package raft import ( "sync" "time" ) // Future is used to represent an action that may occur in the future. type Future interface { Error() error } // ApplyFuture is used for Apply() and can returns the FSM response. type ApplyFuture interface { Future Response() interface{} Index() uint64 } // errorFuture is used to return a static error. type errorFuture struct { err error } func (e errorFuture) Error() error { return e.err } func (e errorFuture) Response() interface{} { return nil } func (e errorFuture) Index() uint64 { return 0 } // deferError can be embedded to allow a future // to provide an error in the future. type deferError struct { err error errCh chan error responded bool } func (d *deferError) init() { d.errCh = make(chan error, 1) } func (d *deferError) Error() error { if d.err != nil { return d.err } if d.errCh == nil { panic("waiting for response on nil channel") } d.err = <-d.errCh return d.err } func (d *deferError) respond(err error) { if d.errCh == nil { return } if d.responded { return } d.errCh <- err close(d.errCh) d.responded = true } // logFuture is used to apply a log entry and waits until // the log is considered committed. type logFuture struct { deferError log Log policy quorumPolicy response interface{} dispatch time.Time } func (l *logFuture) Response() interface{} { return l.response } func (l *logFuture) Index() uint64 { return l.log.Index } type peerFuture struct { deferError peers []string } type shutdownFuture struct { raft *Raft } func (s *shutdownFuture) Error() error { for s.raft.getRoutines() > 0 { time.Sleep(5 * time.Millisecond) } return nil } // snapshotFuture is used for waiting on a snapshot to complete. type snapshotFuture struct { deferError } // reqSnapshotFuture is used for requesting a snapshot start. // It is only used internally. type reqSnapshotFuture struct { deferError // snapshot details provided by the FSM runner before responding index uint64 term uint64 peers []string snapshot FSMSnapshot } // restoreFuture is used for requesting an FSM to perform a // snapshot restore. Used internally only. type restoreFuture struct { deferError ID string } // verifyFuture is used to verify the current node is still // the leader. This is to prevent a stale read. type verifyFuture struct { deferError notifyCh chan *verifyFuture quorumSize int votes int voteLock sync.Mutex } // vote is used to respond to a verifyFuture. // This may block when responding on the notifyCh. func (v *verifyFuture) vote(leader bool) { v.voteLock.Lock() defer v.voteLock.Unlock() // Guard against having notified already if v.notifyCh == nil { return } if leader { v.votes++ if v.votes >= v.quorumSize { v.notifyCh <- v v.notifyCh = nil } } else { v.notifyCh <- v v.notifyCh = nil } } // appendFuture is used for waiting on a pipelined append // entries RPC. type appendFuture struct { deferError start time.Time args *AppendEntriesRequest resp *AppendEntriesResponse } func (a *appendFuture) Start() time.Time { return a.start } func (a *appendFuture) Request() *AppendEntriesRequest { return a.args } func (a *appendFuture) Response() *AppendEntriesResponse { return a.resp }