Prior to #13244, connect proxies and gateways could only be configured by an
xDS session served by the local client agent.
In an upcoming release, it will be possible to deploy a Consul service mesh
without client agents. In this model, xDS sessions will be handled by the
servers themselves, which necessitates load-balancing to prevent a single
server from receiving a disproportionate amount of load and becoming
overwhelmed.
This introduces a simple form of load-balancing where Consul will attempt to
achieve an even spread of load (xDS sessions) between all healthy servers.
It does so by implementing a concurrent session limiter (limiter.SessionLimiter)
and adjusting the limit according to autopilot state and proxy service
registrations in the catalog.
If a server is already over capacity (i.e. the session limit is lowered),
Consul will begin draining sessions to rebalance the load. This will result
in the client receiving a `RESOURCE_EXHAUSTED` status code. It is the client's
responsibility to observe this response and reconnect to a different server.
Users of the gRPC client connection brokered by the
consul-server-connection-manager library will get this for free.
The rate at which Consul will drain sessions to rebalance load is scaled
dynamically based on the number of proxies in the catalog.
This is the OSS portion of enterprise PR 2056.
This commit provides server-local implementations of the proxycfg.ConfigEntry
and proxycfg.ConfigEntryList interfaces, that source data from streaming events.
It makes use of the LocalMaterializer type introduced for peering replication,
adding the necessary support for authorization.
It also adds support for "wildcard" subscriptions (within a topic) to the event
publisher, as this is needed to fetch service-resolvers for all services when
configuring mesh gateways.
Currently, events will be emitted for just the ingress-gateway, service-resolver,
and mesh config entry types, as these are the only entries required by proxycfg
— the events will be emitted on topics named IngressGateway, ServiceResolver,
and MeshConfig topics respectively.
Though these events will only be consumed "locally" for now, they can also be
consumed via the gRPC endpoint (confirmed using grpcurl) so using them from
client agents should be a case of swapping the LocalMaterializer for an
RPCMaterializer.
Whenever autopilot updates its state it notifies Consul. That notification will then trigger Consul to extract out the ready server information. If the ready servers have changed, then an event will be published to notify any subscribers of the full set of ready servers.
All these ready server event things are contained within an autopilotevents package instead of the consul package to make importing them into the grpc related packages possible
* Fixes a lint warning about t.Errorf not supporting %w
* Enable running autopilot on all servers
On the non-leader servers all they do is update the state and do not attempt any modifications.
* Fix the RPC conn limiting tests
Technically they were relying on racey behavior before. Now they should be reliable.
* Prune Servers from WAN and LAN
* cleaned up and fixed LAN to WAN
* moving things around
* force-leave remove from serfWAN, create pruneSerfWAN
* removed serfWAN remove, reduced complexity, fixed comments
* add another place to remove from serfWAN
* add nil check
* Update agent/consul/server.go
Co-Authored-By: Paul Banks <banks@banksco.de>
* Relaxes Autopilot promotion logic.
When we defaulted the Raft protocol version to 3 in #3477 we made
the numPeers() routine more strict to only count voters (this is
more conservative and more correct). This had the side effect of
breaking rolling updates because it's at odds with the Autopilot
non-voter promotion logic.
That logic used to wait to only promote to maintain an odd quorum
of servers. During a rolling update (add one new server, wait, and
then kill an old server) the dead server cleanup would still count
the old server as a peer, which is conservative and the right thing
to do, and no longer count the non-voter. This would wait to promote,
so you could get into a stalemate. It is safer to promote early than
remove early, so by promoting as soon as possible we have chosen
that as the solution here.
Fixes#3611
* Gets rid of unnecessary extra not-a-voter check.