I believe this commit also fixes a bug. Previously RPCMaxConnsPerClient was not being re-read from the RuntimeConfig, so passing it to Server.ReloadConfig was never changing the value.
Also improve the test runtime by not doing a lot of unnecessary work.
In an upcoming change we will need to pass a grpc.ClientConnPool from
BaseDeps into Server. While looking at that change I noticed all of the
existing consulOption fields are already on BaseDeps.
Instead of duplicating the fields, we can create a struct used by
agent/consul, and use that struct in BaseDeps. This allows us to pass
along dependencies without translating them into different
representations.
I also looked at moving all of BaseDeps in agent/consul, however that
created some circular imports. Resolving those cycles wouldn't be too
bad (it was only an error in agent/consul being imported from
cache-types), however this change seems a little better by starting to
introduce some structure to BaseDeps.
This change is also a small step in reducing the scope of Agent.
Also remove some constants that were only used by tests, and move the
relevant comment to where the live configuration is set.
Removed some validation from NewServer and NewClient, as these are not
really runtime errors. They would be code errors, which will cause a
panic anyway, so no reason to handle them specially here.
In all cases (oss/ent, client/server) this method was returning a value from config. Since the
value is consistent, it doesn't need to be part of the delegate interface.
In the past TLS usage was enforced with these variables, but these days
this decision is made by TLSConfigurator and there is no reason to keep
using the variables.
The version field has been used to decide which multiplexing to use. It
was introduced in 2457293dceec95ecd12ef4f01442e13710ea131a. But this is
6y ago and there is no need for this differentiation anymore.
This is like a Möbius strip of code due to the fact that low-level components (serf/memberlist) are connected to high-level components (the catalog and mesh-gateways) in a twisty maze of references which make it hard to dive into. With that in mind here's a high level summary of what you'll find in the patch:
There are several distinct chunks of code that are affected:
* new flags and config options for the server
* retry join WAN is slightly different
* retry join code is shared to discover primary mesh gateways from secondary datacenters
* because retry join logic runs in the *agent* and the results of that
operation for primary mesh gateways are needed in the *server* there are
some methods like `RefreshPrimaryGatewayFallbackAddresses` that must occur
at multiple layers of abstraction just to pass the data down to the right
layer.
* new cache type `FederationStateListMeshGatewaysName` for use in `proxycfg/xds` layers
* the function signature for RPC dialing picked up a new required field (the
node name of the destination)
* several new RPCs for manipulating a FederationState object:
`FederationState:{Apply,Get,List,ListMeshGateways}`
* 3 read-only internal APIs for debugging use to invoke those RPCs from curl
* raft and fsm changes to persist these FederationStates
* replication for FederationStates as they are canonically stored in the
Primary and replicated to the Secondaries.
* a special derivative of anti-entropy that runs in secondaries to snapshot
their local mesh gateway `CheckServiceNodes` and sync them into their upstream
FederationState in the primary (this works in conjunction with the
replication to distribute addresses for all mesh gateways in all DCs to all
other DCs)
* a "gateway locator" convenience object to make use of this data to choose
the addresses of gateways to use for any given RPC or gossip operation to a
remote DC. This gets data from the "retry join" logic in the agent and also
directly calls into the FSM.
* RPC (`:8300`) on the server sniffs the first byte of a new connection to
determine if it's actually doing native TLS. If so it checks the ALPN header
for protocol determination (just like how the existing system uses the
type-byte marker).
* 2 new kinds of protocols are exclusively decoded via this native TLS
mechanism: one for ferrying "packet" operations (udp-like) from the gossip
layer and one for "stream" operations (tcp-like). The packet operations
re-use sockets (using length-prefixing) to cut down on TLS re-negotiation
overhead.
* the server instances specially wrap the `memberlist.NetTransport` when running
with gateway federation enabled (in a `wanfed.Transport`). The general gist is
that if it tries to dial a node in the SAME datacenter (deduced by looking
at the suffix of the node name) there is no change. If dialing a DIFFERENT
datacenter it is wrapped up in a TLS+ALPN blob and sent through some mesh
gateways to eventually end up in a server's :8300 port.
* a new flag when launching a mesh gateway via `consul connect envoy` to
indicate that the servers are to be exposed. This sets a special service
meta when registering the gateway into the catalog.
* `proxycfg/xds` notice this metadata blob to activate additional watches for
the FederationState objects as well as the location of all of the consul
servers in that datacenter.
* `xds:` if the extra metadata is in place additional clusters are defined in a
DC to bulk sink all traffic to another DC's gateways. For the current
datacenter we listen on a wildcard name (`server.<dc>.consul`) that load
balances all servers as well as one mini-cluster per node
(`<node>.server.<dc>.consul`)
* the `consul tls cert create` command got a new flag (`-node`) to help create
an additional SAN in certs that can be used with this flavor of federation.
* Renamed structs.IntentionWildcard to structs.WildcardSpecifier
* Refactor ACL Config
Get rid of remnants of enterprise only renaming.
Add a WildcardName field for specifying what string should be used to indicate a wildcard.
* Add wildcard support in the ACL package
For read operations they can call anyAllowed to determine if any read access to the given resource would be granted.
For write operations they can call allAllowed to ensure that write access is granted to everything.
* Make v1/agent/connect/authorize namespace aware
* Update intention ACL enforcement
This also changes how intention:read is granted. Before the Intention.List RPC would allow viewing an intention if the token had intention:read on the destination. However Intention.Match allowed viewing if access was allowed for either the source or dest side. Now Intention.List and Intention.Get fall in line with Intention.Matches previous behavior.
Due to this being done a few different places ACL enforcement for a singular intention is now done with the CanRead and CanWrite methods on the intention itself.
* Refactor Intention.Apply to make things easier to follow.
Ensure we close the Sentinel Evaluator so as not to leak go routines
Fix a bunch of test logging so that various warnings when starting a test agent go to the ltest logger and not straight to stdout.
Various canned ent meta types always return a valid pointer (no more nils). This allows us to blindly deref + assign in various places.
Update ACL index tracking to ensure oss -> ent upgrades will work as expected.
Update ent meta parsing to include function to disallow wildcarding.
* ACL Authorizer overhaul
To account for upcoming features every Authorization function can now take an extra *acl.EnterpriseAuthorizerContext. These are unused in OSS and will always be nil.
Additionally the acl package has received some thorough refactoring to enable all of the extra Consul Enterprise specific authorizations including moving sentinel enforcement into the stubbed structs. The Authorizer funcs now return an acl.EnforcementDecision instead of a boolean. This improves the overall interface as it makes multiple Authorizers easily chainable as they now indicate whether they had an authoritative decision or should use some other defaults. A ChainedAuthorizer was added to handle this Authorizer enforcement chain and will never itself return a non-authoritative decision.
* Include stub for extra enterprise rules in the global management policy
* Allow for an upgrade of the global-management policy
This PR introduces reloading tls configuration. Consul will now be able to reload the TLS configuration which previously required a restart. It is not yet possible to turn TLS ON or OFF with these changes. Only when TLS is already turned on, the configuration can be reloaded. Most importantly the certificates and CAs.
In order to be able to reload the TLS configuration, we need one way to generate the different configurations.
This PR introduces a `tlsutil.Configurator` which holds a `tlsutil.Config`. Afterwards it is responsible for rendering every `tls.Config`. In this particular PR I moved `IncomingHTTPSConfig`, `IncomingTLSConfig`, and `OutgoingTLSWrapper` into `tlsutil.Configurator`.
This PR is a pure refactoring - not a single feature added. And not a single test added. I only slightly modified existing tests as necessary.
* Add leader token upgrade test and fix various ACL enablement bugs
* Update the leader ACL initialization tests.
* Add a StateStore ACL tests for ACLTokenSet and ACLTokenGetBy* functions
* Advertise the agents acl support status with the agent/self endpoint.
* Make batch token upsert CAS’able to prevent consistency issues with token auto-upgrade
* Finish up the ACL state store token tests
* Finish the ACL state store unit tests
Also rename some things to make them more consistent.
* Do as much ACL replication testing as I can.
This PR is almost a complete rewrite of the ACL system within Consul. It brings the features more in line with other HashiCorp products. Obviously there is quite a bit left to do here but most of it is related docs, testing and finishing the last few commands in the CLI. I will update the PR description and check off the todos as I finish them over the next few days/week.
Description
At a high level this PR is mainly to split ACL tokens from Policies and to split the concepts of Authorization from Identities. A lot of this PR is mostly just to support CRUD operations on ACLTokens and ACLPolicies. These in and of themselves are not particularly interesting. The bigger conceptual changes are in how tokens get resolved, how backwards compatibility is handled and the separation of policy from identity which could lead the way to allowing for alternative identity providers.
On the surface and with a new cluster the ACL system will look very similar to that of Nomads. Both have tokens and policies. Both have local tokens. The ACL management APIs for both are very similar. I even ripped off Nomad's ACL bootstrap resetting procedure. There are a few key differences though.
Nomad requires token and policy replication where Consul only requires policy replication with token replication being opt-in. In Consul local tokens only work with token replication being enabled though.
All policies in Nomad are globally applicable. In Consul all policies are stored and replicated globally but can be scoped to a subset of the datacenters. This allows for more granular access management.
Unlike Nomad, Consul has legacy baggage in the form of the original ACL system. The ramifications of this are:
A server running the new system must still support other clients using the legacy system.
A client running the new system must be able to use the legacy RPCs when the servers in its datacenter are running the legacy system.
The primary ACL DC's servers running in legacy mode needs to be a gate that keeps everything else in the entire multi-DC cluster running in legacy mode.
So not only does this PR implement the new ACL system but has a legacy mode built in for when the cluster isn't ready for new ACLs. Also detecting that new ACLs can be used is automatic and requires no configuration on the part of administrators. This process is detailed more in the "Transitioning from Legacy to New ACL Mode" section below.
Uses struct/interface embedding with the embedded structs/interfaces being empty for oss. Also methods on the server/client types are defaulted to do nothing for OSS
* Adds client-side retry for no leader errors.
This paves over the case where the client was connected to the leader
when it loses leadership.
* Adds a configurable server RPC drain time and a fail-fast path for RPCs.
When a server leaves it gets removed from the Raft configuration, so it will
never know who the new leader server ends up being. Without this we'd be
doomed to wait out the RPC hold timeout and then fail. This makes things fail
a little quicker while a sever is draining, and since we added a client retry
AND since the server doing this has already shut down and left the Serf LAN,
clients should retry against some other server.
* Makes the RPC hold timeout configurable.
* Reorders struct members.
* Sets the RPC hold timeout default for test servers.
* Bumps the leave drain time up to 5 seconds.
* Robustifies retries with a simpler client-side RPC hold.
* Reverts untended delete.
* Added rate limiting for agent RPC calls.
* Initializes the rate limiter based on the config.
* Adds the rate limiter into the snapshot RPC path.
* Adds unit tests for the RPC rate limiter.
* Groups the RPC limit parameters under "limits" in the config.
* Adds some documentation about the RPC limiter.
* Sends a 429 response when the rate limiter kicks in.
* Adds docs for new telemetry.
* Makes snapshot telemetry look like RPC telemetry and cleans up comments.