// Copyright (c) HashiCorp, Inc. // SPDX-License-Identifier: MPL-2.0 package fsm import ( "fmt" "time" "github.com/armon/go-metrics" "github.com/armon/go-metrics/prometheus" "github.com/hashicorp/go-raftchunking" "github.com/hashicorp/raft" "github.com/hashicorp/consul-net-rpc/go-msgpack/codec" "github.com/hashicorp/consul/agent/consul/state" "github.com/hashicorp/consul/agent/structs" raftstorage "github.com/hashicorp/consul/internal/storage/raft" ) var cePersister, entPersister persister var SnapshotSummaries = []prometheus.SummaryDefinition{ { Name: []string{"fsm", "persist"}, Help: "Measures the time it takes to persist the FSM to a raft snapshot.", }, } // snapshot is used to provide a snapshot of the current // state in a way that can be accessed concurrently with operations // that may modify the live state. type snapshot struct { state *state.Snapshot chunkState *raftchunking.State storageSnapshot *raftstorage.Snapshot } // SnapshotHeader is the first entry in our snapshot type SnapshotHeader struct { // LastIndex is the last index that affects the data. // This is used when we do the restore for watchers. LastIndex uint64 } // persister is a function used to help snapshot the FSM state. type persister func(s *snapshot, sink raft.SnapshotSink, encoder *codec.Encoder) error // restorer is a function used to load back a snapshot of the FSM state. type restorer func(header *SnapshotHeader, restore *state.Restore, decoder *codec.Decoder) error // restorers is a map of restore functions by message type. var restorers map[structs.MessageType]restorer // registerRestorer adds a new helper. This should be called at package // init() time. func registerRestorer(msg structs.MessageType, fn restorer) { if restorers == nil { restorers = make(map[structs.MessageType]restorer) } if restorers[msg] != nil { panic(fmt.Errorf("Message %d is already registered", msg)) } restorers[msg] = fn } // Persist saves the FSM snapshot out to the given sink. func (s *snapshot) Persist(sink raft.SnapshotSink) error { defer metrics.MeasureSince([]string{"fsm", "persist"}, time.Now()) // Write the header header := SnapshotHeader{ LastIndex: s.state.LastIndex(), } encoder := codec.NewEncoder(sink, structs.MsgpackHandle) if err := encoder.Encode(&header); err != nil { sink.Cancel() return err } // Run all the persisters to write the FSM state. for _, fn := range []persister{ // The enterprise version MUST be executed first, otherwise the snapshot will // not properly function during restore due to missing tenancy objects. entPersister, cePersister, } { // Check for nil, since the enterprise version may not exist in CE. if fn == nil { continue } if err := fn(s, sink, encoder); err != nil { sink.Cancel() return err } } // Persist chunking state if s.chunkState == nil { return nil } if _, err := sink.Write([]byte{byte(structs.ChunkingStateType)}); err != nil { return err } if err := encoder.Encode(s.chunkState); err != nil { return err } return nil } func (s *snapshot) Release() { s.state.Close() }