package consul import ( "crypto/tls" "errors" "fmt" "io" "io/ioutil" "log" "net" "net/rpc" "os" "path/filepath" "reflect" "strconv" "sync" "time" "github.com/hashicorp/consul/acl" "github.com/hashicorp/consul/consul/agent" "github.com/hashicorp/consul/consul/servers" "github.com/hashicorp/consul/consul/state" "github.com/hashicorp/consul/consul/structs" "github.com/hashicorp/consul/lib" "github.com/hashicorp/consul/tlsutil" "github.com/hashicorp/consul/types" "github.com/hashicorp/raft" "github.com/hashicorp/raft-boltdb" "github.com/hashicorp/serf/coordinate" "github.com/hashicorp/serf/serf" ) // These are the protocol versions that Consul can _understand_. These are // Consul-level protocol versions, that are used to configure the Serf // protocol versions. const ( ProtocolVersionMin uint8 = 2 // Version 3 added support for network coordinates but we kept the // default protocol version at 2 to ease the transition to this new // feature. A Consul agent speaking version 2 of the protocol will // attempt to send its coordinates to a server who understands version // 3 or greater. ProtocolVersion2Compatible = 2 ProtocolVersionMax = 3 ) const ( serfLANSnapshot = "serf/local.snapshot" serfWANSnapshot = "serf/remote.snapshot" raftState = "raft/" snapshotsRetained = 2 // serverRPCCache controls how long we keep an idle connection // open to a server serverRPCCache = 2 * time.Minute // serverMaxStreams controls how many idle streams we keep // open to a server serverMaxStreams = 64 // raftLogCacheSize is the maximum number of logs to cache in-memory. // This is used to reduce disk I/O for the recently committed entries. raftLogCacheSize = 512 // raftRemoveGracePeriod is how long we wait to allow a RemovePeer // to replicate to gracefully leave the cluster. raftRemoveGracePeriod = 5 * time.Second ) // Server is Consul server which manages the service discovery, // health checking, DC forwarding, Raft, and multiple Serf pools. type Server struct { // aclAuthCache is the authoritative ACL cache. aclAuthCache *acl.Cache // aclCache is the non-authoritative ACL cache. aclCache *aclCache // autopilotPolicy controls the behavior of Autopilot for certain tasks. autopilotPolicy AutopilotPolicy // autopilotRemoveDeadCh is used to trigger a check for dead server removals. autopilotRemoveDeadCh chan struct{} // autopilotShutdownCh is used to stop the Autopilot loop. autopilotShutdownCh chan struct{} // autopilotWaitGroup is used to block until Autopilot shuts down. autopilotWaitGroup sync.WaitGroup // clusterHealth stores the current view of the cluster's health. clusterHealth structs.OperatorHealthReply clusterHealthLock sync.RWMutex // Consul configuration config *Config // Connection pool to other consul servers connPool *ConnPool // Endpoints holds our RPC endpoints endpoints endpoints // eventChLAN is used to receive events from the // serf cluster in the datacenter eventChLAN chan serf.Event // eventChWAN is used to receive events from the // serf cluster that spans datacenters eventChWAN chan serf.Event // fsm is the state machine used with Raft to provide // strong consistency. fsm *consulFSM // localConsuls is used to track the known consuls // in the local datacenter. Used to do leader forwarding. localConsuls map[raft.ServerAddress]*agent.Server localLock sync.RWMutex // Logger uses the provided LogOutput logger *log.Logger // The raft instance is used among Consul nodes within the DC to protect // operations that require strong consistency. // the state directly. raft *raft.Raft raftLayer *RaftLayer raftStore *raftboltdb.BoltStore raftTransport *raft.NetworkTransport raftInmem *raft.InmemStore // leaderCh set up by setupRaft() and ensures that we get reliable leader // transition notifications from the Raft layer. leaderCh <-chan bool // reconcileCh is used to pass events from the serf handler // into the leader manager, so that the strong state can be // updated reconcileCh chan serf.Member // router is used to map out Consul servers in the WAN and in Consul // Enterprise user-defined areas. router *servers.Router // rpcListener is used to listen for incoming connections rpcListener net.Listener rpcServer *rpc.Server // rpcTLS is the TLS config for incoming TLS requests rpcTLS *tls.Config // serfLAN is the Serf cluster maintained inside the DC // which contains all the DC nodes serfLAN *serf.Serf // serfWAN is the Serf cluster maintained between DC's // which SHOULD only consist of Consul servers serfWAN *serf.Serf // floodLock controls access to floodCh. floodLock sync.RWMutex floodCh []chan struct{} // sessionTimers track the expiration time of each Session that has // a TTL. On expiration, a SessionDestroy event will occur, and // destroy the session via standard session destroy processing sessionTimers map[string]*time.Timer sessionTimersLock sync.Mutex // statsFetcher is used by autopilot to check the status of the other // Consul servers. statsFetcher *StatsFetcher // reassertLeaderCh is used to signal the leader loop should re-run // leadership actions after a snapshot restore. reassertLeaderCh chan chan error // tombstoneGC is used to track the pending GC invocations // for the KV tombstones tombstoneGC *state.TombstoneGC // aclReplicationStatus (and its associated lock) provide information // about the health of the ACL replication goroutine. aclReplicationStatus structs.ACLReplicationStatus aclReplicationStatusLock sync.RWMutex // shutdown and the associated members here are used in orchestrating // a clean shutdown. The shutdownCh is never written to, only closed to // indicate a shutdown has been initiated. shutdown bool shutdownCh chan struct{} shutdownLock sync.Mutex } // Holds the RPC endpoints type endpoints struct { ACL *ACL Catalog *Catalog Coordinate *Coordinate Health *Health Internal *Internal KVS *KVS Operator *Operator PreparedQuery *PreparedQuery Session *Session Status *Status Txn *Txn } // NewServer is used to construct a new Consul server from the // configuration, potentially returning an error func NewServer(config *Config) (*Server, error) { // Check the protocol version. if err := config.CheckProtocolVersion(); err != nil { return nil, err } // Check for a data directory. if config.DataDir == "" && !config.DevMode { return nil, fmt.Errorf("Config must provide a DataDir") } // Sanity check the ACLs. if err := config.CheckACL(); err != nil { return nil, err } // Ensure we have a log output and create a logger. if config.LogOutput == nil { config.LogOutput = os.Stderr } logger := log.New(config.LogOutput, "", log.LstdFlags) // Check if TLS is enabled if config.CAFile != "" || config.CAPath != "" { config.UseTLS = true } // Create the TLS wrapper for outgoing connections. tlsConf := config.tlsConfig() tlsWrap, err := tlsConf.OutgoingTLSWrapper() if err != nil { return nil, err } // Get the incoming TLS config. incomingTLS, err := tlsConf.IncomingTLSConfig() if err != nil { return nil, err } // Create the tombstone GC. gc, err := state.NewTombstoneGC(config.TombstoneTTL, config.TombstoneTTLGranularity) if err != nil { return nil, err } // Create the shutdown channel - this is closed but never written to. shutdownCh := make(chan struct{}) // Create server. s := &Server{ autopilotRemoveDeadCh: make(chan struct{}), autopilotShutdownCh: make(chan struct{}), config: config, connPool: NewPool(config.RPCSrcAddr, config.LogOutput, serverRPCCache, serverMaxStreams, tlsWrap, config.VerifyOutgoing), eventChLAN: make(chan serf.Event, 256), eventChWAN: make(chan serf.Event, 256), localConsuls: make(map[raft.ServerAddress]*agent.Server), logger: logger, reconcileCh: make(chan serf.Member, 32), router: servers.NewRouter(logger, shutdownCh, config.Datacenter), rpcServer: rpc.NewServer(), rpcTLS: incomingTLS, reassertLeaderCh: make(chan chan error), tombstoneGC: gc, shutdownCh: make(chan struct{}), } // Set up the autopilot policy s.autopilotPolicy = &BasicAutopilot{server: s} // Initialize the stats fetcher that autopilot will use. s.statsFetcher = NewStatsFetcher(logger, s.connPool, s.config.Datacenter) // Initialize the authoritative ACL cache. s.aclAuthCache, err = acl.NewCache(aclCacheSize, s.aclLocalFault) if err != nil { s.Shutdown() return nil, fmt.Errorf("Failed to create authoritative ACL cache: %v", err) } // Set up the non-authoritative ACL cache. A nil local function is given // if ACL replication isn't enabled. var local acl.FaultFunc if s.IsACLReplicationEnabled() { local = s.aclLocalFault } if s.aclCache, err = newACLCache(config, logger, s.RPC, local); err != nil { s.Shutdown() return nil, fmt.Errorf("Failed to create non-authoritative ACL cache: %v", err) } // Initialize the RPC layer. if err := s.setupRPC(tlsWrap); err != nil { s.Shutdown() return nil, fmt.Errorf("Failed to start RPC layer: %v", err) } // Initialize the Raft server. if err := s.setupRaft(); err != nil { s.Shutdown() return nil, fmt.Errorf("Failed to start Raft: %v", err) } // Initialize the LAN Serf. s.serfLAN, err = s.setupSerf(config.SerfLANConfig, s.eventChLAN, serfLANSnapshot, false) if err != nil { s.Shutdown() return nil, fmt.Errorf("Failed to start LAN Serf: %v", err) } go s.lanEventHandler() // Initialize the WAN Serf. s.serfWAN, err = s.setupSerf(config.SerfWANConfig, s.eventChWAN, serfWANSnapshot, true) if err != nil { s.Shutdown() return nil, fmt.Errorf("Failed to start WAN Serf: %v", err) } // Add a "static route" to the WAN Serf and hook it up to Serf events. if err := s.router.AddArea(types.AreaWAN, s.serfWAN, s.connPool); err != nil { s.Shutdown() return nil, fmt.Errorf("Failed to add WAN serf route: %v", err) } go servers.HandleSerfEvents(s.logger, s.router, types.AreaWAN, s.serfWAN.ShutdownCh(), s.eventChWAN) // Fire up the LAN <-> WAN join flooder. portFn := func(s *agent.Server) (int, bool) { if s.WanJoinPort > 0 { return s.WanJoinPort, true } return 0, false } go s.Flood(portFn, s.serfWAN) // Start monitoring leadership. This must happen after Serf is set up // since it can fire events when leadership is obtained. go s.monitorLeadership() // Start ACL replication. if s.IsACLReplicationEnabled() { go s.runACLReplication() } // Start listening for RPC requests. go s.listen() // Start the metrics handlers. go s.sessionStats() // Start the server health checking. go s.serverHealthLoop() return s, nil } // setupSerf is used to setup and initialize a Serf func (s *Server) setupSerf(conf *serf.Config, ch chan serf.Event, path string, wan bool) (*serf.Serf, error) { addr := s.rpcListener.Addr().(*net.TCPAddr) conf.Init() if wan { conf.NodeName = fmt.Sprintf("%s.%s", s.config.NodeName, s.config.Datacenter) } else { conf.NodeName = s.config.NodeName conf.Tags["wan_join_port"] = fmt.Sprintf("%d", s.config.SerfWANConfig.MemberlistConfig.BindPort) } conf.Tags["role"] = "consul" conf.Tags["dc"] = s.config.Datacenter conf.Tags["id"] = string(s.config.NodeID) conf.Tags["vsn"] = fmt.Sprintf("%d", s.config.ProtocolVersion) conf.Tags["vsn_min"] = fmt.Sprintf("%d", ProtocolVersionMin) conf.Tags["vsn_max"] = fmt.Sprintf("%d", ProtocolVersionMax) conf.Tags["raft_vsn"] = fmt.Sprintf("%d", s.config.RaftConfig.ProtocolVersion) conf.Tags["build"] = s.config.Build conf.Tags["port"] = fmt.Sprintf("%d", addr.Port) if s.config.Bootstrap { conf.Tags["bootstrap"] = "1" } if s.config.BootstrapExpect != 0 { conf.Tags["expect"] = fmt.Sprintf("%d", s.config.BootstrapExpect) } if s.config.NonVoter { conf.Tags["nonvoter"] = "1" } if s.config.UseTLS { conf.Tags["use_tls"] = "1" } conf.MemberlistConfig.LogOutput = s.config.LogOutput conf.LogOutput = s.config.LogOutput conf.EventCh = ch if !s.config.DevMode { conf.SnapshotPath = filepath.Join(s.config.DataDir, path) } conf.ProtocolVersion = protocolVersionMap[s.config.ProtocolVersion] conf.RejoinAfterLeave = s.config.RejoinAfterLeave if wan { conf.Merge = &wanMergeDelegate{} } else { conf.Merge = &lanMergeDelegate{ dc: s.config.Datacenter, nodeID: s.config.NodeID, nodeName: s.config.NodeName, } } // Until Consul supports this fully, we disable automatic resolution. // When enabled, the Serf gossip may just turn off if we are the minority // node which is rather unexpected. conf.EnableNameConflictResolution = false if err := lib.EnsurePath(conf.SnapshotPath, false); err != nil { return nil, err } return serf.Create(conf) } // setupRaft is used to setup and initialize Raft func (s *Server) setupRaft() error { // If we have an unclean exit then attempt to close the Raft store. defer func() { if s.raft == nil && s.raftStore != nil { if err := s.raftStore.Close(); err != nil { s.logger.Printf("[ERR] consul: failed to close Raft store: %v", err) } } }() // Create the FSM. var err error s.fsm, err = NewFSM(s.tombstoneGC, s.config.LogOutput) if err != nil { return err } // Create a transport layer. trans := raft.NewNetworkTransport(s.raftLayer, 3, 10*time.Second, s.config.LogOutput) s.raftTransport = trans // Make sure we set the LogOutput. s.config.RaftConfig.LogOutput = s.config.LogOutput // Versions of the Raft protocol below 3 require the LocalID to match the network // address of the transport. s.config.RaftConfig.LocalID = raft.ServerID(trans.LocalAddr()) if s.config.RaftConfig.ProtocolVersion >= 3 { s.config.RaftConfig.LocalID = raft.ServerID(s.config.NodeID) } // Build an all in-memory setup for dev mode, otherwise prepare a full // disk-based setup. var log raft.LogStore var stable raft.StableStore var snap raft.SnapshotStore if s.config.DevMode { store := raft.NewInmemStore() s.raftInmem = store stable = store log = store snap = raft.NewInmemSnapshotStore() } else { // Create the base raft path. path := filepath.Join(s.config.DataDir, raftState) if err := lib.EnsurePath(path, true); err != nil { return err } // Create the backend raft store for logs and stable storage. store, err := raftboltdb.NewBoltStore(filepath.Join(path, "raft.db")) if err != nil { return err } s.raftStore = store stable = store // Wrap the store in a LogCache to improve performance. cacheStore, err := raft.NewLogCache(raftLogCacheSize, store) if err != nil { return err } log = cacheStore // Create the snapshot store. snapshots, err := raft.NewFileSnapshotStore(path, snapshotsRetained, s.config.LogOutput) if err != nil { return err } snap = snapshots // For an existing cluster being upgraded to the new version of // Raft, we almost never want to run recovery based on the old // peers.json file. We create a peers.info file with a helpful // note about where peers.json went, and use that as a sentinel // to avoid ingesting the old one that first time (if we have to // create the peers.info file because it's not there, we also // blow away any existing peers.json file). peersFile := filepath.Join(path, "peers.json") peersInfoFile := filepath.Join(path, "peers.info") if _, err := os.Stat(peersInfoFile); os.IsNotExist(err) { if err := ioutil.WriteFile(peersInfoFile, []byte(peersInfoContent), 0755); err != nil { return fmt.Errorf("failed to write peers.info file: %v", err) } // Blow away the peers.json file if present, since the // peers.info sentinel wasn't there. if _, err := os.Stat(peersFile); err == nil { if err := os.Remove(peersFile); err != nil { return fmt.Errorf("failed to delete peers.json, please delete manually (see peers.info for details): %v", err) } s.logger.Printf("[INFO] consul: deleted peers.json file (see peers.info for details)") } } else if _, err := os.Stat(peersFile); err == nil { s.logger.Printf("[INFO] consul: found peers.json file, recovering Raft configuration...") var configuration raft.Configuration if s.config.RaftConfig.ProtocolVersion < 3 { configuration, err = raft.ReadPeersJSON(peersFile) } else { configuration, err = raft.ReadConfigJSON(peersFile) } if err != nil { return fmt.Errorf("recovery failed to parse peers.json: %v", err) } tmpFsm, err := NewFSM(s.tombstoneGC, s.config.LogOutput) if err != nil { return fmt.Errorf("recovery failed to make temp FSM: %v", err) } if err := raft.RecoverCluster(s.config.RaftConfig, tmpFsm, log, stable, snap, trans, configuration); err != nil { return fmt.Errorf("recovery failed: %v", err) } if err := os.Remove(peersFile); err != nil { return fmt.Errorf("recovery failed to delete peers.json, please delete manually (see peers.info for details): %v", err) } s.logger.Printf("[INFO] consul: deleted peers.json file after successful recovery") } } // If we are in bootstrap or dev mode and the state is clean then we can // bootstrap now. if s.config.Bootstrap || s.config.DevMode { hasState, err := raft.HasExistingState(log, stable, snap) if err != nil { return err } if !hasState { // TODO (slackpad) - This will need to be updated when // we add support for node IDs. configuration := raft.Configuration{ Servers: []raft.Server{ raft.Server{ ID: s.config.RaftConfig.LocalID, Address: trans.LocalAddr(), }, }, } if err := raft.BootstrapCluster(s.config.RaftConfig, log, stable, snap, trans, configuration); err != nil { return err } } } // Set up a channel for reliable leader notifications. leaderCh := make(chan bool, 1) s.config.RaftConfig.NotifyCh = leaderCh s.leaderCh = leaderCh // Setup the Raft store. s.raft, err = raft.NewRaft(s.config.RaftConfig, s.fsm, log, stable, snap, trans) if err != nil { return err } return nil } // setupRPC is used to setup the RPC listener func (s *Server) setupRPC(tlsWrap tlsutil.DCWrapper) error { // Create endpoints s.endpoints.ACL = &ACL{s} s.endpoints.Catalog = &Catalog{s} s.endpoints.Coordinate = NewCoordinate(s) s.endpoints.Health = &Health{s} s.endpoints.Internal = &Internal{s} s.endpoints.KVS = &KVS{s} s.endpoints.Operator = &Operator{s} s.endpoints.PreparedQuery = &PreparedQuery{s} s.endpoints.Session = &Session{s} s.endpoints.Status = &Status{s} s.endpoints.Txn = &Txn{s} // Register the handlers s.rpcServer.Register(s.endpoints.ACL) s.rpcServer.Register(s.endpoints.Catalog) s.rpcServer.Register(s.endpoints.Coordinate) s.rpcServer.Register(s.endpoints.Health) s.rpcServer.Register(s.endpoints.Internal) s.rpcServer.Register(s.endpoints.KVS) s.rpcServer.Register(s.endpoints.Operator) s.rpcServer.Register(s.endpoints.PreparedQuery) s.rpcServer.Register(s.endpoints.Session) s.rpcServer.Register(s.endpoints.Status) s.rpcServer.Register(s.endpoints.Txn) ln, err := net.ListenTCP("tcp", s.config.RPCAddr) if err != nil { return err } s.rpcListener = ln // Verify that we have a usable advertise address if s.config.RPCAdvertise.IP.IsUnspecified() { ln.Close() return fmt.Errorf("RPC advertise address is not advertisable: %v", s.config.RPCAdvertise) } // Provide a DC specific wrapper. Raft replication is only // ever done in the same datacenter, so we can provide it as a constant. wrapper := tlsutil.SpecificDC(s.config.Datacenter, tlsWrap) // Define a callback for determining whether to wrap a connection with TLS tlsFunc := func(address raft.ServerAddress) bool { if s.config.VerifyOutgoing { return true } s.localLock.RLock() server, ok := s.localConsuls[address] s.localLock.RUnlock() if !ok { return false } return server.UseTLS } s.raftLayer = NewRaftLayer(s.config.RPCSrcAddr, s.config.RPCAdvertise, wrapper, tlsFunc) return nil } // Shutdown is used to shutdown the server func (s *Server) Shutdown() error { s.logger.Printf("[INFO] consul: shutting down server") s.shutdownLock.Lock() defer s.shutdownLock.Unlock() if s.shutdown { return nil } s.shutdown = true close(s.shutdownCh) if s.serfLAN != nil { s.serfLAN.Shutdown() } if s.serfWAN != nil { s.serfWAN.Shutdown() if err := s.router.RemoveArea(types.AreaWAN); err != nil { s.logger.Printf("[WARN] consul: error removing WAN area: %v", err) } } if s.raft != nil { s.raftTransport.Close() s.raftLayer.Close() future := s.raft.Shutdown() if err := future.Error(); err != nil { s.logger.Printf("[WARN] consul: error shutting down raft: %s", err) } if s.raftStore != nil { s.raftStore.Close() } } if s.rpcListener != nil { s.rpcListener.Close() } // Close the connection pool s.connPool.Shutdown() return nil } // Leave is used to prepare for a graceful shutdown of the server func (s *Server) Leave() error { s.logger.Printf("[INFO] consul: server starting leave") // Check the number of known peers numPeers, err := s.numPeers() if err != nil { s.logger.Printf("[ERR] consul: failed to check raft peers: %v", err) return err } addr := s.raftTransport.LocalAddr() // If we are the current leader, and we have any other peers (cluster has multiple // servers), we should do a RemoveServer/RemovePeer to safely reduce the quorum size. // If we are not the leader, then we should issue our leave intention and wait to be // removed for some sane period of time. isLeader := s.IsLeader() if isLeader && numPeers > 1 { minRaftProtocol, err := ServerMinRaftProtocol(s.serfLAN.Members()) if err != nil { return err } if minRaftProtocol >= 2 && s.config.RaftConfig.ProtocolVersion >= 3 { future := s.raft.RemoveServer(raft.ServerID(s.config.NodeID), 0, 0) if err := future.Error(); err != nil { s.logger.Printf("[ERR] consul: failed to remove ourself as raft peer: %v", err) } } else { future := s.raft.RemovePeer(addr) if err := future.Error(); err != nil { s.logger.Printf("[ERR] consul: failed to remove ourself as raft peer: %v", err) } } } // Leave the WAN pool if s.serfWAN != nil { if err := s.serfWAN.Leave(); err != nil { s.logger.Printf("[ERR] consul: failed to leave WAN Serf cluster: %v", err) } } // Leave the LAN pool if s.serfLAN != nil { if err := s.serfLAN.Leave(); err != nil { s.logger.Printf("[ERR] consul: failed to leave LAN Serf cluster: %v", err) } } // If we were not leader, wait to be safely removed from the cluster. We // must wait to allow the raft replication to take place, otherwise an // immediate shutdown could cause a loss of quorum. if !isLeader { left := false limit := time.Now().Add(raftRemoveGracePeriod) for !left && time.Now().Before(limit) { // Sleep a while before we check. time.Sleep(50 * time.Millisecond) // Get the latest configuration. future := s.raft.GetConfiguration() if err := future.Error(); err != nil { s.logger.Printf("[ERR] consul: failed to get raft configuration: %v", err) break } // See if we are no longer included. left = true for _, server := range future.Configuration().Servers { if server.Address == addr { left = false break } } } // TODO (slackpad) With the old Raft library we used to force the // peers set to empty when a graceful leave occurred. This would // keep voting spam down if the server was restarted, but it was // dangerous because the peers was inconsistent with the logs and // snapshots, so it wasn't really safe in all cases for the server // to become leader. This is now safe, but the log spam is noisy. // The next new version of the library will have a "you are not a // peer stop it" behavior that should address this. We will have // to evaluate during the RC period if this interim situation is // not too confusing for operators. // TODO (slackpad) When we take a later new version of the Raft // library it won't try to complete replication, so this peer // may not realize that it has been removed. Need to revisit this // and the warning here. if !left { s.logger.Printf("[WARN] consul: failed to leave raft configuration gracefully, timeout") } } return nil } // numPeers is used to check on the number of known peers, including the local // node. func (s *Server) numPeers() (int, error) { future := s.raft.GetConfiguration() if err := future.Error(); err != nil { return 0, err } configuration := future.Configuration() return len(configuration.Servers), nil } // JoinLAN is used to have Consul join the inner-DC pool // The target address should be another node inside the DC // listening on the Serf LAN address func (s *Server) JoinLAN(addrs []string) (int, error) { return s.serfLAN.Join(addrs, true) } // JoinWAN is used to have Consul join the cross-WAN Consul ring // The target address should be another node listening on the // Serf WAN address func (s *Server) JoinWAN(addrs []string) (int, error) { return s.serfWAN.Join(addrs, true) } // LocalMember is used to return the local node func (s *Server) LocalMember() serf.Member { return s.serfLAN.LocalMember() } // LANMembers is used to return the members of the LAN cluster func (s *Server) LANMembers() []serf.Member { return s.serfLAN.Members() } // WANMembers is used to return the members of the LAN cluster func (s *Server) WANMembers() []serf.Member { return s.serfWAN.Members() } // RemoveFailedNode is used to remove a failed node from the cluster func (s *Server) RemoveFailedNode(node string) error { if err := s.serfLAN.RemoveFailedNode(node); err != nil { return err } if err := s.serfWAN.RemoveFailedNode(node); err != nil { return err } return nil } // IsLeader checks if this server is the cluster leader func (s *Server) IsLeader() bool { return s.raft.State() == raft.Leader } // KeyManagerLAN returns the LAN Serf keyring manager func (s *Server) KeyManagerLAN() *serf.KeyManager { return s.serfLAN.KeyManager() } // KeyManagerWAN returns the WAN Serf keyring manager func (s *Server) KeyManagerWAN() *serf.KeyManager { return s.serfWAN.KeyManager() } // Encrypted determines if gossip is encrypted func (s *Server) Encrypted() bool { return s.serfLAN.EncryptionEnabled() && s.serfWAN.EncryptionEnabled() } // inmemCodec is used to do an RPC call without going over a network type inmemCodec struct { method string args interface{} reply interface{} err error } func (i *inmemCodec) ReadRequestHeader(req *rpc.Request) error { req.ServiceMethod = i.method return nil } func (i *inmemCodec) ReadRequestBody(args interface{}) error { sourceValue := reflect.Indirect(reflect.Indirect(reflect.ValueOf(i.args))) dst := reflect.Indirect(reflect.Indirect(reflect.ValueOf(args))) dst.Set(sourceValue) return nil } func (i *inmemCodec) WriteResponse(resp *rpc.Response, reply interface{}) error { if resp.Error != "" { i.err = errors.New(resp.Error) return nil } sourceValue := reflect.Indirect(reflect.Indirect(reflect.ValueOf(reply))) dst := reflect.Indirect(reflect.Indirect(reflect.ValueOf(i.reply))) dst.Set(sourceValue) return nil } func (i *inmemCodec) Close() error { return nil } // RPC is used to make a local RPC call func (s *Server) RPC(method string, args interface{}, reply interface{}) error { codec := &inmemCodec{ method: method, args: args, reply: reply, } if err := s.rpcServer.ServeRequest(codec); err != nil { return err } return codec.err } // SnapshotRPC dispatches the given snapshot request, reading from the streaming // input and writing to the streaming output depending on the operation. func (s *Server) SnapshotRPC(args *structs.SnapshotRequest, in io.Reader, out io.Writer, replyFn SnapshotReplyFn) error { // Perform the operation. var reply structs.SnapshotResponse snap, err := s.dispatchSnapshotRequest(args, in, &reply) if err != nil { return err } defer func() { if err := snap.Close(); err != nil { s.logger.Printf("[ERR] consul: Failed to close snapshot: %v", err) } }() // Let the caller peek at the reply. if replyFn != nil { if err := replyFn(&reply); err != nil { return nil } } // Stream the snapshot. if out != nil { if _, err := io.Copy(out, snap); err != nil { return fmt.Errorf("failed to stream snapshot: %v", err) } } return nil } // InjectEndpoint is used to substitute an endpoint for testing. func (s *Server) InjectEndpoint(endpoint interface{}) error { s.logger.Printf("[WARN] consul: endpoint injected; this should only be used for testing") return s.rpcServer.Register(endpoint) } // Stats is used to return statistics for debugging and insight // for various sub-systems func (s *Server) Stats() map[string]map[string]string { toString := func(v uint64) string { return strconv.FormatUint(v, 10) } numKnownDCs := len(s.router.GetDatacenters()) stats := map[string]map[string]string{ "consul": map[string]string{ "server": "true", "leader": fmt.Sprintf("%v", s.IsLeader()), "leader_addr": string(s.raft.Leader()), "bootstrap": fmt.Sprintf("%v", s.config.Bootstrap), "known_datacenters": toString(uint64(numKnownDCs)), }, "raft": s.raft.Stats(), "serf_lan": s.serfLAN.Stats(), "serf_wan": s.serfWAN.Stats(), "runtime": runtimeStats(), } return stats } // GetLANCoordinate returns the coordinate of the server in the LAN gossip pool. func (s *Server) GetLANCoordinate() (*coordinate.Coordinate, error) { return s.serfLAN.GetCoordinate() } // GetWANCoordinate returns the coordinate of the server in the WAN gossip pool. func (s *Server) GetWANCoordinate() (*coordinate.Coordinate, error) { return s.serfWAN.GetCoordinate() } // peersInfoContent is used to help operators understand what happened to the // peers.json file. This is written to a file called peers.info in the same // location. const peersInfoContent = ` As of Consul 0.7.0, the peers.json file is only used for recovery after an outage. The format of this file depends on what the server has configured for its Raft protocol version. Please see the agent configuration page at https://www.consul.io/docs/agent/options.html#_raft_protocol for more details about this parameter. For Raft protocol version 2 and earlier, this should be formatted as a JSON array containing the address and port of each Consul server in the cluster, like this: [ "10.1.0.1:8300", "10.1.0.2:8300", "10.1.0.3:8300" ] For Raft protocol version 3 and later, this should be formatted as a JSON array containing the node ID, address:port, and suffrage information of each Consul server in the cluster, like this: [ { "id": "adf4238a-882b-9ddc-4a9d-5b6758e4159e", "address": "10.1.0.1:8300", "non_voter": false }, { "id": "8b6dda82-3103-11e7-93ae-92361f002671", "address": "10.1.0.2:8300", "non_voter": false }, { "id": "97e17742-3103-11e7-93ae-92361f002671", "address": "10.1.0.3:8300", "non_voter": false } ] The "id" field is the node ID of the server. This can be found in the logs when the server starts up, or in the "node-id" file inside the server's data directory. The "address" field is the address and port of the server. The "non_voter" field controls whether the server is a non-voter, which is used in some advanced Autopilot configurations, please see https://www.consul.io/docs/guides/autopilot.html for more information. If "non_voter" is omitted it will default to false, which is typical for most clusters. Under normal operation, the peers.json file will not be present. When Consul starts for the first time, it will create this peers.info file and delete any existing peers.json file so that recovery doesn't occur on the first startup. Once this peers.info file is present, any peers.json file will be ingested at startup, and will set the Raft peer configuration manually to recover from an outage. It's crucial that all servers in the cluster are shut down before creating the peers.json file, and that all servers receive the same configuration. Once the peers.json file is successfully ingested and applied, it will be deleted. Please see https://www.consul.io/docs/guides/outage.html for more information. `