package lz4 import ( "encoding/binary" "fmt" "github.com/pierrec/lz4/internal/xxh32" "io" "runtime" ) // zResult contains the results of compressing a block. type zResult struct { size uint32 // Block header data []byte // Compressed data checksum uint32 // Data checksum } // Writer implements the LZ4 frame encoder. type Writer struct { Header // Handler called when a block has been successfully written out. // It provides the number of bytes written. OnBlockDone func(size int) buf [19]byte // magic number(4) + header(flags(2)+[Size(8)+DictID(4)]+checksum(1)) does not exceed 19 bytes dst io.Writer // Destination. checksum xxh32.XXHZero // Frame checksum. data []byte // Data to be compressed + buffer for compressed data. idx int // Index into data. hashtable [winSize]int // Hash table used in CompressBlock(). // For concurrency. c chan chan zResult // Channel for block compression goroutines and writer goroutine. err error // Any error encountered while writing to the underlying destination. } // NewWriter returns a new LZ4 frame encoder. // No access to the underlying io.Writer is performed. // The supplied Header is checked at the first Write. // It is ok to change it before the first Write but then not until a Reset() is performed. func NewWriter(dst io.Writer) *Writer { z := new(Writer) z.Reset(dst) return z } // WithConcurrency sets the number of concurrent go routines used for compression. // A negative value sets the concurrency to GOMAXPROCS. func (z *Writer) WithConcurrency(n int) *Writer { switch { case n == 0 || n == 1: z.c = nil return z case n < 0: n = runtime.GOMAXPROCS(0) } z.c = make(chan chan zResult, n) // Writer goroutine managing concurrent block compression goroutines. go func() { // Process next block compression item. for c := range z.c { // Read the next compressed block result. // Waiting here ensures that the blocks are output in the order they were sent. // The incoming channel is always closed as it indicates to the caller that // the block has been processed. res := <-c n := len(res.data) if n == 0 { // Notify the block compression routine that we are done with its result. // This is used when a sentinel block is sent to terminate the compression. close(c) return } // Write the block. if err := z.writeUint32(res.size); err != nil && z.err == nil { z.err = err } if _, err := z.dst.Write(res.data); err != nil && z.err == nil { z.err = err } if z.BlockChecksum { if err := z.writeUint32(res.checksum); err != nil && z.err == nil { z.err = err } } if isCompressed := res.size&compressedBlockFlag == 0; isCompressed { // It is now safe to release the buffer as no longer in use by any goroutine. putBuffer(cap(res.data), res.data) } if h := z.OnBlockDone; h != nil { h(n) } close(c) } }() return z } // newBuffers instantiates new buffers which size matches the one in Header. // The returned buffers are for decompression and compression respectively. func (z *Writer) newBuffers() { bSize := z.Header.BlockMaxSize buf := getBuffer(bSize) z.data = buf[:bSize] // Uncompressed buffer is the first half. } // freeBuffers puts the writer's buffers back to the pool. func (z *Writer) freeBuffers() { // Put the buffer back into the pool, if any. putBuffer(z.Header.BlockMaxSize, z.data) z.data = nil } // writeHeader builds and writes the header (magic+header) to the underlying io.Writer. func (z *Writer) writeHeader() error { // Default to 4Mb if BlockMaxSize is not set. if z.Header.BlockMaxSize == 0 { z.Header.BlockMaxSize = blockSize4M } // The only option that needs to be validated. bSize := z.Header.BlockMaxSize if !isValidBlockSize(z.Header.BlockMaxSize) { return fmt.Errorf("lz4: invalid block max size: %d", bSize) } // Allocate the compressed/uncompressed buffers. // The compressed buffer cannot exceed the uncompressed one. z.newBuffers() z.idx = 0 // Size is optional. buf := z.buf[:] // Set the fixed size data: magic number, block max size and flags. binary.LittleEndian.PutUint32(buf[0:], frameMagic) flg := byte(Version << 6) flg |= 1 << 5 // No block dependency. if z.Header.BlockChecksum { flg |= 1 << 4 } if z.Header.Size > 0 { flg |= 1 << 3 } if !z.Header.NoChecksum { flg |= 1 << 2 } buf[4] = flg buf[5] = blockSizeValueToIndex(z.Header.BlockMaxSize) << 4 // Current buffer size: magic(4) + flags(1) + block max size (1). n := 6 // Optional items. if z.Header.Size > 0 { binary.LittleEndian.PutUint64(buf[n:], z.Header.Size) n += 8 } // The header checksum includes the flags, block max size and optional Size. buf[n] = byte(xxh32.ChecksumZero(buf[4:n]) >> 8 & 0xFF) z.checksum.Reset() // Header ready, write it out. if _, err := z.dst.Write(buf[0 : n+1]); err != nil { return err } z.Header.done = true if debugFlag { debug("wrote header %v", z.Header) } return nil } // Write compresses data from the supplied buffer into the underlying io.Writer. // Write does not return until the data has been written. func (z *Writer) Write(buf []byte) (int, error) { if !z.Header.done { if err := z.writeHeader(); err != nil { return 0, err } } if debugFlag { debug("input buffer len=%d index=%d", len(buf), z.idx) } zn := len(z.data) var n int for len(buf) > 0 { if z.idx == 0 && len(buf) >= zn { // Avoid a copy as there is enough data for a block. if err := z.compressBlock(buf[:zn]); err != nil { return n, err } n += zn buf = buf[zn:] continue } // Accumulate the data to be compressed. m := copy(z.data[z.idx:], buf) n += m z.idx += m buf = buf[m:] if debugFlag { debug("%d bytes copied to buf, current index %d", n, z.idx) } if z.idx < len(z.data) { // Buffer not filled. if debugFlag { debug("need more data for compression") } return n, nil } // Buffer full. if err := z.compressBlock(z.data); err != nil { return n, err } z.idx = 0 } return n, nil } // compressBlock compresses a block. func (z *Writer) compressBlock(data []byte) error { if !z.NoChecksum { _, _ = z.checksum.Write(data) } if z.c != nil { c := make(chan zResult) z.c <- c // Send now to guarantee order go writerCompressBlock(c, z.Header, data) return nil } zdata := z.data[z.Header.BlockMaxSize:cap(z.data)] // The compressed block size cannot exceed the input's. var zn int if level := z.Header.CompressionLevel; level != 0 { zn, _ = CompressBlockHC(data, zdata, level) } else { zn, _ = CompressBlock(data, zdata, z.hashtable[:]) } var bLen uint32 if debugFlag { debug("block compression %d => %d", len(data), zn) } if zn > 0 && zn < len(data) { // Compressible and compressed size smaller than uncompressed: ok! bLen = uint32(zn) zdata = zdata[:zn] } else { // Uncompressed block. bLen = uint32(len(data)) | compressedBlockFlag zdata = data } if debugFlag { debug("block compression to be written len=%d data len=%d", bLen, len(zdata)) } // Write the block. if err := z.writeUint32(bLen); err != nil { return err } written, err := z.dst.Write(zdata) if err != nil { return err } if h := z.OnBlockDone; h != nil { h(written) } if !z.BlockChecksum { if debugFlag { debug("current frame checksum %x", z.checksum.Sum32()) } return nil } checksum := xxh32.ChecksumZero(zdata) if debugFlag { debug("block checksum %x", checksum) defer func() { debug("current frame checksum %x", z.checksum.Sum32()) }() } return z.writeUint32(checksum) } // Flush flushes any pending compressed data to the underlying writer. // Flush does not return until the data has been written. // If the underlying writer returns an error, Flush returns that error. func (z *Writer) Flush() error { if debugFlag { debug("flush with index %d", z.idx) } if z.idx == 0 { return nil } data := z.data[:z.idx] z.idx = 0 if z.c == nil { return z.compressBlock(data) } if !z.NoChecksum { _, _ = z.checksum.Write(data) } c := make(chan zResult) z.c <- c writerCompressBlock(c, z.Header, data) return nil } func (z *Writer) close() error { if z.c == nil { return nil } // Send a sentinel block (no data to compress) to terminate the writer main goroutine. c := make(chan zResult) z.c <- c c <- zResult{} // Wait for the main goroutine to complete. <-c // At this point the main goroutine has shut down or is about to return. z.c = nil return z.err } // Close closes the Writer, flushing any unwritten data to the underlying io.Writer, but does not close the underlying io.Writer. func (z *Writer) Close() error { if !z.Header.done { if err := z.writeHeader(); err != nil { return err } } if err := z.Flush(); err != nil { return err } if err := z.close(); err != nil { return err } z.freeBuffers() if debugFlag { debug("writing last empty block") } if err := z.writeUint32(0); err != nil { return err } if z.NoChecksum { return nil } checksum := z.checksum.Sum32() if debugFlag { debug("stream checksum %x", checksum) } return z.writeUint32(checksum) } // Reset clears the state of the Writer z such that it is equivalent to its // initial state from NewWriter, but instead writing to w. // No access to the underlying io.Writer is performed. func (z *Writer) Reset(w io.Writer) { n := cap(z.c) _ = z.close() z.freeBuffers() z.Header.Reset() z.dst = w z.checksum.Reset() z.idx = 0 z.err = nil z.WithConcurrency(n) } // writeUint32 writes a uint32 to the underlying writer. func (z *Writer) writeUint32(x uint32) error { buf := z.buf[:4] binary.LittleEndian.PutUint32(buf, x) _, err := z.dst.Write(buf) return err } // writerCompressBlock compresses data into a pooled buffer and writes its result // out to the input channel. func writerCompressBlock(c chan zResult, header Header, data []byte) { zdata := getBuffer(header.BlockMaxSize) // The compressed block size cannot exceed the input's. var zn int if level := header.CompressionLevel; level != 0 { zn, _ = CompressBlockHC(data, zdata, level) } else { var hashTable [winSize]int zn, _ = CompressBlock(data, zdata, hashTable[:]) } var res zResult if zn > 0 && zn < len(data) { res.size = uint32(zn) res.data = zdata[:zn] } else { res.size = uint32(len(data)) | compressedBlockFlag res.data = data } if header.BlockChecksum { res.checksum = xxh32.ChecksumZero(res.data) } c <- res }