package agent import ( "fmt" "io/ioutil" "log" "net" "net/http" "os" "os/exec" "sync" "syscall" "time" "github.com/armon/circbuf" docker "github.com/fsouza/go-dockerclient" "github.com/hashicorp/consul/consul/structs" "github.com/hashicorp/go-cleanhttp" ) const ( // Do not allow for a interval below this value. // Otherwise we risk fork bombing a system. MinInterval = time.Second // Limit the size of a check's output to the // last CheckBufSize. Prevents an enormous buffer // from being captured CheckBufSize = 4 * 1024 // 4KB // Use this user agent when doing requests for // HTTP health checks. HttpUserAgent = "Consul Health Check" ) // CheckType is used to create either the CheckMonitor // or the CheckTTL. // Four types are supported: Script, HTTP, TCP and TTL // Script, HTTP and TCP all require Interval // Only one of the types needs to be provided // TTL or Script/Interval or HTTP/Interval or TCP/Interval type CheckType struct { Script string HTTP string TCP string Interval time.Duration DockerContainerId string Shell string Timeout time.Duration TTL time.Duration Status string Notes string } type CheckTypes []*CheckType // Valid checks if the CheckType is valid func (c *CheckType) Valid() bool { return c.IsTTL() || c.IsMonitor() || c.IsHTTP() || c.IsTCP() || c.IsDocker() } // IsTTL checks if this is a TTL type func (c *CheckType) IsTTL() bool { return c.TTL != 0 } // IsMonitor checks if this is a Monitor type func (c *CheckType) IsMonitor() bool { return c.Script != "" && c.DockerContainerId == "" && c.Interval != 0 } // IsHTTP checks if this is a HTTP type func (c *CheckType) IsHTTP() bool { return c.HTTP != "" && c.Interval != 0 } // IsTCP checks if this is a TCP type func (c *CheckType) IsTCP() bool { return c.TCP != "" && c.Interval != 0 } func (c *CheckType) IsDocker() bool { return c.DockerContainerId != "" && c.Shell != "" && c.Interval != 0 } // CheckNotifier interface is used by the CheckMonitor // to notify when a check has a status update. The update // should take care to be idempotent. type CheckNotifier interface { UpdateCheck(checkID, status, output string) } // CheckMonitor is used to periodically invoke a script to // determine the health of a given check. It is compatible with // nagios plugins and expects the output in the same format. type CheckMonitor struct { Notify CheckNotifier CheckID string Script string Interval time.Duration Logger *log.Logger stop bool stopCh chan struct{} stopLock sync.Mutex } // Start is used to start a check monitor. // Monitor runs until stop is called func (c *CheckMonitor) Start() { c.stopLock.Lock() defer c.stopLock.Unlock() c.stop = false c.stopCh = make(chan struct{}) go c.run() } // Stop is used to stop a check monitor. func (c *CheckMonitor) Stop() { c.stopLock.Lock() defer c.stopLock.Unlock() if !c.stop { c.stop = true close(c.stopCh) } } // run is invoked by a goroutine to run until Stop() is called func (c *CheckMonitor) run() { // Get the randomized initial pause time initialPauseTime := randomStagger(c.Interval) c.Logger.Printf("[DEBUG] agent: pausing %v before first invocation of %s", initialPauseTime, c.Script) next := time.After(initialPauseTime) for { select { case <-next: c.check() next = time.After(c.Interval) case <-c.stopCh: return } } } // check is invoked periodically to perform the script check func (c *CheckMonitor) check() { // Create the command cmd, err := ExecScript(c.Script) if err != nil { c.Logger.Printf("[ERR] agent: failed to setup invoke '%s': %s", c.Script, err) c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, err.Error()) return } // Collect the output output, _ := circbuf.NewBuffer(CheckBufSize) cmd.Stdout = output cmd.Stderr = output // Start the check if err := cmd.Start(); err != nil { c.Logger.Printf("[ERR] agent: failed to invoke '%s': %s", c.Script, err) c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, err.Error()) return } // Wait for the check to complete errCh := make(chan error, 2) go func() { errCh <- cmd.Wait() }() go func() { time.Sleep(30 * time.Second) errCh <- fmt.Errorf("Timed out running check '%s'", c.Script) }() err = <-errCh // Get the output, add a message about truncation outputStr := string(output.Bytes()) if output.TotalWritten() > output.Size() { outputStr = fmt.Sprintf("Captured %d of %d bytes\n...\n%s", output.Size(), output.TotalWritten(), outputStr) } c.Logger.Printf("[DEBUG] agent: check '%s' script '%s' output: %s", c.CheckID, c.Script, outputStr) // Check if the check passed if err == nil { c.Logger.Printf("[DEBUG] agent: Check '%v' is passing", c.CheckID) c.Notify.UpdateCheck(c.CheckID, structs.HealthPassing, outputStr) return } // If the exit code is 1, set check as warning exitErr, ok := err.(*exec.ExitError) if ok { if status, ok := exitErr.Sys().(syscall.WaitStatus); ok { code := status.ExitStatus() if code == 1 { c.Logger.Printf("[WARN] agent: Check '%v' is now warning", c.CheckID) c.Notify.UpdateCheck(c.CheckID, structs.HealthWarning, outputStr) return } } } // Set the health as critical c.Logger.Printf("[WARN] agent: Check '%v' is now critical", c.CheckID) c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, outputStr) } // CheckTTL is used to apply a TTL to check status, // and enables clients to set the status of a check // but upon the TTL expiring, the check status is // automatically set to critical. type CheckTTL struct { Notify CheckNotifier CheckID string TTL time.Duration Logger *log.Logger timer *time.Timer stop bool stopCh chan struct{} stopLock sync.Mutex } // Start is used to start a check ttl, runs until Stop() func (c *CheckTTL) Start() { c.stopLock.Lock() defer c.stopLock.Unlock() c.stop = false c.stopCh = make(chan struct{}) c.timer = time.NewTimer(c.TTL) go c.run() } // Stop is used to stop a check ttl. func (c *CheckTTL) Stop() { c.stopLock.Lock() defer c.stopLock.Unlock() if !c.stop { c.timer.Stop() c.stop = true close(c.stopCh) } } // run is used to handle TTL expiration and to update the check status func (c *CheckTTL) run() { for { select { case <-c.timer.C: c.Logger.Printf("[WARN] agent: Check '%v' missed TTL, is now critical", c.CheckID) c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, "TTL expired") case <-c.stopCh: return } } } // SetStatus is used to update the status of the check, // and to renew the TTL. If expired, TTL is restarted. func (c *CheckTTL) SetStatus(status, output string) { c.Logger.Printf("[DEBUG] agent: Check '%v' status is now %v", c.CheckID, status) c.Notify.UpdateCheck(c.CheckID, status, output) c.timer.Reset(c.TTL) } // persistedCheck is used to serialize a check and write it to disk // so that it may be restored later on. type persistedCheck struct { Check *structs.HealthCheck ChkType *CheckType Token string } // persistedCheckState is used to persist the current state of a given // check. This is different from the check definition, and includes an // expiration timestamp which is used to determine staleness on later // agent restarts. type persistedCheckState struct { CheckID string Output string Status string Expires int64 } // CheckHTTP is used to periodically make an HTTP request to // determine the health of a given check. // The check is passing if the response code is 2XX. // The check is warning if the response code is 429. // The check is critical if the response code is anything else // or if the request returns an error type CheckHTTP struct { Notify CheckNotifier CheckID string HTTP string Interval time.Duration Timeout time.Duration Logger *log.Logger httpClient *http.Client stop bool stopCh chan struct{} stopLock sync.Mutex } // Start is used to start an HTTP check. // The check runs until stop is called func (c *CheckHTTP) Start() { c.stopLock.Lock() defer c.stopLock.Unlock() if c.httpClient == nil { // Create the transport. We disable HTTP Keep-Alive's to prevent // failing checks due to the keepalive interval. trans := cleanhttp.DefaultTransport() trans.DisableKeepAlives = true // Create the HTTP client. c.httpClient = &http.Client{ Timeout: 10 * time.Second, Transport: trans, } // For long (>10s) interval checks the http timeout is 10s, otherwise the // timeout is the interval. This means that a check *should* return // before the next check begins. if c.Timeout > 0 && c.Timeout < c.Interval { c.httpClient.Timeout = c.Timeout } else if c.Interval < 10*time.Second { c.httpClient.Timeout = c.Interval } } c.stop = false c.stopCh = make(chan struct{}) go c.run() } // Stop is used to stop an HTTP check. func (c *CheckHTTP) Stop() { c.stopLock.Lock() defer c.stopLock.Unlock() if !c.stop { c.stop = true close(c.stopCh) } } // run is invoked by a goroutine to run until Stop() is called func (c *CheckHTTP) run() { // Get the randomized initial pause time initialPauseTime := randomStagger(c.Interval) c.Logger.Printf("[DEBUG] agent: pausing %v before first HTTP request of %s", initialPauseTime, c.HTTP) next := time.After(initialPauseTime) for { select { case <-next: c.check() next = time.After(c.Interval) case <-c.stopCh: return } } } // check is invoked periodically to perform the HTTP check func (c *CheckHTTP) check() { req, err := http.NewRequest("GET", c.HTTP, nil) if err != nil { c.Logger.Printf("[WARN] agent: http request failed '%s': %s", c.HTTP, err) c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, err.Error()) return } req.Header.Set("User-Agent", HttpUserAgent) resp, err := c.httpClient.Do(req) if err != nil { c.Logger.Printf("[WARN] agent: http request failed '%s': %s", c.HTTP, err) c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, err.Error()) return } defer resp.Body.Close() // Format the response body body, err := ioutil.ReadAll(resp.Body) if err != nil { c.Logger.Printf("[WARN] agent: check '%v': Get error while reading body: %s", c.CheckID, err) body = []byte{} } result := fmt.Sprintf("HTTP GET %s: %s Output: %s", c.HTTP, resp.Status, body) if resp.StatusCode >= 200 && resp.StatusCode <= 299 { // PASSING (2xx) c.Logger.Printf("[DEBUG] agent: check '%v' is passing", c.CheckID) c.Notify.UpdateCheck(c.CheckID, structs.HealthPassing, result) } else if resp.StatusCode == 429 { // WARNING // 429 Too Many Requests (RFC 6585) // The user has sent too many requests in a given amount of time. c.Logger.Printf("[WARN] agent: check '%v' is now warning", c.CheckID) c.Notify.UpdateCheck(c.CheckID, structs.HealthWarning, result) } else { // CRITICAL c.Logger.Printf("[WARN] agent: check '%v' is now critical", c.CheckID) c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, result) } } // CheckTCP is used to periodically make an TCP/UDP connection to // determine the health of a given check. // The check is passing if the connection succeeds // The check is critical if the connection returns an error type CheckTCP struct { Notify CheckNotifier CheckID string TCP string Interval time.Duration Timeout time.Duration Logger *log.Logger dialer *net.Dialer stop bool stopCh chan struct{} stopLock sync.Mutex } // Start is used to start a TCP check. // The check runs until stop is called func (c *CheckTCP) Start() { c.stopLock.Lock() defer c.stopLock.Unlock() if c.dialer == nil { // Create the socket dialer c.dialer = &net.Dialer{DualStack: true} // For long (>10s) interval checks the socket timeout is 10s, otherwise // the timeout is the interval. This means that a check *should* return // before the next check begins. if c.Timeout > 0 && c.Timeout < c.Interval { c.dialer.Timeout = c.Timeout } else if c.Interval < 10*time.Second { c.dialer.Timeout = c.Interval } } c.stop = false c.stopCh = make(chan struct{}) go c.run() } // Stop is used to stop a TCP check. func (c *CheckTCP) Stop() { c.stopLock.Lock() defer c.stopLock.Unlock() if !c.stop { c.stop = true close(c.stopCh) } } // run is invoked by a goroutine to run until Stop() is called func (c *CheckTCP) run() { // Get the randomized initial pause time initialPauseTime := randomStagger(c.Interval) c.Logger.Printf("[DEBUG] agent: pausing %v before first socket connection of %s", initialPauseTime, c.TCP) next := time.After(initialPauseTime) for { select { case <-next: c.check() next = time.After(c.Interval) case <-c.stopCh: return } } } // check is invoked periodically to perform the TCP check func (c *CheckTCP) check() { conn, err := c.dialer.Dial(`tcp`, c.TCP) if err != nil { c.Logger.Printf("[WARN] agent: socket connection failed '%s': %s", c.TCP, err) c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, err.Error()) return } conn.Close() c.Logger.Printf("[DEBUG] agent: check '%v' is passing", c.CheckID) c.Notify.UpdateCheck(c.CheckID, structs.HealthPassing, fmt.Sprintf("TCP connect %s: Success", c.TCP)) } // CheckDocker is used to periodically invoke a script to // determine the health of an application running inside a // Docker Container. We assume that the script is compatible // with nagios plugins and expects the output in the same format. type CheckDocker struct { Notify CheckNotifier CheckID string Script string DockerContainerId string Shell string Interval time.Duration Logger *log.Logger dockerClient *docker.Client exec *docker.Exec startExecOpts docker.StartExecOptions stop bool stopCh chan struct{} stopLock sync.Mutex } // Start is used to start checks. // Docker Checks runs until stop is called func (c *CheckDocker) Start() { c.stopLock.Lock() defer c.stopLock.Unlock() //figure out the shell if c.Shell == "" { if otherShell := os.Getenv("SHELL"); otherShell != "" { c.Shell = otherShell } else { c.Shell = "/bin/sh" } } cmd := []string{c.Shell, "-c", c.Script} //Set up the Exec since execOpts := docker.CreateExecOptions{ AttachStdin: false, AttachStdout: true, AttachStderr: true, Tty: false, Cmd: cmd, Container: c.DockerContainerId, } if exec, err := c.dockerClient.CreateExec(execOpts); err != nil { c.exec = exec } else { c.Logger.Printf("[DEBUG] agent: Error while creating Exec: %s", err.Error()) } c.startExecOpts = docker.StartExecOptions{ Detach: false, Tty: false, } c.stop = false c.stopCh = make(chan struct{}) go c.run() } // Stop is used to stop a docker check. func (c *CheckDocker) Stop() { c.stopLock.Lock() defer c.stopLock.Unlock() if !c.stop { c.stop = true close(c.stopCh) } } // run is invoked by a goroutine to run until Stop() is called func (c *CheckDocker) run() { // Get the randomized initial pause time initialPauseTime := randomStagger(c.Interval) c.Logger.Printf("[DEBUG] agent: pausing %v before first invocation of %s -c %s in container %s", initialPauseTime, c.Shell, c.Script, c.DockerContainerId) next := time.After(initialPauseTime) for { select { case <-next: c.check() next = time.After(c.Interval) case <-c.stopCh: return } } } func (c *CheckDocker) check() { err := c.dockerClient.StartExec(c.exec.ID, c.startExecOpts) if err != nil { c.Logger.Printf("[DEBUG] Error in executing health checks: %s", err.Error()) c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, err.Error()) return } c.Notify.UpdateCheck(c.CheckID, structs.HealthPassing, fmt.Sprintf("Script execution %s: Success", c.Script)) }