package structs import ( "bytes" "encoding/json" "fmt" "math/rand" "reflect" "regexp" "sort" "strconv" "strings" "time" "github.com/hashicorp/consul/agent/cache" "github.com/hashicorp/consul/api" "github.com/hashicorp/consul/types" "github.com/hashicorp/go-msgpack/codec" multierror "github.com/hashicorp/go-multierror" "github.com/hashicorp/serf/coordinate" "github.com/mitchellh/hashstructure" ) type MessageType uint8 // RaftIndex is used to track the index used while creating // or modifying a given struct type. type RaftIndex struct { CreateIndex uint64 ModifyIndex uint64 } // These are serialized between Consul servers and stored in Consul snapshots, // so entries must only ever be added. const ( RegisterRequestType MessageType = 0 DeregisterRequestType = 1 KVSRequestType = 2 SessionRequestType = 3 ACLRequestType = 4 // DEPRECATED (ACL-Legacy-Compat) TombstoneRequestType = 5 CoordinateBatchUpdateType = 6 PreparedQueryRequestType = 7 TxnRequestType = 8 AutopilotRequestType = 9 AreaRequestType = 10 ACLBootstrapRequestType = 11 IntentionRequestType = 12 ConnectCARequestType = 13 ConnectCAProviderStateType = 14 ConnectCAConfigType = 15 // FSM snapshots only. IndexRequestType = 16 // FSM snapshots only. ACLTokenSetRequestType = 17 ACLTokenDeleteRequestType = 18 ACLPolicySetRequestType = 19 ACLPolicyDeleteRequestType = 20 ConnectCALeafRequestType = 21 ConfigEntryRequestType = 22 ) const ( // IgnoreUnknownTypeFlag is set along with a MessageType // to indicate that the message type can be safely ignored // if it is not recognized. This is for future proofing, so // that new commands can be added in a way that won't cause // old servers to crash when the FSM attempts to process them. IgnoreUnknownTypeFlag MessageType = 128 // NodeMaint is the special key set by a node in maintenance mode. NodeMaint = "_node_maintenance" // ServiceMaintPrefix is the prefix for a service in maintenance mode. ServiceMaintPrefix = "_service_maintenance:" // The meta key prefix reserved for Consul's internal use metaKeyReservedPrefix = "consul-" // metaMaxKeyPairs is maximum number of metadata key pairs allowed to be registered metaMaxKeyPairs = 64 // metaKeyMaxLength is the maximum allowed length of a metadata key metaKeyMaxLength = 128 // metaValueMaxLength is the maximum allowed length of a metadata value metaValueMaxLength = 512 // MetaSegmentKey is the node metadata key used to store the node's network segment MetaSegmentKey = "consul-network-segment" // MaxLockDelay provides a maximum LockDelay value for // a session. Any value above this will not be respected. MaxLockDelay = 60 * time.Second ) // metaKeyFormat checks if a metadata key string is valid var metaKeyFormat = regexp.MustCompile(`^[a-zA-Z0-9_-]+$`).MatchString func ValidStatus(s string) bool { return s == api.HealthPassing || s == api.HealthWarning || s == api.HealthCritical } // RPCInfo is used to describe common information about query type RPCInfo interface { RequestDatacenter() string IsRead() bool AllowStaleRead() bool TokenSecret() string } // QueryOptions is used to specify various flags for read queries type QueryOptions struct { // Token is the ACL token ID. If not provided, the 'anonymous' // token is assumed for backwards compatibility. Token string // If set, wait until query exceeds given index. Must be provided // with MaxQueryTime. MinQueryIndex uint64 // Provided with MinQueryIndex to wait for change. MaxQueryTime time.Duration // If set, any follower can service the request. Results // may be arbitrarily stale. AllowStale bool // If set, the leader must verify leadership prior to // servicing the request. Prevents a stale read. RequireConsistent bool // If set, the local agent may respond with an arbitrarily stale locally // cached response. The semantics differ from AllowStale since the agent may // be entirely partitioned from the servers and still considered "healthy" by // operators. Stale responses from Servers are also arbitrarily stale, but can // provide additional bounds on the last contact time from the leader. It's // expected that servers that are partitioned are noticed and replaced in a // timely way by operators while the same may not be true for client agents. UseCache bool // If set and AllowStale is true, will try first a stale // read, and then will perform a consistent read if stale // read is older than value. MaxStaleDuration time.Duration // MaxAge limits how old a cached value will be returned if UseCache is true. // If there is a cached response that is older than the MaxAge, it is treated // as a cache miss and a new fetch invoked. If the fetch fails, the error is // returned. Clients that wish to allow for stale results on error can set // StaleIfError to a longer duration to change this behavior. It is ignored // if the endpoint supports background refresh caching. See // https://www.consul.io/api/index.html#agent-caching for more details. MaxAge time.Duration // MustRevalidate forces the agent to fetch a fresh version of a cached // resource or at least validate that the cached version is still fresh. It is // implied by either max-age=0 or must-revalidate Cache-Control headers. It // only makes sense when UseCache is true. We store it since MaxAge = 0 is the // default unset value. MustRevalidate bool // StaleIfError specifies how stale the client will accept a cached response // if the servers are unavailable to fetch a fresh one. Only makes sense when // UseCache is true and MaxAge is set to a lower, non-zero value. It is // ignored if the endpoint supports background refresh caching. See // https://www.consul.io/api/index.html#agent-caching for more details. StaleIfError time.Duration } // IsRead is always true for QueryOption. func (q QueryOptions) IsRead() bool { return true } // ConsistencyLevel display the consistency required by a request func (q QueryOptions) ConsistencyLevel() string { if q.RequireConsistent { return "consistent" } else if q.AllowStale { return "stale" } else { return "leader" } } func (q QueryOptions) AllowStaleRead() bool { return q.AllowStale } func (q QueryOptions) TokenSecret() string { return q.Token } type WriteRequest struct { // Token is the ACL token ID. If not provided, the 'anonymous' // token is assumed for backwards compatibility. Token string } // WriteRequest only applies to writes, always false func (w WriteRequest) IsRead() bool { return false } func (w WriteRequest) AllowStaleRead() bool { return false } func (w WriteRequest) TokenSecret() string { return w.Token } // QueryMeta allows a query response to include potentially // useful metadata about a query type QueryMeta struct { // This is the index associated with the read Index uint64 // If AllowStale is used, this is time elapsed since // last contact between the follower and leader. This // can be used to gauge staleness. LastContact time.Duration // Used to indicate if there is a known leader node KnownLeader bool // Consistencylevel returns the consistency used to serve the query // Having `discovery_max_stale` on the agent can affect whether // the request was served by a leader. ConsistencyLevel string } // RegisterRequest is used for the Catalog.Register endpoint // to register a node as providing a service. If no service // is provided, the node is registered. type RegisterRequest struct { Datacenter string ID types.NodeID Node string Address string TaggedAddresses map[string]string NodeMeta map[string]string Service *NodeService Check *HealthCheck Checks HealthChecks // SkipNodeUpdate can be used when a register request is intended for // updating a service and/or checks, but doesn't want to overwrite any // node information if the node is already registered. If the node // doesn't exist, it will still be created, but if the node exists, any // node portion of this update will not apply. SkipNodeUpdate bool WriteRequest } func (r *RegisterRequest) RequestDatacenter() string { return r.Datacenter } // ChangesNode returns true if the given register request changes the given // node, which can be nil. This only looks for changes to the node record itself, // not any of the health checks. func (r *RegisterRequest) ChangesNode(node *Node) bool { // This means it's creating the node. if node == nil { return true } // If we've been asked to skip the node update, then say there are no // changes. if r.SkipNodeUpdate { return false } // Check if any of the node-level fields are being changed. if r.ID != node.ID || r.Node != node.Node || r.Address != node.Address || r.Datacenter != node.Datacenter || !reflect.DeepEqual(r.TaggedAddresses, node.TaggedAddresses) || !reflect.DeepEqual(r.NodeMeta, node.Meta) { return true } return false } // DeregisterRequest is used for the Catalog.Deregister endpoint // to deregister a node as providing a service. If no service is // provided the entire node is deregistered. type DeregisterRequest struct { Datacenter string Node string ServiceID string CheckID types.CheckID WriteRequest } func (r *DeregisterRequest) RequestDatacenter() string { return r.Datacenter } // QuerySource is used to pass along information about the source node // in queries so that we can adjust the response based on its network // coordinates. type QuerySource struct { Datacenter string Segment string Node string Ip string } // DCSpecificRequest is used to query about a specific DC type DCSpecificRequest struct { Datacenter string NodeMetaFilters map[string]string Source QuerySource QueryOptions } func (r *DCSpecificRequest) RequestDatacenter() string { return r.Datacenter } func (r *DCSpecificRequest) CacheInfo() cache.RequestInfo { info := cache.RequestInfo{ Token: r.Token, Datacenter: r.Datacenter, MinIndex: r.MinQueryIndex, Timeout: r.MaxQueryTime, MaxAge: r.MaxAge, MustRevalidate: r.MustRevalidate, } // To calculate the cache key we only hash the node filters. The // datacenter is handled by the cache framework. The other fields are // not, but should not be used in any cache types. v, err := hashstructure.Hash(r.NodeMetaFilters, nil) if err == nil { // If there is an error, we don't set the key. A blank key forces // no cache for this request so the request is forwarded directly // to the server. info.Key = strconv.FormatUint(v, 10) } return info } func (r *DCSpecificRequest) CacheMinIndex() uint64 { return r.QueryOptions.MinQueryIndex } // ServiceSpecificRequest is used to query about a specific service type ServiceSpecificRequest struct { Datacenter string NodeMetaFilters map[string]string ServiceName string // DEPRECATED (singular-service-tag) - remove this when backwards RPC compat // with 1.2.x is not required. ServiceTag string ServiceTags []string ServiceAddress string TagFilter bool // Controls tag filtering Source QuerySource // Connect if true will only search for Connect-compatible services. Connect bool QueryOptions } func (r *ServiceSpecificRequest) RequestDatacenter() string { return r.Datacenter } func (r *ServiceSpecificRequest) CacheInfo() cache.RequestInfo { info := cache.RequestInfo{ Token: r.Token, Datacenter: r.Datacenter, MinIndex: r.MinQueryIndex, Timeout: r.MaxQueryTime, MaxAge: r.MaxAge, MustRevalidate: r.MustRevalidate, } // To calculate the cache key we hash over all the fields that affect the // output other than Datacenter and Token which are dealt with in the cache // framework already. Note the order here is important for the outcome - if we // ever care about cache-invalidation on updates e.g. because we persist // cached results, we need to be careful we maintain the same order of fields // here. We could alternatively use `hash:set` struct tag on an anonymous // struct to make it more robust if it becomes significant. sort.Strings(r.ServiceTags) v, err := hashstructure.Hash([]interface{}{ r.NodeMetaFilters, r.ServiceName, // DEPRECATED (singular-service-tag) - remove this when upgrade RPC compat // with 1.2.x is not required. We still need this in because <1.3 agents // might still send RPCs with singular tag set. In fact the only place we // use this method is in agent cache so if the agent is new enough to have // this code this should never be set, but it's safer to include it until we // completely remove this field just in case it's erroneously used anywhere // (e.g. until this change DNS still used it). r.ServiceTag, r.ServiceTags, r.ServiceAddress, r.TagFilter, r.Connect, }, nil) if err == nil { // If there is an error, we don't set the key. A blank key forces // no cache for this request so the request is forwarded directly // to the server. info.Key = strconv.FormatUint(v, 10) } return info } func (r *ServiceSpecificRequest) CacheMinIndex() uint64 { return r.QueryOptions.MinQueryIndex } // NodeSpecificRequest is used to request the information about a single node type NodeSpecificRequest struct { Datacenter string Node string QueryOptions } func (r *NodeSpecificRequest) RequestDatacenter() string { return r.Datacenter } func (r *NodeSpecificRequest) CacheInfo() cache.RequestInfo { info := cache.RequestInfo{ Token: r.Token, Datacenter: r.Datacenter, MinIndex: r.MinQueryIndex, Timeout: r.MaxQueryTime, MaxAge: r.MaxAge, MustRevalidate: r.MustRevalidate, } v, err := hashstructure.Hash([]interface{}{ r.Node, }, nil) if err == nil { // If there is an error, we don't set the key. A blank key forces // no cache for this request so the request is forwarded directly // to the server. info.Key = strconv.FormatUint(v, 10) } return info } // ChecksInStateRequest is used to query for nodes in a state type ChecksInStateRequest struct { Datacenter string NodeMetaFilters map[string]string State string Source QuerySource QueryOptions } func (r *ChecksInStateRequest) RequestDatacenter() string { return r.Datacenter } // Used to return information about a node type Node struct { ID types.NodeID Node string Address string Datacenter string TaggedAddresses map[string]string Meta map[string]string RaftIndex } type Nodes []*Node // IsSame return whether nodes are similar without taking into account // RaftIndex fields. func (n *Node) IsSame(other *Node) bool { return n.ID == other.ID && n.Node == other.Node && n.Address == other.Address && n.Datacenter == other.Datacenter && reflect.DeepEqual(n.TaggedAddresses, other.TaggedAddresses) && reflect.DeepEqual(n.Meta, other.Meta) } // ValidateMeta validates a set of key/value pairs from the agent config func ValidateMetadata(meta map[string]string, allowConsulPrefix bool) error { if len(meta) > metaMaxKeyPairs { return fmt.Errorf("Node metadata cannot contain more than %d key/value pairs", metaMaxKeyPairs) } for key, value := range meta { if err := validateMetaPair(key, value, allowConsulPrefix); err != nil { return fmt.Errorf("Couldn't load metadata pair ('%s', '%s'): %s", key, value, err) } } return nil } // ValidateWeights checks the definition of DNS weight is valid func ValidateWeights(weights *Weights) error { if weights == nil { return nil } if weights.Passing < 1 { return fmt.Errorf("Passing must be greater than 0") } if weights.Warning < 0 { return fmt.Errorf("Warning must be greater or equal than 0") } if weights.Passing > 65535 || weights.Warning > 65535 { return fmt.Errorf("DNS Weight must be between 0 and 65535") } return nil } // validateMetaPair checks that the given key/value pair is in a valid format func validateMetaPair(key, value string, allowConsulPrefix bool) error { if key == "" { return fmt.Errorf("Key cannot be blank") } if !metaKeyFormat(key) { return fmt.Errorf("Key contains invalid characters") } if len(key) > metaKeyMaxLength { return fmt.Errorf("Key is too long (limit: %d characters)", metaKeyMaxLength) } if strings.HasPrefix(key, metaKeyReservedPrefix) && !allowConsulPrefix { return fmt.Errorf("Key prefix '%s' is reserved for internal use", metaKeyReservedPrefix) } if len(value) > metaValueMaxLength { return fmt.Errorf("Value is too long (limit: %d characters)", metaValueMaxLength) } return nil } // SatisfiesMetaFilters returns true if the metadata map contains the given filters func SatisfiesMetaFilters(meta map[string]string, filters map[string]string) bool { for key, value := range filters { if v, ok := meta[key]; !ok || v != value { return false } } return true } // Used to return information about a provided services. // Maps service name to available tags type Services map[string][]string // ServiceNode represents a node that is part of a service. ID, Address, // TaggedAddresses, and NodeMeta are node-related fields that are always empty // in the state store and are filled in on the way out by parseServiceNodes(). // This is also why PartialClone() skips them, because we know they are blank // already so it would be a waste of time to copy them. type ServiceNode struct { ID types.NodeID Node string Address string Datacenter string TaggedAddresses map[string]string NodeMeta map[string]string ServiceKind ServiceKind ServiceID string ServiceName string ServiceTags []string ServiceAddress string ServiceWeights Weights ServiceMeta map[string]string ServicePort int ServiceEnableTagOverride bool // DEPRECATED (ProxyDestination) - remove this when removing ProxyDestination ServiceProxyDestination string ServiceProxy ConnectProxyConfig ServiceConnect ServiceConnect RaftIndex } // PartialClone() returns a clone of the given service node, minus the node- // related fields that get filled in later, Address and TaggedAddresses. func (s *ServiceNode) PartialClone() *ServiceNode { tags := make([]string, len(s.ServiceTags)) copy(tags, s.ServiceTags) nsmeta := make(map[string]string) for k, v := range s.ServiceMeta { nsmeta[k] = v } return &ServiceNode{ // Skip ID, see above. Node: s.Node, // Skip Address, see above. // Skip TaggedAddresses, see above. ServiceKind: s.ServiceKind, ServiceID: s.ServiceID, ServiceName: s.ServiceName, ServiceTags: tags, ServiceAddress: s.ServiceAddress, ServicePort: s.ServicePort, ServiceMeta: nsmeta, ServiceWeights: s.ServiceWeights, ServiceEnableTagOverride: s.ServiceEnableTagOverride, // DEPRECATED (ProxyDestination) - remove this when removing ProxyDestination ServiceProxyDestination: s.ServiceProxyDestination, ServiceProxy: s.ServiceProxy, ServiceConnect: s.ServiceConnect, RaftIndex: RaftIndex{ CreateIndex: s.CreateIndex, ModifyIndex: s.ModifyIndex, }, } } // ToNodeService converts the given service node to a node service. func (s *ServiceNode) ToNodeService() *NodeService { return &NodeService{ Kind: s.ServiceKind, ID: s.ServiceID, Service: s.ServiceName, Tags: s.ServiceTags, Address: s.ServiceAddress, Port: s.ServicePort, Meta: s.ServiceMeta, Weights: &s.ServiceWeights, EnableTagOverride: s.ServiceEnableTagOverride, Proxy: s.ServiceProxy, Connect: s.ServiceConnect, RaftIndex: RaftIndex{ CreateIndex: s.CreateIndex, ModifyIndex: s.ModifyIndex, }, } } // Weights represent the weight used by DNS for a given status type Weights struct { Passing int Warning int } type ServiceNodes []*ServiceNode // ServiceKind is the kind of service being registered. type ServiceKind string const ( // ServiceKindTypical is a typical, classic Consul service. This is // represented by the absence of a value. This was chosen for ease of // backwards compatibility: existing services in the catalog would // default to the typical service. ServiceKindTypical ServiceKind = "" // ServiceKindConnectProxy is a proxy for the Connect feature. This // service proxies another service within Consul and speaks the connect // protocol. ServiceKindConnectProxy ServiceKind = "connect-proxy" ) // NodeService is a service provided by a node type NodeService struct { // Kind is the kind of service this is. Different kinds of services may // have differing validation, DNS behavior, etc. An empty kind will default // to the Default kind. See ServiceKind for the full list of kinds. Kind ServiceKind `json:",omitempty"` ID string Service string Tags []string Address string Meta map[string]string Port int Weights *Weights EnableTagOverride bool // ProxyDestination is DEPRECATED in favor of Proxy.DestinationServiceName. // It's retained since this struct is used to parse input for // /catalog/register but nothing else internal should use it - once // request/config definitions are passes all internal uses of NodeService // should have this empty and use the Proxy.DestinationServiceNames field // below. // // It used to store the name of the service that this service is a Connect // proxy for. This is only valid if Kind is "connect-proxy". The destination // may be a service that isn't present in the catalog. This is expected and // allowed to allow for proxies to come up earlier than their target services. // DEPRECATED (ProxyDestination) - remove this when removing ProxyDestination ProxyDestination string // Proxy is the configuration set for Kind = connect-proxy. It is mandatory in // that case and an error to be set for any other kind. This config is part of // a proxy service definition and is distinct from but shares some fields with // the Connect.Proxy which configures a managed proxy as part of the actual // service's definition. This duplication is ugly but seemed better than the // alternative which was to re-use the same struct fields for both cases even // though the semantics are different and the non-shred fields make no sense // in the other case. ProxyConfig may be a more natural name here, but it's // confusing for the UX because one of the fields in ConnectProxyConfig is // also called just "Config" Proxy ConnectProxyConfig // Connect are the Connect settings for a service. This is purposely NOT // a pointer so that we never have to nil-check this. Connect ServiceConnect // LocallyRegisteredAsSidecar is private as it is only used by a local agent // state to track if the service was registered from a nested sidecar_service // block. We need to track that so we can know whether we need to deregister // it automatically too if it's removed from the service definition or if the // parent service is deregistered. Relying only on ID would cause us to // deregister regular services if they happen to be registered using the same // ID scheme as our sidecars do by default. We could use meta but that gets // unpleasant because we can't use the consul- prefix from an agent (reserved // for use internally but in practice that means within the state store or in // responses only), and it leaks the detail publicly which people might rely // on which is a bit unpleasant for something that is meant to be config-file // syntax sugar. Note this is not translated to ServiceNode and friends and // may not be set on a NodeService that isn't the one the agent registered and // keeps in it's local state. We never want this rendered in JSON as it's // internal only. Right now our agent endpoints return api structs which don't // include it but this is a safety net incase we change that or there is // somewhere this is used in API output. LocallyRegisteredAsSidecar bool `json:"-"` RaftIndex } // ServiceConnect are the shared Connect settings between all service // definitions from the agent to the state store. type ServiceConnect struct { // Native is true when this service can natively understand Connect. Native bool `json:",omitempty"` // Proxy configures a connect proxy instance for the service. This is // only used for agent service definitions and is invalid for non-agent // (catalog API) definitions. Proxy *ServiceDefinitionConnectProxy `json:",omitempty"` // SidecarService is a nested Service Definition to register at the same time. // It's purely a convenience mechanism to allow specifying a sidecar service // along with the application service definition. It's nested nature allows // all of the fields to be defaulted which can reduce the amount of // boilerplate needed to register a sidecar service separately, but the end // result is identical to just making a second service registration via any // other means. SidecarService *ServiceDefinition `json:",omitempty"` } // Validate validates the node service configuration. // // NOTE(mitchellh): This currently only validates fields for a ConnectProxy. // Historically validation has been directly in the Catalog.Register RPC. // ConnectProxy validation was moved here for easier table testing, but // other validation still exists in Catalog.Register. func (s *NodeService) Validate() error { var result error // ConnectProxy validation if s.Kind == ServiceKindConnectProxy { // DEPRECATED (ProxyDestination) - remove this when removing ProxyDestination // Fixup legacy requests that specify the ProxyDestination still if s.ProxyDestination != "" && s.Proxy.DestinationServiceName == "" { s.Proxy.DestinationServiceName = s.ProxyDestination s.ProxyDestination = "" } if strings.TrimSpace(s.Proxy.DestinationServiceName) == "" { result = multierror.Append(result, fmt.Errorf( "Proxy.DestinationServiceName must be non-empty for Connect proxy "+ "services")) } if s.Port == 0 { result = multierror.Append(result, fmt.Errorf( "Port must be set for a Connect proxy")) } if s.Connect.Native { result = multierror.Append(result, fmt.Errorf( "A Proxy cannot also be Connect Native, only typical services")) } } // Nested sidecar validation if s.Connect.SidecarService != nil { if s.Connect.SidecarService.ID != "" { result = multierror.Append(result, fmt.Errorf( "A SidecarService cannot specify an ID as this is managed by the "+ "agent")) } if s.Connect.SidecarService.Connect != nil { if s.Connect.SidecarService.Connect.SidecarService != nil { result = multierror.Append(result, fmt.Errorf( "A SidecarService cannot have a nested SidecarService")) } if s.Connect.SidecarService.Connect.Proxy != nil { result = multierror.Append(result, fmt.Errorf( "A SidecarService cannot have a managed proxy")) } } } return result } // IsSame checks if one NodeService is the same as another, without looking // at the Raft information (that's why we didn't call it IsEqual). This is // useful for seeing if an update would be idempotent for all the functional // parts of the structure. func (s *NodeService) IsSame(other *NodeService) bool { if s.ID != other.ID || s.Service != other.Service || !reflect.DeepEqual(s.Tags, other.Tags) || s.Address != other.Address || s.Port != other.Port || !reflect.DeepEqual(s.Weights, other.Weights) || !reflect.DeepEqual(s.Meta, other.Meta) || s.EnableTagOverride != other.EnableTagOverride || s.Kind != other.Kind || !reflect.DeepEqual(s.Proxy, other.Proxy) || s.Connect != other.Connect { return false } return true } // IsSameService checks if one Service of a ServiceNode is the same as another, // without looking at the Raft information or Node information (that's why we // didn't call it IsEqual). // This is useful for seeing if an update would be idempotent for all the functional // parts of the structure. // In a similar fashion as ToNodeService(), fields related to Node are ignored // see ServiceNode for more information. func (s *ServiceNode) IsSameService(other *ServiceNode) bool { // Skip the following fields, see ServiceNode definition // Address string // Datacenter string // TaggedAddresses map[string]string // NodeMeta map[string]string if s.ID != other.ID || s.Node != other.Node || s.ServiceKind != other.ServiceKind || s.ServiceID != other.ServiceID || s.ServiceName != other.ServiceName || !reflect.DeepEqual(s.ServiceTags, other.ServiceTags) || s.ServiceAddress != other.ServiceAddress || s.ServicePort != other.ServicePort || !reflect.DeepEqual(s.ServiceMeta, other.ServiceMeta) || !reflect.DeepEqual(s.ServiceWeights, other.ServiceWeights) || s.ServiceEnableTagOverride != other.ServiceEnableTagOverride || s.ServiceProxyDestination != other.ServiceProxyDestination || !reflect.DeepEqual(s.ServiceProxy, other.ServiceProxy) || !reflect.DeepEqual(s.ServiceConnect, other.ServiceConnect) { return false } return true } // ToServiceNode converts the given node service to a service node. func (s *NodeService) ToServiceNode(node string) *ServiceNode { theWeights := Weights{ Passing: 1, Warning: 1, } if s.Weights != nil { if err := ValidateWeights(s.Weights); err == nil { theWeights = *s.Weights } } // DEPRECATED (ProxyDestination) - remove this when removing ProxyDestination legacyProxyDest := s.Proxy.DestinationServiceName if legacyProxyDest == "" { legacyProxyDest = s.ProxyDestination } return &ServiceNode{ // Skip ID, see ServiceNode definition. Node: node, // Skip Address, see ServiceNode definition. // Skip TaggedAddresses, see ServiceNode definition. ServiceKind: s.Kind, ServiceID: s.ID, ServiceName: s.Service, ServiceTags: s.Tags, ServiceAddress: s.Address, ServicePort: s.Port, ServiceMeta: s.Meta, ServiceWeights: theWeights, ServiceEnableTagOverride: s.EnableTagOverride, ServiceProxy: s.Proxy, ServiceProxyDestination: legacyProxyDest, ServiceConnect: s.Connect, RaftIndex: RaftIndex{ CreateIndex: s.CreateIndex, ModifyIndex: s.ModifyIndex, }, } } type NodeServices struct { Node *Node Services map[string]*NodeService } // HealthCheck represents a single check on a given node type HealthCheck struct { Node string CheckID types.CheckID // Unique per-node ID Name string // Check name Status string // The current check status Notes string // Additional notes with the status Output string // Holds output of script runs ServiceID string // optional associated service ServiceName string // optional service name ServiceTags []string // optional service tags Definition HealthCheckDefinition RaftIndex } type HealthCheckDefinition struct { HTTP string `json:",omitempty"` TLSSkipVerify bool `json:",omitempty"` Header map[string][]string `json:",omitempty"` Method string `json:",omitempty"` TCP string `json:",omitempty"` Interval time.Duration `json:",omitempty"` Timeout time.Duration `json:",omitempty"` DeregisterCriticalServiceAfter time.Duration `json:",omitempty"` } func (d *HealthCheckDefinition) MarshalJSON() ([]byte, error) { type Alias HealthCheckDefinition exported := &struct { Interval string `json:",omitempty"` Timeout string `json:",omitempty"` DeregisterCriticalServiceAfter string `json:",omitempty"` *Alias }{ Interval: d.Interval.String(), Timeout: d.Timeout.String(), DeregisterCriticalServiceAfter: d.DeregisterCriticalServiceAfter.String(), Alias: (*Alias)(d), } if d.Interval == 0 { exported.Interval = "" } if d.Timeout == 0 { exported.Timeout = "" } if d.DeregisterCriticalServiceAfter == 0 { exported.DeregisterCriticalServiceAfter = "" } return json.Marshal(exported) } func (d *HealthCheckDefinition) UnmarshalJSON(data []byte) error { type Alias HealthCheckDefinition aux := &struct { Interval string Timeout string DeregisterCriticalServiceAfter string *Alias }{ Alias: (*Alias)(d), } if err := json.Unmarshal(data, &aux); err != nil { return err } var err error if aux.Interval != "" { if d.Interval, err = time.ParseDuration(aux.Interval); err != nil { return err } } if aux.Timeout != "" { if d.Timeout, err = time.ParseDuration(aux.Timeout); err != nil { return err } } if aux.DeregisterCriticalServiceAfter != "" { if d.DeregisterCriticalServiceAfter, err = time.ParseDuration(aux.DeregisterCriticalServiceAfter); err != nil { return err } } return nil } // IsSame checks if one HealthCheck is the same as another, without looking // at the Raft information (that's why we didn't call it IsEqual). This is // useful for seeing if an update would be idempotent for all the functional // parts of the structure. func (c *HealthCheck) IsSame(other *HealthCheck) bool { if c.Node != other.Node || c.CheckID != other.CheckID || c.Name != other.Name || c.Status != other.Status || c.Notes != other.Notes || c.Output != other.Output || c.ServiceID != other.ServiceID || c.ServiceName != other.ServiceName || !reflect.DeepEqual(c.ServiceTags, other.ServiceTags) || !reflect.DeepEqual(c.Definition, other.Definition) { return false } return true } // Clone returns a distinct clone of the HealthCheck. func (c *HealthCheck) Clone() *HealthCheck { clone := new(HealthCheck) *clone = *c return clone } // HealthChecks is a collection of HealthCheck structs. type HealthChecks []*HealthCheck // CheckServiceNode is used to provide the node, its service // definition, as well as a HealthCheck that is associated. type CheckServiceNode struct { Node *Node Service *NodeService Checks HealthChecks } type CheckServiceNodes []CheckServiceNode // Shuffle does an in-place random shuffle using the Fisher-Yates algorithm. func (nodes CheckServiceNodes) Shuffle() { for i := len(nodes) - 1; i > 0; i-- { j := rand.Int31n(int32(i + 1)) nodes[i], nodes[j] = nodes[j], nodes[i] } } // Filter removes nodes that are failing health checks (and any non-passing // check if that option is selected). Note that this returns the filtered // results AND modifies the receiver for performance. func (nodes CheckServiceNodes) Filter(onlyPassing bool) CheckServiceNodes { return nodes.FilterIgnore(onlyPassing, nil) } // FilterIgnore removes nodes that are failing health checks just like Filter. // It also ignores the status of any check with an ID present in ignoreCheckIDs // as if that check didn't exist. Note that this returns the filtered results // AND modifies the receiver for performance. func (nodes CheckServiceNodes) FilterIgnore(onlyPassing bool, ignoreCheckIDs []types.CheckID) CheckServiceNodes { n := len(nodes) OUTER: for i := 0; i < n; i++ { node := nodes[i] INNER: for _, check := range node.Checks { for _, ignore := range ignoreCheckIDs { if check.CheckID == ignore { // Skip this _check_ but keep looking at other checks for this node. continue INNER } } if check.Status == api.HealthCritical || (onlyPassing && check.Status != api.HealthPassing) { nodes[i], nodes[n-1] = nodes[n-1], CheckServiceNode{} n-- i-- // Skip this _node_ now we've swapped it off the end of the list. continue OUTER } } } return nodes[:n] } // NodeInfo is used to dump all associated information about // a node. This is currently used for the UI only, as it is // rather expensive to generate. type NodeInfo struct { ID types.NodeID Node string Address string TaggedAddresses map[string]string Meta map[string]string Services []*NodeService Checks HealthChecks } // NodeDump is used to dump all the nodes with all their // associated data. This is currently used for the UI only, // as it is rather expensive to generate. type NodeDump []*NodeInfo type IndexedNodes struct { Nodes Nodes QueryMeta } type IndexedServices struct { Services Services QueryMeta } type IndexedServiceNodes struct { ServiceNodes ServiceNodes QueryMeta } type IndexedNodeServices struct { // TODO: This should not be a pointer, see comments in // agent/catalog_endpoint.go. NodeServices *NodeServices QueryMeta } type IndexedHealthChecks struct { HealthChecks HealthChecks QueryMeta } type IndexedCheckServiceNodes struct { Nodes CheckServiceNodes QueryMeta } type IndexedNodeDump struct { Dump NodeDump QueryMeta } // IndexedConfigEntries has its own encoding logic which differs from // ConfigEntryRequest as it has to send a slice of ConfigEntry. type IndexedConfigEntries struct { Entries []ConfigEntry QueryMeta } func (c *IndexedConfigEntries) MarshalBinary() (data []byte, err error) { // bs will grow if needed but allocate enough to avoid reallocation in common // case. bs := make([]byte, 128) enc := codec.NewEncoderBytes(&bs, msgpackHandle) // Encode kinds of entries first err = enc.Encode(len(c.Entries)) if err != nil { return nil, err } for _, entry := range c.Entries { err = enc.Encode(entry.GetKind()) if err != nil { return nil, err } } // Then actual value using alias trick to avoid infinite recursion type Alias IndexedConfigEntries err = enc.Encode(struct { *Alias }{ Alias: (*Alias)(c), }) if err != nil { return nil, err } return bs, nil } func (c *IndexedConfigEntries) UnmarshalBinary(data []byte) error { // First decode the number of entries var numEntries int dec := codec.NewDecoderBytes(data, msgpackHandle) if err := dec.Decode(&numEntries); err != nil { return err } c.Entries = make([]ConfigEntry, numEntries) for i := 0; i < numEntries; i++ { // First decode the kind prefix var kind string if err := dec.Decode(&kind); err != nil { return err } // Then decode the real thing with appropriate kind of ConfigEntry entry, err := makeConfigEntry(kind) if err != nil { return err } c.Entries[i] = entry } // Alias juggling to prevent infinite recursive calls back to this decode // method. type Alias IndexedConfigEntries as := struct { *Alias }{ Alias: (*Alias)(c), } if err := dec.Decode(&as); err != nil { return err } return nil } // DirEntry is used to represent a directory entry. This is // used for values in our Key-Value store. type DirEntry struct { LockIndex uint64 Key string Flags uint64 Value []byte Session string `json:",omitempty"` RaftIndex } // Returns a clone of the given directory entry. func (d *DirEntry) Clone() *DirEntry { return &DirEntry{ LockIndex: d.LockIndex, Key: d.Key, Flags: d.Flags, Value: d.Value, Session: d.Session, RaftIndex: RaftIndex{ CreateIndex: d.CreateIndex, ModifyIndex: d.ModifyIndex, }, } } type DirEntries []*DirEntry // KVSRequest is used to operate on the Key-Value store type KVSRequest struct { Datacenter string Op api.KVOp // Which operation are we performing DirEnt DirEntry // Which directory entry WriteRequest } func (r *KVSRequest) RequestDatacenter() string { return r.Datacenter } // KeyRequest is used to request a key, or key prefix type KeyRequest struct { Datacenter string Key string QueryOptions } func (r *KeyRequest) RequestDatacenter() string { return r.Datacenter } // KeyListRequest is used to list keys type KeyListRequest struct { Datacenter string Prefix string Seperator string QueryOptions } func (r *KeyListRequest) RequestDatacenter() string { return r.Datacenter } type IndexedDirEntries struct { Entries DirEntries QueryMeta } type IndexedKeyList struct { Keys []string QueryMeta } type SessionBehavior string const ( SessionKeysRelease SessionBehavior = "release" SessionKeysDelete = "delete" ) const ( SessionTTLMax = 24 * time.Hour SessionTTLMultiplier = 2 ) // Session is used to represent an open session in the KV store. // This issued to associate node checks with acquired locks. type Session struct { ID string Name string Node string Checks []types.CheckID LockDelay time.Duration Behavior SessionBehavior // What to do when session is invalidated TTL string RaftIndex } type Sessions []*Session type SessionOp string const ( SessionCreate SessionOp = "create" SessionDestroy = "destroy" ) // SessionRequest is used to operate on sessions type SessionRequest struct { Datacenter string Op SessionOp // Which operation are we performing Session Session // Which session WriteRequest } func (r *SessionRequest) RequestDatacenter() string { return r.Datacenter } // SessionSpecificRequest is used to request a session by ID type SessionSpecificRequest struct { Datacenter string Session string QueryOptions } func (r *SessionSpecificRequest) RequestDatacenter() string { return r.Datacenter } type IndexedSessions struct { Sessions Sessions QueryMeta } // Coordinate stores a node name with its associated network coordinate. type Coordinate struct { Node string Segment string Coord *coordinate.Coordinate } type Coordinates []*Coordinate // IndexedCoordinate is used to represent a single node's coordinate from the state // store. type IndexedCoordinate struct { Coord *coordinate.Coordinate QueryMeta } // IndexedCoordinates is used to represent a list of nodes and their // corresponding raw coordinates. type IndexedCoordinates struct { Coordinates Coordinates QueryMeta } // DatacenterMap is used to represent a list of nodes with their raw coordinates, // associated with a datacenter. Coordinates are only compatible between nodes in // the same area. type DatacenterMap struct { Datacenter string AreaID types.AreaID Coordinates Coordinates } // CoordinateUpdateRequest is used to update the network coordinate of a given // node. type CoordinateUpdateRequest struct { Datacenter string Node string Segment string Coord *coordinate.Coordinate WriteRequest } // RequestDatacenter returns the datacenter for a given update request. func (c *CoordinateUpdateRequest) RequestDatacenter() string { return c.Datacenter } // EventFireRequest is used to ask a server to fire // a Serf event. It is a bit odd, since it doesn't depend on // the catalog or leader. Any node can respond, so it's not quite // like a standard write request. This is used only internally. type EventFireRequest struct { Datacenter string Name string Payload []byte // Not using WriteRequest so that any server can process // the request. It is a bit unusual... QueryOptions } func (r *EventFireRequest) RequestDatacenter() string { return r.Datacenter } // EventFireResponse is used to respond to a fire request. type EventFireResponse struct { QueryMeta } type TombstoneOp string const ( TombstoneReap TombstoneOp = "reap" ) // TombstoneRequest is used to trigger a reaping of the tombstones type TombstoneRequest struct { Datacenter string Op TombstoneOp ReapIndex uint64 WriteRequest } func (r *TombstoneRequest) RequestDatacenter() string { return r.Datacenter } // msgpackHandle is a shared handle for encoding/decoding of structs var msgpackHandle = &codec.MsgpackHandle{} // Decode is used to decode a MsgPack encoded object func Decode(buf []byte, out interface{}) error { return codec.NewDecoder(bytes.NewReader(buf), msgpackHandle).Decode(out) } // Encode is used to encode a MsgPack object with type prefix func Encode(t MessageType, msg interface{}) ([]byte, error) { var buf bytes.Buffer buf.WriteByte(uint8(t)) err := codec.NewEncoder(&buf, msgpackHandle).Encode(msg) return buf.Bytes(), err } // CompoundResponse is an interface for gathering multiple responses. It is // used in cross-datacenter RPC calls where more than 1 datacenter is // expected to reply. type CompoundResponse interface { // Add adds a new response to the compound response Add(interface{}) // New returns an empty response object which can be passed around by // reference, and then passed to Add() later on. New() interface{} } type KeyringOp string const ( KeyringList KeyringOp = "list" KeyringInstall = "install" KeyringUse = "use" KeyringRemove = "remove" ) // KeyringRequest encapsulates a request to modify an encryption keyring. // It can be used for install, remove, or use key type operations. type KeyringRequest struct { Operation KeyringOp Key string Datacenter string Forwarded bool RelayFactor uint8 QueryOptions } func (r *KeyringRequest) RequestDatacenter() string { return r.Datacenter } // KeyringResponse is a unified key response and can be used for install, // remove, use, as well as listing key queries. type KeyringResponse struct { WAN bool Datacenter string Segment string Messages map[string]string `json:",omitempty"` Keys map[string]int NumNodes int Error string `json:",omitempty"` } // KeyringResponses holds multiple responses to keyring queries. Each // datacenter replies independently, and KeyringResponses is used as a // container for the set of all responses. type KeyringResponses struct { Responses []*KeyringResponse QueryMeta } func (r *KeyringResponses) Add(v interface{}) { val := v.(*KeyringResponses) r.Responses = append(r.Responses, val.Responses...) } func (r *KeyringResponses) New() interface{} { return new(KeyringResponses) }