package stream import ( "context" "errors" "sync/atomic" ) const ( // subscriptionStateOpen is the default state of a subscription. An open // subscription may receive new events. subscriptionStateOpen uint32 = 0 // subscriptionStateClosed indicates that the subscription was closed, possibly // as a result of a change to an ACL token, and will not receive new events. // The subscriber must issue a new Subscribe request. subscriptionStateClosed uint32 = 1 ) var ( // ErrSubscriptionReload is a error signalling reload event should be sent to // the client and the server should close. ErrSubscriptionReload = errors.New("subscription closed by server, client should retry") ) // Subscription holds state about a single Subscribe call. Subscribe clients // access their next event by calling Next(). This may initially include the // snapshot events to catch them up if they are new or behind. type Subscription struct { // state is accessed atomically 0 means open, 1 means closed with reload state uint32 // req is the requests that we are responding to req *SubscribeRequest // currentItem stores the current snapshot or topic buffer item we are on. It // is mutated by calls to Next. currentItem *BufferItem // ctx is the Subscription context that wraps the context of the streaming RPC // handler call. ctx context.Context // cancelFn stores the context cancel function that will wake up the // in-progress Next call on a server-initiated state change e.g. Reload. cancelFn func() // Unsubscribe is a function set by EventPublisher that is called to // free resources when the subscription is no longer needed. Unsubscribe func() } // SubscribeRequest identifies the types of events the subscriber would like to // receiver. Topic and Token are required. type SubscribeRequest struct { Topic Topic Key string Token string Index uint64 } // NewSubscription return a new subscription. The caller is responsible for // calling Unsubscribe when it is done with the subscription, to free resources. func NewSubscription(ctx context.Context, req *SubscribeRequest, item *BufferItem) *Subscription { subCtx, cancel := context.WithCancel(ctx) return &Subscription{ ctx: subCtx, cancelFn: cancel, req: req, currentItem: item, } } // Next returns the next set of events to deliver. It must only be called from a // single goroutine concurrently as it mutates the Subscription. func (s *Subscription) Next() ([]Event, error) { if atomic.LoadUint32(&s.state) == subscriptionStateClosed { return nil, ErrSubscriptionReload } for { next, err := s.currentItem.Next(s.ctx) if err != nil { // Check we didn't return because of a state change cancelling the context if atomic.LoadUint32(&s.state) == subscriptionStateClosed { return nil, ErrSubscriptionReload } return nil, err } // Advance our cursor for next loop or next call s.currentItem = next // Assume happy path where all events (or none) are relevant. allMatch := true // If there is a specific key, see if we need to filter any events if s.req.Key != "" { for _, e := range next.Events { if s.req.Key != e.Key { allMatch = false break } } } // Only if we need to filter events should we bother allocating a new slice // as this is a hot loop. events := next.Events if !allMatch { events = make([]Event, 0, len(next.Events)) for _, e := range next.Events { // Only return it if the key matches. if s.req.Key == "" || s.req.Key == e.Key { events = append(events, e) } } } if len(events) > 0 { return events, nil } // Keep looping until we find some events we are interested in. } } // Close the subscription. Subscribers will receive an error when they call Next, // and will need to perform a new Subscribe request. // It is safe to call from any goroutine. func (s *Subscription) Close() { swapped := atomic.CompareAndSwapUint32(&s.state, subscriptionStateOpen, subscriptionStateClosed) if swapped { s.cancelFn() } }