open-consul/api/lock_test.go
James Phillips 6dd0835319 Makes the timeout behavior more intuitive.
Previously, it would try once "up to" the timeout, but in practice it would
just fall through. This modifies the behavior to block until the timeout has
been reached.
2016-01-06 09:40:20 -08:00

561 lines
11 KiB
Go

package api
import (
"log"
"net/http"
"net/http/httptest"
"net/http/httputil"
"strings"
"sync"
"testing"
"time"
)
func TestLock_LockUnlock(t *testing.T) {
t.Parallel()
c, s := makeClient(t)
defer s.Stop()
lock, err := c.LockKey("test/lock")
if err != nil {
t.Fatalf("err: %v", err)
}
// Initial unlock should fail
err = lock.Unlock()
if err != ErrLockNotHeld {
t.Fatalf("err: %v", err)
}
// Should work
leaderCh, err := lock.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if leaderCh == nil {
t.Fatalf("not leader")
}
// Double lock should fail
_, err = lock.Lock(nil)
if err != ErrLockHeld {
t.Fatalf("err: %v", err)
}
// Should be leader
select {
case <-leaderCh:
t.Fatalf("should be leader")
default:
}
// Initial unlock should work
err = lock.Unlock()
if err != nil {
t.Fatalf("err: %v", err)
}
// Double unlock should fail
err = lock.Unlock()
if err != ErrLockNotHeld {
t.Fatalf("err: %v", err)
}
// Should lose leadership
select {
case <-leaderCh:
case <-time.After(time.Second):
t.Fatalf("should not be leader")
}
}
func TestLock_ForceInvalidate(t *testing.T) {
t.Parallel()
c, s := makeClient(t)
defer s.Stop()
lock, err := c.LockKey("test/lock")
if err != nil {
t.Fatalf("err: %v", err)
}
// Should work
leaderCh, err := lock.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if leaderCh == nil {
t.Fatalf("not leader")
}
defer lock.Unlock()
go func() {
// Nuke the session, simulator an operator invalidation
// or a health check failure
session := c.Session()
session.Destroy(lock.lockSession, nil)
}()
// Should loose leadership
select {
case <-leaderCh:
case <-time.After(time.Second):
t.Fatalf("should not be leader")
}
}
func TestLock_DeleteKey(t *testing.T) {
t.Parallel()
c, s := makeClient(t)
defer s.Stop()
// This uncovered some issues around special-case handling of low index
// numbers where it would work with a low number but fail for higher
// ones, so we loop this a bit to sweep the index up out of that
// territory.
for i := 0; i < 10; i++ {
func() {
lock, err := c.LockKey("test/lock")
if err != nil {
t.Fatalf("err: %v", err)
}
// Should work
leaderCh, err := lock.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if leaderCh == nil {
t.Fatalf("not leader")
}
defer lock.Unlock()
go func() {
// Nuke the key, simulate an operator intervention
kv := c.KV()
kv.Delete("test/lock", nil)
}()
// Should loose leadership
select {
case <-leaderCh:
case <-time.After(time.Second):
t.Fatalf("should not be leader")
}
}()
}
}
func TestLock_Contend(t *testing.T) {
t.Parallel()
c, s := makeClient(t)
defer s.Stop()
wg := &sync.WaitGroup{}
acquired := make([]bool, 3)
for idx := range acquired {
wg.Add(1)
go func(idx int) {
defer wg.Done()
lock, err := c.LockKey("test/lock")
if err != nil {
t.Fatalf("err: %v", err)
}
// Should work eventually, will contend
leaderCh, err := lock.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if leaderCh == nil {
t.Fatalf("not leader")
}
defer lock.Unlock()
log.Printf("Contender %d acquired", idx)
// Set acquired and then leave
acquired[idx] = true
}(idx)
}
// Wait for termination
doneCh := make(chan struct{})
go func() {
wg.Wait()
close(doneCh)
}()
// Wait for everybody to get a turn
select {
case <-doneCh:
case <-time.After(3 * DefaultLockRetryTime):
t.Fatalf("timeout")
}
for idx, did := range acquired {
if !did {
t.Fatalf("contender %d never acquired", idx)
}
}
}
func TestLock_Destroy(t *testing.T) {
t.Parallel()
c, s := makeClient(t)
defer s.Stop()
lock, err := c.LockKey("test/lock")
if err != nil {
t.Fatalf("err: %v", err)
}
// Should work
leaderCh, err := lock.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if leaderCh == nil {
t.Fatalf("not leader")
}
// Destroy should fail
if err := lock.Destroy(); err != ErrLockHeld {
t.Fatalf("err: %v", err)
}
// Should be able to release
err = lock.Unlock()
if err != nil {
t.Fatalf("err: %v", err)
}
// Acquire with a different lock
l2, err := c.LockKey("test/lock")
if err != nil {
t.Fatalf("err: %v", err)
}
// Should work
leaderCh, err = l2.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if leaderCh == nil {
t.Fatalf("not leader")
}
// Destroy should still fail
if err := lock.Destroy(); err != ErrLockInUse {
t.Fatalf("err: %v", err)
}
// Should release
err = l2.Unlock()
if err != nil {
t.Fatalf("err: %v", err)
}
// Destroy should work
err = lock.Destroy()
if err != nil {
t.Fatalf("err: %v", err)
}
// Double destroy should work
err = l2.Destroy()
if err != nil {
t.Fatalf("err: %v", err)
}
}
func TestLock_Conflict(t *testing.T) {
t.Parallel()
c, s := makeClient(t)
defer s.Stop()
sema, err := c.SemaphorePrefix("test/lock/", 2)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should work
lockCh, err := sema.Acquire(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if lockCh == nil {
t.Fatalf("not hold")
}
defer sema.Release()
lock, err := c.LockKey("test/lock/.lock")
if err != nil {
t.Fatalf("err: %v", err)
}
// Should conflict with semaphore
_, err = lock.Lock(nil)
if err != ErrLockConflict {
t.Fatalf("err: %v", err)
}
// Should conflict with semaphore
err = lock.Destroy()
if err != ErrLockConflict {
t.Fatalf("err: %v", err)
}
}
func TestLock_ReclaimLock(t *testing.T) {
t.Parallel()
c, s := makeClient(t)
defer s.Stop()
session, _, err := c.Session().Create(&SessionEntry{}, nil)
if err != nil {
t.Fatalf("err: %v", err)
}
lock, err := c.LockOpts(&LockOptions{Key: "test/lock", Session: session})
if err != nil {
t.Fatalf("err: %v", err)
}
// Should work
leaderCh, err := lock.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if leaderCh == nil {
t.Fatalf("not leader")
}
defer lock.Unlock()
l2, err := c.LockOpts(&LockOptions{Key: "test/lock", Session: session})
if err != nil {
t.Fatalf("err: %v", err)
}
reclaimed := make(chan (<-chan struct{}), 1)
go func() {
l2Ch, err := l2.Lock(nil)
if err != nil {
t.Fatalf("not locked: %v", err)
}
reclaimed <- l2Ch
}()
// Should reclaim the lock
var leader2Ch <-chan struct{}
select {
case leader2Ch = <-reclaimed:
case <-time.After(time.Second):
t.Fatalf("should have locked")
}
// unlock should work
err = l2.Unlock()
if err != nil {
t.Fatalf("err: %v", err)
}
//Both locks should see the unlock
select {
case <-leader2Ch:
case <-time.After(time.Second):
t.Fatalf("should not be leader")
}
select {
case <-leaderCh:
case <-time.After(time.Second):
t.Fatalf("should not be leader")
}
}
func TestLock_MonitorRetry(t *testing.T) {
t.Parallel()
raw, s := makeClient(t)
defer s.Stop()
// Set up a server that always responds with 500 errors.
failer := func(w http.ResponseWriter, req *http.Request) {
w.WriteHeader(500)
}
outage := httptest.NewServer(http.HandlerFunc(failer))
defer outage.Close()
// Set up a reverse proxy that will send some requests to the
// 500 server and pass everything else through to the real Consul
// server.
var mutex sync.Mutex
errors := 0
director := func(req *http.Request) {
mutex.Lock()
defer mutex.Unlock()
req.URL.Scheme = "http"
if errors > 0 && req.Method == "GET" && strings.Contains(req.URL.Path, "/v1/kv/test/lock") {
req.URL.Host = outage.URL[7:] // Strip off "http://".
errors--
} else {
req.URL.Host = raw.config.Address
}
}
proxy := httptest.NewServer(&httputil.ReverseProxy{Director: director})
defer proxy.Close()
// Make another client that points at the proxy instead of the real
// Consul server.
config := raw.config
config.Address = proxy.URL[7:] // Strip off "http://".
c, err := NewClient(&config)
if err != nil {
t.Fatalf("err: %v", err)
}
// Set up a lock with retries enabled.
opts := &LockOptions{
Key: "test/lock",
SessionTTL: "60s",
MonitorRetries: 3,
}
lock, err := c.LockOpts(opts)
if err != nil {
t.Fatalf("err: %v", err)
}
// Make sure the default got set.
if lock.opts.MonitorRetryTime != DefaultMonitorRetryTime {
t.Fatalf("bad: %d", lock.opts.MonitorRetryTime)
}
// Now set a custom time for the test.
opts.MonitorRetryTime = 250 * time.Millisecond
lock, err = c.LockOpts(opts)
if err != nil {
t.Fatalf("err: %v", err)
}
if lock.opts.MonitorRetryTime != 250*time.Millisecond {
t.Fatalf("bad: %d", lock.opts.MonitorRetryTime)
}
// Should get the lock.
leaderCh, err := lock.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if leaderCh == nil {
t.Fatalf("not leader")
}
// Poke the key using the raw client to force the monitor to wake up
// and check the lock again. This time we will return errors for some
// of the responses.
mutex.Lock()
errors = 2
mutex.Unlock()
pair, _, err := raw.KV().Get("test/lock", &QueryOptions{})
if err != nil {
t.Fatalf("err: %v", err)
}
if _, err := raw.KV().Put(pair, &WriteOptions{}); err != nil {
t.Fatalf("err: %v", err)
}
time.Sleep(5 * opts.MonitorRetryTime)
// Should still be the leader.
select {
case <-leaderCh:
t.Fatalf("should be leader")
default:
}
// Now return an overwhelming number of errors.
mutex.Lock()
errors = 10
mutex.Unlock()
if _, err := raw.KV().Put(pair, &WriteOptions{}); err != nil {
t.Fatalf("err: %v", err)
}
time.Sleep(5 * opts.MonitorRetryTime)
// Should lose leadership.
select {
case <-leaderCh:
case <-time.After(time.Second):
t.Fatalf("should not be leader")
}
}
func TestLock_OneShot(t *testing.T) {
t.Parallel()
c, s := makeClient(t)
defer s.Stop()
// Set up a lock as a one-shot.
opts := &LockOptions{
Key: "test/lock",
LockTryOnce: true,
}
lock, err := c.LockOpts(opts)
if err != nil {
t.Fatalf("err: %v", err)
}
// Make sure the default got set.
if lock.opts.LockWaitTime != DefaultLockWaitTime {
t.Fatalf("bad: %d", lock.opts.LockWaitTime)
}
// Now set a custom time for the test.
opts.LockWaitTime = 250 * time.Millisecond
lock, err = c.LockOpts(opts)
if err != nil {
t.Fatalf("err: %v", err)
}
if lock.opts.LockWaitTime != 250*time.Millisecond {
t.Fatalf("bad: %d", lock.opts.LockWaitTime)
}
// Should get the lock.
ch, err := lock.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if ch == nil {
t.Fatalf("not leader")
}
// Now try with another session.
contender, err := c.LockOpts(opts)
if err != nil {
t.Fatalf("err: %v", err)
}
start := time.Now()
ch, err = contender.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if ch != nil {
t.Fatalf("should not be leader")
}
diff := time.Now().Sub(start)
if diff < contender.opts.LockWaitTime || diff > 2*contender.opts.LockWaitTime {
t.Fatalf("time out of bounds: %9.6f", diff.Seconds())
}
// Unlock and then make sure the contender can get it.
if err := lock.Unlock(); err != nil {
t.Fatalf("err: %v", err)
}
ch, err = contender.Lock(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
if ch == nil {
t.Fatalf("should be leader")
}
}