This should make them better for sending over RPC or the API.
Instead of a chain implemented explicitly like a linked list (nodes
holding pointers to other nodes) instead switch to a flat map of named
nodes with nodes linking other other nodes by name. The shipped
structure is just a map and a string to indicate which key to start
from.
Other changes:
* inline the compiler option InferDefaults as true
* introduce compiled target config to avoid needing to send back
additional maps of Resolvers; future target-specific compiled state
can go here
* move compiled MeshGateway out of the Resolver and into the
TargetConfig where it makes more sense.
* connect: reconcile how upstream configuration works with discovery chains
The following upstream config fields for connect sidecars sanely
integrate into discovery chain resolution:
- Destination Namespace/Datacenter: Compilation occurs locally but using
different default values for namespaces and datacenters. The xDS
clusters that are created are named as they normally would be.
- Mesh Gateway Mode (single upstream): If set this value overrides any
value computed for any resolver for the entire discovery chain. The xDS
clusters that are created may be named differently (see below).
- Mesh Gateway Mode (whole sidecar): If set this value overrides any
value computed for any resolver for the entire discovery chain. If this
is specifically overridden for a single upstream this value is ignored
in that case. The xDS clusters that are created may be named differently
(see below).
- Protocol (in opaque config): If set this value overrides the value
computed when evaluating the entire discovery chain. If the normal chain
would be TCP or if this override is set to TCP then the result is that
we explicitly disable L7 Routing and Splitting. The xDS clusters that
are created may be named differently (see below).
- Connect Timeout (in opaque config): If set this value overrides the
value for any resolver in the entire discovery chain. The xDS clusters
that are created may be named differently (see below).
If any of the above overrides affect the actual result of compiling the
discovery chain (i.e. "tcp" becomes "grpc" instead of being a no-op
override to "tcp") then the relevant parameters are hashed and provided
to the xDS layer as a prefix for use in naming the Clusters. This is to
ensure that if one Upstream discovery chain has no overrides and
tangentially needs a cluster named "api.default.XXX", and another
Upstream does have overrides for "api.default.XXX" that they won't
cross-pollinate against the operator's wishes.
Fixes#6159
Also:
- add back an internal http endpoint to dump a compiled discovery chain for debugging purposes
Before the CompiledDiscoveryChain.IsDefault() method would test:
- is this chain just one resolver step?
- is that resolver step just the default?
But what I forgot to test:
- is that resolver step for the same service that the chain represents?
This last point is important because if you configured just one config
entry:
kind = "service-resolver"
name = "web"
redirect {
service = "other"
}
and requested the chain for "web" you'd get back a **default** resolver
for "other". In the xDS code the IsDefault() method is used to
determine if this chain is "empty". If it is then we use the
pre-discovery-chain logic that just uses data embedded in the Upstream
object (and still lets the escape hatches function).
In the example above that means certain parts of the xDS code were going
to try referencing a cluster named "web..." despite the other parts of
the xDS code maintaining clusters named "other...".
* Make cluster names SNI always
* Update some tests
* Ensure we check for prepared query types
* Use sni for route cluster names
* Proper mesh gateway mode defaulting when the discovery chain is used
* Ignore service splits from PatchSliceOfMaps
* Update some xds golden files for proper test output
* Allow for grpc/http listeners/cluster configs with the disco chain
* Update stats expectation
With this you should be able to fetch all of the relevant discovery
chain config entries from the state store in one query and then feed
them into the compiler outside of a transaction.
There are a lot of TODOs scattered through here, but they're mostly
around handling fun edge cases and can be deferred until more of the
plumbing works completely.