Main Changes:
• method signature updates everywhere to account for passing around enterprise meta.
• populate the EnterpriseAuthorizerContext for all ACL related authorizations.
• ACL resource listings now operate like the catalog or kv listings in that the returned entries are filtered down to what the token is allowed to see. With Namespaces its no longer all or nothing.
• Modified the acl.Policy parsing to abstract away basic decoding so that enterprise can do it slightly differently. Also updated method signatures so that when parsing a policy it can take extra ent metadata to use during rules validation and policy creation.
Secondary Changes:
• Moved protobuf encoding functions out of the agentpb package to eliminate circular dependencies.
• Added custom JSON unmarshalers for a few ACL resource types (to support snake case and to get rid of mapstructure)
• AuthMethod validator cache is now an interface as these will be cached per-namespace for Consul Enterprise.
• Added checks for policy/role link existence at the RPC API so we don’t push the request through raft to have it fail internally.
• Forward ACL token delete request to the primary datacenter when the secondary DC doesn’t have the token.
• Added a bunch of ACL test helpers for inserting ACL resource test data.
In a previous PR I made it so that we had interfaces that would work enough to allow blockingQueries to work. However to complete this we need all fields to be settable and gettable.
Notes:
• If Go ever gets contracts/generics then we could get rid of all the Getters/Setters
• protoc / protoc-gen-gogo are going to generate all the getters for us.
• I copied all the getters/setters from the protobuf funcs into agent/structs/protobuf_compat.go
• Also added JSON marshaling funcs that use jsonpb for protobuf types.
* Add build system support for protobuf generation
This is done generically so that we don’t have to keep updating the makefile to add another proto generation.
Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date.
If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild>
Providing the PROTOFILES var will override the default behavior of finding all the .proto files.
* Start adding types to the agent/proto package
These will be needed for some other work and are by no means comprehensive.
* Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store.
* Use protobuf marshalling of raft requests instead of msgpack for protoc generated types.
This does not change any encoding of existing types.
* Removed structs package automatically encoding with protobuf marshalling
Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf`
* Run update-vendor to fixup modules.txt
Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical.
* Rename some things and implement the structs.RPCInfo interface bits
agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth.
* Use the right encoding function.
* Renamed agent/proto package to agent/agentpb to prevent package name conflicts
* Update modules.txt to fix ordering
* Change blockingQuery to take in interfaces for the query options and meta
* Add %T to error output.
* Add/Update some comments
* Fix theoretical cache collision bug if/when we use more cache types with same result type
* Generalized fix for blocking query handling when state store methods return zero index
* Refactor test retry to only affect CI
* Undo make file merge
* Add hint to error message returned to end-user requests if Connect is not enabled when they try to request cert
* Explicit error for Roots endpoint if connect is disabled
* Fix tests that were asserting old behaviour
Uses struct/interface embedding with the embedded structs/interfaces being empty for oss. Also methods on the server/client types are defaulted to do nothing for OSS
* Adds client-side retry for no leader errors.
This paves over the case where the client was connected to the leader
when it loses leadership.
* Adds a configurable server RPC drain time and a fail-fast path for RPCs.
When a server leaves it gets removed from the Raft configuration, so it will
never know who the new leader server ends up being. Without this we'd be
doomed to wait out the RPC hold timeout and then fail. This makes things fail
a little quicker while a sever is draining, and since we added a client retry
AND since the server doing this has already shut down and left the Serf LAN,
clients should retry against some other server.
* Makes the RPC hold timeout configurable.
* Reorders struct members.
* Sets the RPC hold timeout default for test servers.
* Bumps the leave drain time up to 5 seconds.
* Robustifies retries with a simpler client-side RPC hold.
* Reverts untended delete.