agent/local: add Notify mechanism for proxy changes
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f64a002f68
commit
fae8dc8951
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@ -1,46 +0,0 @@
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package local
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import (
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"fmt"
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"os/exec"
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"github.com/hashicorp/consul/agent/proxy"
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"github.com/hashicorp/consul/agent/structs"
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)
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// newProxyProcess returns the proxy.Proxy for the given ManagedProxy
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// state entry. proxy.Proxy is the actual managed process. The returned value
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// is the initialized struct but isn't explicitly started.
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func (s *State) newProxyProcess(p *structs.ConnectManagedProxy, pToken string) (proxy.Proxy, error) {
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switch p.ExecMode {
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case structs.ProxyExecModeDaemon:
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command := p.Command
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if len(command) == 0 {
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command = p.CommandDefault
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}
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// This should never happen since validation should happen upstream
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// but verify it because the alternative is to panic below.
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if len(command) == 0 {
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return nil, fmt.Errorf("daemon mode managed proxy requires command")
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}
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// Build the command to execute.
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var cmd exec.Cmd
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cmd.Path = command[0]
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cmd.Args = command[1:]
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// Build the daemon structure
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return &proxy.Daemon{
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Command: &cmd,
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ProxyToken: pToken,
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Logger: s.logger,
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}, nil
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case structs.ProxyExecModeScript:
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return &proxy.Noop{}, nil
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default:
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return nil, fmt.Errorf("unsupported managed proxy type: %q", p.ExecMode)
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}
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}
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@ -14,7 +14,6 @@ import (
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"github.com/hashicorp/go-uuid"
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/agent/proxy"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/agent/token"
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"github.com/hashicorp/consul/api"
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@ -127,9 +126,6 @@ type ManagedProxy struct {
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// use service-scoped ACL tokens distributed externally.
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ProxyToken string
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// ProxyProcess is the managed proxy itself that is running.
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ProxyProcess proxy.Proxy
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// WatchCh is a close-only chan that is closed when the proxy is removed or
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// updated.
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WatchCh chan struct{}
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@ -187,19 +183,24 @@ type State struct {
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// registration) do not appear here as the agent doesn't need to manage their
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// process nor config. The _do_ still exist in services above though as
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// services with Kind == connect-proxy.
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managedProxies map[string]*ManagedProxy
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//
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// managedProxyHandlers is a map of registered channel listeners that
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// are sent a message each time a proxy changes via Add or RemoveProxy.
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managedProxies map[string]*ManagedProxy
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managedProxyHandlers map[chan<- struct{}]struct{}
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}
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// NewState creates a new local state for the agent.
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func NewState(c Config, lg *log.Logger, tokens *token.Store) *State {
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l := &State{
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config: c,
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logger: lg,
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services: make(map[string]*ServiceState),
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checks: make(map[types.CheckID]*CheckState),
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metadata: make(map[string]string),
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tokens: tokens,
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managedProxies: make(map[string]*ManagedProxy),
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config: c,
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logger: lg,
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services: make(map[string]*ServiceState),
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checks: make(map[types.CheckID]*CheckState),
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metadata: make(map[string]string),
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tokens: tokens,
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managedProxies: make(map[string]*ManagedProxy),
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managedProxyHandlers: make(map[chan<- struct{}]struct{}),
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}
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l.SetDiscardCheckOutput(c.DiscardCheckOutput)
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return l
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@ -577,22 +578,22 @@ func (l *State) CriticalCheckStates() map[types.CheckID]*CheckState {
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// AddProxy returns the newly added proxy, any replaced proxy, and an error.
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// The second return value (replaced proxy) can be used to determine if
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// the process needs to be updated or not.
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func (l *State) AddProxy(proxy *structs.ConnectManagedProxy, token string) (*ManagedProxy, *ManagedProxy, error) {
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func (l *State) AddProxy(proxy *structs.ConnectManagedProxy, token string) (*ManagedProxy, error) {
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if proxy == nil {
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return nil, nil, fmt.Errorf("no proxy")
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return nil, fmt.Errorf("no proxy")
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}
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// Lookup the local service
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target := l.Service(proxy.TargetServiceID)
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if target == nil {
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return nil, nil, fmt.Errorf("target service ID %s not registered",
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return nil, fmt.Errorf("target service ID %s not registered",
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proxy.TargetServiceID)
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}
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// Get bind info from config
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cfg, err := proxy.ParseConfig()
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if err != nil {
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return nil, nil, err
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return nil, err
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}
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// Construct almost all of the NodeService that needs to be registered by the
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@ -608,15 +609,7 @@ func (l *State) AddProxy(proxy *structs.ConnectManagedProxy, token string) (*Man
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pToken, err := uuid.GenerateUUID()
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if err != nil {
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return nil, nil, err
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}
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// Initialize the managed proxy process. This doesn't start anything,
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// it only sets up the structures we'll use. To start the proxy, the
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// caller should call Proxy and use the returned ManagedProxy instance.
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proxyProcess, err := l.newProxyProcess(proxy, pToken)
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if err != nil {
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return nil, nil, err
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return nil, err
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}
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// Lock now. We can't lock earlier as l.Service would deadlock and shouldn't
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@ -650,7 +643,7 @@ func (l *State) AddProxy(proxy *structs.ConnectManagedProxy, token string) (*Man
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}
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// If no ports left (or auto ports disabled) fail
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if svc.Port < 1 {
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return nil, nil, fmt.Errorf("no port provided for proxy bind_port and none "+
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return nil, fmt.Errorf("no port provided for proxy bind_port and none "+
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" left in the allocated range [%d, %d]", l.config.ProxyBindMinPort,
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l.config.ProxyBindMaxPort)
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}
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@ -658,8 +651,7 @@ func (l *State) AddProxy(proxy *structs.ConnectManagedProxy, token string) (*Man
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proxy.ProxyService = svc
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// All set, add the proxy and return the service
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old, ok := l.managedProxies[svc.ID]
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if ok {
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if old, ok := l.managedProxies[svc.ID]; ok {
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// Notify watchers of the existing proxy config that it's changing. Note
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// this is safe here even before the map is updated since we still hold the
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// state lock and the watcher can't re-read the new config until we return
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@ -667,14 +659,22 @@ func (l *State) AddProxy(proxy *structs.ConnectManagedProxy, token string) (*Man
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close(old.WatchCh)
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}
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l.managedProxies[svc.ID] = &ManagedProxy{
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Proxy: proxy,
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ProxyToken: pToken,
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ProxyProcess: proxyProcess,
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WatchCh: make(chan struct{}),
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Proxy: proxy,
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ProxyToken: pToken,
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WatchCh: make(chan struct{}),
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}
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// Notify
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for ch := range l.managedProxyHandlers {
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// Do not block
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select {
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case ch <- struct{}{}:
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default:
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}
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}
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// No need to trigger sync as proxy state is local only.
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return l.managedProxies[svc.ID], old, nil
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return l.managedProxies[svc.ID], nil
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}
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// RemoveProxy is used to remove a proxy entry from the local state.
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@ -692,6 +692,15 @@ func (l *State) RemoveProxy(id string) (*ManagedProxy, error) {
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// Notify watchers of the existing proxy config that it's changed.
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close(p.WatchCh)
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// Notify
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for ch := range l.managedProxyHandlers {
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// Do not block
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select {
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case ch <- struct{}{}:
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default:
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}
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}
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// No need to trigger sync as proxy state is local only.
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return p, nil
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}
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@ -715,6 +724,27 @@ func (l *State) Proxies() map[string]*ManagedProxy {
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return m
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}
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// NotifyProxy will register a channel to receive messages when the
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// configuration or set of proxies changes. This will not block on
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// channel send so ensure the channel has a large enough buffer.
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//
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// NOTE(mitchellh): This could be more generalized but for my use case I
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// only needed proxy events. In the future if it were to be generalized I
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// would add a new Notify method and remove the proxy-specific ones.
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func (l *State) NotifyProxy(ch chan<- struct{}) {
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l.Lock()
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defer l.Unlock()
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l.managedProxyHandlers[ch] = struct{}{}
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}
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// StopNotifyProxy will deregister a channel receiving proxy notifications.
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// Pair this with all calls to NotifyProxy to clean up state.
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func (l *State) StopNotifyProxy(ch chan<- struct{}) {
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l.Lock()
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defer l.Unlock()
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delete(l.managedProxyHandlers, ch)
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}
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// Metadata returns the local node metadata fields that the
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// agent is aware of and are being kept in sync with the server
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func (l *State) Metadata() map[string]string {
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@ -1737,6 +1737,13 @@ func TestStateProxyManagement(t *testing.T) {
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assert.Equal(svc.Port, svcDup.Port)
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}
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// Let's register a notifier now
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notifyCh := make(chan struct{}, 1)
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state.NotifyProxy(notifyCh)
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defer state.StopNotifyProxy(notifyCh)
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assert.Empty(notifyCh)
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drainCh(notifyCh)
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// Second proxy should claim other port
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p2 := p1
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p2.TargetServiceID = "cache"
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assert.Contains([]int{20000, 20001}, svc2.Port)
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assert.NotEqual(svc.Port, svc2.Port)
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// Should have a notification
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assert.NotEmpty(notifyCh)
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drainCh(notifyCh)
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// Store this for later
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p2token := state.Proxy(svc2.ID).ProxyToken
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@ -1755,6 +1766,9 @@ func TestStateProxyManagement(t *testing.T) {
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_, err = state.AddProxy(&p3, "fake-token")
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require.Error(err)
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// Should have a notification but we'll do nothing so that the next
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// receive should block (we set cap == 1 above)
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// But if we set a port explicitly it should be OK
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p3.Config = map[string]interface{}{
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"bind_port": 1234,
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require.Equal("0.0.0.0", svc3.Address)
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require.Equal(1234, svc3.Port)
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// Should have a notification
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assert.NotEmpty(notifyCh)
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drainCh(notifyCh)
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// Update config of an already registered proxy should work
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p3updated := p3
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p3updated.Config["foo"] = "bar"
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@ -1785,10 +1803,16 @@ func TestStateProxyManagement(t *testing.T) {
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assert.False(ws.Watch(time.After(500*time.Millisecond)),
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"watch should have fired so ws.Watch should not timeout")
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drainCh(notifyCh)
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// Remove one of the auto-assigned proxies
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_, err = state.RemoveProxy(svc2.ID)
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require.NoError(err)
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// Should have a notification
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assert.NotEmpty(notifyCh)
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drainCh(notifyCh)
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// Should be able to create a new proxy for that service with the port (it
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// should have been "freed").
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p4 := p2
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@ -1829,3 +1853,14 @@ func TestStateProxyManagement(t *testing.T) {
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}
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}
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}
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// drainCh drains a channel by reading messages until it would block.
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func drainCh(ch chan struct{}) {
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for {
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select {
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case <-ch:
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default:
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return
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}
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}
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}
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