Also accept an RPCInfo instead of interface{}. Accepting an interface
lead to a bug where the caller was expecting the arg to be the response
when in fact it was always passed the request. By accepting RPCInfo
it should indicate that this is actually the request value.
One caller of canRetry already passed an RPCInfo, the second handles
the type assertion before calling canRetry.
Previously canRetry was attempting to retrieve this error from args, however there was never
any callers that would pass an error to args.
With the change to raftApply to move this error to the error return value, it is now possible
to receive this error from the err argument.
This commit updates canRetry to check for ErrChunkingResubmit in err.
Previously we were inconsistently checking the response for errors. This
PR moves the response-is-error check into raftApply, so that all callers
can look at only the error response, instead of having to know that
errors could come from two places.
This should expose a few more errors that were previously hidden because
in some calls to raftApply we were ignoring the response return value.
Also handle errors more consistently. In some cases we would log the
error before returning it. This can be very confusing because it can
result in the same error being logged multiple times. Instead return
a wrapped error.
This can happen when one other node in the cluster such as a client is unable to communicate with the leader server and sees it as failed. When that happens its failing status eventually gets propagated to the other servers in the cluster and eventually this can result in RPCs returning “No cluster leader” error.
That error is misleading and unhelpful for determing the root cause of the issue as its not raft stability but rather and client -> server networking issue. Therefore this commit will add a new error that will be returned in that case to differentiate between the two cases.
* changes some functions to return data instead of modifying pointer
arguments
* renames globalRPC() to keyringRPCs() to make its purpose more clear
* restructures KeyringOperation() to make it more understandable
The version field has been used to decide which multiplexing to use. It
was introduced in 2457293dceec95ecd12ef4f01442e13710ea131a. But this is
6y ago and there is no need for this differentiation anymore.
This is like a Möbius strip of code due to the fact that low-level components (serf/memberlist) are connected to high-level components (the catalog and mesh-gateways) in a twisty maze of references which make it hard to dive into. With that in mind here's a high level summary of what you'll find in the patch:
There are several distinct chunks of code that are affected:
* new flags and config options for the server
* retry join WAN is slightly different
* retry join code is shared to discover primary mesh gateways from secondary datacenters
* because retry join logic runs in the *agent* and the results of that
operation for primary mesh gateways are needed in the *server* there are
some methods like `RefreshPrimaryGatewayFallbackAddresses` that must occur
at multiple layers of abstraction just to pass the data down to the right
layer.
* new cache type `FederationStateListMeshGatewaysName` for use in `proxycfg/xds` layers
* the function signature for RPC dialing picked up a new required field (the
node name of the destination)
* several new RPCs for manipulating a FederationState object:
`FederationState:{Apply,Get,List,ListMeshGateways}`
* 3 read-only internal APIs for debugging use to invoke those RPCs from curl
* raft and fsm changes to persist these FederationStates
* replication for FederationStates as they are canonically stored in the
Primary and replicated to the Secondaries.
* a special derivative of anti-entropy that runs in secondaries to snapshot
their local mesh gateway `CheckServiceNodes` and sync them into their upstream
FederationState in the primary (this works in conjunction with the
replication to distribute addresses for all mesh gateways in all DCs to all
other DCs)
* a "gateway locator" convenience object to make use of this data to choose
the addresses of gateways to use for any given RPC or gossip operation to a
remote DC. This gets data from the "retry join" logic in the agent and also
directly calls into the FSM.
* RPC (`:8300`) on the server sniffs the first byte of a new connection to
determine if it's actually doing native TLS. If so it checks the ALPN header
for protocol determination (just like how the existing system uses the
type-byte marker).
* 2 new kinds of protocols are exclusively decoded via this native TLS
mechanism: one for ferrying "packet" operations (udp-like) from the gossip
layer and one for "stream" operations (tcp-like). The packet operations
re-use sockets (using length-prefixing) to cut down on TLS re-negotiation
overhead.
* the server instances specially wrap the `memberlist.NetTransport` when running
with gateway federation enabled (in a `wanfed.Transport`). The general gist is
that if it tries to dial a node in the SAME datacenter (deduced by looking
at the suffix of the node name) there is no change. If dialing a DIFFERENT
datacenter it is wrapped up in a TLS+ALPN blob and sent through some mesh
gateways to eventually end up in a server's :8300 port.
* a new flag when launching a mesh gateway via `consul connect envoy` to
indicate that the servers are to be exposed. This sets a special service
meta when registering the gateway into the catalog.
* `proxycfg/xds` notice this metadata blob to activate additional watches for
the FederationState objects as well as the location of all of the consul
servers in that datacenter.
* `xds:` if the extra metadata is in place additional clusters are defined in a
DC to bulk sink all traffic to another DC's gateways. For the current
datacenter we listen on a wildcard name (`server.<dc>.consul`) that load
balances all servers as well as one mini-cluster per node
(`<node>.server.<dc>.consul`)
* the `consul tls cert create` command got a new flag (`-node`) to help create
an additional SAN in certs that can be used with this flavor of federation.
* agent: measure blocking queries
* agent.rpc: update docs to mention we only record blocking queries
* agent.rpc: make go fmt happy
* agent.rpc: fix non-atomic read and decrement with bitwise xor of uint64 0
* agent.rpc: clarify review question
* agent.rpc: today I learned that one must declare all variables before interacting with goto labels
* Update agent/consul/server.go
agent.rpc: more precise comment on `Server.queriesBlocking`
Co-Authored-By: Paul Banks <banks@banksco.de>
* Update website/source/docs/agent/telemetry.html.md
agent.rpc: improve queries_blocking description
Co-Authored-By: Paul Banks <banks@banksco.de>
* agent.rpc: fix some bugs found in review
* add a note about the updated counter behavior to telemetry.md
* docs: add upgrade-specific note on consul.rpc.quer{y,ies_blocking} behavior
Co-authored-by: Paul Banks <banks@banksco.de>
We set RawToString=true so that []uint8 => string when decoding an interface{}.
We set the MapType so that map[interface{}]interface{} decodes to map[string]interface{}.
Add tests to ensure that this doesn't break existing usages.
Fixes#7223
Sometimes, we have lots of errors in cross calls between DCs (several hundreds / sec)
Enrich the log in order to help diagnose the root cause of issue.
Main Changes:
• method signature updates everywhere to account for passing around enterprise meta.
• populate the EnterpriseAuthorizerContext for all ACL related authorizations.
• ACL resource listings now operate like the catalog or kv listings in that the returned entries are filtered down to what the token is allowed to see. With Namespaces its no longer all or nothing.
• Modified the acl.Policy parsing to abstract away basic decoding so that enterprise can do it slightly differently. Also updated method signatures so that when parsing a policy it can take extra ent metadata to use during rules validation and policy creation.
Secondary Changes:
• Moved protobuf encoding functions out of the agentpb package to eliminate circular dependencies.
• Added custom JSON unmarshalers for a few ACL resource types (to support snake case and to get rid of mapstructure)
• AuthMethod validator cache is now an interface as these will be cached per-namespace for Consul Enterprise.
• Added checks for policy/role link existence at the RPC API so we don’t push the request through raft to have it fail internally.
• Forward ACL token delete request to the primary datacenter when the secondary DC doesn’t have the token.
• Added a bunch of ACL test helpers for inserting ACL resource test data.
In a previous PR I made it so that we had interfaces that would work enough to allow blockingQueries to work. However to complete this we need all fields to be settable and gettable.
Notes:
• If Go ever gets contracts/generics then we could get rid of all the Getters/Setters
• protoc / protoc-gen-gogo are going to generate all the getters for us.
• I copied all the getters/setters from the protobuf funcs into agent/structs/protobuf_compat.go
• Also added JSON marshaling funcs that use jsonpb for protobuf types.
* Add build system support for protobuf generation
This is done generically so that we don’t have to keep updating the makefile to add another proto generation.
Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date.
If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild>
Providing the PROTOFILES var will override the default behavior of finding all the .proto files.
* Start adding types to the agent/proto package
These will be needed for some other work and are by no means comprehensive.
* Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store.
* Use protobuf marshalling of raft requests instead of msgpack for protoc generated types.
This does not change any encoding of existing types.
* Removed structs package automatically encoding with protobuf marshalling
Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf`
* Run update-vendor to fixup modules.txt
Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical.
* Rename some things and implement the structs.RPCInfo interface bits
agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth.
* Use the right encoding function.
* Renamed agent/proto package to agent/agentpb to prevent package name conflicts
* Update modules.txt to fix ordering
* Change blockingQuery to take in interfaces for the query options and meta
* Add %T to error output.
* Add/Update some comments
* Fix theoretical cache collision bug if/when we use more cache types with same result type
* Generalized fix for blocking query handling when state store methods return zero index
* Refactor test retry to only affect CI
* Undo make file merge
* Add hint to error message returned to end-user requests if Connect is not enabled when they try to request cert
* Explicit error for Roots endpoint if connect is disabled
* Fix tests that were asserting old behaviour
Uses struct/interface embedding with the embedded structs/interfaces being empty for oss. Also methods on the server/client types are defaulted to do nothing for OSS
* Adds client-side retry for no leader errors.
This paves over the case where the client was connected to the leader
when it loses leadership.
* Adds a configurable server RPC drain time and a fail-fast path for RPCs.
When a server leaves it gets removed from the Raft configuration, so it will
never know who the new leader server ends up being. Without this we'd be
doomed to wait out the RPC hold timeout and then fail. This makes things fail
a little quicker while a sever is draining, and since we added a client retry
AND since the server doing this has already shut down and left the Serf LAN,
clients should retry against some other server.
* Makes the RPC hold timeout configurable.
* Reorders struct members.
* Sets the RPC hold timeout default for test servers.
* Bumps the leave drain time up to 5 seconds.
* Robustifies retries with a simpler client-side RPC hold.
* Reverts untended delete.