// +build !windows package exec import ( "os" "os/exec" "syscall" ) // Script returns a command to execute a script through a shell. func Script(script string) (*exec.Cmd, error) { shell := "/bin/sh" if other := os.Getenv("SHELL"); other != "" { shell = other } return exec.Command(shell, "-c", script), nil } func SetSysProcAttr(cmd *exec.Cmd) { cmd.SysProcAttr = &syscall.SysProcAttr{Setpgid: true} } // KillCommandSubtree kills the command process and any child processes func KillCommandSubtree(cmd *exec.Cmd) error { return syscall.Kill(-cmd.Process.Pid, syscall.SIGKILL) }