This field has been unnecessary for a while now. It was always set to the same value
as PrimaryDatacenter. So we can remove the duplicate field and use PrimaryDatacenter
directly.
This change was made by GoLand refactor, which did most of the work for me.
This change adds a new `dns_config.recursor_strategy` option which
controls how Consul queries DNS resolvers listed in the `recursors`
config option. The supported options are `sequential` (default), and
`random`.
Closes#8807
Co-authored-by: Blake Covarrubias <blake@covarrubi.as>
Co-authored-by: Priyanka Sengupta <psengupta@flatiron.com>
And remove BuildAndValidate. This commit completes some earlier work to reduce the config
interface a single Load function.
The last remaining test was converted to use Load instad of BuildAndValidate.
This PR replaces the original boolean used to configure transparent
proxy mode. It was replaced with a string mode that can be set to:
- "": Empty string is the default for when the setting should be
defaulted from other configuration like config entries.
- "direct": Direct mode is how applications originally opted into the
mesh. Proxy listeners need to be dialed directly.
- "transparent": Transparent mode enables configuring Envoy as a
transparent proxy. Traffic must be captured and redirected to the
inbound and outbound listeners.
This PR also adds a struct for transparent proxy specific configuration.
Initially this is not stored as a pointer. Will revisit that decision
before GA.
* add http2 ping checks
* fix test issue
* add h2ping check to config resources
* add new test and docs for h2ping
* fix grammatical inconsistency in H2PING documentation
* resolve rebase conflicts, add test for h2ping tls verification failure
* api documentation for h2ping
* update test config data with H2PING
* add H2PING to protocol buffers and update changelog
* fix typo in changelog entry
Some TLS servers require SNI, but the Golang HTTP client doesn't
include it in the ClientHello when connecting to an IP address. This
change adds a new TLSServerName field to health check definitions to
optionally set it. This fixes#9473.
This commit reduces the interface to Load() a bit, in preparation for
unexporting NewBuilder and having everything call Load.
The three arguments are reduced to a single argument by moving the other
two into the options struct.
The three return values are reduced to two by moving the RuntimeConfig
and Warnings into a LoadResult struct.
This change allows us to re-use these functions in other places without the Builder, and makes it
more explicit about which functions can warn/error and which can not.
* Display a warning when rpc.enable_streaming = true is set on a client
This option has no effect when running as an agent
* Added warning when server starts with use_streaming_backend but without rpc.enable_streaming
* Added unit test
It is no safe to assumes that the mapstructure keys will contain all the keys because some config can be specified
with command line flags or literals.
This change allows us to remove the json marshal/unmarshal cycle for command line flags, which will allow
us to remove all of the hcl/json struct tags on config fields.
And remove the devMode field from builder.
This change helps make the Builder state more explicit by moving inputs to the BuilderOps struct,
leaving only fields that can change during Builder.Build on the Builder struct.
Using the LiteralSource makes it much easier to find default values, because an IDE reports
the location of a default. With an HCL string they are harder to discover.
Also removes unnecessary mapstructure.Decodes of constant values.
Added a new option `ui_config.metrics_proxy.path_allowlist`. This defaults to `["/api/v1/query", "/api/v1/query_range"]` when the metrics provider is set to `prometheus`.
Requests that do not use one of the allow-listed paths (via exact match) get a 403 Forbidden response instead.
This allows for client agent to be run in a more stateless manner where they may be abruptly terminated and not expected to come back. If advertising a per-agent reconnect timeout using the advertise_reconnect_timeout configuration when that agent leaves, other agents will wait only that amount of time for the agent to come back before reaping it.
This has the advantageous side effect of causing servers to deregister the node/services/checks for that agent sooner than if the global reconnect_timeout was used.