package consul import ( "fmt" "net" "github.com/hashicorp/consul/acl" "github.com/hashicorp/consul/agent/metadata" "github.com/hashicorp/consul/agent/structs" "github.com/hashicorp/raft" "github.com/hashicorp/serf/serf" ) // RaftGetConfiguration is used to retrieve the current Raft configuration. func (op *Operator) RaftGetConfiguration(args *structs.DCSpecificRequest, reply *structs.RaftConfigurationResponse) error { if done, err := op.srv.forward("Operator.RaftGetConfiguration", args, args, reply); done { return err } // This action requires operator read access. rule, err := op.srv.ResolveToken(args.Token) if err != nil { return err } if rule != nil && rule.OperatorRead(nil) != acl.Allow { return acl.ErrPermissionDenied } // We can't fetch the leader and the configuration atomically with // the current Raft API. future := op.srv.raft.GetConfiguration() if err := future.Error(); err != nil { return err } // Index the Consul information about the servers. serverMap := make(map[raft.ServerAddress]serf.Member) for _, member := range op.srv.serfLAN.Members() { valid, parts := metadata.IsConsulServer(member) if !valid { continue } addr := (&net.TCPAddr{IP: member.Addr, Port: parts.Port}).String() serverMap[raft.ServerAddress(addr)] = member } // Fill out the reply. leader := op.srv.raft.Leader() reply.Index = future.Index() for _, server := range future.Configuration().Servers { node := "(unknown)" raftProtocolVersion := "unknown" if member, ok := serverMap[server.Address]; ok { node = member.Name raftProtocolVersion = member.Tags["raft_vsn"] } entry := &structs.RaftServer{ ID: server.ID, Node: node, Address: server.Address, Leader: server.Address == leader, Voter: server.Suffrage == raft.Voter, ProtocolVersion: raftProtocolVersion, } reply.Servers = append(reply.Servers, entry) } return nil } // RaftRemovePeerByAddress is used to kick a stale peer (one that it in the Raft // quorum but no longer known to Serf or the catalog) by address in the form of // "IP:port". The reply argument is not used, but it required to fulfill the RPC // interface. func (op *Operator) RaftRemovePeerByAddress(args *structs.RaftRemovePeerRequest, reply *struct{}) error { if done, err := op.srv.forward("Operator.RaftRemovePeerByAddress", args, args, reply); done { return err } // This is a super dangerous operation that requires operator write // access. rule, err := op.srv.ResolveToken(args.Token) if err != nil { return err } if rule != nil && rule.OperatorWrite(nil) != acl.Allow { return acl.ErrPermissionDenied } // Since this is an operation designed for humans to use, we will return // an error if the supplied address isn't among the peers since it's // likely they screwed up. { future := op.srv.raft.GetConfiguration() if err := future.Error(); err != nil { return err } for _, s := range future.Configuration().Servers { if s.Address == args.Address { args.ID = s.ID goto REMOVE } } return fmt.Errorf("address %q was not found in the Raft configuration", args.Address) } REMOVE: // The Raft library itself will prevent various forms of foot-shooting, // like making a configuration with no voters. Some consideration was // given here to adding more checks, but it was decided to make this as // low-level and direct as possible. We've got ACL coverage to lock this // down, and if you are an operator, it's assumed you know what you are // doing if you are calling this. If you remove a peer that's known to // Serf, for example, it will come back when the leader does a reconcile // pass. minRaftProtocol, err := op.srv.autopilot.MinRaftProtocol() if err != nil { return err } var future raft.Future if minRaftProtocol >= 2 { future = op.srv.raft.RemoveServer(args.ID, 0, 0) } else { future = op.srv.raft.RemovePeer(args.Address) } if err := future.Error(); err != nil { op.logger.Warn("Failed to remove Raft peer", "peer", args.Address, "error", err, ) return err } op.logger.Warn("Removed Raft peer", "peer", args.Address) return nil } // RaftRemovePeerByID is used to kick a stale peer (one that is in the Raft // quorum but no longer known to Serf or the catalog) by address in the form of // "IP:port". The reply argument is not used, but is required to fulfill the RPC // interface. func (op *Operator) RaftRemovePeerByID(args *structs.RaftRemovePeerRequest, reply *struct{}) error { if done, err := op.srv.forward("Operator.RaftRemovePeerByID", args, args, reply); done { return err } // This is a super dangerous operation that requires operator write // access. rule, err := op.srv.ResolveToken(args.Token) if err != nil { return err } if rule != nil && rule.OperatorWrite(nil) != acl.Allow { return acl.ErrPermissionDenied } // Since this is an operation designed for humans to use, we will return // an error if the supplied id isn't among the peers since it's // likely they screwed up. { future := op.srv.raft.GetConfiguration() if err := future.Error(); err != nil { return err } for _, s := range future.Configuration().Servers { if s.ID == args.ID { args.Address = s.Address goto REMOVE } } return fmt.Errorf("id %q was not found in the Raft configuration", args.ID) } REMOVE: // The Raft library itself will prevent various forms of foot-shooting, // like making a configuration with no voters. Some consideration was // given here to adding more checks, but it was decided to make this as // low-level and direct as possible. We've got ACL coverage to lock this // down, and if you are an operator, it's assumed you know what you are // doing if you are calling this. If you remove a peer that's known to // Serf, for example, it will come back when the leader does a reconcile // pass. minRaftProtocol, err := op.srv.autopilot.MinRaftProtocol() if err != nil { return err } var future raft.Future if minRaftProtocol >= 2 { future = op.srv.raft.RemoveServer(args.ID, 0, 0) } else { future = op.srv.raft.RemovePeer(args.Address) } if err := future.Error(); err != nil { op.logger.Warn("Failed to remove Raft peer with id", "peer_id", args.ID, "error", err, ) return err } op.logger.Warn("Removed Raft peer with id", "peer_id", args.ID) return nil }