Merge pull request #4386 from hashicorp/revert-3983-node_renaming
Revert "Allow changing Node names since Node now have IDs"
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commit
ecf4cddedc
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@ -350,21 +350,6 @@ func (s *Store) EnsureNode(idx uint64, node *structs.Node) error {
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return nil
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}
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func (s *Store) ensureNoNodeWithSimilarNameTxn(tx *memdb.Txn, node *structs.Node) error {
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// Retrieve all of the nodes
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enodes, err := tx.Get("nodes", "id")
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if err != nil {
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return fmt.Errorf("Cannot lookup all nodes: %s", err)
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}
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for nodeIt := enodes.Next(); nodeIt != nil; nodeIt = enodes.Next() {
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enode := nodeIt.(*structs.Node)
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if strings.EqualFold(node.Node, enode.Node) && node.ID != enode.ID {
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return fmt.Errorf("Node name %s is reserved by node %s with name %s", node.Node, enode.ID, enode.Node)
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}
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}
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return nil
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}
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// ensureNodeTxn is the inner function called to actually create a node
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// registration or modify an existing one in the state store. It allows
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// passing in a memdb transaction so it may be part of a larger txn.
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@ -380,23 +365,8 @@ func (s *Store) ensureNodeTxn(tx *memdb.Txn, idx uint64, node *structs.Node) err
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if existing != nil {
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n = existing.(*structs.Node)
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if n.Node != node.Node {
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// Lets first get all nodes and check whether name do match
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dupNameError := s.ensureNoNodeWithSimilarNameTxn(tx, node)
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if dupNameError != nil {
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return fmt.Errorf("Error while renaming Node ID: %q: %s", node.ID, dupNameError)
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}
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// We are actually renaming a node, remove its reference first
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err := s.deleteNodeTxn(tx, idx, n.Node)
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if err != nil {
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return fmt.Errorf("Error while renaming Node ID: %q from %s to %s",
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node.ID, n.Node, node.Node)
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}
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}
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} else {
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dupNameError := s.ensureNoNodeWithSimilarNameTxn(tx, node)
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if dupNameError != nil {
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return fmt.Errorf("Error while adding Node ID: %q: %s", node.ID, dupNameError)
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return fmt.Errorf("node ID %q for node %q aliases existing node %q",
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node.ID, node.Node, n.Node)
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}
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}
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}
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@ -480,131 +480,15 @@ func TestStateStore_EnsureNode(t *testing.T) {
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t.Fatalf("err: %v", err)
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}
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// Renaming a node should work if ID is the same
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// Now try to add another node with the same ID
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in = &structs.Node{
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Node: "node1-renamed",
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Node: "nope",
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ID: types.NodeID("cda916bc-a357-4a19-b886-59419fcee50c"),
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Address: "1.1.1.2",
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Address: "1.2.3.4",
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}
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if err := s.EnsureNode(6, in); err != nil {
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t.Fatalf("err: %s", err)
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}
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// Retrieve the node
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idx, out, err = s.GetNode("node1")
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if out != nil {
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t.Fatalf("Node should not exist anymore: %q", out)
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}
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idx, out, err = s.GetNode("node1-renamed")
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if err != nil {
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t.Fatalf("err: %s", err)
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}
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// Node and indexes were updated
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if out.CreateIndex != 1 || out.ModifyIndex != 6 || out.Address != "1.1.1.2" || out.Node != "node1-renamed" {
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t.Fatalf("bad: %#v", out)
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}
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if idx != 6 {
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t.Fatalf("bad index: %d", idx)
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}
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newNodeID := types.NodeID("d0347693-65cc-4d9f-a6e0-5025b2e6513f")
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// Adding another node with same name should fail
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in = &structs.Node{
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Node: "node1-renamed",
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ID: newNodeID,
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Address: "1.1.1.7",
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}
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if err := s.EnsureNode(8, in); err == nil {
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t.Fatalf("err: %s", err)
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}
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// Adding another node with same name but different case should fail
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in = &structs.Node{
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Node: "Node1-RENAMED",
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ID: newNodeID,
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Address: "1.1.1.7",
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}
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if err := s.EnsureNode(8, in); err == nil {
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t.Fatalf("err: %s", err)
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}
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// Lets add another valid node now
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in = &structs.Node{
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Node: "Node1bis",
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ID: newNodeID,
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Address: "1.1.1.7",
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}
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if err := s.EnsureNode(9, in); err != nil {
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t.Fatalf("err: %s", err)
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}
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// Retrieve the node
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idx, out, err = s.GetNode("Node1bis")
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if out == nil {
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t.Fatalf("Node should exist, but was null")
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}
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// Renaming should fail
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in = &structs.Node{
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Node: "Node1bis",
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ID: newNodeID,
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Address: "1.1.1.7",
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}
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if err := s.EnsureNode(9, in); err != nil {
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t.Fatalf("err: %s", err)
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}
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idx, out, err = s.GetNode("Node1bis")
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if err != nil {
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t.Fatalf("err: %s", err)
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}
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// Node and indexes were updated
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if out.ID != newNodeID || out.CreateIndex != 9 || out.ModifyIndex != 9 || out.Address != "1.1.1.7" || out.Node != "Node1bis" {
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t.Fatalf("bad: %#v", out)
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}
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if idx != 9 {
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t.Fatalf("bad index: %d", idx)
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}
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// Renaming to same value as first node should fail as well
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// Adding another node with same name but different case should fail
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in = &structs.Node{
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Node: "node1-renamed",
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ID: newNodeID,
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Address: "1.1.1.7",
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}
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if err := s.EnsureNode(10, in); err == nil {
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t.Fatalf("err: %s", err)
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}
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// It should fail also with different case
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in = &structs.Node{
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Node: "Node1-Renamed",
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ID: newNodeID,
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Address: "1.1.1.7",
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}
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if err := s.EnsureNode(10, in); err == nil {
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t.Fatalf("err: %s", err)
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}
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// But should work if names are different
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in = &structs.Node{
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Node: "Node1-Renamed2",
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ID: newNodeID,
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Address: "1.1.1.7",
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}
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if err := s.EnsureNode(11, in); err != nil {
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t.Fatalf("err: %s", err)
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}
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// Node renamed should be Ok
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idx, out, err = s.GetNode("Node1-Renamed2")
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if err != nil {
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t.Fatalf("err: %s", err)
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err = s.EnsureNode(5, in)
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if err == nil || !strings.Contains(err.Error(), "aliases existing node") {
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t.Fatalf("err: %v", err)
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}
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}
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