package logger import ( "os" "path/filepath" "strconv" "strings" "sync" "time" ) var ( now = time.Now ) //LogFile is used to setup a file based logger that also performs log rotation type LogFile struct { //Name of the log file fileName string //Path to the log file logPath string //Duration between each file rotation operation duration time.Duration //LastCreated represents the creation time of the latest log LastCreated time.Time //FileInfo is the pointer to the current file being written to FileInfo *os.File //MaxBytes is the maximum number of desired bytes for a log file MaxBytes int //BytesWritten is the number of bytes written in the current log file BytesWritten int64 //acquire is the mutex utilized to ensure we have no concurrency issues acquire sync.Mutex } func (l *LogFile) openNew() error { // Extract the file extention fileExt := filepath.Ext(l.fileName) // If we have no file extension we append .log if fileExt == "" { fileExt = ".log" } // Remove the file extention from the filename fileName := strings.TrimSuffix(l.fileName, fileExt) // New file name has the format : filename-timestamp.extension createTime := now() newfileName := fileName + "-" + strconv.FormatInt(createTime.UnixNano(), 10) + fileExt newfilePath := filepath.Join(l.logPath, newfileName) // Try creating a file. We truncate the file because we are the only authority to write the logs filePointer, err := os.OpenFile(newfilePath, os.O_CREATE|os.O_TRUNC|os.O_WRONLY, 640) if err != nil { return err } l.FileInfo = filePointer // New file, new bytes tracker, new creation time :) l.LastCreated = createTime l.BytesWritten = 0 return nil } func (l *LogFile) rotate() error { // Get the time from the last point of contact timeElapsed := time.Since(l.LastCreated) // Rotate if we hit the byte file limit or the time limit if (l.BytesWritten >= int64(l.MaxBytes) && (l.MaxBytes > 0)) || timeElapsed >= l.duration { l.FileInfo.Close() return l.openNew() } return nil } func (l *LogFile) Write(b []byte) (n int, err error) { l.acquire.Lock() defer l.acquire.Unlock() //Create a new file if we have no file to write to if l.FileInfo == nil { if err := l.openNew(); err != nil { return 0, err } } // Check for the last contact and rotate if necessary if err := l.rotate(); err != nil { return 0, err } l.BytesWritten += int64(len(b)) return l.FileInfo.Write(b) }