package client import "time" // HandshakeRequest is used to authenticate the session type HandshakeRequest struct { Service string ServiceVersion string Capabilities map[string]int Meta map[string]string ResourceType string ResourceGroup string Token string } type HandshakeResponse struct { Authenticated bool SessionID string Reason string } type ConnectRequest struct { Capability string Meta map[string]string Severity string Message string } type ConnectResponse struct { Success bool } type DisconnectRequest struct { NoRetry bool // Should the client retry Backoff time.Duration // Minimum backoff Reason string } type DisconnectResponse struct { } type FlashRequest struct { Severity string Message string } type FlashResponse struct { }