package agent import ( "bytes" crand "crypto/rand" "fmt" "math" "math/rand" "os" "os/exec" "runtime" "time" "github.com/ugorji/go/codec" ) const ( // This scale factor means we will add a minute after we // cross 128 nodes, another at 256, another at 512, etc. // By 8192 nodes, we will scale up by a factor of 8 aeScaleThreshold = 128 ) // aeScale is used to scale the time interval at which anti-entropy // take place. It is used to prevent saturation as the cluster size grows func aeScale(interval time.Duration, n int) time.Duration { // Don't scale until we cross the threshold if n <= aeScaleThreshold { return interval } multiplier := math.Ceil(math.Log2(float64(n))-math.Log2(aeScaleThreshold)) + 1.0 return time.Duration(multiplier) * interval } // Returns a random stagger interval between 0 and the duration func randomStagger(intv time.Duration) time.Duration { return time.Duration(uint64(rand.Int63()) % uint64(intv)) } // strContains checks if a list contains a string func strContains(l []string, s string) bool { for _, v := range l { if v == s { return true } } return false } // ExecScript returns a command to execute a script func ExecScript(script string) (*exec.Cmd, error) { var shell, flag string if runtime.GOOS == "windows" { shell = "cmd" flag = "/C" } else { shell = "/bin/sh" flag = "-c" } if other := os.Getenv("SHELL"); other != "" { shell = other } cmd := exec.Command(shell, flag, script) return cmd, nil } // generateUUID is used to generate a random UUID func generateUUID() string { buf := make([]byte, 16) if _, err := crand.Read(buf); err != nil { panic(fmt.Errorf("failed to read random bytes: %v", err)) } return fmt.Sprintf("%08x-%04x-%04x-%04x-%12x", buf[0:4], buf[4:6], buf[6:8], buf[8:10], buf[10:16]) } // decodeMsgPack is used to decode a MsgPack encoded object func decodeMsgPack(buf []byte, out interface{}) error { return codec.NewDecoder(bytes.NewReader(buf), msgpackHandle).Decode(out) } // encodeMsgPack is used to encode an object with msgpack func encodeMsgPack(msg interface{}) ([]byte, error) { var buf bytes.Buffer err := codec.NewEncoder(&buf, msgpackHandle).Encode(msg) return buf.Bytes(), err }