package uiserver import ( "bytes" "io/fs" "os" "time" ) // bufferedFile implements fs.File and allows us to modify a file from disk by // writing out the new version into a buffer and then serving file reads from // that. type bufferedFile struct { buf *bytes.Buffer info fs.FileInfo } var _ fs.FileInfo = (*bufferedFile)(nil) func newBufferedFile(buf *bytes.Buffer, info fs.FileInfo) *bufferedFile { return &bufferedFile{ buf: buf, info: info, } } func (b *bufferedFile) Stat() (fs.FileInfo, error) { return b, nil } func (b *bufferedFile) Read(bytes []byte) (int, error) { return b.buf.Read(bytes) } func (b *bufferedFile) Close() error { return nil } func (b *bufferedFile) Name() string { return b.info.Name() } func (b *bufferedFile) Size() int64 { return int64(b.buf.Len()) } func (b *bufferedFile) Mode() os.FileMode { return b.info.Mode() } func (b *bufferedFile) ModTime() time.Time { return b.info.ModTime() } func (b *bufferedFile) IsDir() bool { return false } func (b *bufferedFile) Sys() any { return nil }