agent: Cleanup handling of defer checks
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4909c74175
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@ -18,9 +18,8 @@ const (
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// syncStatus is used to represent the difference between
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// the local and remote state, and if action needs to be taken
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type syncStatus struct {
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remoteDelete bool // Should this be deleted from the server
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inSync bool // Is this in sync with the server
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deferSync *time.Timer // Defer sync until this time
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remoteDelete bool // Should this be deleted from the server
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inSync bool // Is this in sync with the server
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}
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// localState is used to represent the node's services,
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@ -48,6 +47,9 @@ type localState struct {
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checks map[string]*structs.HealthCheck
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checkStatus map[string]syncStatus
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// Used to track checks that are being defered
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deferCheck map[string]*time.Timer
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// consulCh is used to inform of a change to the known
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// consul nodes. This may be used to retry a sync run
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consulCh chan struct{}
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@ -65,6 +67,7 @@ func (l *localState) Init(config *Config, logger *log.Logger) {
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l.serviceStatus = make(map[string]syncStatus)
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l.checks = make(map[string]*structs.HealthCheck)
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l.checkStatus = make(map[string]syncStatus)
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l.deferCheck = make(map[string]*time.Timer)
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l.consulCh = make(chan struct{}, 1)
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l.triggerCh = make(chan struct{}, 1)
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}
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@ -198,18 +201,17 @@ func (l *localState) UpdateCheck(checkID, status, output string) {
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// change we do the write immediately.
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if l.config.CheckUpdateInterval > 0 && check.Status == status {
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check.Output = output
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status := l.checkStatus[checkID]
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if status.deferSync == nil && status.inSync {
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if _, ok := l.deferCheck[checkID]; !ok {
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deferSync := time.AfterFunc(l.config.CheckUpdateInterval, func() {
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l.Lock()
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status, ok := l.checkStatus[checkID]
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if ok && status.inSync {
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if _, ok := l.checkStatus[checkID]; ok {
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l.checkStatus[checkID] = syncStatus{inSync: false}
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l.changeMade()
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}
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delete(l.deferCheck, checkID)
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l.Unlock()
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})
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l.checkStatus[checkID] = syncStatus{inSync: true, deferSync: deferSync}
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l.deferCheck[checkID] = deferSync
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}
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return
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}
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@ -387,6 +389,12 @@ func (l *localState) syncChanges() error {
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return err
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}
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} else if !status.inSync {
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// Cancel a defered sync
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if timer := l.deferCheck[id]; timer != nil {
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timer.Stop()
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delete(l.deferCheck, id)
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}
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if err := l.syncCheck(id); err != nil {
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return err
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}
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