consul/state: set index if we have an existing health check
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@ -352,6 +352,21 @@ func (s *StateStore) EnsureCheck(idx uint64, hc *structs.HealthCheck) error {
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// a health check into the state store. It ensures safety against inserting
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// checks with no matching node or service.
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func (s *StateStore) ensureCheckTxn(idx uint64, hc *structs.HealthCheck, tx *memdb.Txn) error {
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// Check if we have an existing health check
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existing, err := tx.First("checks", "id", hc.Node, hc.CheckID)
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if err != nil {
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return fmt.Errorf("failed health check lookup: %s", err)
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}
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// Set the indexes
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if existing != nil {
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hc.CreateIndex = existing.(*structs.HealthCheck).CreateIndex
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hc.ModifyIndex = idx
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} else {
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hc.CreateIndex = idx
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hc.ModifyIndex = idx
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}
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// Use the default check status if none was provided
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if hc.Status == "" {
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hc.Status = structs.HealthCritical
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@ -332,9 +332,30 @@ func TestStateStore_EnsureCheck(t *testing.T) {
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t.Fatalf("err: %s", err)
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}
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if len(checks) != 1 {
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t.Fatalf("bad number of checks: %d", len(checks))
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t.Fatalf("wrong number of checks: %d", len(checks))
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}
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if !reflect.DeepEqual(checks[0], check) {
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t.Fatalf("bad: %#v", checks[0])
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}
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// Modify the health check
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check.Output = "bbb"
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if err := s.EnsureCheck(4, check); err != nil {
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t.Fatalf("err: %s", err)
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}
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// Check that we successfully updated
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checks, err = s.NodeChecks("node1")
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if err != nil {
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t.Fatalf("err: %s", err)
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}
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if len(checks) != 1 {
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t.Fatalf("wrong number of checks: %d", len(checks))
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}
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if checks[0].Output != "bbb" {
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t.Fatalf("wrong check output: %#v", checks[0])
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}
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if checks[0].CreateIndex != 3 || checks[0].ModifyIndex != 4 {
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t.Fatalf("bad index: %#v", checks[0])
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}
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}
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@ -283,6 +283,8 @@ type HealthCheck struct {
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Output string // Holds output of script runs
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ServiceID string // optional associated service
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ServiceName string // optional service name
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RaftIndex
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}
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type HealthChecks []*HealthCheck
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