos-- {
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// only last delimiter is our interest
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if b[pos] == _DELIMITER {
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out = append(out, bytes.Runes(b[:pos])...)
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b = b[pos+1:] // trim source string
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break
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}
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}
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if len(b) == 0 {
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return src
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}
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var (
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i, oldi, w rune
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ch byte
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t, digit rune
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ln int
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)
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for i = 0; len(b) > 0; i++ {
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oldi, w = i, 1
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for k := _BASE; len(b) > 0; k += _BASE {
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ch, b = b[0], b[1:]
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digit = digitval(rune(ch))
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if digit == errdigit {
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return src
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}
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i += digit * w
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if i < 0 {
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// safety check for rune overflow
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return src
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}
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t = tfunc(k, bias)
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if digit < t {
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break
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}
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w *= _BASE - t
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}
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ln = len(out) + 1
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bias = adapt(i-oldi, ln, oldi == 0)
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n += i / rune(ln)
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i = i % rune(ln)
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// insert
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out = append(out, 0)
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copy(out[i+1:], out[i:])
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out[i] = n
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}
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var ret bytes.Buffer
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for _, r := range out {
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ret.WriteRune(r)
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}
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return ret.Bytes()
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}
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// isValidRune checks if the character is valid. We will look for the
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// character property in the code points list. For now we aren't checking special
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// rules in case of contextual property
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func isValidRune(r rune) bool {
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return findProperty(r) == propertyPVALID
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}
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// findProperty will try to check the code point property of the given
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// character. It will use a binary search algorithm as we have a slice of
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// ordered ranges (average case performance O(log n))
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func findProperty(r rune) property {
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imin, imax := 0, len(codePoints)
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for imax >= imin {
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imid := (imin + imax) / 2
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codePoint := codePoints[imid]
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if (codePoint.start == r && codePoint.end == 0) || (codePoint.start <= r && codePoint.end >= r) {
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return codePoint.state
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}
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if (codePoint.end > 0 && codePoint.end < r) || (codePoint.end == 0 && codePoint.start < r) {
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imin = imid + 1
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} else {
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imax = imid - 1
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}
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}
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return propertyUnknown
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}
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