Merge pull request #2805 from hashicorp/stats-fetcher
Adds a stats fetcher to make sure we don't block the autopilot loop.
This commit is contained in:
commit
ec4620992e
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@ -34,6 +34,7 @@ type Server struct {
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Version int
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RaftVersion int
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Addr net.Addr
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Status serf.MemberStatus
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}
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// Key returns the corresponding Key
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@ -104,6 +105,7 @@ func IsConsulServer(m serf.Member) (bool, *Server) {
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Addr: addr,
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Version: vsn,
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RaftVersion: raft_vsn,
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Status: m.Status,
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}
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return true, parts
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}
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@ -62,6 +62,7 @@ func TestIsConsulServer(t *testing.T) {
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"vsn": "1",
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"raft_vsn": "3",
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},
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Status: serf.StatusLeft,
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}
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ok, parts := agent.IsConsulServer(m)
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if !ok || parts.Datacenter != "east-aws" || parts.Port != 10000 {
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@ -82,6 +83,9 @@ func TestIsConsulServer(t *testing.T) {
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if parts.RaftVersion != 3 {
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t.Fatalf("bad: %v", parts.RaftVersion)
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}
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if parts.Status != serf.StatusLeft {
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t.Fatalf("bad: %v", parts.Status)
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}
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m.Tags["bootstrap"] = "1"
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m.Tags["disabled"] = "1"
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ok, parts = agent.IsConsulServer(m)
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@ -1,6 +1,7 @@
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package consul
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import (
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"context"
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"fmt"
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"strconv"
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"sync"
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@ -229,7 +230,7 @@ func (s *Server) updateClusterHealth() error {
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}
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// Get the the serf members which are Consul servers
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serverMap := make(map[string]serf.Member)
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serverMap := make(map[string]*agent.Server)
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for _, member := range s.LANMembers() {
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if member.Status == serf.StatusLeft {
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continue
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@ -237,7 +238,7 @@ func (s *Server) updateClusterHealth() error {
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valid, parts := agent.IsConsulServer(member)
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if valid {
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serverMap[parts.ID] = member
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serverMap[parts.ID] = parts
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}
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}
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@ -245,10 +246,25 @@ func (s *Server) updateClusterHealth() error {
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if err := future.Error(); err != nil {
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return fmt.Errorf("error getting Raft configuration %s", err)
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}
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servers := future.Configuration().Servers
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// Fetch the health for each of the servers in parallel so we get as
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// consistent of a sample as possible. We capture the leader's index
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// here as well so it roughly lines up with the same point in time.
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targetLastIndex := s.raft.LastIndex()
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var fetchList []*agent.Server
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for _, server := range servers {
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if parts, ok := serverMap[string(server.ID)]; ok {
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fetchList = append(fetchList, parts)
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}
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}
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d := time.Now().Add(s.config.ServerHealthInterval / 2)
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ctx, cancel := context.WithDeadline(context.Background(), d)
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defer cancel()
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fetchedStats := s.statsFetcher.Fetch(ctx, fetchList)
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// Build a current list of server healths
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var clusterHealth structs.OperatorHealthReply
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servers := future.Configuration().Servers
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healthyCount := 0
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voterCount := 0
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for _, server := range servers {
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@ -259,12 +275,14 @@ func (s *Server) updateClusterHealth() error {
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Voter: server.Suffrage == raft.Voter,
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}
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member, ok := serverMap[string(server.ID)]
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parts, ok := serverMap[string(server.ID)]
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if ok {
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health.Name = member.Name
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health.SerfStatus = member.Status
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if err := s.updateServerHealth(&health, member, autopilotConf); err != nil {
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s.logger.Printf("[ERR] consul: error getting server health: %s", err)
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health.Name = parts.Name
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health.SerfStatus = parts.Status
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if stats, ok := fetchedStats[string(server.ID)]; ok {
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if err := s.updateServerHealth(&health, parts, stats, autopilotConf, targetLastIndex); err != nil {
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s.logger.Printf("[WARN] consul: error updating server health: %s", err)
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}
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}
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} else {
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health.SerfStatus = serf.StatusNone
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@ -304,20 +322,17 @@ func (s *Server) updateClusterHealth() error {
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return nil
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}
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// updateServerHealth fetches the raft stats for the given server and uses them
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// to update its ServerHealth
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func (s *Server) updateServerHealth(health *structs.ServerHealth, member serf.Member, autopilotConf *structs.AutopilotConfig) error {
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_, server := agent.IsConsulServer(member)
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stats, err := s.getServerStats(server)
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if err != nil {
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return fmt.Errorf("error getting raft stats: %s", err)
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}
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// updateServerHealth computes the resulting health of the server based on its
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// fetched stats and the state of the leader.
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func (s *Server) updateServerHealth(health *structs.ServerHealth,
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server *agent.Server, stats *structs.ServerStats,
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autopilotConf *structs.AutopilotConfig, targetLastIndex uint64) error {
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health.LastTerm = stats.LastTerm
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health.LastIndex = stats.LastIndex
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if stats.LastContact != "never" {
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var err error
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health.LastContact, err = time.ParseDuration(stats.LastContact)
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if err != nil {
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return fmt.Errorf("error parsing last_contact duration: %s", err)
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@ -328,7 +343,7 @@ func (s *Server) updateServerHealth(health *structs.ServerHealth, member serf.Me
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if err != nil {
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return fmt.Errorf("error parsing last_log_term: %s", err)
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}
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health.Healthy = health.IsHealthy(lastTerm, s.raft.LastIndex(), autopilotConf)
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health.Healthy = health.IsHealthy(lastTerm, targetLastIndex, autopilotConf)
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// If this is a new server or the health changed, reset StableSince
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lastHealth := s.getServerHealth(server.ID)
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@ -357,10 +372,3 @@ func (s *Server) getServerHealth(id string) *structs.ServerHealth {
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}
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return nil
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}
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func (s *Server) getServerStats(server *agent.Server) (structs.ServerStats, error) {
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var args struct{}
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var reply structs.ServerStats
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err := s.connPool.RPC(s.config.Datacenter, server.Addr, server.Version, "Status.RaftStats", &args, &reply)
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return reply, err
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}
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@ -161,6 +161,10 @@ type Server struct {
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sessionTimers map[string]*time.Timer
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sessionTimersLock sync.Mutex
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// statsFetcher is used by autopilot to check the status of the other
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// Consul servers.
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statsFetcher *StatsFetcher
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// tombstoneGC is used to track the pending GC invocations
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// for the KV tombstones
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tombstoneGC *state.TombstoneGC
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@ -255,6 +259,9 @@ func NewServer(config *Config) (*Server, error) {
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}
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s.autopilotPolicy = &BasicAutopilot{s}
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// Initialize the stats fetcher that autopilot will use.
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s.statsFetcher = NewStatsFetcher(logger, s.connPool, s.config.Datacenter)
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// Initialize the authoritative ACL cache.
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s.aclAuthCache, err = acl.NewCache(aclCacheSize, s.aclLocalFault)
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if err != nil {
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97
consul/stats_fetcher.go
Normal file
97
consul/stats_fetcher.go
Normal file
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@ -0,0 +1,97 @@
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package consul
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import (
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"context"
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"log"
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"sync"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/consul/structs"
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)
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// StatsFetcher has two functions for autopilot. First, lets us fetch all the
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// stats in parallel so we are taking a sample as close to the same time as
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// possible, since we are comparing time-sensitive info for the health check.
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// Second, it bounds the time so that one slow RPC can't hold up the health
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// check loop; as a side effect of how it implements this, it also limits to
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// a single in-flight RPC to any given server, so goroutines don't accumulate
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// as we run the health check fairly frequently.
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type StatsFetcher struct {
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logger *log.Logger
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pool *ConnPool
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datacenter string
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inflight map[string]struct{}
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inflightLock sync.Mutex
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}
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// NewStatsFetcher returns a stats fetcher.
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func NewStatsFetcher(logger *log.Logger, pool *ConnPool, datacenter string) *StatsFetcher {
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return &StatsFetcher{
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logger: logger,
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pool: pool,
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datacenter: datacenter,
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inflight: make(map[string]struct{}),
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}
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}
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// fetch does the RPC to fetch the server stats from a single server. We don't
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// cancel this when the context is canceled because we only want one in-flight
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// RPC to each server, so we let it finish and then clean up the in-flight
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// tracking.
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func (f *StatsFetcher) fetch(server *agent.Server, replyCh chan *structs.ServerStats) {
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var args struct{}
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var reply structs.ServerStats
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err := f.pool.RPC(f.datacenter, server.Addr, server.Version, "Status.RaftStats", &args, &reply)
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if err != nil {
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f.logger.Printf("[WARN] consul: error getting server health from %q: %v",
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server.Name, err)
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} else {
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replyCh <- &reply
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}
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f.inflightLock.Lock()
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delete(f.inflight, server.ID)
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f.inflightLock.Unlock()
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}
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// Fetch will attempt to query all the servers in parallel.
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func (f *StatsFetcher) Fetch(ctx context.Context, servers []*agent.Server) map[string]*structs.ServerStats {
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type workItem struct {
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server *agent.Server
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replyCh chan *structs.ServerStats
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}
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var work []*workItem
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// Skip any servers that have inflight requests.
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f.inflightLock.Lock()
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for _, server := range servers {
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if _, ok := f.inflight[server.ID]; ok {
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f.logger.Printf("[WARN] consul: error getting server health from %q: last request still outstanding",
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server.Name)
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} else {
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workItem := &workItem{
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server: server,
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replyCh: make(chan *structs.ServerStats, 1),
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}
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work = append(work, workItem)
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f.inflight[server.ID] = struct{}{}
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go f.fetch(workItem.server, workItem.replyCh)
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}
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}
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f.inflightLock.Unlock()
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// Now wait for the results to come in, or for the context to be
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// canceled.
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replies := make(map[string]*structs.ServerStats)
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for _, workItem := range work {
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select {
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case reply := <-workItem.replyCh:
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replies[workItem.server.ID] = reply
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case <-ctx.Done():
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f.logger.Printf("[WARN] consul: error getting server health from %q: %v",
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workItem.server.Name, ctx.Err())
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}
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}
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return replies
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}
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109
consul/stats_fetcher_test.go
Normal file
109
consul/stats_fetcher_test.go
Normal file
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@ -0,0 +1,109 @@
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package consul
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import (
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"context"
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"fmt"
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"os"
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"testing"
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"time"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/testutil"
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"github.com/hashicorp/consul/types"
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)
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func TestStatsFetcher(t *testing.T) {
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dir1, s1 := testServerDCExpect(t, "dc1", 3)
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defer os.RemoveAll(dir1)
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defer s1.Shutdown()
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dir2, s2 := testServerDCExpect(t, "dc1", 3)
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defer os.RemoveAll(dir2)
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defer s2.Shutdown()
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dir3, s3 := testServerDCExpect(t, "dc1", 3)
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defer os.RemoveAll(dir3)
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defer s3.Shutdown()
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addr := fmt.Sprintf("127.0.0.1:%d",
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s1.config.SerfLANConfig.MemberlistConfig.BindPort)
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if _, err := s2.JoinLAN([]string{addr}); err != nil {
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t.Fatalf("err: %v", err)
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}
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if _, err := s3.JoinLAN([]string{addr}); err != nil {
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t.Fatalf("err: %v", err)
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}
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testutil.WaitForLeader(t, s1.RPC, "dc1")
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members := s1.serfLAN.Members()
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if len(members) != 3 {
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t.Fatalf("bad len: %d", len(members))
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}
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var servers []*agent.Server
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for _, member := range members {
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ok, server := agent.IsConsulServer(member)
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if !ok {
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t.Fatalf("bad: %#v", member)
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}
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servers = append(servers, server)
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}
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// Do a normal fetch and make sure we get three responses.
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func() {
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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defer cancel()
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stats := s1.statsFetcher.Fetch(ctx, servers)
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if len(stats) != 3 {
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t.Fatalf("bad: %#v", stats)
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}
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for id, stat := range stats {
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switch types.NodeID(id) {
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case s1.config.NodeID, s2.config.NodeID, s3.config.NodeID:
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// OK
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default:
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t.Fatalf("bad: %s", id)
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}
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if stat == nil || stat.LastTerm == 0 {
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t.Fatalf("bad: %#v", stat)
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}
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}
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}()
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// Fake an in-flight request to server 3 and make sure we don't fetch
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// from it.
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func() {
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s1.statsFetcher.inflight[string(s3.config.NodeID)] = struct{}{}
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defer delete(s1.statsFetcher.inflight, string(s3.config.NodeID))
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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defer cancel()
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stats := s1.statsFetcher.Fetch(ctx, servers)
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if len(stats) != 2 {
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t.Fatalf("bad: %#v", stats)
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}
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for id, stat := range stats {
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switch types.NodeID(id) {
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case s1.config.NodeID, s2.config.NodeID:
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// OK
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case s3.config.NodeID:
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t.Fatalf("bad")
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default:
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t.Fatalf("bad: %s", id)
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}
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if stat == nil || stat.LastTerm == 0 {
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t.Fatalf("bad: %#v", stat)
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}
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}
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}()
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// Do a fetch with a canceled context and make sure we bail right away.
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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cancel()
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stats := s1.statsFetcher.Fetch(ctx, servers)
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if len(stats) != 0 {
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t.Fatalf("bad: %#v", stats)
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}
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}
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@ -139,7 +139,7 @@ type ServerHealth struct {
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// IsHealthy determines whether this ServerHealth is considered healthy
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// based on the given Autopilot config
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func (h *ServerHealth) IsHealthy(lastTerm uint64, lastIndex uint64, autopilotConf *AutopilotConfig) bool {
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func (h *ServerHealth) IsHealthy(lastTerm uint64, leaderLastIndex uint64, autopilotConf *AutopilotConfig) bool {
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if h.SerfStatus != serf.StatusAlive {
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return false
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}
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@ -152,7 +152,7 @@ func (h *ServerHealth) IsHealthy(lastTerm uint64, lastIndex uint64, autopilotCon
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return false
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}
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if lastIndex > autopilotConf.MaxTrailingLogs && h.LastIndex < lastIndex-autopilotConf.MaxTrailingLogs {
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if leaderLastIndex > autopilotConf.MaxTrailingLogs && h.LastIndex < leaderLastIndex-autopilotConf.MaxTrailingLogs {
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return false
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}
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