agent: Adding support to edge trigger consul server coming up for state sync
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@ -46,6 +46,10 @@ type localState struct {
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checks map[string]*structs.HealthCheck
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checkStatus map[string]syncStatus
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// consulCh is used to inform of a change to the known
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// consul nodes. This may be used to retry a sync run
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consulCh chan struct{}
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// triggerCh is used to inform of a change to local state
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// that requires anti-entropy with the server
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triggerCh chan struct{}
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@ -60,6 +64,7 @@ func (l *localState) Init(config *Config, iface consul.Interface, logger *log.Lo
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l.serviceStatus = make(map[string]syncStatus)
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l.checks = make(map[string]*structs.HealthCheck)
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l.checkStatus = make(map[string]syncStatus)
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l.consulCh = make(chan struct{}, 1)
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l.triggerCh = make(chan struct{}, 1)
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}
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@ -71,6 +76,16 @@ func (l *localState) changeMade() {
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}
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}
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// ConsulServerUp is used to inform that a new consul server is now
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// up. This can be used to speed up the sync process if we are blocking
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// waiting to discover a consul server
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func (l *localState) ConsulServerUp() {
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select {
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case l.consulCh <- struct{}{}:
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default:
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}
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}
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// Pause is used to pause state syncronization, this can be
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// used to make batch changes
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func (l *localState) Pause() {
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@ -199,6 +214,8 @@ SYNC:
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if err := l.setSyncState(); err != nil {
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l.logger.Printf("[ERR] agent: failed to sync remote state: %v", err)
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select {
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case <-l.consulCh:
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continue
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case <-time.After(aeScale(syncRetryIntv, len(l.iface.LANMembers()))):
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continue
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case <-shutdownCh:
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