package consul import ( "errors" "fmt" "os" "testing" "time" "github.com/hashicorp/consul/consul/structs" "github.com/hashicorp/consul/testutil" "github.com/hashicorp/serf/serf" ) func TestLeader_RegisterMember(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() dir2, c1 := testClient(t) defer os.RemoveAll(dir2) defer c1.Shutdown() // Try to join addr := fmt.Sprintf("127.0.0.1:%d", s1.config.SerfLANConfig.MemberlistConfig.BindPort) if _, err := c1.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } client := rpcClient(t, s1) testutil.WaitForLeader(t, client.Call, "dc1") // Client should be registered state := s1.fsm.State() testutil.WaitForResult(func() (bool, error) { _, found, _ := state.GetNode(c1.config.NodeName) return found == true, nil }, func(err error) { t.Fatalf("client not registered") }) // Should have a check _, checks := state.NodeChecks(c1.config.NodeName) if len(checks) != 1 { t.Fatalf("client missing check") } if checks[0].CheckID != SerfCheckID { t.Fatalf("bad check: %v", checks[0]) } if checks[0].Name != SerfCheckName { t.Fatalf("bad check: %v", checks[0]) } if checks[0].Status != structs.HealthPassing { t.Fatalf("bad check: %v", checks[0]) } // Server should be registered _, found, _ := state.GetNode(s1.config.NodeName) if !found { t.Fatalf("server not registered") } // Service should be registered _, services := state.NodeServices(s1.config.NodeName) if _, ok := services.Services["consul"]; !ok { t.Fatalf("consul service not registered: %v", services) } } func TestLeader_FailedMember(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() dir2, c1 := testClient(t) defer os.RemoveAll(dir2) defer c1.Shutdown() client := rpcClient(t, s1) testutil.WaitForLeader(t, client.Call, "dc1") // Try to join addr := fmt.Sprintf("127.0.0.1:%d", s1.config.SerfLANConfig.MemberlistConfig.BindPort) if _, err := c1.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } // Fail the member c1.Shutdown() // Should be registered state := s1.fsm.State() testutil.WaitForResult(func() (bool, error) { _, found, _ := state.GetNode(c1.config.NodeName) return found == true, nil }, func(err error) { t.Fatalf("client not registered") }) // Should have a check _, checks := state.NodeChecks(c1.config.NodeName) if len(checks) != 1 { t.Fatalf("client missing check") } if checks[0].CheckID != SerfCheckID { t.Fatalf("bad check: %v", checks[0]) } if checks[0].Name != SerfCheckName { t.Fatalf("bad check: %v", checks[0]) } testutil.WaitForResult(func() (bool, error) { _, checks = state.NodeChecks(c1.config.NodeName) return checks[0].Status == structs.HealthCritical, errors.New(checks[0].Status) }, func(err error) { t.Fatalf("check status is %v, should be critical", err) }) } func TestLeader_LeftMember(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() dir2, c1 := testClient(t) defer os.RemoveAll(dir2) defer c1.Shutdown() // Try to join addr := fmt.Sprintf("127.0.0.1:%d", s1.config.SerfLANConfig.MemberlistConfig.BindPort) if _, err := c1.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } var found bool state := s1.fsm.State() // Should be registered testutil.WaitForResult(func() (bool, error) { _, found, _ = state.GetNode(c1.config.NodeName) return found == true, nil }, func(err error) { t.Fatalf("client should be registered") }) // Node should leave c1.Leave() c1.Shutdown() // Should be deregistered testutil.WaitForResult(func() (bool, error) { _, found, _ = state.GetNode(c1.config.NodeName) return found == false, nil }, func(err error) { t.Fatalf("client should not be registered") }) } func TestLeader_ReapMember(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() dir2, c1 := testClient(t) defer os.RemoveAll(dir2) defer c1.Shutdown() // Try to join addr := fmt.Sprintf("127.0.0.1:%d", s1.config.SerfLANConfig.MemberlistConfig.BindPort) if _, err := c1.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } var found bool state := s1.fsm.State() // Should be registered testutil.WaitForResult(func() (bool, error) { _, found, _ = state.GetNode(c1.config.NodeName) return found == true, nil }, func(err error) { t.Fatalf("client should be registered") }) // Simulate a node reaping mems := s1.LANMembers() var c1mem serf.Member for _, m := range mems { if m.Name == c1.config.NodeName { c1mem = m c1mem.Status = StatusReap break } } s1.reconcileCh <- c1mem // Should be deregistered testutil.WaitForResult(func() (bool, error) { _, found, _ = state.GetNode(c1.config.NodeName) return found == false, nil }, func(err error) { t.Fatalf("client should not be registered") }) } func TestLeader_Reconcile_ReapMember(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() client := rpcClient(t, s1) testutil.WaitForLeader(t, client.Call, "dc1") // Register a non-existing member dead := structs.RegisterRequest{ Datacenter: s1.config.Datacenter, Node: "no-longer-around", Address: "127.1.1.1", Check: &structs.HealthCheck{ Node: "no-longer-around", CheckID: SerfCheckID, Name: SerfCheckName, Status: structs.HealthCritical, }, } var out struct{} if err := s1.RPC("Catalog.Register", &dead, &out); err != nil { t.Fatalf("err: %v", err) } // Force a reconciliation if err := s1.reconcile(); err != nil { t.Fatalf("err: %v", err) } // Node should be gone state := s1.fsm.State() _, found, _ := state.GetNode("no-longer-around") if found { t.Fatalf("client registered") } } func TestLeader_Reconcile(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() dir2, c1 := testClient(t) defer os.RemoveAll(dir2) defer c1.Shutdown() // Join before we have a leader, this should cause a reconcile! addr := fmt.Sprintf("127.0.0.1:%d", s1.config.SerfLANConfig.MemberlistConfig.BindPort) if _, err := c1.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } // Should not be registered state := s1.fsm.State() _, found, _ := state.GetNode(c1.config.NodeName) if found { t.Fatalf("client registered") } // Should be registered testutil.WaitForResult(func() (bool, error) { _, found, _ = state.GetNode(c1.config.NodeName) return found == true, nil }, func(err error) { t.Fatalf("client should be registered") }) } func TestLeader_LeftServer(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() dir2, s2 := testServerDCBootstrap(t, "dc1", false) defer os.RemoveAll(dir2) defer s2.Shutdown() dir3, s3 := testServerDCBootstrap(t, "dc1", false) defer os.RemoveAll(dir3) defer s3.Shutdown() servers := []*Server{s1, s2, s3} // Try to join addr := fmt.Sprintf("127.0.0.1:%d", s1.config.SerfLANConfig.MemberlistConfig.BindPort) if _, err := s2.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } if _, err := s3.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } for _, s := range servers { testutil.WaitForResult(func() (bool, error) { peers, _ := s.raftPeers.Peers() return len(peers) == 3, nil }, func(err error) { t.Fatalf("should have 3 peers") }) } // Kill any server servers[0].Shutdown() time.Sleep(100 * time.Millisecond) // Force remove the non-leader (transition to left state) if err := servers[1].RemoveFailedNode(servers[0].config.NodeName); err != nil { t.Fatalf("err: %v", err) } for _, s := range servers[1:] { testutil.WaitForResult(func() (bool, error) { peers, _ := s.raftPeers.Peers() return len(peers) == 2, errors.New(fmt.Sprintf("%v", peers)) }, func(err error) { t.Fatalf("should have 2 peers: %v", err) }) } } func TestLeader_LeftLeader(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() dir2, s2 := testServerDCBootstrap(t, "dc1", false) defer os.RemoveAll(dir2) defer s2.Shutdown() dir3, s3 := testServerDCBootstrap(t, "dc1", false) defer os.RemoveAll(dir3) defer s3.Shutdown() servers := []*Server{s1, s2, s3} // Try to join addr := fmt.Sprintf("127.0.0.1:%d", s1.config.SerfLANConfig.MemberlistConfig.BindPort) if _, err := s2.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } if _, err := s3.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } for _, s := range servers { testutil.WaitForResult(func() (bool, error) { peers, _ := s.raftPeers.Peers() return len(peers) == 3, nil }, func(err error) { t.Fatalf("should have 3 peers") }) } // Kill the leader! var leader *Server for _, s := range servers { if s.IsLeader() { leader = s break } } if leader == nil { t.Fatalf("Should have a leader") } leader.Leave() leader.Shutdown() time.Sleep(100 * time.Millisecond) var remain *Server for _, s := range servers { if s == leader { continue } remain = s testutil.WaitForResult(func() (bool, error) { peers, _ := s.raftPeers.Peers() return len(peers) == 2, errors.New(fmt.Sprintf("%v", peers)) }, func(err error) { t.Fatalf("should have 2 peers: %v", err) }) } // Verify the old leader is deregistered state := remain.fsm.State() testutil.WaitForResult(func() (bool, error) { _, found, _ := state.GetNode(leader.config.NodeName) return !found, nil }, func(err error) { t.Fatalf("leader should be deregistered") }) } func TestLeader_MultiBootstrap(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() dir2, s2 := testServer(t) defer os.RemoveAll(dir2) defer s2.Shutdown() servers := []*Server{s1, s2} // Try to join addr := fmt.Sprintf("127.0.0.1:%d", s1.config.SerfLANConfig.MemberlistConfig.BindPort) if _, err := s2.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } for _, s := range servers { testutil.WaitForResult(func() (bool, error) { peers := s.serfLAN.Members() return len(peers) == 2, nil }, func(err error) { t.Fatalf("should have 2 peers") }) } // Ensure we don't have multiple raft peers for _, s := range servers { peers, _ := s.raftPeers.Peers() if len(peers) != 1 { t.Fatalf("should only have 1 raft peer!") } } } func TestLeader_TombstoneGC_Reset(t *testing.T) { dir1, s1 := testServer(t) defer os.RemoveAll(dir1) defer s1.Shutdown() dir2, s2 := testServerDCBootstrap(t, "dc1", false) defer os.RemoveAll(dir2) defer s2.Shutdown() dir3, s3 := testServerDCBootstrap(t, "dc1", false) defer os.RemoveAll(dir3) defer s3.Shutdown() servers := []*Server{s1, s2, s3} // Try to join addr := fmt.Sprintf("127.0.0.1:%d", s1.config.SerfLANConfig.MemberlistConfig.BindPort) if _, err := s2.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } if _, err := s3.JoinLAN([]string{addr}); err != nil { t.Fatalf("err: %v", err) } for _, s := range servers { testutil.WaitForResult(func() (bool, error) { peers, _ := s.raftPeers.Peers() return len(peers) == 3, nil }, func(err error) { t.Fatalf("should have 3 peers") }) } var leader *Server for _, s := range servers { if s.IsLeader() { leader = s break } } if leader == nil { t.Fatalf("Should have a leader") } // Check that the leader has a pending GC expiration if !leader.tombstoneGC.PendingExpiration() { t.Fatalf("should have pending expiration") } // Kill the leader leader.Shutdown() time.Sleep(100 * time.Millisecond) // Wait for a new leader leader = nil testutil.WaitForResult(func() (bool, error) { for _, s := range servers { if s.IsLeader() { leader = s return true, nil } } return false, nil }, func(err error) { t.Fatalf("should have leader") }) // Check that the new leader has a pending GC expiration testutil.WaitForResult(func() (bool, error) { return leader.tombstoneGC.PendingExpiration(), nil }, func(err error) { t.Fatalf("should have pending expiration") }) } func TestLeader_ReapTombstones(t *testing.T) { dir1, s1 := testServerWithConfig(t, func(c *Config) { c.TombstoneTTL = 50 * time.Millisecond c.TombstoneTTLGranularity = 10 * time.Millisecond }) defer os.RemoveAll(dir1) defer s1.Shutdown() client := rpcClient(t, s1) testutil.WaitForLeader(t, client.Call, "dc1") // Create a KV entry arg := structs.KVSRequest{ Datacenter: "dc1", Op: structs.KVSSet, DirEnt: structs.DirEntry{ Key: "test", Value: []byte("test"), }, } var out bool if err := client.Call("KVS.Apply", &arg, &out); err != nil { t.Fatalf("err: %v", err) } // Delete the KV entry (tombstoned) arg.Op = structs.KVSDelete if err := client.Call("KVS.Apply", &arg, &out); err != nil { t.Fatalf("err: %v", err) } // Ensure we have a tombstone _, res, err := s1.fsm.State().tombstoneTable.Get("id") if err != nil { t.Fatalf("err: %v", err) } if len(res) == 0 { t.Fatalf("missing tombstones") } // Check that the new leader has a pending GC expiration testutil.WaitForResult(func() (bool, error) { _, res, err := s1.fsm.State().tombstoneTable.Get("id") return len(res) == 0, err }, func(err error) { t.Fatalf("err: %v", err) }) }