package api import ( "bufio" "fmt" ) // AgentCheck represents a check known to the agent type AgentCheck struct { Node string CheckID string Name string Status string Notes string Output string ServiceID string ServiceName string Definition HealthCheckDefinition } // AgentService represents a service known to the agent type AgentService struct { ID string Service string Tags []string Port int Address string EnableTagOverride bool CreateIndex uint64 ModifyIndex uint64 } // AgentMember represents a cluster member known to the agent type AgentMember struct { Name string Addr string Port uint16 Tags map[string]string Status int ProtocolMin uint8 ProtocolMax uint8 ProtocolCur uint8 DelegateMin uint8 DelegateMax uint8 DelegateCur uint8 } // AllSegments is used to select for all segments in MembersOpts. const AllSegments = "_all" // MembersOpts is used for querying member information. type MembersOpts struct { // WAN is whether to show members from the WAN. WAN bool // Segment is the LAN segment to show members for. Setting this to the // AllSegments value above will show members in all segments. Segment string } // AgentServiceRegistration is used to register a new service type AgentServiceRegistration struct { ID string `json:",omitempty"` Name string `json:",omitempty"` Tags []string `json:",omitempty"` Port int `json:",omitempty"` Address string `json:",omitempty"` EnableTagOverride bool `json:",omitempty"` ServiceMeta map[string]string `json:",omitempty"` Check *AgentServiceCheck Checks AgentServiceChecks } // AgentCheckRegistration is used to register a new check type AgentCheckRegistration struct { ID string `json:",omitempty"` Name string `json:",omitempty"` Notes string `json:",omitempty"` ServiceID string `json:",omitempty"` AgentServiceCheck } // AgentServiceCheck is used to define a node or service level check type AgentServiceCheck struct { CheckID string `json:",omitempty"` Name string `json:",omitempty"` Args []string `json:"ScriptArgs,omitempty"` Script string `json:",omitempty"` // Deprecated, use Args. DockerContainerID string `json:",omitempty"` Shell string `json:",omitempty"` // Only supported for Docker. Interval string `json:",omitempty"` Timeout string `json:",omitempty"` TTL string `json:",omitempty"` HTTP string `json:",omitempty"` Header map[string][]string `json:",omitempty"` Method string `json:",omitempty"` TCP string `json:",omitempty"` Status string `json:",omitempty"` Notes string `json:",omitempty"` TLSSkipVerify bool `json:",omitempty"` GRPC string `json:",omitempty"` GRPCUseTLS bool `json:",omitempty"` // In Consul 0.7 and later, checks that are associated with a service // may also contain this optional DeregisterCriticalServiceAfter field, // which is a timeout in the same Go time format as Interval and TTL. If // a check is in the critical state for more than this configured value, // then its associated service (and all of its associated checks) will // automatically be deregistered. DeregisterCriticalServiceAfter string `json:",omitempty"` } type AgentServiceChecks []*AgentServiceCheck // AgentToken is used when updating ACL tokens for an agent. type AgentToken struct { Token string } // Metrics info is used to store different types of metric values from the agent. type MetricsInfo struct { Timestamp string Gauges []GaugeValue Points []PointValue Counters []SampledValue Samples []SampledValue } // GaugeValue stores one value that is updated as time goes on, such as // the amount of memory allocated. type GaugeValue struct { Name string Value float32 Labels map[string]string } // PointValue holds a series of points for a metric. type PointValue struct { Name string Points []float32 } // SampledValue stores info about a metric that is incremented over time, // such as the number of requests to an HTTP endpoint. type SampledValue struct { Name string Count int Sum float64 Min float64 Max float64 Mean float64 Stddev float64 Labels map[string]string } // Agent can be used to query the Agent endpoints type Agent struct { c *Client // cache the node name nodeName string } // Agent returns a handle to the agent endpoints func (c *Client) Agent() *Agent { return &Agent{c: c} } // Self is used to query the agent we are speaking to for // information about itself func (a *Agent) Self() (map[string]map[string]interface{}, error) { r := a.c.newRequest("GET", "/v1/agent/self") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out map[string]map[string]interface{} if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // Metrics is used to query the agent we are speaking to for // its current internal metric data func (a *Agent) Metrics() (*MetricsInfo, error) { r := a.c.newRequest("GET", "/v1/agent/metrics") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out *MetricsInfo if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // Reload triggers a configuration reload for the agent we are connected to. func (a *Agent) Reload() error { r := a.c.newRequest("PUT", "/v1/agent/reload") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // NodeName is used to get the node name of the agent func (a *Agent) NodeName() (string, error) { if a.nodeName != "" { return a.nodeName, nil } info, err := a.Self() if err != nil { return "", err } name := info["Config"]["NodeName"].(string) a.nodeName = name return name, nil } // Checks returns the locally registered checks func (a *Agent) Checks() (map[string]*AgentCheck, error) { r := a.c.newRequest("GET", "/v1/agent/checks") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out map[string]*AgentCheck if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // Services returns the locally registered services func (a *Agent) Services() (map[string]*AgentService, error) { r := a.c.newRequest("GET", "/v1/agent/services") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out map[string]*AgentService if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // Members returns the known gossip members. The WAN // flag can be used to query a server for WAN members. func (a *Agent) Members(wan bool) ([]*AgentMember, error) { r := a.c.newRequest("GET", "/v1/agent/members") if wan { r.params.Set("wan", "1") } _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out []*AgentMember if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // MembersOpts returns the known gossip members and can be passed // additional options for WAN/segment filtering. func (a *Agent) MembersOpts(opts MembersOpts) ([]*AgentMember, error) { r := a.c.newRequest("GET", "/v1/agent/members") r.params.Set("segment", opts.Segment) if opts.WAN { r.params.Set("wan", "1") } _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out []*AgentMember if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // ServiceRegister is used to register a new service with // the local agent func (a *Agent) ServiceRegister(service *AgentServiceRegistration) error { r := a.c.newRequest("PUT", "/v1/agent/service/register") r.obj = service _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // ServiceDeregister is used to deregister a service with // the local agent func (a *Agent) ServiceDeregister(serviceID string) error { r := a.c.newRequest("PUT", "/v1/agent/service/deregister/"+serviceID) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // PassTTL is used to set a TTL check to the passing state. // // DEPRECATION NOTICE: This interface is deprecated in favor of UpdateTTL(). // The client interface will be removed in 0.8 or changed to use // UpdateTTL()'s endpoint and the server endpoints will be removed in 0.9. func (a *Agent) PassTTL(checkID, note string) error { return a.updateTTL(checkID, note, "pass") } // WarnTTL is used to set a TTL check to the warning state. // // DEPRECATION NOTICE: This interface is deprecated in favor of UpdateTTL(). // The client interface will be removed in 0.8 or changed to use // UpdateTTL()'s endpoint and the server endpoints will be removed in 0.9. func (a *Agent) WarnTTL(checkID, note string) error { return a.updateTTL(checkID, note, "warn") } // FailTTL is used to set a TTL check to the failing state. // // DEPRECATION NOTICE: This interface is deprecated in favor of UpdateTTL(). // The client interface will be removed in 0.8 or changed to use // UpdateTTL()'s endpoint and the server endpoints will be removed in 0.9. func (a *Agent) FailTTL(checkID, note string) error { return a.updateTTL(checkID, note, "fail") } // updateTTL is used to update the TTL of a check. This is the internal // method that uses the old API that's present in Consul versions prior to // 0.6.4. Since Consul didn't have an analogous "update" API before it seemed // ok to break this (former) UpdateTTL in favor of the new UpdateTTL below, // but keep the old Pass/Warn/Fail methods using the old API under the hood. // // DEPRECATION NOTICE: This interface is deprecated in favor of UpdateTTL(). // The client interface will be removed in 0.8 and the server endpoints will // be removed in 0.9. func (a *Agent) updateTTL(checkID, note, status string) error { switch status { case "pass": case "warn": case "fail": default: return fmt.Errorf("Invalid status: %s", status) } endpoint := fmt.Sprintf("/v1/agent/check/%s/%s", status, checkID) r := a.c.newRequest("PUT", endpoint) r.params.Set("note", note) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // checkUpdate is the payload for a PUT for a check update. type checkUpdate struct { // Status is one of the api.Health* states: HealthPassing // ("passing"), HealthWarning ("warning"), or HealthCritical // ("critical"). Status string // Output is the information to post to the UI for operators as the // output of the process that decided to hit the TTL check. This is // different from the note field that's associated with the check // itself. Output string } // UpdateTTL is used to update the TTL of a check. This uses the newer API // that was introduced in Consul 0.6.4 and later. We translate the old status // strings for compatibility (though a newer version of Consul will still be // required to use this API). func (a *Agent) UpdateTTL(checkID, output, status string) error { switch status { case "pass", HealthPassing: status = HealthPassing case "warn", HealthWarning: status = HealthWarning case "fail", HealthCritical: status = HealthCritical default: return fmt.Errorf("Invalid status: %s", status) } endpoint := fmt.Sprintf("/v1/agent/check/update/%s", checkID) r := a.c.newRequest("PUT", endpoint) r.obj = &checkUpdate{ Status: status, Output: output, } _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // CheckRegister is used to register a new check with // the local agent func (a *Agent) CheckRegister(check *AgentCheckRegistration) error { r := a.c.newRequest("PUT", "/v1/agent/check/register") r.obj = check _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // CheckDeregister is used to deregister a check with // the local agent func (a *Agent) CheckDeregister(checkID string) error { r := a.c.newRequest("PUT", "/v1/agent/check/deregister/"+checkID) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // Join is used to instruct the agent to attempt a join to // another cluster member func (a *Agent) Join(addr string, wan bool) error { r := a.c.newRequest("PUT", "/v1/agent/join/"+addr) if wan { r.params.Set("wan", "1") } _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // Leave is used to have the agent gracefully leave the cluster and shutdown func (a *Agent) Leave() error { r := a.c.newRequest("PUT", "/v1/agent/leave") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // ForceLeave is used to have the agent eject a failed node func (a *Agent) ForceLeave(node string) error { r := a.c.newRequest("PUT", "/v1/agent/force-leave/"+node) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // EnableServiceMaintenance toggles service maintenance mode on // for the given service ID. func (a *Agent) EnableServiceMaintenance(serviceID, reason string) error { r := a.c.newRequest("PUT", "/v1/agent/service/maintenance/"+serviceID) r.params.Set("enable", "true") r.params.Set("reason", reason) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // DisableServiceMaintenance toggles service maintenance mode off // for the given service ID. func (a *Agent) DisableServiceMaintenance(serviceID string) error { r := a.c.newRequest("PUT", "/v1/agent/service/maintenance/"+serviceID) r.params.Set("enable", "false") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // EnableNodeMaintenance toggles node maintenance mode on for the // agent we are connected to. func (a *Agent) EnableNodeMaintenance(reason string) error { r := a.c.newRequest("PUT", "/v1/agent/maintenance") r.params.Set("enable", "true") r.params.Set("reason", reason) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // DisableNodeMaintenance toggles node maintenance mode off for the // agent we are connected to. func (a *Agent) DisableNodeMaintenance() error { r := a.c.newRequest("PUT", "/v1/agent/maintenance") r.params.Set("enable", "false") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // Monitor returns a channel which will receive streaming logs from the agent // Providing a non-nil stopCh can be used to close the connection and stop the // log stream. An empty string will be sent down the given channel when there's // nothing left to stream, after which the caller should close the stopCh. func (a *Agent) Monitor(loglevel string, stopCh <-chan struct{}, q *QueryOptions) (chan string, error) { r := a.c.newRequest("GET", "/v1/agent/monitor") r.setQueryOptions(q) if loglevel != "" { r.params.Add("loglevel", loglevel) } _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } logCh := make(chan string, 64) go func() { defer resp.Body.Close() scanner := bufio.NewScanner(resp.Body) for { select { case <-stopCh: close(logCh) return default: } if scanner.Scan() { // An empty string signals to the caller that // the scan is done, so make sure we only emit // that when the scanner says it's done, not if // we happen to ingest an empty line. if text := scanner.Text(); text != "" { logCh <- text } else { logCh <- " " } } else { logCh <- "" } } }() return logCh, nil } // UpdateACLToken updates the agent's "acl_token". See updateToken for more // details. func (a *Agent) UpdateACLToken(token string, q *WriteOptions) (*WriteMeta, error) { return a.updateToken("acl_token", token, q) } // UpdateACLAgentToken updates the agent's "acl_agent_token". See updateToken // for more details. func (a *Agent) UpdateACLAgentToken(token string, q *WriteOptions) (*WriteMeta, error) { return a.updateToken("acl_agent_token", token, q) } // UpdateACLAgentMasterToken updates the agent's "acl_agent_master_token". See // updateToken for more details. func (a *Agent) UpdateACLAgentMasterToken(token string, q *WriteOptions) (*WriteMeta, error) { return a.updateToken("acl_agent_master_token", token, q) } // UpdateACLReplicationToken updates the agent's "acl_replication_token". See // updateToken for more details. func (a *Agent) UpdateACLReplicationToken(token string, q *WriteOptions) (*WriteMeta, error) { return a.updateToken("acl_replication_token", token, q) } // updateToken can be used to update an agent's ACL token after the agent has // started. The tokens are not persisted, so will need to be updated again if // the agent is restarted. func (a *Agent) updateToken(target, token string, q *WriteOptions) (*WriteMeta, error) { r := a.c.newRequest("PUT", fmt.Sprintf("/v1/agent/token/%s", target)) r.setWriteOptions(q) r.obj = &AgentToken{Token: token} rtt, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } resp.Body.Close() wm := &WriteMeta{RequestTime: rtt} return wm, nil }